Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
This commit is contained in:
commit
d7b12c6e19
@ -27,8 +27,8 @@ set(SLIC3R_GUI_SOURCES
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GUI/GLShader.hpp
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GUI/GLShader.hpp
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GUI/GLCanvas3D.hpp
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GUI/GLCanvas3D.hpp
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GUI/GLCanvas3D.cpp
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GUI/GLCanvas3D.cpp
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GUI/GLCanvas3DManager.hpp
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GUI/OpenGLManager.hpp
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GUI/GLCanvas3DManager.cpp
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GUI/OpenGLManager.cpp
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GUI/Selection.hpp
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GUI/Selection.hpp
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GUI/Selection.cpp
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GUI/Selection.cpp
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GUI/Gizmos/GLGizmosManager.cpp
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GUI/Gizmos/GLGizmosManager.cpp
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@ -410,7 +410,7 @@ void Bed3D::render_texture(bool bottom, GLCanvas3D& canvas) const
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if (boost::algorithm::iends_with(m_texture_filename, ".svg"))
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if (boost::algorithm::iends_with(m_texture_filename, ".svg"))
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{
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{
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// use higher resolution images if graphic card and opengl version allow
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// use higher resolution images if graphic card and opengl version allow
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GLint max_tex_size = GLCanvas3DManager::get_gl_info().get_max_tex_size();
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GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
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if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != m_texture_filename))
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if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != m_texture_filename))
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{
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{
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// generate a temporary lower resolution texture to show while no main texture levels have been compressed
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// generate a temporary lower resolution texture to show while no main texture levels have been compressed
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@ -19,7 +19,7 @@
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#include "slic3r/GUI/PresetBundle.hpp"
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#include "slic3r/GUI/PresetBundle.hpp"
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#include "slic3r/GUI/Tab.hpp"
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#include "slic3r/GUI/Tab.hpp"
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#include "slic3r/GUI/GUI_Preview.hpp"
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#include "slic3r/GUI/GUI_Preview.hpp"
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#include "slic3r/GUI/GLCanvas3DManager.hpp"
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#include "slic3r/GUI/OpenGLManager.hpp"
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#include "slic3r/GUI/3DBed.hpp"
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#include "slic3r/GUI/3DBed.hpp"
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#include "slic3r/GUI/Camera.hpp"
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#include "slic3r/GUI/Camera.hpp"
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@ -2070,10 +2070,10 @@ void GLCanvas3D::render()
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ImGui::Separator();
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ImGui::Separator();
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imgui.text("Compressed textures: ");
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imgui.text("Compressed textures: ");
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ImGui::SameLine();
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ImGui::SameLine();
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imgui.text(GLCanvas3DManager::are_compressed_textures_supported() ? "supported" : "not supported");
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imgui.text(OpenGLManager::are_compressed_textures_supported() ? "supported" : "not supported");
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imgui.text("Max texture size: ");
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imgui.text("Max texture size: ");
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ImGui::SameLine();
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ImGui::SameLine();
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imgui.text(std::to_string(GLCanvas3DManager::get_gl_info().get_max_tex_size()));
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imgui.text(std::to_string(OpenGLManager::get_gl_info().get_max_tex_size()));
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imgui.end();
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imgui.end();
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#endif // ENABLE_RENDER_STATISTICS
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#endif // ENABLE_RENDER_STATISTICS
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@ -2150,10 +2150,10 @@ void GLCanvas3D::render()
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void GLCanvas3D::render_thumbnail(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const
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void GLCanvas3D::render_thumbnail(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const
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{
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{
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switch (GLCanvas3DManager::get_framebuffers_type())
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switch (OpenGLManager::get_framebuffers_type())
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{
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{
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case GLCanvas3DManager::EFramebufferType::Arb: { _render_thumbnail_framebuffer(thumbnail_data, w, h, printable_only, parts_only, show_bed, transparent_background); break; }
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case OpenGLManager::EFramebufferType::Arb: { _render_thumbnail_framebuffer(thumbnail_data, w, h, printable_only, parts_only, show_bed, transparent_background); break; }
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case GLCanvas3DManager::EFramebufferType::Ext: { _render_thumbnail_framebuffer_ext(thumbnail_data, w, h, printable_only, parts_only, show_bed, transparent_background); break; }
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case OpenGLManager::EFramebufferType::Ext: { _render_thumbnail_framebuffer_ext(thumbnail_data, w, h, printable_only, parts_only, show_bed, transparent_background); break; }
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default: { _render_thumbnail_legacy(thumbnail_data, w, h, printable_only, parts_only, show_bed, transparent_background); break; }
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default: { _render_thumbnail_legacy(thumbnail_data, w, h, printable_only, parts_only, show_bed, transparent_background); break; }
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}
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}
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}
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}
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@ -2,7 +2,7 @@
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#include "GLTexture.hpp"
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#include "GLTexture.hpp"
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#include "3DScene.hpp"
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#include "3DScene.hpp"
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#include "GLCanvas3DManager.hpp"
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#include "OpenGLManager.hpp"
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#include <GL/glew.h>
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#include <GL/glew.h>
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@ -441,7 +441,7 @@ bool GLTexture::load_from_png(const std::string& filename, bool use_mipmaps, ECo
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if (apply_anisotropy)
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if (apply_anisotropy)
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{
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{
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GLfloat max_anisotropy = GLCanvas3DManager::get_gl_info().get_max_anisotropy();
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GLfloat max_anisotropy = OpenGLManager::get_gl_info().get_max_anisotropy();
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if (max_anisotropy > 1.0f)
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if (max_anisotropy > 1.0f)
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glsafe(::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy));
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glsafe(::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy));
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}
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}
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@ -590,7 +590,7 @@ bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, boo
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if (apply_anisotropy)
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if (apply_anisotropy)
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{
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{
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GLfloat max_anisotropy = GLCanvas3DManager::get_gl_info().get_max_anisotropy();
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GLfloat max_anisotropy = OpenGLManager::get_gl_info().get_max_anisotropy();
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if (max_anisotropy > 1.0f)
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if (max_anisotropy > 1.0f)
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glsafe(::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy));
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glsafe(::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy));
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}
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}
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@ -285,17 +285,17 @@ GUI_App::~GUI_App()
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std::string GUI_App::get_gl_info(bool format_as_html, bool extensions)
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std::string GUI_App::get_gl_info(bool format_as_html, bool extensions)
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{
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{
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return GLCanvas3DManager::get_gl_info().to_string(format_as_html, extensions);
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return OpenGLManager::get_gl_info().to_string(format_as_html, extensions);
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}
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}
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wxGLContext* GUI_App::init_glcontext(wxGLCanvas& canvas)
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wxGLContext* GUI_App::init_glcontext(wxGLCanvas& canvas)
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{
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{
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return m_canvas_mgr.init_glcontext(canvas);
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return m_opengl_mgr.init_glcontext(canvas);
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}
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}
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bool GUI_App::init_opengl()
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bool GUI_App::init_opengl()
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{
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{
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return m_canvas_mgr.init_gl();
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return m_opengl_mgr.init_gl();
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}
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}
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void GUI_App::init_app_config()
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void GUI_App::init_app_config()
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@ -322,6 +322,7 @@ void GUI_App::init_app_config()
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app_config->load();
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app_config->load();
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}
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}
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}
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}
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bool GUI_App::OnInit()
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bool GUI_App::OnInit()
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{
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{
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try {
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try {
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@ -7,7 +7,7 @@
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#include "MainFrame.hpp"
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#include "MainFrame.hpp"
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#include "ImGuiWrapper.hpp"
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#include "ImGuiWrapper.hpp"
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#include "ConfigWizard.hpp"
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#include "ConfigWizard.hpp"
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#include "GLCanvas3DManager.hpp"
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#include "OpenGLManager.hpp"
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#include <wx/app.h>
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#include <wx/app.h>
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#include <wx/colour.h>
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#include <wx/colour.h>
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@ -98,7 +98,7 @@ class GUI_App : public wxApp
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// Best translation language, provided by Windows or OSX, owned by wxWidgets.
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// Best translation language, provided by Windows or OSX, owned by wxWidgets.
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const wxLanguageInfo *m_language_info_best = nullptr;
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const wxLanguageInfo *m_language_info_best = nullptr;
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GLCanvas3DManager m_canvas_mgr;
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OpenGLManager m_opengl_mgr;
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std::unique_ptr<RemovableDriveManager> m_removable_drive_manager;
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std::unique_ptr<RemovableDriveManager> m_removable_drive_manager;
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@ -7,7 +7,7 @@
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#include "AppConfig.hpp"
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#include "AppConfig.hpp"
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#include "3DScene.hpp"
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#include "3DScene.hpp"
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#include "BackgroundSlicingProcess.hpp"
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#include "BackgroundSlicingProcess.hpp"
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#include "GLCanvas3DManager.hpp"
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#include "OpenGLManager.hpp"
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#include "GLCanvas3D.hpp"
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#include "GLCanvas3D.hpp"
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#include "PresetBundle.hpp"
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#include "PresetBundle.hpp"
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#include "DoubleSlider.hpp"
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#include "DoubleSlider.hpp"
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@ -48,7 +48,7 @@ bool View3D::init(wxWindow* parent, Model* model, DynamicPrintConfig* config, Ba
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if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0 /* disable wxTAB_TRAVERSAL */))
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if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0 /* disable wxTAB_TRAVERSAL */))
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return false;
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return false;
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m_canvas_widget = GLCanvas3DManager::create_wxglcanvas(*this);
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m_canvas_widget = OpenGLManager::create_wxglcanvas(*this);
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if (m_canvas_widget == nullptr)
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if (m_canvas_widget == nullptr)
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return false;
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return false;
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@ -56,7 +56,7 @@ bool View3D::init(wxWindow* parent, Model* model, DynamicPrintConfig* config, Ba
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m_canvas->set_context(wxGetApp().init_glcontext(*m_canvas_widget));
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m_canvas->set_context(wxGetApp().init_glcontext(*m_canvas_widget));
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m_canvas->bind_event_handlers();
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m_canvas->bind_event_handlers();
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m_canvas->allow_multisample(GLCanvas3DManager::can_multisample());
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m_canvas->allow_multisample(OpenGLManager::can_multisample());
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// XXX: If have OpenGL
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// XXX: If have OpenGL
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m_canvas->enable_picking(true);
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m_canvas->enable_picking(true);
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m_canvas->enable_moving(true);
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m_canvas->enable_moving(true);
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@ -209,14 +209,14 @@ bool Preview::init(wxWindow* parent, Model* model)
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if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0 /* disable wxTAB_TRAVERSAL */))
|
if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0 /* disable wxTAB_TRAVERSAL */))
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return false;
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return false;
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|
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m_canvas_widget = GLCanvas3DManager::create_wxglcanvas(*this);
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m_canvas_widget = OpenGLManager::create_wxglcanvas(*this);
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if (m_canvas_widget == nullptr)
|
if (m_canvas_widget == nullptr)
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return false;
|
return false;
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|
|
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m_canvas = new GLCanvas3D(m_canvas_widget);
|
m_canvas = new GLCanvas3D(m_canvas_widget);
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m_canvas->set_context(wxGetApp().init_glcontext(*m_canvas_widget));
|
m_canvas->set_context(wxGetApp().init_glcontext(*m_canvas_widget));
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m_canvas->bind_event_handlers();
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m_canvas->bind_event_handlers();
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m_canvas->allow_multisample(GLCanvas3DManager::can_multisample());
|
m_canvas->allow_multisample(OpenGLManager::can_multisample());
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m_canvas->set_config(m_config);
|
m_canvas->set_config(m_config);
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m_canvas->set_model(model);
|
m_canvas->set_model(model);
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m_canvas->set_process(m_process);
|
m_canvas->set_process(m_process);
|
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|
@ -1,21 +1,18 @@
|
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#include "libslic3r/libslic3r.h"
|
#include "libslic3r/libslic3r.h"
|
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#include "GLCanvas3DManager.hpp"
|
#include "OpenGLManager.hpp"
|
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#include "../../slic3r/GUI/GUI.hpp"
|
|
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#include "../../slic3r/GUI/AppConfig.hpp"
|
#include "GUI.hpp"
|
||||||
#include "../../slic3r/GUI/GLCanvas3D.hpp"
|
#include "I18N.hpp"
|
||||||
|
#include "3DScene.hpp"
|
||||||
|
|
||||||
#include <GL/glew.h>
|
#include <GL/glew.h>
|
||||||
|
|
||||||
#include <boost/algorithm/string/split.hpp>
|
#include <boost/algorithm/string/split.hpp>
|
||||||
#include <boost/algorithm/string/classification.hpp>
|
#include <boost/algorithm/string/classification.hpp>
|
||||||
#include <boost/log/trivial.hpp>
|
#include <boost/log/trivial.hpp>
|
||||||
#include <wx/glcanvas.h>
|
|
||||||
#include <wx/timer.h>
|
|
||||||
#include <wx/msgdlg.h>
|
|
||||||
|
|
||||||
#include <vector>
|
#include <wx/glcanvas.h>
|
||||||
#include <string>
|
#include <wx/msgdlg.h>
|
||||||
#include <iostream>
|
|
||||||
|
|
||||||
#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
|
#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
@ -31,7 +28,7 @@
|
|||||||
namespace Slic3r {
|
namespace Slic3r {
|
||||||
namespace GUI {
|
namespace GUI {
|
||||||
|
|
||||||
const std::string& GLCanvas3DManager::GLInfo::get_version() const
|
const std::string& OpenGLManager::GLInfo::get_version() const
|
||||||
{
|
{
|
||||||
if (!m_detected)
|
if (!m_detected)
|
||||||
detect();
|
detect();
|
||||||
@ -39,7 +36,7 @@ const std::string& GLCanvas3DManager::GLInfo::get_version() const
|
|||||||
return m_version;
|
return m_version;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::string& GLCanvas3DManager::GLInfo::get_glsl_version() const
|
const std::string& OpenGLManager::GLInfo::get_glsl_version() const
|
||||||
{
|
{
|
||||||
if (!m_detected)
|
if (!m_detected)
|
||||||
detect();
|
detect();
|
||||||
@ -47,7 +44,7 @@ const std::string& GLCanvas3DManager::GLInfo::get_glsl_version() const
|
|||||||
return m_glsl_version;
|
return m_glsl_version;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::string& GLCanvas3DManager::GLInfo::get_vendor() const
|
const std::string& OpenGLManager::GLInfo::get_vendor() const
|
||||||
{
|
{
|
||||||
if (!m_detected)
|
if (!m_detected)
|
||||||
detect();
|
detect();
|
||||||
@ -55,7 +52,7 @@ const std::string& GLCanvas3DManager::GLInfo::get_vendor() const
|
|||||||
return m_vendor;
|
return m_vendor;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::string& GLCanvas3DManager::GLInfo::get_renderer() const
|
const std::string& OpenGLManager::GLInfo::get_renderer() const
|
||||||
{
|
{
|
||||||
if (!m_detected)
|
if (!m_detected)
|
||||||
detect();
|
detect();
|
||||||
@ -63,7 +60,7 @@ const std::string& GLCanvas3DManager::GLInfo::get_renderer() const
|
|||||||
return m_renderer;
|
return m_renderer;
|
||||||
}
|
}
|
||||||
|
|
||||||
int GLCanvas3DManager::GLInfo::get_max_tex_size() const
|
int OpenGLManager::GLInfo::get_max_tex_size() const
|
||||||
{
|
{
|
||||||
if (!m_detected)
|
if (!m_detected)
|
||||||
detect();
|
detect();
|
||||||
@ -78,7 +75,7 @@ int GLCanvas3DManager::GLInfo::get_max_tex_size() const
|
|||||||
#endif // __APPLE__
|
#endif // __APPLE__
|
||||||
}
|
}
|
||||||
|
|
||||||
float GLCanvas3DManager::GLInfo::get_max_anisotropy() const
|
float OpenGLManager::GLInfo::get_max_anisotropy() const
|
||||||
{
|
{
|
||||||
if (!m_detected)
|
if (!m_detected)
|
||||||
detect();
|
detect();
|
||||||
@ -86,7 +83,7 @@ float GLCanvas3DManager::GLInfo::get_max_anisotropy() const
|
|||||||
return m_max_anisotropy;
|
return m_max_anisotropy;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GLCanvas3DManager::GLInfo::detect() const
|
void OpenGLManager::GLInfo::detect() const
|
||||||
{
|
{
|
||||||
const char* data = (const char*)::glGetString(GL_VERSION);
|
const char* data = (const char*)::glGetString(GL_VERSION);
|
||||||
if (data != nullptr)
|
if (data != nullptr)
|
||||||
@ -117,7 +114,7 @@ void GLCanvas3DManager::GLInfo::detect() const
|
|||||||
m_detected = true;
|
m_detected = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GLCanvas3DManager::GLInfo::is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const
|
bool OpenGLManager::GLInfo::is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const
|
||||||
{
|
{
|
||||||
if (!m_detected)
|
if (!m_detected)
|
||||||
detect();
|
detect();
|
||||||
@ -148,7 +145,7 @@ bool GLCanvas3DManager::GLInfo::is_version_greater_or_equal_to(unsigned int majo
|
|||||||
return gl_minor >= minor;
|
return gl_minor >= minor;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool extensions) const
|
std::string OpenGLManager::GLInfo::to_string(bool format_as_html, bool extensions) const
|
||||||
{
|
{
|
||||||
if (!m_detected)
|
if (!m_detected)
|
||||||
detect();
|
detect();
|
||||||
@ -188,19 +185,19 @@ std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool exten
|
|||||||
return out.str();
|
return out.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
GLCanvas3DManager::GLInfo GLCanvas3DManager::s_gl_info;
|
OpenGLManager::GLInfo OpenGLManager::s_gl_info;
|
||||||
bool GLCanvas3DManager::s_compressed_textures_supported = false;
|
bool OpenGLManager::s_compressed_textures_supported = false;
|
||||||
GLCanvas3DManager::EMultisampleState GLCanvas3DManager::s_multisample = GLCanvas3DManager::EMultisampleState::Unknown;
|
OpenGLManager::EMultisampleState OpenGLManager::s_multisample = OpenGLManager::EMultisampleState::Unknown;
|
||||||
GLCanvas3DManager::EFramebufferType GLCanvas3DManager::s_framebuffers_type = GLCanvas3DManager::EFramebufferType::Unknown;
|
OpenGLManager::EFramebufferType OpenGLManager::s_framebuffers_type = OpenGLManager::EFramebufferType::Unknown;
|
||||||
|
|
||||||
#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
|
#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
// Part of hack to remove crash when closing the application on OSX 10.9.5 when building against newer wxWidgets
|
// Part of hack to remove crash when closing the application on OSX 10.9.5 when building against newer wxWidgets
|
||||||
GLCanvas3DManager::OSInfo GLCanvas3DManager::s_os_info;
|
OpenGLManager::OSInfo OpenGLManager::s_os_info;
|
||||||
#endif // __APPLE__
|
#endif // __APPLE__
|
||||||
#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
|
#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
|
||||||
|
|
||||||
GLCanvas3DManager::~GLCanvas3DManager()
|
OpenGLManager::~OpenGLManager()
|
||||||
{
|
{
|
||||||
#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
|
#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
@ -221,7 +218,7 @@ GLCanvas3DManager::~GLCanvas3DManager()
|
|||||||
#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
|
#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GLCanvas3DManager::init_gl()
|
bool OpenGLManager::init_gl()
|
||||||
{
|
{
|
||||||
if (!m_gl_initialized)
|
if (!m_gl_initialized)
|
||||||
{
|
{
|
||||||
@ -249,19 +246,19 @@ bool GLCanvas3DManager::init_gl()
|
|||||||
_utf8(L("PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \n"
|
_utf8(L("PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \n"
|
||||||
"while OpenGL version %s, render %s, vendor %s was detected."))) % s_gl_info.get_version() % s_gl_info.get_renderer() % s_gl_info.get_vendor()).str());
|
"while OpenGL version %s, render %s, vendor %s was detected."))) % s_gl_info.get_version() % s_gl_info.get_renderer() % s_gl_info.get_vendor()).str());
|
||||||
message += "\n";
|
message += "\n";
|
||||||
message += _(L("You may need to update your graphics card driver."));
|
message += _L("You may need to update your graphics card driver.");
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
message += "\n";
|
message += "\n";
|
||||||
message += _(L("As a workaround, you may run PrusaSlicer with a software rendered 3D graphics by running prusa-slicer.exe with the --sw_renderer parameter."));
|
message += _L("As a workaround, you may run PrusaSlicer with a software rendered 3D graphics by running prusa-slicer.exe with the --sw_renderer parameter.");
|
||||||
#endif
|
#endif
|
||||||
wxMessageBox(message, wxString("PrusaSlicer - ") + _(L("Unsupported OpenGL version")), wxOK | wxICON_ERROR);
|
wxMessageBox(message, wxString("PrusaSlicer - ") + _L("Unsupported OpenGL version"), wxOK | wxICON_ERROR);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
wxGLContext* GLCanvas3DManager::init_glcontext(wxGLCanvas& canvas)
|
wxGLContext* OpenGLManager::init_glcontext(wxGLCanvas& canvas)
|
||||||
{
|
{
|
||||||
if (m_context == nullptr)
|
if (m_context == nullptr)
|
||||||
{
|
{
|
||||||
@ -279,7 +276,7 @@ wxGLContext* GLCanvas3DManager::init_glcontext(wxGLCanvas& canvas)
|
|||||||
return m_context;
|
return m_context;
|
||||||
}
|
}
|
||||||
|
|
||||||
wxGLCanvas* GLCanvas3DManager::create_wxglcanvas(wxWindow& parent)
|
wxGLCanvas* OpenGLManager::create_wxglcanvas(wxWindow& parent)
|
||||||
{
|
{
|
||||||
int attribList[] = {
|
int attribList[] = {
|
||||||
WX_GL_RGBA,
|
WX_GL_RGBA,
|
||||||
@ -310,7 +307,7 @@ wxGLCanvas* GLCanvas3DManager::create_wxglcanvas(wxWindow& parent)
|
|||||||
return new wxGLCanvas(&parent, wxID_ANY, attribList, wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS);
|
return new wxGLCanvas(&parent, wxID_ANY, attribList, wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GLCanvas3DManager::detect_multisample(int* attribList)
|
void OpenGLManager::detect_multisample(int* attribList)
|
||||||
{
|
{
|
||||||
int wxVersion = wxMAJOR_VERSION * 10000 + wxMINOR_VERSION * 100 + wxRELEASE_NUMBER;
|
int wxVersion = wxMAJOR_VERSION * 10000 + wxMINOR_VERSION * 100 + wxRELEASE_NUMBER;
|
||||||
bool enable_multisample = wxVersion >= 30003;
|
bool enable_multisample = wxVersion >= 30003;
|
@ -1,30 +1,14 @@
|
|||||||
#ifndef slic3r_GLCanvas3DManager_hpp_
|
#ifndef slic3r_OpenGLManager_hpp_
|
||||||
#define slic3r_GLCanvas3DManager_hpp_
|
#define slic3r_OpenGLManager_hpp_
|
||||||
|
|
||||||
#include "libslic3r/BoundingBox.hpp"
|
|
||||||
|
|
||||||
#include <map>
|
|
||||||
#include <vector>
|
|
||||||
|
|
||||||
class wxWindow;
|
class wxWindow;
|
||||||
class wxGLCanvas;
|
class wxGLCanvas;
|
||||||
class wxGLContext;
|
class wxGLContext;
|
||||||
|
|
||||||
namespace Slic3r {
|
namespace Slic3r {
|
||||||
|
|
||||||
class BackgroundSlicingProcess;
|
|
||||||
class DynamicPrintConfig;
|
|
||||||
class Model;
|
|
||||||
class ExPolygon;
|
|
||||||
typedef std::vector<ExPolygon> ExPolygons;
|
|
||||||
class ModelObject;
|
|
||||||
class PrintObject;
|
|
||||||
|
|
||||||
namespace GUI {
|
namespace GUI {
|
||||||
|
|
||||||
class GLCanvas3D;
|
class OpenGLManager
|
||||||
|
|
||||||
class GLCanvas3DManager
|
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
enum class EFramebufferType : unsigned char
|
enum class EFramebufferType : unsigned char
|
||||||
@ -98,8 +82,8 @@ private:
|
|||||||
static EFramebufferType s_framebuffers_type;
|
static EFramebufferType s_framebuffers_type;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
GLCanvas3DManager() = default;
|
OpenGLManager() = default;
|
||||||
~GLCanvas3DManager();
|
~OpenGLManager();
|
||||||
|
|
||||||
bool init_gl();
|
bool init_gl();
|
||||||
|
|
||||||
@ -119,4 +103,4 @@ private:
|
|||||||
} // namespace GUI
|
} // namespace GUI
|
||||||
} // namespace Slic3r
|
} // namespace Slic3r
|
||||||
|
|
||||||
#endif // slic3r_GLCanvas3DManager_hpp_
|
#endif // slic3r_OpenGLManager_hpp_
|
Loading…
Reference in New Issue
Block a user