Cut: allow enabling/disabling an island
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a30a254724
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@ -1117,7 +1117,8 @@ void GLGizmoCut3D::on_dragging(const UpdateData& data)
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else if (m_hover_id >= m_connectors_group_id && m_connector_mode == CutConnectorMode::Manual)
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else if (m_hover_id >= m_connectors_group_id && m_connector_mode == CutConnectorMode::Manual)
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{
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{
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std::pair<Vec3d, Vec3d> pos_and_normal;
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std::pair<Vec3d, Vec3d> pos_and_normal;
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if (!unproject_on_cut_plane(data.mouse_pos.cast<double>(), pos_and_normal))
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Vec3d pos_world;
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if (!unproject_on_cut_plane(data.mouse_pos.cast<double>(), pos_and_normal, pos_world))
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return;
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return;
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connectors[m_hover_id - m_connectors_group_id].pos = pos_and_normal.first;
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connectors[m_hover_id - m_connectors_group_id].pos = pos_and_normal.first;
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update_raycasters_for_picking_transform();
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update_raycasters_for_picking_transform();
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@ -1773,7 +1774,7 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
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// Unprojects the mouse position on the mesh and saves hit point and normal of the facet into pos_and_normal
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// Unprojects the mouse position on the mesh and saves hit point and normal of the facet into pos_and_normal
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// Return false if no intersection was found, true otherwise.
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// Return false if no intersection was found, true otherwise.
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bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, std::pair<Vec3d, Vec3d>& pos_and_normal)
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bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, std::pair<Vec3d, Vec3d>& pos_and_normal, Vec3d& pos_world)
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{
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{
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const float sla_shift = m_c->selection_info()->get_sla_shift();
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const float sla_shift = m_c->selection_info()->get_sla_shift();
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@ -1788,8 +1789,8 @@ bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, std::pair
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++mesh_id;
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++mesh_id;
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if (!mv->is_model_part())
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if (!mv->is_model_part())
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continue;
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continue;
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Vec3f hit;
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Vec3f normal;
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Vec3f normal;
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Vec3f hit;
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bool clipping_plane_was_hit = false;
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bool clipping_plane_was_hit = false;
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// const Transform3d volume_trafo = get_volume_transformation(mv);
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// const Transform3d volume_trafo = get_volume_transformation(mv);
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@ -1806,6 +1807,7 @@ bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, std::pair
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// Return both the point and the facet normal.
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// Return both the point and the facet normal.
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pos_and_normal = std::make_pair(hit_d, normal.cast<double>());
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pos_and_normal = std::make_pair(hit_d, normal.cast<double>());
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pos_world = hit.cast<double>();
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return true;
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return true;
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}
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}
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}
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}
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@ -1916,27 +1918,32 @@ bool GLGizmoCut3D::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_posi
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CutConnectors& connectors = m_c->selection_info()->model_object()->cut_connectors;
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CutConnectors& connectors = m_c->selection_info()->model_object()->cut_connectors;
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if (action == SLAGizmoEventType::LeftDown && !shift_down && m_connectors_editing) {
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if (action == SLAGizmoEventType::LeftDown && !shift_down) {
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// If there is no selection and no hovering, add new point
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// If there is no selection and no hovering, add new point
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if (m_hover_id == -1 && !control_down && !alt_down) {
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if (m_hover_id == -1 && !control_down && !alt_down) {
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std::pair<Vec3d, Vec3d> pos_and_normal;
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std::pair<Vec3d, Vec3d> pos_and_normal;
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if (unproject_on_cut_plane(mouse_position.cast<double>(), pos_and_normal)) {
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Vec3d pos_world;
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if (unproject_on_cut_plane(mouse_position.cast<double>(), pos_and_normal, pos_world)) {
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const Vec3d& hit = pos_and_normal.first;
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const Vec3d& hit = pos_and_normal.first;
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// The clipping plane was clicked, hit containts coordinates of the hit in world coords.
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//std::cout << hit.x() << "\t" << hit.y() << "\t" << hit.z() << std::endl;
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Add connector"), UndoRedo::SnapshotType::GizmoAction);
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connectors.emplace_back(hit, Geometry::Transformation(m_rotation_m).get_rotation(),
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if (m_connectors_editing) {
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float(m_connector_size * 0.5), float(m_connector_depth_ratio),
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float(0.01f * m_connector_size_tolerance), float(0.01f * m_connector_depth_ratio_tolerance),
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Add connector"), UndoRedo::SnapshotType::GizmoAction);
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CutConnectorAttributes( CutConnectorType(m_connector_type),
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CutConnectorStyle(m_connector_style),
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connectors.emplace_back(hit, Geometry::Transformation(m_rotation_m).get_rotation(),
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CutConnectorShape(m_connector_shape_id)));
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float(m_connector_size * 0.5), float(m_connector_depth_ratio),
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std::fill(m_selected.begin(), m_selected.end(), false);
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float(0.01f * m_connector_size_tolerance), float(0.01f * m_connector_depth_ratio_tolerance),
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m_selected.push_back(true);
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CutConnectorAttributes( CutConnectorType(m_connector_type),
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assert(m_selected.size() == connectors.size());
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CutConnectorStyle(m_connector_style),
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update_model_object();
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CutConnectorShape(m_connector_shape_id)));
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m_parent.set_as_dirty();
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std::fill(m_selected.begin(), m_selected.end(), false);
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m_selected.push_back(true);
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assert(m_selected.size() == connectors.size());
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update_model_object();
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m_parent.set_as_dirty();
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} else {
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m_c->object_clipper()->pass_mouse_click(pos_world);
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}
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return true;
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return true;
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}
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}
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@ -139,7 +139,7 @@ public:
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GLGizmoCut3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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GLGizmoCut3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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std::string get_tooltip() const override;
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std::string get_tooltip() const override;
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bool unproject_on_cut_plane(const Vec2d& mouse_pos, std::pair<Vec3d, Vec3d>& pos_and_normal);
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bool unproject_on_cut_plane(const Vec2d& mouse_pos, std::pair<Vec3d, Vec3d>& pos_and_normal, Vec3d& pos_world);
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bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
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bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
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/// <summary>
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/// <summary>
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@ -494,6 +494,16 @@ void ObjectClipper::set_behavior(bool hide_clipped, bool fill_cut, double contou
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clipper->set_behaviour(fill_cut, contour_width);
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clipper->set_behaviour(fill_cut, contour_width);
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}
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}
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void ObjectClipper::pass_mouse_click(const Vec3d& pt)
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{
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for (auto& clipper : m_clippers)
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clipper->pass_mouse_click(pt);
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}
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std::vector<Vec3d> ObjectClipper::get_disabled_contours() const
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{
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return std::vector<Vec3d>();
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}
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void SupportsClipper::on_update()
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void SupportsClipper::on_update()
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{
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{
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@ -262,6 +262,10 @@ public:
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void set_position_by_ratio(double pos, bool keep_normal);
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void set_position_by_ratio(double pos, bool keep_normal);
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void set_range_and_pos(const Vec3d& cpl_normal, double cpl_offset, double pos);
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void set_range_and_pos(const Vec3d& cpl_normal, double cpl_offset, double pos);
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void set_behavior(bool hide_clipped, bool fill_cut, double contour_width);
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void set_behavior(bool hide_clipped, bool fill_cut, double contour_width);
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void pass_mouse_click(const Vec3d& pt);
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std::vector<Vec3d> get_disabled_contours() const;
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protected:
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protected:
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@ -23,7 +23,7 @@ namespace GUI {
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void MeshClipper::set_behaviour(bool fill_cut, double contour_width)
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void MeshClipper::set_behaviour(bool fill_cut, double contour_width)
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{
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{
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if (fill_cut != m_fill_cut || contour_width != m_contour_width)
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if (fill_cut != m_fill_cut || contour_width != m_contour_width)
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m_triangles_valid = false;
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m_result.reset();
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m_fill_cut = fill_cut;
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m_fill_cut = fill_cut;
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m_contour_width = contour_width;
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m_contour_width = contour_width;
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}
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}
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@ -34,7 +34,7 @@ void MeshClipper::set_plane(const ClippingPlane& plane)
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{
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{
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if (m_plane != plane) {
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if (m_plane != plane) {
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m_plane = plane;
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m_plane = plane;
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m_triangles_valid = false;
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m_result.reset();
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}
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}
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}
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}
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@ -43,7 +43,7 @@ void MeshClipper::set_limiting_plane(const ClippingPlane& plane)
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{
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{
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if (m_limiting_plane != plane) {
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if (m_limiting_plane != plane) {
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m_limiting_plane = plane;
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m_limiting_plane = plane;
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m_triangles_valid = false;
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m_result.reset();
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}
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}
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}
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}
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@ -53,7 +53,7 @@ void MeshClipper::set_mesh(const TriangleMesh& mesh)
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{
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{
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if (m_mesh != &mesh) {
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if (m_mesh != &mesh) {
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m_mesh = &mesh;
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m_mesh = &mesh;
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m_triangles_valid = false;
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m_result.reset();
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}
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}
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}
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}
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@ -61,7 +61,7 @@ void MeshClipper::set_negative_mesh(const TriangleMesh& mesh)
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{
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{
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if (m_negative_mesh != &mesh) {
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if (m_negative_mesh != &mesh) {
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m_negative_mesh = &mesh;
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m_negative_mesh = &mesh;
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m_triangles_valid = false;
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m_result.reset();
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}
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}
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}
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}
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@ -71,7 +71,7 @@ void MeshClipper::set_transformation(const Geometry::Transformation& trafo)
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{
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{
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if (! m_trafo.get_matrix().isApprox(trafo.get_matrix())) {
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if (! m_trafo.get_matrix().isApprox(trafo.get_matrix())) {
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m_trafo = trafo;
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m_trafo = trafo;
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m_triangles_valid = false;
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m_result.reset();
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}
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}
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}
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}
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@ -81,12 +81,9 @@ void MeshClipper::render_cut(const ColorRGBA& color)
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void MeshClipper::render_cut()
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void MeshClipper::render_cut()
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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{
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{
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if (! m_triangles_valid)
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if (! m_result)
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recalculate_triangles();
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recalculate_triangles();
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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if (m_model.vertices_count() == 0 || m_model.indices_count() == 0)
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return;
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GLShaderProgram* curr_shader = wxGetApp().get_current_shader();
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GLShaderProgram* curr_shader = wxGetApp().get_current_shader();
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if (curr_shader != nullptr)
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if (curr_shader != nullptr)
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curr_shader->stop_using();
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curr_shader->stop_using();
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@ -97,8 +94,10 @@ void MeshClipper::render_cut()
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const Camera& camera = wxGetApp().plater()->get_camera();
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const Camera& camera = wxGetApp().plater()->get_camera();
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shader->set_uniform("view_model_matrix", camera.get_view_matrix());
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shader->set_uniform("view_model_matrix", camera.get_view_matrix());
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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m_model.set_color(color);
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for (CutIsland& isl : m_result->cut_islands) {
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m_model.render();
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isl.model.set_color(isl.disabled ? ColorRGBA(1.f, 0.f, 0.f, 1.f) : color);
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isl.model.render();
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}
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shader->stop_using();
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shader->stop_using();
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}
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}
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@ -117,7 +116,7 @@ void MeshClipper::render_contour(const ColorRGBA& color)
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void MeshClipper::render_contour()
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void MeshClipper::render_contour()
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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{
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{
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if (! m_triangles_valid)
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if (! m_result)
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recalculate_triangles();
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recalculate_triangles();
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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GLShaderProgram* curr_shader = wxGetApp().get_current_shader();
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GLShaderProgram* curr_shader = wxGetApp().get_current_shader();
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@ -130,8 +129,10 @@ void MeshClipper::render_contour()
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const Camera& camera = wxGetApp().plater()->get_camera();
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const Camera& camera = wxGetApp().plater()->get_camera();
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shader->set_uniform("view_model_matrix", camera.get_view_matrix());
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shader->set_uniform("view_model_matrix", camera.get_view_matrix());
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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m_model_expanded.set_color(color);
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for (CutIsland& isl : m_result->cut_islands) {
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m_model_expanded.render();
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isl.model_expanded.set_color(color);
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isl.model_expanded.render();
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}
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shader->stop_using();
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shader->stop_using();
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}
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}
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@ -145,8 +146,24 @@ void MeshClipper::render_contour()
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void MeshClipper::pass_mouse_click(const Vec3d& point_in)
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{
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if (! m_result || m_result->cut_islands.empty())
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return;
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Vec3d point = m_result->trafo.inverse() * point_in;
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Point pt_2d = Point::new_scale(Vec2d(point.x(), point.y()));
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for (CutIsland& isl : m_result->cut_islands) {
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if (isl.expoly_bb.contains(pt_2d) && isl.expoly.contains(pt_2d))
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isl.disabled = ! isl.disabled;
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}
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}
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void MeshClipper::recalculate_triangles()
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void MeshClipper::recalculate_triangles()
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{
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{
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m_result = ClipResult();
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#if ENABLE_WORLD_COORDINATE
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#if ENABLE_WORLD_COORDINATE
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const Transform3f instance_matrix_no_translation_no_scaling = m_trafo.get_rotation_matrix().cast<float>();
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const Transform3f instance_matrix_no_translation_no_scaling = m_trafo.get_rotation_matrix().cast<float>();
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#else
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#else
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@ -176,6 +193,8 @@ void MeshClipper::recalculate_triangles()
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tr.rotate(q);
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tr.rotate(q);
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tr = m_trafo.get_matrix() * tr;
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tr = m_trafo.get_matrix() * tr;
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m_result->trafo = tr;
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if (m_limiting_plane != ClippingPlane::ClipsNothing())
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if (m_limiting_plane != ClippingPlane::ClipsNothing())
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{
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{
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// Now remove whatever ended up below the limiting plane (e.g. sinking objects).
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// Now remove whatever ended up below the limiting plane (e.g. sinking objects).
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@ -231,88 +250,72 @@ void MeshClipper::recalculate_triangles()
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tr.pretranslate(0.001 * m_plane.get_normal().normalized()); // to avoid z-fighting
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tr.pretranslate(0.001 * m_plane.get_normal().normalized()); // to avoid z-fighting
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std::vector<Vec2f> triangles2d = m_fill_cut
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? triangulate_expolygons_2f(expolys, m_trafo.get_matrix().matrix().determinant() < 0.)
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: std::vector<Vec2f>();
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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m_model.reset();
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std::vector<Vec2f> triangles2d;
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GLModel::Geometry init_data;
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for (const ExPolygon& exp : expolys) {
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init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3 };
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triangles2d.clear();
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init_data.reserve_vertices(triangles2d.size());
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init_data.reserve_indices(triangles2d.size());
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// vertices + indices
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m_result->cut_islands.push_back(CutIsland());
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for (auto it = triangles2d.cbegin(); it != triangles2d.cend(); it = it + 3) {
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CutIsland& isl = m_result->cut_islands.back();
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init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 0)).x(), (*(it + 0)).y(), height_mesh)).cast<float>(), (Vec3f)up.cast<float>());
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init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 1)).x(), (*(it + 1)).y(), height_mesh)).cast<float>(), (Vec3f)up.cast<float>());
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if (m_fill_cut) {
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init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 2)).x(), (*(it + 2)).y(), height_mesh)).cast<float>(), (Vec3f)up.cast<float>());
|
triangles2d = triangulate_expolygon_2f(exp, m_trafo.get_matrix().matrix().determinant() < 0.);
|
||||||
const size_t idx = it - triangles2d.cbegin();
|
GLModel::Geometry init_data;
|
||||||
init_data.add_triangle((unsigned int)idx, (unsigned int)idx + 1, (unsigned int)idx + 2);
|
init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3 };
|
||||||
|
init_data.reserve_vertices(triangles2d.size());
|
||||||
|
init_data.reserve_indices(triangles2d.size());
|
||||||
|
|
||||||
|
// vertices + indices
|
||||||
|
for (auto it = triangles2d.cbegin(); it != triangles2d.cend(); it = it + 3) {
|
||||||
|
init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 0)).x(), (*(it + 0)).y(), height_mesh)).cast<float>(), (Vec3f)up.cast<float>());
|
||||||
|
init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 1)).x(), (*(it + 1)).y(), height_mesh)).cast<float>(), (Vec3f)up.cast<float>());
|
||||||
|
init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 2)).x(), (*(it + 2)).y(), height_mesh)).cast<float>(), (Vec3f)up.cast<float>());
|
||||||
|
const size_t idx = it - triangles2d.cbegin();
|
||||||
|
init_data.add_triangle((unsigned int)idx, (unsigned int)idx + 1, (unsigned int)idx + 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!init_data.is_empty())
|
||||||
|
isl.model.init_from(std::move(init_data));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (m_contour_width != 0.) {
|
||||||
|
triangles2d.clear();
|
||||||
|
ExPolygons expolys_exp = offset_ex(exp, scale_(m_contour_width));
|
||||||
|
expolys_exp = diff_ex(expolys_exp, ExPolygons({exp}));
|
||||||
|
triangles2d = triangulate_expolygons_2f(expolys_exp, m_trafo.get_matrix().matrix().determinant() < 0.);
|
||||||
|
GLModel::Geometry init_data = GLModel::Geometry();
|
||||||
|
init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3 };
|
||||||
|
init_data.reserve_vertices(triangles2d.size());
|
||||||
|
init_data.reserve_indices(triangles2d.size());
|
||||||
|
|
||||||
|
// vertices + indices
|
||||||
|
for (auto it = triangles2d.cbegin(); it != triangles2d.cend(); it = it + 3) {
|
||||||
|
init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 0)).x(), (*(it + 0)).y(), height_mesh)).cast<float>(), (Vec3f)up.cast<float>());
|
||||||
|
init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 1)).x(), (*(it + 1)).y(), height_mesh)).cast<float>(), (Vec3f)up.cast<float>());
|
||||||
|
init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 2)).x(), (*(it + 2)).y(), height_mesh)).cast<float>(), (Vec3f)up.cast<float>());
|
||||||
|
const size_t idx = it - triangles2d.cbegin();
|
||||||
|
init_data.add_triangle((unsigned short)idx, (unsigned short)idx + 1, (unsigned short)idx + 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!init_data.is_empty())
|
||||||
|
isl.model_expanded.init_from(std::move(init_data));
|
||||||
|
}
|
||||||
|
|
||||||
|
isl.expoly = std::move(exp);
|
||||||
|
isl.expoly_bb = get_extents(exp);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!init_data.is_empty())
|
|
||||||
m_model.init_from(std::move(init_data));
|
|
||||||
#else
|
#else
|
||||||
m_vertex_array.release_geometry();
|
#error NOT IMPLEMENTED
|
||||||
for (auto it=triangles2d.cbegin(); it != triangles2d.cend(); it=it+3) {
|
|
||||||
m_vertex_array.push_geometry(tr * Vec3d((*(it+0))(0), (*(it+0))(1), height_mesh), up);
|
|
||||||
m_vertex_array.push_geometry(tr * Vec3d((*(it+1))(0), (*(it+1))(1), height_mesh), up);
|
|
||||||
m_vertex_array.push_geometry(tr * Vec3d((*(it+2))(0), (*(it+2))(1), height_mesh), up);
|
|
||||||
const size_t idx = it - triangles2d.cbegin();
|
|
||||||
m_vertex_array.push_triangle(idx, idx+1, idx+2);
|
|
||||||
}
|
|
||||||
m_vertex_array.finalize_geometry(true);
|
|
||||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
|
||||||
|
|
||||||
|
|
||||||
triangles2d = {};
|
|
||||||
if (m_contour_width != 0.) {
|
|
||||||
ExPolygons expolys_exp = offset_ex(expolys, scale_(m_contour_width));
|
|
||||||
expolys_exp = diff_ex(expolys_exp, expolys);
|
|
||||||
triangles2d = triangulate_expolygons_2f(expolys_exp, m_trafo.get_matrix().matrix().determinant() < 0.);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
|
||||||
m_model_expanded.reset();
|
|
||||||
|
|
||||||
init_data = GLModel::Geometry();
|
|
||||||
init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3 };
|
|
||||||
init_data.reserve_vertices(triangles2d.size());
|
|
||||||
init_data.reserve_indices(triangles2d.size());
|
|
||||||
|
|
||||||
// vertices + indices
|
|
||||||
for (auto it = triangles2d.cbegin(); it != triangles2d.cend(); it = it + 3) {
|
|
||||||
init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 0)).x(), (*(it + 0)).y(), height_mesh)).cast<float>(), (Vec3f)up.cast<float>());
|
|
||||||
init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 1)).x(), (*(it + 1)).y(), height_mesh)).cast<float>(), (Vec3f)up.cast<float>());
|
|
||||||
init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 2)).x(), (*(it + 2)).y(), height_mesh)).cast<float>(), (Vec3f)up.cast<float>());
|
|
||||||
const size_t idx = it - triangles2d.cbegin();
|
|
||||||
init_data.add_triangle((unsigned short)idx, (unsigned short)idx + 1, (unsigned short)idx + 2);
|
|
||||||
//if (init_data./*format.*/index_type == GLModel::Geometry::EIndexType::USHORT)
|
|
||||||
// init_data.add_ushort_triangle((unsigned short)idx, (unsigned short)idx + 1, (unsigned short)idx + 2);
|
|
||||||
//else
|
|
||||||
// init_data.add_uint_triangle((unsigned int)idx, (unsigned int)idx + 1, (unsigned int)idx + 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!init_data.is_empty())
|
|
||||||
m_model_expanded.init_from(std::move(init_data));
|
|
||||||
#else
|
|
||||||
m_vertex_array_expanded.release_geometry();
|
|
||||||
for (auto it=triangles2d.cbegin(); it != triangles2d.cend(); it=it+3) {
|
|
||||||
m_vertex_array_expanded.push_geometry(tr * Vec3d((*(it+0))(0), (*(it+0))(1), height_mesh), up);
|
|
||||||
m_vertex_array_expanded.push_geometry(tr * Vec3d((*(it+1))(0), (*(it+1))(1), height_mesh), up);
|
|
||||||
m_vertex_array_expanded.push_geometry(tr * Vec3d((*(it+2))(0), (*(it+2))(1), height_mesh), up);
|
|
||||||
const size_t idx = it - triangles2d.cbegin();
|
|
||||||
m_vertex_array_expanded.push_triangle(idx, idx+1, idx+2);
|
|
||||||
}
|
|
||||||
m_vertex_array_expanded.finalize_geometry(true);
|
|
||||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
m_triangles_valid = true;
|
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||||
|
#else
|
||||||
|
#error NOT IMPLEMENTED
|
||||||
|
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -14,6 +14,7 @@
|
|||||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||||
|
|
||||||
#include <cfloat>
|
#include <cfloat>
|
||||||
|
#include <optional>
|
||||||
#if ENABLE_RAYCAST_PICKING
|
#if ENABLE_RAYCAST_PICKING
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#endif // ENABLE_RAYCAST_PICKING
|
#endif // ENABLE_RAYCAST_PICKING
|
||||||
@ -112,6 +113,9 @@ public:
|
|||||||
void render_cut();
|
void render_cut();
|
||||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||||
|
|
||||||
|
void pass_mouse_click(const Vec3d& pt);
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void recalculate_triangles();
|
void recalculate_triangles();
|
||||||
|
|
||||||
@ -121,12 +125,24 @@ private:
|
|||||||
ClippingPlane m_plane;
|
ClippingPlane m_plane;
|
||||||
ClippingPlane m_limiting_plane = ClippingPlane::ClipsNothing();
|
ClippingPlane m_limiting_plane = ClippingPlane::ClipsNothing();
|
||||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||||
GLModel m_model;
|
|
||||||
GLModel m_model_expanded;
|
struct CutIsland {
|
||||||
|
GLModel model;
|
||||||
|
GLModel model_expanded;
|
||||||
|
ExPolygon expoly;
|
||||||
|
BoundingBox expoly_bb;
|
||||||
|
bool disabled = false;
|
||||||
|
};
|
||||||
|
struct ClipResult {
|
||||||
|
std::vector<CutIsland> cut_islands;
|
||||||
|
Transform3d trafo; // this rotates the cut into world coords
|
||||||
|
};
|
||||||
|
std::optional<ClipResult> m_result;
|
||||||
|
|
||||||
#else
|
#else
|
||||||
|
#error NOT IMLEMENTED
|
||||||
GLIndexedVertexArray m_vertex_array;
|
GLIndexedVertexArray m_vertex_array;
|
||||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||||
bool m_triangles_valid = false;
|
|
||||||
bool m_fill_cut = true;
|
bool m_fill_cut = true;
|
||||||
double m_contour_width = 0.;
|
double m_contour_width = 0.;
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user