Disable slicing when one object crosses the print volume boundary
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d672a69554
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d805c8ac3b
@ -103,6 +103,10 @@ public:
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bool contains(const BoundingBox3Base<PointClass>& other) const {
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bool contains(const BoundingBox3Base<PointClass>& other) const {
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return contains(other.min) && contains(other.max);
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return contains(other.min) && contains(other.max);
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}
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}
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bool intersects(const BoundingBox3Base<PointClass>& other) const {
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return (min.x < other.max.x) && (max.x > other.min.x) && (min.y < other.max.y) && (max.y > other.min.y) && (min.z < other.max.z) && (max.z > other.min.z);
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}
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};
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};
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class BoundingBox : public BoundingBoxBase<Point>
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class BoundingBox : public BoundingBoxBase<Point>
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@ -1235,7 +1235,7 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
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return;
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return;
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}
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}
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void ModelObject::check_instances_printability(const BoundingBoxf3& print_volume)
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void ModelObject::check_instances_print_volume_state(const BoundingBoxf3& print_volume)
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{
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{
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for (ModelVolume* vol : this->volumes)
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for (ModelVolume* vol : this->volumes)
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{
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{
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@ -1274,10 +1274,15 @@ void ModelObject::check_instances_printability(const BoundingBoxf3& print_volume
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p.y += inst->offset.y;
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p.y += inst->offset.y;
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bb.merge(p);
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bb.merge(p);
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inst->is_printable = print_volume.contains(bb);
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}
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}
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}
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}
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if (print_volume.contains(bb))
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inst->print_volume_state = ModelInstance::PVS_Inside;
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else if (print_volume.intersects(bb))
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inst->print_volume_state = ModelInstance::PVS_Partly_Outside;
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else
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inst->print_volume_state = ModelInstance::PVS_Fully_Outside;
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}
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}
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}
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}
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}
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}
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@ -131,7 +131,8 @@ public:
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bool needed_repair() const;
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bool needed_repair() const;
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void cut(coordf_t z, Model* model) const;
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void cut(coordf_t z, Model* model) const;
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void split(ModelObjectPtrs* new_objects);
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void split(ModelObjectPtrs* new_objects);
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void check_instances_printability(const BoundingBoxf3& print_volume);
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void check_instances_print_volume_state(const BoundingBoxf3& print_volume);
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// Print object statistics to console.
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// Print object statistics to console.
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void print_info() const;
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void print_info() const;
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@ -198,14 +199,23 @@ private:
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// Knows the affine transformation of an object.
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// Knows the affine transformation of an object.
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class ModelInstance
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class ModelInstance
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{
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{
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friend class ModelObject;
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public:
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public:
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enum EPrintVolumeState : unsigned char
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{
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PVS_Inside,
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PVS_Partly_Outside,
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PVS_Fully_Outside,
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Num_BedStates
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};
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friend class ModelObject;
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double rotation; // Rotation around the Z axis, in radians around mesh center point
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double rotation; // Rotation around the Z axis, in radians around mesh center point
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double scaling_factor;
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double scaling_factor;
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Pointf offset; // in unscaled coordinates
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Pointf offset; // in unscaled coordinates
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// whether or not this instance is contained in the print volume (set by Print::validate() using ModelObject::check_instances_printability())
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// flag showing the position of this instance with respect to the print volume (set by Print::validate() using ModelObject::check_instances_print_volume_state())
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bool is_printable;
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EPrintVolumeState print_volume_state;
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ModelObject* get_object() const { return this->object; }
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ModelObject* get_object() const { return this->object; }
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@ -218,13 +228,15 @@ public:
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// To be called on an external polygon. It does not translate the polygon, only rotates and scales.
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// To be called on an external polygon. It does not translate the polygon, only rotates and scales.
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void transform_polygon(Polygon* polygon) const;
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void transform_polygon(Polygon* polygon) const;
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bool is_printable() const { return print_volume_state == PVS_Inside; }
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private:
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private:
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// Parent object, owning this instance.
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// Parent object, owning this instance.
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ModelObject* object;
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ModelObject* object;
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ModelInstance(ModelObject *object) : rotation(0), scaling_factor(1), object(object), is_printable(false) {}
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ModelInstance(ModelObject *object) : rotation(0), scaling_factor(1), object(object), print_volume_state(PVS_Inside) {}
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ModelInstance(ModelObject *object, const ModelInstance &other) :
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ModelInstance(ModelObject *object, const ModelInstance &other) :
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rotation(other.rotation), scaling_factor(other.scaling_factor), offset(other.offset), object(object), is_printable(false) {}
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rotation(other.rotation), scaling_factor(other.scaling_factor), offset(other.offset), object(object), print_volume_state(PVS_Inside) {}
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};
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};
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@ -543,7 +543,7 @@ std::string Print::validate() const
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print_volume.min.z = -1e10;
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print_volume.min.z = -1e10;
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unsigned int printable_count = 0;
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unsigned int printable_count = 0;
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for (PrintObject *po : this->objects) {
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for (PrintObject *po : this->objects) {
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po->model_object()->check_instances_printability(print_volume);
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po->model_object()->check_instances_print_volume_state(print_volume);
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po->reload_model_instances();
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po->reload_model_instances();
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if (po->is_printable())
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if (po->is_printable())
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++printable_count;
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++printable_count;
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@ -103,7 +103,7 @@ bool PrintObject::reload_model_instances()
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copies.reserve(this->_model_object->instances.size());
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copies.reserve(this->_model_object->instances.size());
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for (const ModelInstance *mi : this->_model_object->instances)
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for (const ModelInstance *mi : this->_model_object->instances)
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{
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{
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if (mi->is_printable)
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if (mi->is_printable())
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copies.emplace_back(Point::new_scale(mi->offset.x, mi->offset.y));
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copies.emplace_back(Point::new_scale(mi->offset.x, mi->offset.y));
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}
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}
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return this->set_copies(copies);
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return this->set_copies(copies);
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@ -743,7 +743,7 @@ void GLVolumeCollection::render_legacy() const
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glDisable(GL_BLEND);
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glDisable(GL_BLEND);
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}
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}
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bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config)
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bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, ModelInstance::EPrintVolumeState* out_state)
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{
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{
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if (config == nullptr)
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if (config == nullptr)
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return false;
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return false;
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@ -757,18 +757,31 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config)
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// Allow the objects to protrude below the print bed
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// Allow the objects to protrude below the print bed
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print_volume.min.z = -1e10;
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print_volume.min.z = -1e10;
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bool contained = true;
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ModelInstance::EPrintVolumeState state = ModelInstance::PVS_Inside;
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bool all_contained = true;
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for (GLVolume* volume : this->volumes)
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for (GLVolume* volume : this->volumes)
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{
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{
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if ((volume != nullptr) && !volume->is_modifier)
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if ((volume != nullptr) && !volume->is_modifier)
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{
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{
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bool state = print_volume.contains(volume->transformed_bounding_box());
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const BoundingBoxf3& bb = volume->transformed_bounding_box();
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contained &= state;
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bool contained = print_volume.contains(bb);
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volume->is_outside = !state;
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all_contained &= contained;
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volume->is_outside = !contained;
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if ((state == ModelInstance::PVS_Inside) && volume->is_outside)
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state = ModelInstance::PVS_Fully_Outside;
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if ((state == ModelInstance::PVS_Fully_Outside) && volume->is_outside && print_volume.intersects(bb))
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state = ModelInstance::PVS_Partly_Outside;
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}
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}
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}
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}
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return contained;
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if (out_state != nullptr)
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*out_state = state;
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return all_contained;
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}
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}
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void GLVolumeCollection::reset_outside_state()
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void GLVolumeCollection::reset_outside_state()
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@ -6,6 +6,7 @@
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#include "../../libslic3r/Line.hpp"
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#include "../../libslic3r/Line.hpp"
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#include "../../libslic3r/TriangleMesh.hpp"
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#include "../../libslic3r/TriangleMesh.hpp"
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#include "../../libslic3r/Utils.hpp"
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#include "../../libslic3r/Utils.hpp"
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#include "../../libslic3r/Model.hpp"
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#include "../../slic3r/GUI/GLCanvas3DManager.hpp"
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#include "../../slic3r/GUI/GLCanvas3DManager.hpp"
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class wxBitmap;
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class wxBitmap;
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@ -422,7 +423,9 @@ public:
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print_box_max[0] = max_x; print_box_max[1] = max_y; print_box_max[2] = max_z;
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print_box_max[0] = max_x; print_box_max[1] = max_y; print_box_max[2] = max_z;
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}
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}
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bool check_outside_state(const DynamicPrintConfig* config);
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// returns true if all the volumes are completely contained in the print volume
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// returns the containment state in the given out_state, if non-null
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bool check_outside_state(const DynamicPrintConfig* config, ModelInstance::EPrintVolumeState* out_state);
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void reset_outside_state();
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void reset_outside_state();
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void update_colors_by_extruder(const DynamicPrintConfig* config);
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void update_colors_by_extruder(const DynamicPrintConfig* config);
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@ -1381,7 +1381,8 @@ void GLCanvas3D::Gizmos::render(const GLCanvas3D& canvas, const BoundingBoxf3& b
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::glDisable(GL_DEPTH_TEST);
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::glDisable(GL_DEPTH_TEST);
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_render_current_gizmo(box);
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if (box.radius() > 0.0)
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_render_current_gizmo(box);
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::glPushMatrix();
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::glPushMatrix();
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::glLoadIdentity();
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::glLoadIdentity();
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@ -1657,7 +1658,7 @@ void GLCanvas3D::update_volumes_selection(const std::vector<int>& selections)
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bool GLCanvas3D::check_volumes_outside_state(const DynamicPrintConfig* config) const
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bool GLCanvas3D::check_volumes_outside_state(const DynamicPrintConfig* config) const
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{
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{
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return m_volumes.check_outside_state(config);
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return m_volumes.check_outside_state(config, nullptr);
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}
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}
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bool GLCanvas3D::move_volume_up(unsigned int id)
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bool GLCanvas3D::move_volume_up(unsigned int id)
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@ -2082,19 +2083,22 @@ void GLCanvas3D::reload_scene(bool force)
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// checks for geometry outside the print volume to render it accordingly
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// checks for geometry outside the print volume to render it accordingly
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if (!m_volumes.empty())
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if (!m_volumes.empty())
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{
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{
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bool contained = m_volumes.check_outside_state(m_config);
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ModelInstance::EPrintVolumeState state;
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bool contained = m_volumes.check_outside_state(m_config, &state);
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if (!contained)
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if (!contained)
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{
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{
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enable_warning_texture(true);
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enable_warning_texture(true);
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_3DScene::generate_warning_texture(L("Detected object outside print volume"));
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_3DScene::generate_warning_texture(L("Detected object outside print volume"));
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m_on_enable_action_buttons_callback.call(state == ModelInstance::PVS_Fully_Outside);
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}
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}
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else
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else
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{
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{
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enable_warning_texture(false);
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enable_warning_texture(false);
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m_volumes.reset_outside_state();
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m_volumes.reset_outside_state();
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_3DScene::reset_warning_texture();
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_3DScene::reset_warning_texture();
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m_on_enable_action_buttons_callback.call(!m_model->objects.empty());
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}
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}
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m_on_enable_action_buttons_callback.call(!m_model->objects.empty());
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}
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}
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else
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else
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{
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{
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@ -3130,6 +3134,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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m_mouse.set_start_position_3D_as_invalid();
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m_mouse.set_start_position_3D_as_invalid();
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m_mouse.set_start_position_2D_as_invalid();
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m_mouse.set_start_position_2D_as_invalid();
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m_mouse.dragging = false;
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m_mouse.dragging = false;
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m_dirty = true;
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}
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}
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else if (evt.Moving())
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else if (evt.Moving())
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{
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{
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@ -3272,7 +3277,7 @@ BoundingBoxf3 GLCanvas3D::_selected_volumes_bounding_box() const
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BoundingBoxf3 bb;
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BoundingBoxf3 bb;
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for (const GLVolume* volume : m_volumes.volumes)
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for (const GLVolume* volume : m_volumes.volumes)
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{
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{
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if ((volume != nullptr) && volume->selected)
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if ((volume != nullptr) && !volume->is_wipe_tower && volume->selected)
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bb.merge(volume->transformed_bounding_box());
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bb.merge(volume->transformed_bounding_box());
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}
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}
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return bb;
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return bb;
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@ -3549,7 +3554,7 @@ void GLCanvas3D::_render_objects() const
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{
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{
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const BoundingBoxf3& bed_bb = m_bed.get_bounding_box();
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const BoundingBoxf3& bed_bb = m_bed.get_bounding_box();
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m_volumes.set_print_box((float)bed_bb.min.x, (float)bed_bb.min.y, 0.0f, (float)bed_bb.max.x, (float)bed_bb.max.y, (float)m_config->opt_float("max_print_height"));
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m_volumes.set_print_box((float)bed_bb.min.x, (float)bed_bb.min.y, 0.0f, (float)bed_bb.max.x, (float)bed_bb.max.y, (float)m_config->opt_float("max_print_height"));
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m_volumes.check_outside_state(m_config);
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m_volumes.check_outside_state(m_config, nullptr);
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}
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}
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// do not cull backfaces to show broken geometry, if any
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// do not cull backfaces to show broken geometry, if any
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::glDisable(GL_CULL_FACE);
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::glDisable(GL_CULL_FACE);
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@ -105,10 +105,6 @@
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void release_geometry();
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void release_geometry();
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void set_print_box(float min_x, float min_y, float min_z, float max_x, float max_y, float max_z);
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void set_print_box(float min_x, float min_y, float min_z, float max_x, float max_y, float max_z);
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bool check_outside_state(DynamicPrintConfig* config)
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%code%{
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RETVAL = THIS->check_outside_state(config);
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%};
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void reset_outside_state();
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void reset_outside_state();
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void update_colors_by_extruder(DynamicPrintConfig* config);
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void update_colors_by_extruder(DynamicPrintConfig* config);
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