GLCanvas3D: Fix an assert in _set_current()

This commit is contained in:
Vojtech Kral 2019-04-09 10:55:32 +02:00
parent 3ffd43b2ce
commit d97037e246

View file

@ -3299,8 +3299,9 @@ bool GLCanvas3D::_init_toolbar()
bool GLCanvas3D::_set_current()
{
if ((m_canvas != nullptr) && (m_context != nullptr))
if (_is_shown_on_screen() && (m_context != nullptr)) {
return m_canvas->SetCurrent(*m_context);
}
return false;
}