Bugfix: arcs now work (some glitches in detecting their center, though). #30
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@ -70,6 +70,9 @@ sub extrude {
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my $self = shift;
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my ($path, $description, $recursive) = @_;
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$path->merge_continuous_lines;
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# detect arcs
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if ($Slic3r::gcode_arcs && !$recursive) {
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my $gcode = "";
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$gcode .= $self->extrude($_, $description, 1) for $path->detect_arcs;
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@ -173,8 +176,8 @@ sub G2_G3 {
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# XY distance of the center from the start position
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$gcode .= sprintf " I%.${dec}f J%.${dec}f",
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($point->[X] - $self->last_pos->[X]) * $Slic3r::resolution + $self->shift_x,
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($point->[Y] - $self->last_pos->[Y]) * $Slic3r::resolution + $self->shift_y;
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($center->[X] - $self->last_pos->[X]) * $Slic3r::resolution,
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($center->[Y] - $self->last_pos->[Y]) * $Slic3r::resolution;
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$self->last_pos($point);
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return $self->_Gx($gcode, $e, $comment);
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@ -76,9 +76,10 @@ sub split_at_acute_angles {
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sub detect_arcs {
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my $self = shift;
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my ($max_angle, $len_epsilon) = @_;
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my $max_angle = deg2rad(40);
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my $len_epsilon = 1000000;
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$max_angle = deg2rad($max_angle || 15);
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$len_epsilon ||= 10 / $Slic3r::resolution;
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my @points = @{$self->points};
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my @paths = ();
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@ -111,34 +112,13 @@ sub detect_arcs {
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my $s1s2_angle = $s2_angle - $s1_angle;
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my $s2s3_angle = $s3_angle - $s2_angle;
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next if abs($s1s2_angle - $s2s3_angle) > $Slic3r::Geometry::parallel_degrees_limit;
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next if $s1s2_angle < $Slic3r::Geometry::parallel_degrees_limit; # ignore parallel lines
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next if abs($s1s2_angle) < $Slic3r::Geometry::parallel_degrees_limit; # ignore parallel lines
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next if $s1s2_angle > $max_angle; # ignore too sharp vertices
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# s1, s2, s3 form an arc
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my $orientation = $s1->point_on_left($points[$i+2]) ? 'ccw' : 'cw';
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# to find the center, we intersect the perpendicular lines
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# passing by midpoints of $s1 and $s3
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my $arc_center;
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{
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my $s1_mid = $s1->midpoint;
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my $s3_mid = $s2->midpoint;
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my $rotation_angle = PI/2 * ($orientation eq 'ccw' ? -1 : 1);
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my $ray1 = Slic3r::Line->new($s1_mid, rotate_points($rotation_angle, $s1_mid, $points[$i+1]));
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my $ray3 = Slic3r::Line->new($s3_mid, rotate_points($rotation_angle, $s3_mid, $points[$i+3]));
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$arc_center = $ray1->intersection($ray3, 0);
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}
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my $arc = Slic3r::ExtrusionPath::Arc->new(
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points => [$points[$i], $points[$i+3]], # first and last points
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orientation => $orientation,
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center => $arc_center,
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radius => $arc_center->distance_to($points[$i]),
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);
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my @arc_points = ($points[$i], $points[$i+3]), # first and last points
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# now look for more points
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my $last_line_angle = $s3_angle;
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my $last_j = $points[$i+3];
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my $last_j = $i+3;
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for (my $j = $i+3; $j < $#points; $j++) {
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my $line = Slic3r::Line->new($points[$j], $points[$j+1]);
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last if abs($line->length - $s1_len) > $len_epsilon;
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@ -148,12 +128,38 @@ sub detect_arcs {
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last if abs($s1s2_angle - $anglediff) > $Slic3r::Geometry::parallel_degrees_limit;
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# point $j+1 belongs to the arc
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$arc->points->[-1] = $points[$j+1];
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$arc_points[-1] = $points[$j+1];
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$last_j = $j+1;
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$last_line_angle = $line_angle;
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}
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# s1, s2, s3 form an arc
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my $orientation = $s1->point_on_left($points[$i+2]) ? 'ccw' : 'cw';
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# to find the center, we intersect the perpendicular lines
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# passing by midpoints of $s1 and last segment
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# a better method would be to draw all the perpendicular lines
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# and find the centroid of the enclosed polygon, or to
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# intersect multiple lines and find the centroid of the convex hull
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# around the intersections
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my $arc_center;
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{
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my $s1_mid = $s1->midpoint;
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my $last_mid = Slic3r::Line->new($points[$last_j-1], $points[$last_j])->midpoint;
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my $rotation_angle = PI/2 * ($orientation eq 'ccw' ? -1 : 1);
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my $ray1 = Slic3r::Line->new($s1_mid, rotate_points($rotation_angle, $s1_mid, $points[$i+1]));
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my $last_ray = Slic3r::Line->new($last_mid, rotate_points($rotation_angle, $last_mid, $points[$last_j]));
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$arc_center = $ray1->intersection($last_ray, 0);
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}
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my $arc = Slic3r::ExtrusionPath::Arc->new(
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points => [@arc_points],
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orientation => $orientation,
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center => $arc_center,
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radius => $arc_center->distance_to($points[$i]),
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);
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# points 0..$i form a linear path
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push @paths, (ref $self)->new(
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points => [ @points[0..$i] ],
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@ -162,7 +168,8 @@ sub detect_arcs {
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# add our arc
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push @paths, $arc;
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print "ARC DETECTED\n";
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Slic3r::debugf "ARC DETECTED\n";
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# remove arc points from path, leaving one
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splice @points, 0, $last_j, ();
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@ -175,7 +182,7 @@ sub detect_arcs {
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push @paths, (ref $self)->new(
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points => [@points],
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depth_layers => $self->depth_layers
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) if @points;
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) if @points > 1;
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return @paths;
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}
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@ -57,7 +57,7 @@ sub cleanup {
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sub detect_arcs {
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my $self = shift;
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@{$self->paths} = map $_->detect_arcs, @{$self->paths};
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@{$self->paths} = map $_->detect_arcs(@_), @{$self->paths};
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}
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1;
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35
t/arcs.t
35
t/arcs.t
@ -2,7 +2,7 @@ use Test::More;
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use strict;
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use warnings;
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plan tests => 2;
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plan tests => 6;
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BEGIN {
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use FindBin;
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@ -11,6 +11,7 @@ BEGIN {
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use Slic3r;
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{
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my $path = Slic3r::ExtrusionPath->cast([
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[135322.42,26654.96], [187029.11,99546.23], [222515.14,92381.93], [258001.16,99546.23],
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[286979.42,119083.91], [306517.1,148062.17], [313681.4,183548.2],
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@ -18,8 +19,38 @@ my $path = Slic3r::ExtrusionPath->cast([
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[187029.11,267550.17], [158050.85,248012.49], [138513.17,219034.23], [131348.87,183548.2],
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[86948.77,175149.09], [119825.35,100585],
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]);
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use Slic3r::SVG;
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local $Slic3r::resolution = 0.0001;
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Slic3r::SVG::output(undef, "arc.svg",
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polylines => [ $path->points ],
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);
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my $collection = Slic3r::ExtrusionPath::Collection->new(paths => [$path]);
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$collection->detect_arcs;
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$collection->detect_arcs(30);
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is scalar(@{$collection->paths}), 3, 'path collection now contains three paths';
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isa_ok $collection->paths->[1], 'Slic3r::ExtrusionPath::Arc', 'second one';
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}
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#==========================================================
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{
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my $path = Slic3r::ExtrusionPath->cast([
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[10,20], [10.7845909572784,19.9691733373313], [11.5643446504023,19.8768834059514],
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[12.3344536385591,19.7236992039768], [13.0901699437495,19.5105651629515],
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[13.8268343236509,19.2387953251129], [14.5399049973955,18.9100652418837],
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[15.2249856471595,18.5264016435409], [15.8778525229247,18.0901699437495],
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[16.4944804833018,17.6040596560003],
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]);
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my $collection = Slic3r::ExtrusionPath::Collection->new(paths => [$path]);
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$collection->detect_arcs(10, 1);
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is scalar(@{$collection->paths}), 1, 'path collection now contains one path';
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isa_ok $collection->paths->[0], 'Slic3r::ExtrusionPath::Arc', 'path';
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is $collection->paths->[0]->orientation, 'cw', 'orientation was correctly detected';
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my $center = [ map sprintf('%.0f', $_), @{ $collection->paths->[0]->center } ];
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is_deeply $center, [10,10], 'center was correctly detected';
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}
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#==========================================================
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