This commit is contained in:
bubnikv 2019-08-29 13:36:22 +02:00
commit d60480ca7c

View File

@ -845,16 +845,16 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_values(const GCodePrevie
{
auto& config = wxGetApp().preset_bundle->project_config;
const std::vector<double>& color_print_values = config.option<ConfigOptionFloats>("colorprint_heights")->values;
const int values_cnt = color_print_values.size();
const size_t values_cnt = color_print_values.size();
if (values_cnt > 0) {
auto print_zs = canvas.get_current_print_zs(true);
auto z = 0;
for (auto i = 0; i < values_cnt; ++i)
std::vector<double> print_zs = canvas.get_current_print_zs(true);
size_t z = 0;
for (size_t i = 0; i < values_cnt; ++i)
{
double prev_z = -1.0;
for (z; z < print_zs.size(); ++z)
for ( ; z < print_zs.size(); ++z)
if (fabs(color_print_values[i] - print_zs[z]) < EPSILON) {
prev_z = print_zs[z - 1];
prev_z = z > 0 ? print_zs[z - 1] : 0.;
break;
}
if (prev_z < 0)