Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Fixed GLVolumeCollection::check_outside_state() for SLA printers
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@ -63,7 +63,7 @@
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// Enable the fix for the detection of the out of bed state for sinking objects
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#define ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION (1 && ENABLE_2_4_0_ALPHA2)
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// Enable detection of out of bed using the bed perimeter and other improvements
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#define ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS (1 && ENABLE_2_4_0_ALPHA2)
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#define ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS (1 && ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION)
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#endif // _prusaslicer_technologies_h_
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@ -966,7 +966,8 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
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#if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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const Polygon bed_poly = offset(Polygon::new_scale(opt->values), static_cast<float>(scale_(BedEpsilon))).front();
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const float bed_height = config->opt_float("max_print_height");
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#else
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#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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const BoundingBox bed_box_2D = get_extents(Polygon::new_scale(opt->values));
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BoundingBoxf3 print_volume({ unscale<double>(bed_box_2D.min.x()), unscale<double>(bed_box_2D.min.y()), 0.0 },
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{ unscale<double>(bed_box_2D.max.x()), unscale<double>(bed_box_2D.max.y()), config->opt_float("max_print_height") });
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@ -976,7 +977,6 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
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print_volume.min.y() -= BedEpsilon;
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print_volume.max.x() += BedEpsilon;
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print_volume.max.y() += BedEpsilon;
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#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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ModelInstanceEPrintVolumeState state = ModelInstancePVS_Inside;
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@ -987,23 +987,36 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
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continue;
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#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION
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const BoundingBoxf3& bb = volume->transformed_non_sinking_bounding_box();
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bool contained = false;
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bool intersects = false;
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if (GUI::wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA) {
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const BoundingBoxf3& bb = volume->transformed_convex_hull_bounding_box();
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contained = print_volume.contains(bb);
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intersects = print_volume.intersects(bb);
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}
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else {
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const BoundingBoxf3& bb = volume->transformed_non_sinking_bounding_box();
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#if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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const indexed_triangle_set& its = GUI::wxGetApp().plater()->model().objects[volume->object_idx()]->volumes[volume->volume_idx()]->mesh().its;
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const Polygon volume_hull_2d = its_convex_hull_2d_above(its, volume->world_matrix().cast<float>(), 0.0f);
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Polygons intersection_polys = intersection(bed_poly, volume_hull_2d);
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bool contained_xy = !intersection_polys.empty() && same(intersection_polys.front(), volume_hull_2d);
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bool contained_z = -1e10 < bb.min.z() && bb.max.z() < bed_height;
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contained = contained_xy && contained_z;
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bool intersects_xy = !contained_xy && !intersection_polys.empty();
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bool intersects_z = !contained_z && bb.min.z() < bed_height && -1e10 < bb.max.z();
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intersects = intersects_xy || intersects_z;
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#else
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contained = print_volume.contains(bb);
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intersects = print_volume.intersects(bb);
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#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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#else
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const BoundingBoxf3& bb = volume->transformed_convex_hull_bounding_box();
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#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION
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#if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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const indexed_triangle_set& its = GUI::wxGetApp().plater()->model().objects[volume->object_idx()]->volumes[volume->volume_idx()]->mesh().its;
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const Polygon volume_hull_2d = its_convex_hull_2d_above(its, volume->world_matrix().cast<float>(), 0.0f);
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Polygons intersection_polys = intersection(bed_poly, volume_hull_2d);
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bool contained_xy = !intersection_polys.empty() && same(intersection_polys.front(), volume_hull_2d);
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bool contained_z = -1e10 < bb.min.z() && bb.max.z() < bed_height;
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bool contained = contained_xy && contained_z;
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bool intersects_xy = !contained_xy && !intersection_polys.empty();
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bool intersects_z = !contained_z && bb.min.z() < bed_height && -1e10 < bb.max.z();
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bool intersects = intersects_xy || intersects_z;
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#else
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bool contained = print_volume.contains(bb);
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#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION
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#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION
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}
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#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION
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volume->is_outside = !contained;
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if (!volume->printable)
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@ -1014,13 +1027,13 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
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if (state == ModelInstancePVS_Inside && volume->is_outside)
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state = ModelInstancePVS_Fully_Outside;
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#if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION
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if (state == ModelInstancePVS_Fully_Outside && volume->is_outside && intersects)
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state = ModelInstancePVS_Partly_Outside;
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#else
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if (state == ModelInstancePVS_Fully_Outside && volume->is_outside && print_volume.intersects(bb))
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state = ModelInstancePVS_Partly_Outside;
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#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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#endif // ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION
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}
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if (out_state != nullptr)
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