Fixing conflicts part 3:
Some files have whitespace changes that make resolving conflicts difficult. Take the version from master first, next commit will apply changes from master_250
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10 changed files with 201 additions and 24595 deletions
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@ -1,4 +1,3 @@
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<<<<<<< HEAD
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#ifndef slic3r_GCodeProcessor_hpp_
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#define slic3r_GCodeProcessor_hpp_
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@ -815,761 +814,3 @@ namespace Slic3r {
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#endif /* slic3r_GCodeProcessor_hpp_ */
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=======
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#ifndef slic3r_GCodeProcessor_hpp_
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#define slic3r_GCodeProcessor_hpp_
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#include "libslic3r/GCodeReader.hpp"
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#include "libslic3r/Point.hpp"
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#include "libslic3r/ExtrusionEntity.hpp"
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#include "libslic3r/PrintConfig.hpp"
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#include "libslic3r/CustomGCode.hpp"
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#include <cstdint>
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#include <array>
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#include <vector>
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#include <string>
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#include <string_view>
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#include <optional>
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namespace Slic3r {
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enum class EMoveType : unsigned char
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{
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Noop,
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Retract,
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Unretract,
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Seam,
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Tool_change,
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Color_change,
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Pause_Print,
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Custom_GCode,
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Travel,
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Wipe,
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Extrude,
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Count
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};
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struct PrintEstimatedStatistics
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{
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enum class ETimeMode : unsigned char
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{
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Normal,
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Stealth,
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Count
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};
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struct Mode
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{
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float time;
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std::vector<std::pair<CustomGCode::Type, std::pair<float, float>>> custom_gcode_times;
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std::vector<std::pair<EMoveType, float>> moves_times;
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std::vector<std::pair<ExtrusionRole, float>> roles_times;
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std::vector<float> layers_times;
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void reset() {
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time = 0.0f;
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custom_gcode_times.clear();
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moves_times.clear();
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roles_times.clear();
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layers_times.clear();
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}
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};
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std::vector<double> volumes_per_color_change;
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std::map<size_t, double> volumes_per_extruder;
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std::map<ExtrusionRole, std::pair<double, double>> used_filaments_per_role;
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std::array<Mode, static_cast<size_t>(ETimeMode::Count)> modes;
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PrintEstimatedStatistics() { reset(); }
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void reset() {
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for (auto m : modes) {
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m.reset();
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}
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volumes_per_color_change.clear();
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volumes_per_extruder.clear();
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used_filaments_per_role.clear();
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}
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};
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struct GCodeProcessorResult
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{
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struct SettingsIds
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{
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std::string print;
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std::vector<std::string> filament;
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std::string printer;
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void reset() {
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print.clear();
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filament.clear();
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printer.clear();
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}
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};
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struct MoveVertex
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{
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unsigned int gcode_id{ 0 };
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EMoveType type{ EMoveType::Noop };
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ExtrusionRole extrusion_role{ erNone };
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unsigned char extruder_id{ 0 };
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unsigned char cp_color_id{ 0 };
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Vec3f position{ Vec3f::Zero() }; // mm
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float delta_extruder{ 0.0f }; // mm
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float feedrate{ 0.0f }; // mm/s
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float width{ 0.0f }; // mm
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float height{ 0.0f }; // mm
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float mm3_per_mm{ 0.0f };
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float fan_speed{ 0.0f }; // percentage
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float temperature{ 0.0f }; // Celsius degrees
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float time{ 0.0f }; // s
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float volumetric_rate() const { return feedrate * mm3_per_mm; }
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};
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std::string filename;
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unsigned int id;
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std::vector<MoveVertex> moves;
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// Positions of ends of lines of the final G-code this->filename after TimeProcessor::post_process() finalizes the G-code.
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std::vector<size_t> lines_ends;
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Pointfs bed_shape;
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float max_print_height;
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SettingsIds settings_ids;
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size_t extruders_count;
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std::vector<std::string> extruder_colors;
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std::vector<float> filament_diameters;
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std::vector<float> filament_densities;
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PrintEstimatedStatistics print_statistics;
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std::vector<CustomGCode::Item> custom_gcode_per_print_z;
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#if ENABLE_SPIRAL_VASE_LAYERS
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std::vector<std::pair<float, std::pair<size_t, size_t>>> spiral_vase_layers;
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#endif // ENABLE_SPIRAL_VASE_LAYERS
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#if ENABLE_GCODE_VIEWER_STATISTICS
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int64_t time{ 0 };
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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void reset();
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};
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class GCodeProcessor
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{
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static const std::vector<std::string> Reserved_Tags;
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public:
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enum class ETags : unsigned char
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{
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Role,
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Wipe_Start,
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Wipe_End,
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Height,
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Width,
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Layer_Change,
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Color_Change,
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Pause_Print,
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Custom_Code,
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First_Line_M73_Placeholder,
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Last_Line_M73_Placeholder,
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Estimated_Printing_Time_Placeholder
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};
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static const std::string& reserved_tag(ETags tag) { return Reserved_Tags[static_cast<unsigned char>(tag)]; }
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// checks the given gcode for reserved tags and returns true when finding the 1st (which is returned into found_tag)
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static bool contains_reserved_tag(const std::string& gcode, std::string& found_tag);
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// checks the given gcode for reserved tags and returns true when finding any
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// (the first max_count found tags are returned into found_tag)
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static bool contains_reserved_tags(const std::string& gcode, unsigned int max_count, std::vector<std::string>& found_tag);
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static const float Wipe_Width;
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static const float Wipe_Height;
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#if ENABLE_GCODE_VIEWER_DATA_CHECKING
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static const std::string Mm3_Per_Mm_Tag;
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#endif // ENABLE_GCODE_VIEWER_DATA_CHECKING
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private:
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using AxisCoords = std::array<double, 4>;
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using ExtruderColors = std::vector<unsigned char>;
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using ExtruderTemps = std::vector<float>;
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enum class EUnits : unsigned char
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{
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Millimeters,
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Inches
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};
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enum class EPositioningType : unsigned char
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{
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Absolute,
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Relative
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};
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struct CachedPosition
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{
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AxisCoords position; // mm
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float feedrate; // mm/s
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void reset();
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};
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struct CpColor
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{
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unsigned char counter;
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unsigned char current;
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void reset();
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};
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public:
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struct FeedrateProfile
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{
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float entry{ 0.0f }; // mm/s
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float cruise{ 0.0f }; // mm/s
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float exit{ 0.0f }; // mm/s
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};
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struct Trapezoid
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{
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float accelerate_until{ 0.0f }; // mm
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float decelerate_after{ 0.0f }; // mm
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float cruise_feedrate{ 0.0f }; // mm/sec
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float acceleration_time(float entry_feedrate, float acceleration) const;
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float cruise_time() const;
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float deceleration_time(float distance, float acceleration) const;
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float cruise_distance() const;
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};
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struct TimeBlock
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{
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struct Flags
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{
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bool recalculate{ false };
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bool nominal_length{ false };
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};
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EMoveType move_type{ EMoveType::Noop };
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ExtrusionRole role{ erNone };
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unsigned int g1_line_id{ 0 };
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unsigned int layer_id{ 0 };
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float distance{ 0.0f }; // mm
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float acceleration{ 0.0f }; // mm/s^2
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float max_entry_speed{ 0.0f }; // mm/s
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float safe_feedrate{ 0.0f }; // mm/s
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Flags flags;
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FeedrateProfile feedrate_profile;
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Trapezoid trapezoid;
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// Calculates this block's trapezoid
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void calculate_trapezoid();
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float time() const;
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};
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private:
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struct TimeMachine
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{
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struct State
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{
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float feedrate; // mm/s
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float safe_feedrate; // mm/s
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AxisCoords axis_feedrate; // mm/s
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AxisCoords abs_axis_feedrate; // mm/s
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void reset();
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};
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struct CustomGCodeTime
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{
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bool needed;
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float cache;
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std::vector<std::pair<CustomGCode::Type, float>> times;
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void reset();
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};
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struct G1LinesCacheItem
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{
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unsigned int id;
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float elapsed_time;
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};
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bool enabled;
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float acceleration; // mm/s^2
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// hard limit for the acceleration, to which the firmware will clamp.
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float max_acceleration; // mm/s^2
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float retract_acceleration; // mm/s^2
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// hard limit for the acceleration, to which the firmware will clamp.
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float max_retract_acceleration; // mm/s^2
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float travel_acceleration; // mm/s^2
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// hard limit for the travel acceleration, to which the firmware will clamp.
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float max_travel_acceleration; // mm/s^2
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float extrude_factor_override_percentage;
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float time; // s
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struct StopTime
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{
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unsigned int g1_line_id;
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float elapsed_time;
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};
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std::vector<StopTime> stop_times;
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std::string line_m73_main_mask;
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std::string line_m73_stop_mask;
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State curr;
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State prev;
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CustomGCodeTime gcode_time;
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std::vector<TimeBlock> blocks;
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std::vector<G1LinesCacheItem> g1_times_cache;
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std::array<float, static_cast<size_t>(EMoveType::Count)> moves_time;
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std::array<float, static_cast<size_t>(ExtrusionRole::erCount)> roles_time;
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std::vector<float> layers_time;
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void reset();
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// Simulates firmware st_synchronize() call
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void simulate_st_synchronize(float additional_time = 0.0f);
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void calculate_time(size_t keep_last_n_blocks = 0, float additional_time = 0.0f);
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};
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struct TimeProcessor
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{
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struct Planner
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{
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// Size of the firmware planner queue. The old 8-bit Marlins usually just managed 16 trapezoidal blocks.
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// Let's be conservative and plan for newer boards with more memory.
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static constexpr size_t queue_size = 64;
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// The firmware recalculates last planner_queue_size trapezoidal blocks each time a new block is added.
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// We are not simulating the firmware exactly, we calculate a sequence of blocks once a reasonable number of blocks accumulate.
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static constexpr size_t refresh_threshold = queue_size * 4;
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};
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// extruder_id is currently used to correctly calculate filament load / unload times into the total print time.
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// This is currently only really used by the MK3 MMU2:
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// extruder_unloaded = true means no filament is loaded yet, all the filaments are parked in the MK3 MMU2 unit.
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bool extruder_unloaded;
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// whether or not to export post-process the gcode to export lines M73 in it
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bool export_remaining_time_enabled;
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// allow to skip the lines M201/M203/M204/M205 generated by GCode::print_machine_envelope() for non-Normal time estimate mode
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bool machine_envelope_processing_enabled;
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MachineEnvelopeConfig machine_limits;
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// Additional load / unload times for a filament exchange sequence.
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std::vector<float> filament_load_times;
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std::vector<float> filament_unload_times;
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std::array<TimeMachine, static_cast<size_t>(PrintEstimatedStatistics::ETimeMode::Count)> machines;
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void reset();
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// post process the file with the given filename to add remaining time lines M73
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// and updates moves' gcode ids accordingly
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void post_process(const std::string& filename, std::vector<GCodeProcessorResult::MoveVertex>& moves, std::vector<size_t>& lines_ends);
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};
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struct UsedFilaments // filaments per ColorChange
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{
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double color_change_cache;
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std::vector<double> volumes_per_color_change;
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double tool_change_cache;
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std::map<size_t, double> volumes_per_extruder;
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double role_cache;
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std::map<ExtrusionRole, std::pair<double, double>> filaments_per_role; // ExtrusionRole -> (m, g)
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void reset();
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void increase_caches(double extruded_volume, unsigned char extruder_id, double parking_volume, double extra_loading_volume);
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void process_color_change_cache();
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void process_extruder_cache(unsigned char extruder_id);
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void process_role_cache(const GCodeProcessor* processor);
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void process_caches(const GCodeProcessor* processor);
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private:
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std::vector<double> extruder_retracted_volume;
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bool recent_toolchange = false;
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};
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public:
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class SeamsDetector
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{
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bool m_active{ false };
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std::optional<Vec3f> m_first_vertex;
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public:
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void activate(bool active) {
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if (m_active != active) {
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m_active = active;
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if (m_active)
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m_first_vertex.reset();
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}
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}
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std::optional<Vec3f> get_first_vertex() const { return m_first_vertex; }
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void set_first_vertex(const Vec3f& vertex) { m_first_vertex = vertex; }
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bool is_active() const { return m_active; }
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bool has_first_vertex() const { return m_first_vertex.has_value(); }
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};
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// Helper class used to fix the z for color change, pause print and
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// custom gcode markes
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class OptionsZCorrector
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{
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GCodeProcessorResult& m_result;
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std::optional<size_t> m_move_id;
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std::optional<size_t> m_custom_gcode_per_print_z_id;
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public:
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explicit OptionsZCorrector(GCodeProcessorResult& result) : m_result(result) {
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}
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void set() {
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m_move_id = m_result.moves.size() - 1;
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m_custom_gcode_per_print_z_id = m_result.custom_gcode_per_print_z.size() - 1;
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}
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void update(float height) {
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if (!m_move_id.has_value() || !m_custom_gcode_per_print_z_id.has_value())
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return;
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const Vec3f position = m_result.moves.back().position;
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GCodeProcessorResult::MoveVertex& move = m_result.moves.emplace_back(m_result.moves[*m_move_id]);
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move.position = position;
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move.height = height;
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m_result.moves.erase(m_result.moves.begin() + *m_move_id);
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m_result.custom_gcode_per_print_z[*m_custom_gcode_per_print_z_id].print_z = position.z();
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reset();
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}
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void reset() {
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m_move_id.reset();
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m_custom_gcode_per_print_z_id.reset();
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}
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};
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#if ENABLE_GCODE_VIEWER_DATA_CHECKING
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struct DataChecker
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{
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struct Error
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{
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float value;
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float tag_value;
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ExtrusionRole role;
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};
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std::string type;
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float threshold{ 0.01f };
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float last_tag_value{ 0.0f };
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unsigned int count{ 0 };
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std::vector<Error> errors;
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DataChecker(const std::string& type, float threshold)
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: type(type), threshold(threshold)
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{}
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void update(float value, ExtrusionRole role) {
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if (role != erCustom) {
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++count;
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if (last_tag_value != 0.0f) {
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if (std::abs(value - last_tag_value) / last_tag_value > threshold)
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errors.push_back({ value, last_tag_value, role });
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}
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}
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}
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void reset() { last_tag_value = 0.0f; errors.clear(); count = 0; }
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std::pair<float, float> get_min() const {
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float delta_min = FLT_MAX;
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float perc_min = 0.0f;
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for (const Error& e : errors) {
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if (delta_min > e.value - e.tag_value) {
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delta_min = e.value - e.tag_value;
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perc_min = 100.0f * delta_min / e.tag_value;
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}
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}
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return { delta_min, perc_min };
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}
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std::pair<float, float> get_max() const {
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float delta_max = -FLT_MAX;
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float perc_max = 0.0f;
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for (const Error& e : errors) {
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if (delta_max < e.value - e.tag_value) {
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delta_max = e.value - e.tag_value;
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perc_max = 100.0f * delta_max / e.tag_value;
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}
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}
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return { delta_max, perc_max };
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||||
}
|
||||
|
||||
void output() const {
|
||||
if (!errors.empty()) {
|
||||
std::cout << type << ":\n";
|
||||
std::cout << "Errors: " << errors.size() << " (" << 100.0f * float(errors.size()) / float(count) << "%)\n";
|
||||
auto [min, perc_min] = get_min();
|
||||
auto [max, perc_max] = get_max();
|
||||
std::cout << "min: " << min << "(" << perc_min << "%) - max: " << max << "(" << perc_max << "%)\n";
|
||||
}
|
||||
}
|
||||
};
|
||||
#endif // ENABLE_GCODE_VIEWER_DATA_CHECKING
|
||||
|
||||
private:
|
||||
GCodeReader m_parser;
|
||||
|
||||
EUnits m_units;
|
||||
EPositioningType m_global_positioning_type;
|
||||
EPositioningType m_e_local_positioning_type;
|
||||
std::vector<Vec3f> m_extruder_offsets;
|
||||
GCodeFlavor m_flavor;
|
||||
|
||||
AxisCoords m_start_position; // mm
|
||||
AxisCoords m_end_position; // mm
|
||||
AxisCoords m_origin; // mm
|
||||
CachedPosition m_cached_position;
|
||||
bool m_wiping;
|
||||
|
||||
unsigned int m_line_id;
|
||||
unsigned int m_last_line_id;
|
||||
float m_feedrate; // mm/s
|
||||
float m_width; // mm
|
||||
float m_height; // mm
|
||||
float m_forced_width; // mm
|
||||
float m_forced_height; // mm
|
||||
float m_mm3_per_mm;
|
||||
float m_fan_speed; // percentage
|
||||
#if ENABLE_Z_OFFSET_CORRECTION
|
||||
float m_z_offset; // mm
|
||||
#endif // ENABLE_Z_OFFSET_CORRECTION
|
||||
ExtrusionRole m_extrusion_role;
|
||||
unsigned char m_extruder_id;
|
||||
ExtruderColors m_extruder_colors;
|
||||
ExtruderTemps m_extruder_temps;
|
||||
float m_parking_position;
|
||||
float m_extra_loading_move;
|
||||
float m_extruded_last_z;
|
||||
float m_first_layer_height; // mm
|
||||
bool m_processing_start_custom_gcode;
|
||||
unsigned int m_g1_line_id;
|
||||
unsigned int m_layer_id;
|
||||
CpColor m_cp_color;
|
||||
bool m_use_volumetric_e;
|
||||
SeamsDetector m_seams_detector;
|
||||
OptionsZCorrector m_options_z_corrector;
|
||||
size_t m_last_default_color_id;
|
||||
#if ENABLE_SPIRAL_VASE_LAYERS
|
||||
bool m_spiral_vase_active;
|
||||
#endif // ENABLE_SPIRAL_VASE_LAYERS
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> m_start_time;
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
|
||||
enum class EProducer
|
||||
{
|
||||
Unknown,
|
||||
PrusaSlicer,
|
||||
Slic3rPE,
|
||||
Slic3r,
|
||||
SuperSlicer,
|
||||
Cura,
|
||||
Simplify3D,
|
||||
CraftWare,
|
||||
ideaMaker,
|
||||
KissSlicer
|
||||
};
|
||||
|
||||
static const std::vector<std::pair<GCodeProcessor::EProducer, std::string>> Producers;
|
||||
EProducer m_producer;
|
||||
|
||||
TimeProcessor m_time_processor;
|
||||
UsedFilaments m_used_filaments;
|
||||
|
||||
GCodeProcessorResult m_result;
|
||||
static unsigned int s_result_id;
|
||||
|
||||
#if ENABLE_GCODE_VIEWER_DATA_CHECKING
|
||||
DataChecker m_mm3_per_mm_compare{ "mm3_per_mm", 0.01f };
|
||||
DataChecker m_height_compare{ "height", 0.01f };
|
||||
DataChecker m_width_compare{ "width", 0.01f };
|
||||
#endif // ENABLE_GCODE_VIEWER_DATA_CHECKING
|
||||
|
||||
public:
|
||||
GCodeProcessor();
|
||||
|
||||
void apply_config(const PrintConfig& config);
|
||||
void enable_stealth_time_estimator(bool enabled);
|
||||
bool is_stealth_time_estimator_enabled() const {
|
||||
return m_time_processor.machines[static_cast<size_t>(PrintEstimatedStatistics::ETimeMode::Stealth)].enabled;
|
||||
}
|
||||
void enable_machine_envelope_processing(bool enabled) { m_time_processor.machine_envelope_processing_enabled = enabled; }
|
||||
void reset();
|
||||
|
||||
const GCodeProcessorResult& get_result() const { return m_result; }
|
||||
GCodeProcessorResult&& extract_result() { return std::move(m_result); }
|
||||
|
||||
// Load a G-code into a stand-alone G-code viewer.
|
||||
// throws CanceledException through print->throw_if_canceled() (sent by the caller as callback).
|
||||
void process_file(const std::string& filename, std::function<void()> cancel_callback = nullptr);
|
||||
|
||||
// Streaming interface, for processing G-codes just generated by PrusaSlicer in a pipelined fashion.
|
||||
void initialize(const std::string& filename);
|
||||
void process_buffer(const std::string& buffer);
|
||||
void finalize(bool post_process);
|
||||
|
||||
float get_time(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
std::string get_time_dhm(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
std::vector<std::pair<CustomGCode::Type, std::pair<float, float>>> get_custom_gcode_times(PrintEstimatedStatistics::ETimeMode mode, bool include_remaining) const;
|
||||
|
||||
std::vector<std::pair<EMoveType, float>> get_moves_time(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
std::vector<std::pair<ExtrusionRole, float>> get_roles_time(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
std::vector<float> get_layers_time(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
|
||||
private:
|
||||
void apply_config(const DynamicPrintConfig& config);
|
||||
void apply_config_simplify3d(const std::string& filename);
|
||||
void apply_config_superslicer(const std::string& filename);
|
||||
void process_gcode_line(const GCodeReader::GCodeLine& line, bool producers_enabled);
|
||||
|
||||
// Process tags embedded into comments
|
||||
void process_tags(const std::string_view comment, bool producers_enabled);
|
||||
bool process_producers_tags(const std::string_view comment);
|
||||
bool process_prusaslicer_tags(const std::string_view comment);
|
||||
bool process_cura_tags(const std::string_view comment);
|
||||
bool process_simplify3d_tags(const std::string_view comment);
|
||||
bool process_craftware_tags(const std::string_view comment);
|
||||
bool process_ideamaker_tags(const std::string_view comment);
|
||||
bool process_kissslicer_tags(const std::string_view comment);
|
||||
|
||||
bool detect_producer(const std::string_view comment);
|
||||
|
||||
// Move
|
||||
void process_G0(const GCodeReader::GCodeLine& line);
|
||||
void process_G1(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Retract
|
||||
void process_G10(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Unretract
|
||||
void process_G11(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set Units to Inches
|
||||
void process_G20(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set Units to Millimeters
|
||||
void process_G21(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Firmware controlled Retract
|
||||
void process_G22(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Firmware controlled Unretract
|
||||
void process_G23(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Move to origin
|
||||
void process_G28(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set to Absolute Positioning
|
||||
void process_G90(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set to Relative Positioning
|
||||
void process_G91(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set Position
|
||||
void process_G92(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Sleep or Conditional stop
|
||||
void process_M1(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set extruder to absolute mode
|
||||
void process_M82(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set extruder to relative mode
|
||||
void process_M83(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set extruder temperature
|
||||
void process_M104(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set fan speed
|
||||
void process_M106(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Disable fan
|
||||
void process_M107(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set tool (Sailfish)
|
||||
void process_M108(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set extruder temperature and wait
|
||||
void process_M109(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Recall stored home offsets
|
||||
void process_M132(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set tool (MakerWare)
|
||||
void process_M135(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set max printing acceleration
|
||||
void process_M201(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set maximum feedrate
|
||||
void process_M203(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set default acceleration
|
||||
void process_M204(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Advanced settings
|
||||
void process_M205(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set extrude factor override percentage
|
||||
void process_M221(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Repetier: Store x, y and z position
|
||||
void process_M401(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Repetier: Go to stored position
|
||||
void process_M402(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Set allowable instantaneous speed change
|
||||
void process_M566(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Unload the current filament into the MK3 MMU2 unit at the end of print.
|
||||
void process_M702(const GCodeReader::GCodeLine& line);
|
||||
|
||||
// Processes T line (Select Tool)
|
||||
void process_T(const GCodeReader::GCodeLine& line);
|
||||
void process_T(const std::string_view command);
|
||||
|
||||
void store_move_vertex(EMoveType type);
|
||||
|
||||
void set_extrusion_role(ExtrusionRole role);
|
||||
|
||||
float minimum_feedrate(PrintEstimatedStatistics::ETimeMode mode, float feedrate) const;
|
||||
float minimum_travel_feedrate(PrintEstimatedStatistics::ETimeMode mode, float feedrate) const;
|
||||
float get_axis_max_feedrate(PrintEstimatedStatistics::ETimeMode mode, Axis axis) const;
|
||||
float get_axis_max_acceleration(PrintEstimatedStatistics::ETimeMode mode, Axis axis) const;
|
||||
float get_axis_max_jerk(PrintEstimatedStatistics::ETimeMode mode, Axis axis) const;
|
||||
float get_retract_acceleration(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
void set_retract_acceleration(PrintEstimatedStatistics::ETimeMode mode, float value);
|
||||
float get_acceleration(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
void set_acceleration(PrintEstimatedStatistics::ETimeMode mode, float value);
|
||||
float get_travel_acceleration(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
void set_travel_acceleration(PrintEstimatedStatistics::ETimeMode mode, float value);
|
||||
float get_filament_load_time(size_t extruder_id);
|
||||
float get_filament_unload_time(size_t extruder_id);
|
||||
|
||||
void process_custom_gcode_time(CustomGCode::Type code);
|
||||
void process_filaments(CustomGCode::Type code);
|
||||
|
||||
// Simulates firmware st_synchronize() call
|
||||
void simulate_st_synchronize(float additional_time = 0.0f);
|
||||
|
||||
void update_estimated_times_stats();
|
||||
};
|
||||
|
||||
} /* namespace Slic3r */
|
||||
|
||||
#endif /* slic3r_GCodeProcessor_hpp_ */
|
||||
|
||||
|
||||
>>>>>>> master_250
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
<<<<<<< HEAD
|
||||
#ifndef slic3r_Point_hpp_
|
||||
#define slic3r_Point_hpp_
|
||||
|
||||
|
@ -568,569 +567,3 @@ const T* end(const Slic3r::Mat<N, M, T> &mat) { return mat.data() + N * M; }
|
|||
} // namespace Eigen
|
||||
|
||||
#endif
|
||||
=======
|
||||
#ifndef slic3r_Point_hpp_
|
||||
#define slic3r_Point_hpp_
|
||||
|
||||
#include "libslic3r.h"
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
#include <cmath>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <Eigen/Geometry>
|
||||
|
||||
#include "LocalesUtils.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class BoundingBox;
|
||||
class BoundingBoxf;
|
||||
class Line;
|
||||
class MultiPoint;
|
||||
class Point;
|
||||
using Vector = Point;
|
||||
|
||||
// Base template for eigen derived vectors
|
||||
template<int N, int M, class T>
|
||||
using Mat = Eigen::Matrix<T, N, M, Eigen::DontAlign, N, M>;
|
||||
|
||||
template<int N, class T> using Vec = Mat<N, 1, T>;
|
||||
|
||||
// Eigen types, to replace the Slic3r's own types in the future.
|
||||
// Vector types with a fixed point coordinate base type.
|
||||
using Vec2crd = Eigen::Matrix<coord_t, 2, 1, Eigen::DontAlign>;
|
||||
using Vec3crd = Eigen::Matrix<coord_t, 3, 1, Eigen::DontAlign>;
|
||||
using Vec2i = Eigen::Matrix<int, 2, 1, Eigen::DontAlign>;
|
||||
using Vec3i = Eigen::Matrix<int, 3, 1, Eigen::DontAlign>;
|
||||
using Vec4i = Eigen::Matrix<int, 4, 1, Eigen::DontAlign>;
|
||||
using Vec2i32 = Eigen::Matrix<int32_t, 2, 1, Eigen::DontAlign>;
|
||||
using Vec2i64 = Eigen::Matrix<int64_t, 2, 1, Eigen::DontAlign>;
|
||||
using Vec3i32 = Eigen::Matrix<int32_t, 3, 1, Eigen::DontAlign>;
|
||||
using Vec3i64 = Eigen::Matrix<int64_t, 3, 1, Eigen::DontAlign>;
|
||||
|
||||
// Vector types with a double coordinate base type.
|
||||
using Vec2f = Eigen::Matrix<float, 2, 1, Eigen::DontAlign>;
|
||||
using Vec3f = Eigen::Matrix<float, 3, 1, Eigen::DontAlign>;
|
||||
using Vec2d = Eigen::Matrix<double, 2, 1, Eigen::DontAlign>;
|
||||
using Vec3d = Eigen::Matrix<double, 3, 1, Eigen::DontAlign>;
|
||||
|
||||
using Points = std::vector<Point>;
|
||||
using PointPtrs = std::vector<Point*>;
|
||||
using PointConstPtrs = std::vector<const Point*>;
|
||||
using Points3 = std::vector<Vec3crd>;
|
||||
using Pointfs = std::vector<Vec2d>;
|
||||
using Vec2ds = std::vector<Vec2d>;
|
||||
using Pointf3s = std::vector<Vec3d>;
|
||||
|
||||
using Matrix2f = Eigen::Matrix<float, 2, 2, Eigen::DontAlign>;
|
||||
using Matrix2d = Eigen::Matrix<double, 2, 2, Eigen::DontAlign>;
|
||||
using Matrix3f = Eigen::Matrix<float, 3, 3, Eigen::DontAlign>;
|
||||
using Matrix3d = Eigen::Matrix<double, 3, 3, Eigen::DontAlign>;
|
||||
using Matrix4f = Eigen::Matrix<float, 4, 4, Eigen::DontAlign>;
|
||||
using Matrix4d = Eigen::Matrix<double, 4, 4, Eigen::DontAlign>;
|
||||
|
||||
template<int N, class T>
|
||||
using Transform = Eigen::Transform<float, N, Eigen::Affine, Eigen::DontAlign>;
|
||||
|
||||
using Transform2f = Eigen::Transform<float, 2, Eigen::Affine, Eigen::DontAlign>;
|
||||
using Transform2d = Eigen::Transform<double, 2, Eigen::Affine, Eigen::DontAlign>;
|
||||
using Transform3f = Eigen::Transform<float, 3, Eigen::Affine, Eigen::DontAlign>;
|
||||
using Transform3d = Eigen::Transform<double, 3, Eigen::Affine, Eigen::DontAlign>;
|
||||
|
||||
// I don't know why Eigen::Transform::Identity() return a const object...
|
||||
template<int N, class T> Transform<N, T> identity() { return Transform<N, T>::Identity(); }
|
||||
inline const auto &identity3f = identity<3, float>;
|
||||
inline const auto &identity3d = identity<3, double>;
|
||||
|
||||
inline bool operator<(const Vec2d &lhs, const Vec2d &rhs) { return lhs.x() < rhs.x() || (lhs.x() == rhs.x() && lhs.y() < rhs.y()); }
|
||||
|
||||
template<int Options>
|
||||
int32_t cross2(const Eigen::MatrixBase<Eigen::Matrix<int32_t, 2, 1, Options>> &v1, const Eigen::MatrixBase<Eigen::Matrix<int32_t, 2, 1, Options>> &v2) = delete;
|
||||
|
||||
template<typename T, int Options>
|
||||
inline T cross2(const Eigen::MatrixBase<Eigen::Matrix<T, 2, 1, Options>> &v1, const Eigen::MatrixBase<Eigen::Matrix<T, 2, 1, Options>> &v2)
|
||||
{
|
||||
return v1.x() * v2.y() - v1.y() * v2.x();
|
||||
}
|
||||
|
||||
template<typename Derived, typename Derived2>
|
||||
inline typename Derived::Scalar cross2(const Eigen::MatrixBase<Derived> &v1, const Eigen::MatrixBase<Derived2> &v2)
|
||||
{
|
||||
static_assert(std::is_same<typename Derived::Scalar, typename Derived2::Scalar>::value, "cross2(): Scalar types of 1st and 2nd operand must be equal.");
|
||||
return v1.x() * v2.y() - v1.y() * v2.x();
|
||||
}
|
||||
|
||||
template<typename T, int Options>
|
||||
inline Eigen::Matrix<T, 2, 1, Eigen::DontAlign> perp(const Eigen::MatrixBase<Eigen::Matrix<T, 2, 1, Options>> &v) { return Eigen::Matrix<T, 2, 1, Eigen::DontAlign>(- v.y(), v.x()); }
|
||||
|
||||
template<class T, int N, int Options>
|
||||
Eigen::Matrix<T, 2, 1, Eigen::DontAlign> to_2d(const Eigen::MatrixBase<Eigen::Matrix<T, N, 1, Options>> &ptN) { return { ptN.x(), ptN.y() }; }
|
||||
|
||||
template<class T, int Options>
|
||||
Eigen::Matrix<T, 3, 1, Eigen::DontAlign> to_3d(const Eigen::MatrixBase<Eigen::Matrix<T, 2, 1, Options>> & pt, const T z) { return { pt.x(), pt.y(), z }; }
|
||||
|
||||
inline Vec2d unscale(coord_t x, coord_t y) { return Vec2d(unscale<double>(x), unscale<double>(y)); }
|
||||
inline Vec2d unscale(const Vec2crd &pt) { return Vec2d(unscale<double>(pt.x()), unscale<double>(pt.y())); }
|
||||
inline Vec2d unscale(const Vec2d &pt) { return Vec2d(unscale<double>(pt.x()), unscale<double>(pt.y())); }
|
||||
inline Vec3d unscale(coord_t x, coord_t y, coord_t z) { return Vec3d(unscale<double>(x), unscale<double>(y), unscale<double>(z)); }
|
||||
inline Vec3d unscale(const Vec3crd &pt) { return Vec3d(unscale<double>(pt.x()), unscale<double>(pt.y()), unscale<double>(pt.z())); }
|
||||
inline Vec3d unscale(const Vec3d &pt) { return Vec3d(unscale<double>(pt.x()), unscale<double>(pt.y()), unscale<double>(pt.z())); }
|
||||
|
||||
inline std::string to_string(const Vec2crd &pt) { return std::string("[") + float_to_string_decimal_point(pt.x()) + ", " + float_to_string_decimal_point(pt.y()) + "]"; }
|
||||
inline std::string to_string(const Vec2d &pt) { return std::string("[") + float_to_string_decimal_point(pt.x()) + ", " + float_to_string_decimal_point(pt.y()) + "]"; }
|
||||
inline std::string to_string(const Vec3crd &pt) { return std::string("[") + float_to_string_decimal_point(pt.x()) + ", " + float_to_string_decimal_point(pt.y()) + ", " + float_to_string_decimal_point(pt.z()) + "]"; }
|
||||
inline std::string to_string(const Vec3d &pt) { return std::string("[") + float_to_string_decimal_point(pt.x()) + ", " + float_to_string_decimal_point(pt.y()) + ", " + float_to_string_decimal_point(pt.z()) + "]"; }
|
||||
|
||||
std::vector<Vec3f> transform(const std::vector<Vec3f>& points, const Transform3f& t);
|
||||
Pointf3s transform(const Pointf3s& points, const Transform3d& t);
|
||||
|
||||
template<int N, class T> using Vec = Eigen::Matrix<T, N, 1, Eigen::DontAlign, N, 1>;
|
||||
|
||||
class Point : public Vec2crd
|
||||
{
|
||||
public:
|
||||
using coord_type = coord_t;
|
||||
|
||||
Point() : Vec2crd(0, 0) {}
|
||||
Point(int32_t x, int32_t y) : Vec2crd(coord_t(x), coord_t(y)) {}
|
||||
Point(int64_t x, int64_t y) : Vec2crd(coord_t(x), coord_t(y)) {}
|
||||
Point(double x, double y) : Vec2crd(coord_t(lrint(x)), coord_t(lrint(y))) {}
|
||||
Point(const Point &rhs) { *this = rhs; }
|
||||
explicit Point(const Vec2d& rhs) : Vec2crd(coord_t(lrint(rhs.x())), coord_t(lrint(rhs.y()))) {}
|
||||
// This constructor allows you to construct Point from Eigen expressions
|
||||
template<typename OtherDerived>
|
||||
Point(const Eigen::MatrixBase<OtherDerived> &other) : Vec2crd(other) {}
|
||||
static Point new_scale(coordf_t x, coordf_t y) { return Point(coord_t(scale_(x)), coord_t(scale_(y))); }
|
||||
static Point new_scale(const Vec2d &v) { return Point(coord_t(scale_(v.x())), coord_t(scale_(v.y()))); }
|
||||
static Point new_scale(const Vec2f &v) { return Point(coord_t(scale_(v.x())), coord_t(scale_(v.y()))); }
|
||||
|
||||
// This method allows you to assign Eigen expressions to MyVectorType
|
||||
template<typename OtherDerived>
|
||||
Point& operator=(const Eigen::MatrixBase<OtherDerived> &other)
|
||||
{
|
||||
this->Vec2crd::operator=(other);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Point& operator+=(const Point& rhs) { this->x() += rhs.x(); this->y() += rhs.y(); return *this; }
|
||||
Point& operator-=(const Point& rhs) { this->x() -= rhs.x(); this->y() -= rhs.y(); return *this; }
|
||||
Point& operator*=(const double &rhs) { this->x() = coord_t(this->x() * rhs); this->y() = coord_t(this->y() * rhs); return *this; }
|
||||
Point operator*(const double &rhs) { return Point(this->x() * rhs, this->y() * rhs); }
|
||||
|
||||
void rotate(double angle) { this->rotate(std::cos(angle), std::sin(angle)); }
|
||||
void rotate(double cos_a, double sin_a) {
|
||||
double cur_x = (double)this->x();
|
||||
double cur_y = (double)this->y();
|
||||
this->x() = (coord_t)round(cos_a * cur_x - sin_a * cur_y);
|
||||
this->y() = (coord_t)round(cos_a * cur_y + sin_a * cur_x);
|
||||
}
|
||||
|
||||
void rotate(double angle, const Point ¢er);
|
||||
Point rotated(double angle) const { Point res(*this); res.rotate(angle); return res; }
|
||||
Point rotated(double cos_a, double sin_a) const { Point res(*this); res.rotate(cos_a, sin_a); return res; }
|
||||
Point rotated(double angle, const Point ¢er) const { Point res(*this); res.rotate(angle, center); return res; }
|
||||
Point rotate_90_degree_ccw() const { return Point(-this->y(), this->x()); }
|
||||
int nearest_point_index(const Points &points) const;
|
||||
int nearest_point_index(const PointConstPtrs &points) const;
|
||||
int nearest_point_index(const PointPtrs &points) const;
|
||||
bool nearest_point(const Points &points, Point* point) const;
|
||||
double ccw(const Point &p1, const Point &p2) const;
|
||||
double ccw(const Line &line) const;
|
||||
double ccw_angle(const Point &p1, const Point &p2) const;
|
||||
Point projection_onto(const MultiPoint &poly) const;
|
||||
Point projection_onto(const Line &line) const;
|
||||
};
|
||||
|
||||
inline bool operator<(const Point &l, const Point &r)
|
||||
{
|
||||
return l.x() < r.x() || (l.x() == r.x() && l.y() < r.y());
|
||||
}
|
||||
|
||||
inline Point operator* (const Point& l, const double &r)
|
||||
{
|
||||
return {coord_t(l.x() * r), coord_t(l.y() * r)};
|
||||
}
|
||||
|
||||
inline bool is_approx(const Point &p1, const Point &p2, coord_t epsilon = coord_t(SCALED_EPSILON))
|
||||
{
|
||||
Point d = (p2 - p1).cwiseAbs();
|
||||
return d.x() < epsilon && d.y() < epsilon;
|
||||
}
|
||||
|
||||
inline bool is_approx(const Vec2f &p1, const Vec2f &p2, float epsilon = float(EPSILON))
|
||||
{
|
||||
Vec2f d = (p2 - p1).cwiseAbs();
|
||||
return d.x() < epsilon && d.y() < epsilon;
|
||||
}
|
||||
|
||||
inline bool is_approx(const Vec2d &p1, const Vec2d &p2, double epsilon = EPSILON)
|
||||
{
|
||||
Vec2d d = (p2 - p1).cwiseAbs();
|
||||
return d.x() < epsilon && d.y() < epsilon;
|
||||
}
|
||||
|
||||
inline bool is_approx(const Vec3f &p1, const Vec3f &p2, float epsilon = float(EPSILON))
|
||||
{
|
||||
Vec3f d = (p2 - p1).cwiseAbs();
|
||||
return d.x() < epsilon && d.y() < epsilon && d.z() < epsilon;
|
||||
}
|
||||
|
||||
inline bool is_approx(const Vec3d &p1, const Vec3d &p2, double epsilon = EPSILON)
|
||||
{
|
||||
Vec3d d = (p2 - p1).cwiseAbs();
|
||||
return d.x() < epsilon && d.y() < epsilon && d.z() < epsilon;
|
||||
}
|
||||
|
||||
inline Point lerp(const Point &a, const Point &b, double t)
|
||||
{
|
||||
assert((t >= -EPSILON) && (t <= 1. + EPSILON));
|
||||
return ((1. - t) * a.cast<double>() + t * b.cast<double>()).cast<coord_t>();
|
||||
}
|
||||
|
||||
BoundingBox get_extents(const Points &pts);
|
||||
BoundingBox get_extents(const std::vector<Points> &pts);
|
||||
BoundingBoxf get_extents(const std::vector<Vec2d> &pts);
|
||||
|
||||
// Test for duplicate points in a vector of points.
|
||||
// The points are copied, sorted and checked for duplicates globally.
|
||||
bool has_duplicate_points(std::vector<Point> &&pts);
|
||||
inline bool has_duplicate_points(const std::vector<Point> &pts)
|
||||
{
|
||||
std::vector<Point> cpy = pts;
|
||||
return has_duplicate_points(std::move(cpy));
|
||||
}
|
||||
|
||||
// Test for duplicate points in a vector of points.
|
||||
// Only successive points are checked for equality.
|
||||
inline bool has_duplicate_successive_points(const std::vector<Point> &pts)
|
||||
{
|
||||
for (size_t i = 1; i < pts.size(); ++ i)
|
||||
if (pts[i - 1] == pts[i])
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Test for duplicate points in a vector of points.
|
||||
// Only successive points are checked for equality. Additionally, first and last points are compared for equality.
|
||||
inline bool has_duplicate_successive_points_closed(const std::vector<Point> &pts)
|
||||
{
|
||||
return has_duplicate_successive_points(pts) || (pts.size() >= 2 && pts.front() == pts.back());
|
||||
}
|
||||
|
||||
inline bool shorter_then(const Point& p0, const coord_t len)
|
||||
{
|
||||
if (p0.x() > len || p0.x() < -len)
|
||||
return false;
|
||||
if (p0.y() > len || p0.y() < -len)
|
||||
return false;
|
||||
return p0.cast<int64_t>().squaredNorm() <= Slic3r::sqr(int64_t(len));
|
||||
}
|
||||
|
||||
namespace int128 {
|
||||
// Exact orientation predicate,
|
||||
// returns +1: CCW, 0: collinear, -1: CW.
|
||||
int orient(const Vec2crd &p1, const Vec2crd &p2, const Vec2crd &p3);
|
||||
// Exact orientation predicate,
|
||||
// returns +1: CCW, 0: collinear, -1: CW.
|
||||
int cross(const Vec2crd &v1, const Vec2crd &v2);
|
||||
}
|
||||
|
||||
// To be used by std::unordered_map, std::unordered_multimap and friends.
|
||||
struct PointHash {
|
||||
size_t operator()(const Vec2crd &pt) const {
|
||||
return coord_t((89 * 31 + int64_t(pt.x())) * 31 + pt.y());
|
||||
}
|
||||
};
|
||||
|
||||
// A generic class to search for a closest Point in a given radius.
|
||||
// It uses std::unordered_multimap to implement an efficient 2D spatial hashing.
|
||||
// The PointAccessor has to return const Point*.
|
||||
// If a nullptr is returned, it is ignored by the query.
|
||||
template<typename ValueType, typename PointAccessor> class ClosestPointInRadiusLookup
|
||||
{
|
||||
public:
|
||||
ClosestPointInRadiusLookup(coord_t search_radius, PointAccessor point_accessor = PointAccessor()) :
|
||||
m_search_radius(search_radius), m_point_accessor(point_accessor), m_grid_log2(0)
|
||||
{
|
||||
// Resolution of a grid, twice the search radius + some epsilon.
|
||||
coord_t gridres = 2 * m_search_radius + 4;
|
||||
m_grid_resolution = gridres;
|
||||
assert(m_grid_resolution > 0);
|
||||
assert(m_grid_resolution < (coord_t(1) << 30));
|
||||
// Compute m_grid_log2 = log2(m_grid_resolution)
|
||||
if (m_grid_resolution > 32767) {
|
||||
m_grid_resolution >>= 16;
|
||||
m_grid_log2 += 16;
|
||||
}
|
||||
if (m_grid_resolution > 127) {
|
||||
m_grid_resolution >>= 8;
|
||||
m_grid_log2 += 8;
|
||||
}
|
||||
if (m_grid_resolution > 7) {
|
||||
m_grid_resolution >>= 4;
|
||||
m_grid_log2 += 4;
|
||||
}
|
||||
if (m_grid_resolution > 1) {
|
||||
m_grid_resolution >>= 2;
|
||||
m_grid_log2 += 2;
|
||||
}
|
||||
if (m_grid_resolution > 0)
|
||||
++ m_grid_log2;
|
||||
m_grid_resolution = 1 << m_grid_log2;
|
||||
assert(m_grid_resolution >= gridres);
|
||||
assert(gridres > m_grid_resolution / 2);
|
||||
}
|
||||
|
||||
void insert(const ValueType &value) {
|
||||
const Vec2crd *pt = m_point_accessor(value);
|
||||
if (pt != nullptr)
|
||||
m_map.emplace(std::make_pair(Vec2crd(pt->x()>>m_grid_log2, pt->y()>>m_grid_log2), value));
|
||||
}
|
||||
|
||||
void insert(ValueType &&value) {
|
||||
const Vec2crd *pt = m_point_accessor(value);
|
||||
if (pt != nullptr)
|
||||
m_map.emplace(std::make_pair(Vec2crd(pt->x()>>m_grid_log2, pt->y()>>m_grid_log2), std::move(value)));
|
||||
}
|
||||
|
||||
// Erase a data point equal to value. (ValueType has to declare the operator==).
|
||||
// Returns true if the data point equal to value was found and removed.
|
||||
bool erase(const ValueType &value) {
|
||||
const Point *pt = m_point_accessor(value);
|
||||
if (pt != nullptr) {
|
||||
// Range of fragment starts around grid_corner, close to pt.
|
||||
auto range = m_map.equal_range(Point((*pt).x()>>m_grid_log2, (*pt).y()>>m_grid_log2));
|
||||
// Remove the first item.
|
||||
for (auto it = range.first; it != range.second; ++ it) {
|
||||
if (it->second == value) {
|
||||
m_map.erase(it);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Return a pair of <ValueType*, distance_squared>
|
||||
std::pair<const ValueType*, double> find(const Vec2crd &pt) {
|
||||
// Iterate over 4 closest grid cells around pt,
|
||||
// find the closest start point inside these cells to pt.
|
||||
const ValueType *value_min = nullptr;
|
||||
double dist_min = std::numeric_limits<double>::max();
|
||||
// Round pt to a closest grid_cell corner.
|
||||
Vec2crd grid_corner((pt.x()+(m_grid_resolution>>1))>>m_grid_log2, (pt.y()+(m_grid_resolution>>1))>>m_grid_log2);
|
||||
// For four neighbors of grid_corner:
|
||||
for (coord_t neighbor_y = -1; neighbor_y < 1; ++ neighbor_y) {
|
||||
for (coord_t neighbor_x = -1; neighbor_x < 1; ++ neighbor_x) {
|
||||
// Range of fragment starts around grid_corner, close to pt.
|
||||
auto range = m_map.equal_range(Vec2crd(grid_corner.x() + neighbor_x, grid_corner.y() + neighbor_y));
|
||||
// Find the map entry closest to pt.
|
||||
for (auto it = range.first; it != range.second; ++it) {
|
||||
const ValueType &value = it->second;
|
||||
const Vec2crd *pt2 = m_point_accessor(value);
|
||||
if (pt2 != nullptr) {
|
||||
const double d2 = (pt - *pt2).cast<double>().squaredNorm();
|
||||
if (d2 < dist_min) {
|
||||
dist_min = d2;
|
||||
value_min = &value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return (value_min != nullptr && dist_min < coordf_t(m_search_radius) * coordf_t(m_search_radius)) ?
|
||||
std::make_pair(value_min, dist_min) :
|
||||
std::make_pair(nullptr, std::numeric_limits<double>::max());
|
||||
}
|
||||
|
||||
// Returns all pairs of values and squared distances.
|
||||
std::vector<std::pair<const ValueType*, double>> find_all(const Vec2crd &pt) {
|
||||
// Iterate over 4 closest grid cells around pt,
|
||||
// Round pt to a closest grid_cell corner.
|
||||
Vec2crd grid_corner((pt.x()+(m_grid_resolution>>1))>>m_grid_log2, (pt.y()+(m_grid_resolution>>1))>>m_grid_log2);
|
||||
// For four neighbors of grid_corner:
|
||||
std::vector<std::pair<const ValueType*, double>> out;
|
||||
const double r2 = double(m_search_radius) * m_search_radius;
|
||||
for (coord_t neighbor_y = -1; neighbor_y < 1; ++ neighbor_y) {
|
||||
for (coord_t neighbor_x = -1; neighbor_x < 1; ++ neighbor_x) {
|
||||
// Range of fragment starts around grid_corner, close to pt.
|
||||
auto range = m_map.equal_range(Vec2crd(grid_corner.x() + neighbor_x, grid_corner.y() + neighbor_y));
|
||||
// Find the map entry closest to pt.
|
||||
for (auto it = range.first; it != range.second; ++it) {
|
||||
const ValueType &value = it->second;
|
||||
const Vec2crd *pt2 = m_point_accessor(value);
|
||||
if (pt2 != nullptr) {
|
||||
const double d2 = (pt - *pt2).cast<double>().squaredNorm();
|
||||
if (d2 <= r2)
|
||||
out.emplace_back(&value, d2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
private:
|
||||
using map_type = typename std::unordered_multimap<Vec2crd, ValueType, PointHash>;
|
||||
PointAccessor m_point_accessor;
|
||||
map_type m_map;
|
||||
coord_t m_search_radius;
|
||||
coord_t m_grid_resolution;
|
||||
coord_t m_grid_log2;
|
||||
};
|
||||
|
||||
std::ostream& operator<<(std::ostream &stm, const Vec2d &pointf);
|
||||
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////////
|
||||
// Type safe conversions to and from scaled and unscaled coordinates
|
||||
// /////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Semantics are the following:
|
||||
// Upscaling (scaled()): only from floating point types (or Vec) to either
|
||||
// floating point or integer 'scaled coord' coordinates.
|
||||
// Downscaling (unscaled()): from arithmetic (or Vec) to floating point only
|
||||
|
||||
// Conversion definition from unscaled to floating point scaled
|
||||
template<class Tout,
|
||||
class Tin,
|
||||
class = FloatingOnly<Tin>>
|
||||
inline constexpr FloatingOnly<Tout> scaled(const Tin &v) noexcept
|
||||
{
|
||||
return Tout(v / Tin(SCALING_FACTOR));
|
||||
}
|
||||
|
||||
// Conversion definition from unscaled to integer 'scaled coord'.
|
||||
// TODO: is the rounding necessary? Here it is commented out to show that
|
||||
// it can be different for integers but it does not have to be. Using
|
||||
// std::round means loosing noexcept and constexpr modifiers
|
||||
template<class Tout = coord_t, class Tin, class = FloatingOnly<Tin>>
|
||||
inline constexpr ScaledCoordOnly<Tout> scaled(const Tin &v) noexcept
|
||||
{
|
||||
//return static_cast<Tout>(std::round(v / SCALING_FACTOR));
|
||||
return Tout(v / Tin(SCALING_FACTOR));
|
||||
}
|
||||
|
||||
// Conversion for Eigen vectors (N dimensional points)
|
||||
template<class Tout = coord_t,
|
||||
class Tin,
|
||||
int N,
|
||||
class = FloatingOnly<Tin>,
|
||||
int...EigenArgs>
|
||||
inline Eigen::Matrix<ArithmeticOnly<Tout>, N, EigenArgs...>
|
||||
scaled(const Eigen::Matrix<Tin, N, EigenArgs...> &v)
|
||||
{
|
||||
return (v / SCALING_FACTOR).template cast<Tout>();
|
||||
}
|
||||
|
||||
// Conversion from arithmetic scaled type to floating point unscaled
|
||||
template<class Tout = double,
|
||||
class Tin,
|
||||
class = ArithmeticOnly<Tin>,
|
||||
class = FloatingOnly<Tout>>
|
||||
inline constexpr Tout unscaled(const Tin &v) noexcept
|
||||
{
|
||||
return Tout(v) * Tout(SCALING_FACTOR);
|
||||
}
|
||||
|
||||
// Unscaling for Eigen vectors. Input base type can be arithmetic, output base
|
||||
// type can only be floating point.
|
||||
template<class Tout = double,
|
||||
class Tin,
|
||||
int N,
|
||||
class = ArithmeticOnly<Tin>,
|
||||
class = FloatingOnly<Tout>,
|
||||
int...EigenArgs>
|
||||
inline constexpr Eigen::Matrix<Tout, N, EigenArgs...>
|
||||
unscaled(const Eigen::Matrix<Tin, N, EigenArgs...> &v) noexcept
|
||||
{
|
||||
return v.template cast<Tout>() * Tout(SCALING_FACTOR);
|
||||
}
|
||||
|
||||
// Align a coordinate to a grid. The coordinate may be negative,
|
||||
// the aligned value will never be bigger than the original one.
|
||||
inline coord_t align_to_grid(const coord_t coord, const coord_t spacing) {
|
||||
// Current C++ standard defines the result of integer division to be rounded to zero,
|
||||
// for both positive and negative numbers. Here we want to round down for negative
|
||||
// numbers as well.
|
||||
coord_t aligned = (coord < 0) ?
|
||||
((coord - spacing + 1) / spacing) * spacing :
|
||||
(coord / spacing) * spacing;
|
||||
assert(aligned <= coord);
|
||||
return aligned;
|
||||
}
|
||||
inline Point align_to_grid(Point coord, Point spacing)
|
||||
{ return Point(align_to_grid(coord.x(), spacing.x()), align_to_grid(coord.y(), spacing.y())); }
|
||||
inline coord_t align_to_grid(coord_t coord, coord_t spacing, coord_t base)
|
||||
{ return base + align_to_grid(coord - base, spacing); }
|
||||
inline Point align_to_grid(Point coord, Point spacing, Point base)
|
||||
{ return Point(align_to_grid(coord.x(), spacing.x(), base.x()), align_to_grid(coord.y(), spacing.y(), base.y())); }
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
// start Boost
|
||||
#include <boost/version.hpp>
|
||||
#include <boost/polygon/polygon.hpp>
|
||||
namespace boost { namespace polygon {
|
||||
template <>
|
||||
struct geometry_concept<Slic3r::Point> { using type = point_concept; };
|
||||
|
||||
template <>
|
||||
struct point_traits<Slic3r::Point> {
|
||||
using coordinate_type = coord_t;
|
||||
|
||||
static inline coordinate_type get(const Slic3r::Point& point, orientation_2d orient) {
|
||||
return static_cast<coordinate_type>(point((orient == HORIZONTAL) ? 0 : 1));
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct point_mutable_traits<Slic3r::Point> {
|
||||
using coordinate_type = coord_t;
|
||||
static inline void set(Slic3r::Point& point, orientation_2d orient, coord_t value) {
|
||||
point((orient == HORIZONTAL) ? 0 : 1) = value;
|
||||
}
|
||||
static inline Slic3r::Point construct(coord_t x_value, coord_t y_value) {
|
||||
return Slic3r::Point(x_value, y_value);
|
||||
}
|
||||
};
|
||||
} }
|
||||
// end Boost
|
||||
|
||||
// Serialization through the Cereal library
|
||||
namespace cereal {
|
||||
// template<class Archive> void serialize(Archive& archive, Slic3r::Vec2crd &v) { archive(v.x(), v.y()); }
|
||||
// template<class Archive> void serialize(Archive& archive, Slic3r::Vec3crd &v) { archive(v.x(), v.y(), v.z()); }
|
||||
template<class Archive> void serialize(Archive& archive, Slic3r::Vec2i &v) { archive(v.x(), v.y()); }
|
||||
template<class Archive> void serialize(Archive& archive, Slic3r::Vec3i &v) { archive(v.x(), v.y(), v.z()); }
|
||||
// template<class Archive> void serialize(Archive& archive, Slic3r::Vec2i64 &v) { archive(v.x(), v.y()); }
|
||||
// template<class Archive> void serialize(Archive& archive, Slic3r::Vec3i64 &v) { archive(v.x(), v.y(), v.z()); }
|
||||
template<class Archive> void serialize(Archive& archive, Slic3r::Vec2f &v) { archive(v.x(), v.y()); }
|
||||
template<class Archive> void serialize(Archive& archive, Slic3r::Vec3f &v) { archive(v.x(), v.y(), v.z()); }
|
||||
template<class Archive> void serialize(Archive& archive, Slic3r::Vec2d &v) { archive(v.x(), v.y()); }
|
||||
template<class Archive> void serialize(Archive& archive, Slic3r::Vec3d &v) { archive(v.x(), v.y(), v.z()); }
|
||||
|
||||
template<class Archive> void load(Archive& archive, Slic3r::Matrix2f &m) { archive.loadBinary((char*)m.data(), sizeof(float) * 4); }
|
||||
template<class Archive> void save(Archive& archive, Slic3r::Matrix2f &m) { archive.saveBinary((char*)m.data(), sizeof(float) * 4); }
|
||||
}
|
||||
|
||||
// To be able to use Vec<> and Mat<> in range based for loops:
|
||||
namespace Eigen {
|
||||
template<class T, int N, int M>
|
||||
T* begin(Slic3r::Mat<N, M, T> &mat) { return mat.data(); }
|
||||
|
||||
template<class T, int N, int M>
|
||||
T* end(Slic3r::Mat<N, M, T> &mat) { return mat.data() + N * M; }
|
||||
|
||||
template<class T, int N, int M>
|
||||
const T* begin(const Slic3r::Mat<N, M, T> &mat) { return mat.data(); }
|
||||
|
||||
template<class T, int N, int M>
|
||||
const T* end(const Slic3r::Mat<N, M, T> &mat) { return mat.data() + N * M; }
|
||||
} // namespace Eigen
|
||||
|
||||
#endif
|
||||
>>>>>>> master_250
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue