Fixed a GCode preview crash on Linux due to returning a reference to temporary (issue #872)

This commit is contained in:
Lukas Matena 2018-05-11 12:28:31 +02:00
parent 9af6a89f20
commit d89f8128cd
3 changed files with 3 additions and 5 deletions

View file

@ -275,7 +275,7 @@ bool GCodePreviewData::empty() const
return extrusion.layers.empty() && travel.polylines.empty() && retraction.positions.empty() && unretraction.positions.empty(); return extrusion.layers.empty() && travel.polylines.empty() && retraction.positions.empty() && unretraction.positions.empty();
} }
const GCodePreviewData::Color& GCodePreviewData::get_extrusion_role_color(ExtrusionRole role) const GCodePreviewData::Color GCodePreviewData::get_extrusion_role_color(ExtrusionRole role) const
{ {
return extrusion.role_colors[role]; return extrusion.role_colors[role];
} }

View file

@ -187,7 +187,7 @@ public:
void reset(); void reset();
bool empty() const; bool empty() const;
const Color& get_extrusion_role_color(ExtrusionRole role) const; Color get_extrusion_role_color(ExtrusionRole role) const;
Color get_height_color(float height) const; Color get_height_color(float height) const;
Color get_width_color(float width) const; Color get_width_color(float width) const;
Color get_feedrate_color(float feedrate) const; Color get_feedrate_color(float feedrate) const;

View file

@ -2204,7 +2204,7 @@ void _3DScene::_load_gcode_extrusion_paths(const GCodePreviewData& preview_data,
return 0.0f; return 0.0f;
} }
static const GCodePreviewData::Color& path_color(const GCodePreviewData& data, const std::vector<float>& tool_colors, float value) static const GCodePreviewData::Color path_color(const GCodePreviewData& data, const std::vector<float>& tool_colors, float value)
{ {
switch (data.extrusion.view_type) switch (data.extrusion.view_type)
{ {
@ -2257,7 +2257,6 @@ void _3DScene::_load_gcode_extrusion_paths(const GCodePreviewData& preview_data,
}; };
typedef std::vector<Filter> FiltersList; typedef std::vector<Filter> FiltersList;
size_t initial_volumes_count = volumes.volumes.size(); size_t initial_volumes_count = volumes.volumes.size();
// detects filters // detects filters
@ -2281,7 +2280,6 @@ void _3DScene::_load_gcode_extrusion_paths(const GCodePreviewData& preview_data,
for (Filter& filter : filters) for (Filter& filter : filters)
{ {
s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Extrusion, (unsigned int)filter.role, (unsigned int)volumes.volumes.size()); s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Extrusion, (unsigned int)filter.role, (unsigned int)volumes.volumes.size());
GLVolume* volume = new GLVolume(Helper::path_color(preview_data, tool_colors, filter.value).rgba); GLVolume* volume = new GLVolume(Helper::path_color(preview_data, tool_colors, filter.value).rgba);
if (volume != nullptr) if (volume != nullptr)
{ {