Smoothen the curled height estimations and slowdown

This commit is contained in:
PavelMikus 2023-04-11 13:01:31 +02:00 committed by Pavel Mikuš
parent 6e40e061f6
commit da6b972a79
4 changed files with 69 additions and 24 deletions

View file

@ -101,13 +101,10 @@ public:
struct ExtendedPoint
{
ExtendedPoint(Vec2d position, float distance = 0.0, size_t nearest_prev_layer_line = size_t(-1), float curvature = 0.0)
: position(position), distance(distance), nearest_prev_layer_line(nearest_prev_layer_line), curvature(curvature)
{}
Vec2d position;
float distance;
size_t nearest_prev_layer_line;
Vec2d nearest_prev_layer_point;
float curvature;
};
@ -132,6 +129,7 @@ std::vector<ExtendedPoint> estimate_points_properties(const std::vector<P>
auto [distance, nearest_line, x] = unscaled_prev_layer.template distance_from_lines_extra<SIGNED_DISTANCE>(start_point.position.cast<AABBScalar>());
start_point.distance = distance + boundary_offset;
start_point.nearest_prev_layer_line = nearest_line;
start_point.nearest_prev_layer_point = x.template cast<double>();
points.push_back(start_point);
}
for (size_t i = 1; i < input_points.size(); i++) {
@ -139,13 +137,19 @@ std::vector<ExtendedPoint> estimate_points_properties(const std::vector<P>
auto [distance, nearest_line, x] = unscaled_prev_layer.template distance_from_lines_extra<SIGNED_DISTANCE>(next_point.position.cast<AABBScalar>());
next_point.distance = distance + boundary_offset;
next_point.nearest_prev_layer_line = nearest_line;
next_point.nearest_prev_layer_point = x.template cast<double>();
if (ADD_INTERSECTIONS &&
((points.back().distance > boundary_offset + EPSILON) != (next_point.distance > boundary_offset + EPSILON))) {
const ExtendedPoint &prev_point = points.back();
auto intersections = unscaled_prev_layer.template intersections_with_line<true>(L{prev_point.position.cast<AABBScalar>(), next_point.position.cast<AABBScalar>()});
for (const auto &intersection : intersections) {
points.emplace_back(intersection.first.template cast<double>(), boundary_offset, intersection.second);
ExtendedPoint p{};
p.position = intersection.first.template cast<double>();
p.distance = boundary_offset;
p.nearest_prev_layer_line = intersection.second;
p.nearest_prev_layer_point = p.position;
points.push_back(p);
}
}
points.push_back(next_point);
@ -171,12 +175,22 @@ std::vector<ExtendedPoint> estimate_points_properties(const std::vector<P>
if (t0 < 1.0) {
auto p0 = curr.position + t0 * (next.position - curr.position);
auto [p0_dist, p0_near_l, p0_x] = unscaled_prev_layer.template distance_from_lines_extra<SIGNED_DISTANCE>(p0.cast<AABBScalar>());
new_points.push_back(ExtendedPoint{p0, float(p0_dist + boundary_offset), p0_near_l});
ExtendedPoint new_p{};
new_p.position = p0;
new_p.distance = float(p0_dist + boundary_offset);
new_p.nearest_prev_layer_line = p0_near_l;
new_p.nearest_prev_layer_point = p0_x.template cast<double>();
new_points.push_back(new_p);
}
if (t1 > 0.0) {
auto p1 = curr.position + t1 * (next.position - curr.position);
auto [p1_dist, p1_near_l, p1_x] = unscaled_prev_layer.template distance_from_lines_extra<SIGNED_DISTANCE>(p1.cast<AABBScalar>());
new_points.push_back(ExtendedPoint{p1, float(p1_dist + boundary_offset), p1_near_l});
ExtendedPoint new_p{};
new_p.position = p1;
new_p.distance = float(p1_dist + boundary_offset);
new_p.nearest_prev_layer_line = p1_near_l;
new_p.nearest_prev_layer_point = p1_x.template cast<double>();
new_points.push_back(new_p);
}
}
}
@ -200,7 +214,12 @@ std::vector<ExtendedPoint> estimate_points_properties(const std::vector<P>
Vec2d pos = curr.position * (1.0 - j * t) + next.position * (j * t);
auto [p_dist, p_near_l,
p_x] = unscaled_prev_layer.template distance_from_lines_extra<SIGNED_DISTANCE>(pos.cast<AABBScalar>());
new_points.push_back(ExtendedPoint{pos, float(p_dist + boundary_offset), p_near_l});
ExtendedPoint new_p{};
new_p.position = pos;
new_p.distance = float(p_dist + boundary_offset);
new_p.nearest_prev_layer_line = p_near_l;
new_p.nearest_prev_layer_point = p_x.template cast<double>();
new_points.push_back(new_p);
}
}
new_points.push_back(points.back());
@ -301,10 +320,12 @@ public:
auto [distance_from_curled, line_idx,
p] = prev_curled_extrusions[current_object].distance_from_lines_extra<false>(Point::new_scale(ep.position));
if (distance_from_curled < scale_(2.0 * path.width)) {
float articifally_increased_distance = path.width *
prev_curled_extrusions[current_object].get_line(line_idx).curled_height /
(path.height * 10.0f); // max_curled_height_factor from SupportSpotGenerator
ep.distance = std::max(ep.distance, articifally_increased_distance);
float artificially_increased_distance = path.width *
(1.0 - (unscaled(distance_from_curled) / (2.0 * path.width)) *
(unscaled(distance_from_curled) / (2.0 * path.width))) *
(prev_curled_extrusions[current_object].get_line(line_idx).curled_height /
(path.height * 10.0f)); // max_curled_height_factor from SupportSpotGenerator
ep.distance = std::max(ep.distance, artificially_increased_distance);
}
}