Generate EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED event after an object has been dragged on scene
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@ -4781,6 +4781,9 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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m_regenerate_volumes = false;
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do_move();
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wxGetApp().obj_manipul()->update_settings_value(m_selection);
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// Let the platter know that the dragging finished, so a delayed refresh
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// of the scene with the background processing data should be performed.
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post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
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}
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else if (m_gizmos.get_current_type() == Gizmos::SlaSupports && m_hover_volume_id != -1)
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{
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