Requires OpenGL 3.3 as a minimum to enable instanced rendering of seams and other options in preview

This commit is contained in:
enricoturri1966 2021-09-01 09:34:07 +02:00
parent c797bed67d
commit d7bb4c36f5
2 changed files with 2 additions and 2 deletions

View File

@ -807,7 +807,7 @@ void GCodeViewer::render()
case EMoveType::Unretract:
case EMoveType::Seam: {
#if ENABLE_SEAMS_USING_MODELS
if (wxGetApp().is_gl_version_greater_or_equal_to(3, 1)) {
if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Model;
buffer.shader = "gouraud_light_instanced";
buffer.model.model.init_from(diamond(16));

View File

@ -39,7 +39,7 @@ std::pair<bool, std::string> GLShadersManager::init()
valid &= append_shader("printbed", { "printbed.vs", "printbed.fs" });
// used to render options in gcode preview
#if ENABLE_SEAMS_USING_MODELS
if (GUI::wxGetApp().is_gl_version_greater_or_equal_to(3, 1))
if (GUI::wxGetApp().is_gl_version_greater_or_equal_to(3, 3))
valid &= append_shader("gouraud_light_instanced", { "gouraud_light_instanced.vs", "gouraud_light_instanced.fs" });
else {
#endif // ENABLE_SEAMS_USING_MODELS