Workaround to remove crash when closing PrusaSlicer on OSX 10.9.5
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@ -43,9 +43,11 @@
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//==================
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// 2.2.0.beta1 techs
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// 2.2.0.rc1 techs
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//==================
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#define ENABLE_2_2_0_BETA1 1
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#define ENABLE_2_2_0_RC1 1
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// Enable hack to remove crash when closing on OSX 10.9.5
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#define ENABLE_HACK_CLOSING_ON_OSX_10_9_5 (1 && ENABLE_2_2_0_RC1)
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#endif // _technologies_h_
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@ -16,6 +16,11 @@
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#include <string>
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#include <iostream>
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#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
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// Part of temporary hack to remove crash when closing on OSX 10.9.5
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#include <wx/platinfo.h>
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#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
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#ifdef __APPLE__
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#include "../Utils/MacDarkMode.hpp"
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#endif // __APPLE__
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@ -192,6 +197,11 @@ GLCanvas3DManager::EMultisampleState GLCanvas3DManager::s_multisample = GLCanvas
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bool GLCanvas3DManager::s_compressed_textures_supported = false;
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GLCanvas3DManager::EFramebufferType GLCanvas3DManager::s_framebuffers_type = GLCanvas3DManager::FB_None;
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GLCanvas3DManager::GLInfo GLCanvas3DManager::s_gl_info;
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#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
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#ifdef __APPLE__
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GLCanvas3DManager::OSInfo GLCanvas3DManager::s_os_info;
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#endif // __APPLE__
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#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
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GLCanvas3DManager::GLCanvas3DManager()
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: m_context(nullptr)
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@ -223,6 +233,15 @@ bool GLCanvas3DManager::add(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLTo
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m_context = new wxGLContext(canvas);
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if (m_context == nullptr)
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return false;
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#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
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#ifdef __APPLE__
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// Part of temporary hack to remove crash when closing on OSX 10.9.5
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s_os_info.major = wxPlatformInfo::Get().GetOSMajorVersion();
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s_os_info.minor = wxPlatformInfo::Get().GetOSMinorVersion();
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s_os_info.micro = wxPlatformInfo::Get().GetOSMicroVersion();
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#endif //__APPLE__
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#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
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}
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canvas3D->set_context(m_context);
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@ -307,6 +326,15 @@ void GLCanvas3DManager::destroy()
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{
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if (m_context != nullptr)
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{
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#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
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#ifdef __APPLE__
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// this is a temporary ugly hack to solve the crash happening when closing the application on OSX 10.9.5
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// the crash is inside wxGLContext destructor
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if (s_os_info.major == 10 && s_os_info.minor == 9 && s_os_info.micro == 5)
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return;
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#endif //__APPLE__
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#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
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delete m_context;
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m_context = nullptr;
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}
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@ -68,6 +68,17 @@ public:
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void detect() const;
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};
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#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
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#ifdef __APPLE__
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struct OSInfo
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{
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int major{ 0 };
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int minor{ 0 };
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int micro{ 0 };
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};
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#endif //__APPLE__
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#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
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private:
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enum EMultisampleState : unsigned char
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{
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@ -81,6 +92,11 @@ private:
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CanvasesMap m_canvases;
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wxGLContext* m_context;
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static GLInfo s_gl_info;
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#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
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#ifdef __APPLE__
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static OSInfo s_os_info;
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#endif //__APPLE__
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#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
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bool m_gl_initialized;
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static EMultisampleState s_multisample;
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static bool s_compressed_textures_supported;
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