Improved transparent volumes rendering set as default
This commit is contained in:
parent
012c681e67
commit
db1428dcae
@ -9,6 +9,8 @@
|
||||
#define ENABLE_SHOW_CAMERA_TARGET 0
|
||||
// Log debug messages to console when changing selection
|
||||
#define ENABLE_SELECTION_DEBUG_OUTPUT 0
|
||||
// Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active
|
||||
#define ENABLE_RENDER_SELECTION_CENTER 0
|
||||
|
||||
//====================
|
||||
// 1.42.0.alpha1 techs
|
||||
@ -24,10 +26,6 @@
|
||||
#define ENABLE_SLA_SUPPORT_GIZMO_MOD (1 && ENABLE_1_42_0_ALPHA1)
|
||||
// Use wxDataViewRender instead of wxDataViewCustomRenderer
|
||||
#define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING (0 && ENABLE_1_42_0_ALPHA1)
|
||||
// Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active
|
||||
#define ENABLE_RENDER_SELECTION_CENTER (0 && ENABLE_1_42_0_ALPHA1)
|
||||
// Separate rendering for opaque and transparent volumes
|
||||
#define ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING (1 && ENABLE_1_42_0_ALPHA1)
|
||||
|
||||
//====================
|
||||
// 1.42.0.alpha2 techs
|
||||
|
@ -541,9 +541,7 @@ int GLVolumeCollection::load_object_volume(
|
||||
color[2] = 1.0f;
|
||||
}
|
||||
color[3] = model_volume->is_model_part() ? 1.f : 0.5f; */
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
color[3] = model_volume->is_model_part() ? 1.f : 0.5f;
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
this->volumes.emplace_back(new GLVolume(color));
|
||||
GLVolume &v = *this->volumes.back();
|
||||
v.set_color_from_model_volume(model_volume);
|
||||
@ -687,7 +685,6 @@ int GLVolumeCollection::load_wipe_tower_preview(
|
||||
return int(this->volumes.size() - 1);
|
||||
}
|
||||
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
typedef std::pair<GLVolume*, double> GLVolumeWithZ;
|
||||
typedef std::vector<GLVolumeWithZ> GLVolumesWithZList;
|
||||
static GLVolumesWithZList volumes_to_render(const GLVolumePtrs& volumes, GLVolumeCollection::ERenderType type, std::function<bool(const GLVolume&)> filter_func)
|
||||
@ -724,18 +721,13 @@ static GLVolumesWithZList volumes_to_render(const GLVolumePtrs& volumes, GLVolum
|
||||
}
|
||||
|
||||
void GLVolumeCollection::render_VBOs(GLVolumeCollection::ERenderType type, bool disable_cullface, std::function<bool(const GLVolume&)> filter_func) const
|
||||
#else
|
||||
void GLVolumeCollection::render_VBOs() const
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
{
|
||||
::glEnable(GL_BLEND);
|
||||
::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
::glCullFace(GL_BACK);
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
if (disable_cullface)
|
||||
::glDisable(GL_CULL_FACE);
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
|
||||
::glEnableClientState(GL_VERTEX_ARRAY);
|
||||
::glEnableClientState(GL_NORMAL_ARRAY);
|
||||
@ -758,19 +750,11 @@ void GLVolumeCollection::render_VBOs() const
|
||||
if (z_range_id != -1)
|
||||
::glUniform2fv(z_range_id, 1, (const GLfloat*)z_range);
|
||||
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
GLVolumesWithZList to_render = volumes_to_render(this->volumes, type, filter_func);
|
||||
for (GLVolumeWithZ& volume : to_render) {
|
||||
volume.first->set_render_color();
|
||||
volume.first->render_VBOs(color_id, print_box_detection_id, print_box_worldmatrix_id);
|
||||
}
|
||||
#else
|
||||
for (GLVolume *volume : this->volumes)
|
||||
if (! filter_func || filter_func(*volume)) {
|
||||
volume->set_render_color();
|
||||
volume->render_VBOs(color_id, print_box_detection_id, print_box_worldmatrix_id);
|
||||
}
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
|
||||
::glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
@ -778,54 +762,36 @@ void GLVolumeCollection::render_VBOs() const
|
||||
::glDisableClientState(GL_VERTEX_ARRAY);
|
||||
::glDisableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
if (disable_cullface)
|
||||
::glEnable(GL_CULL_FACE);
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
|
||||
::glDisable(GL_BLEND);
|
||||
}
|
||||
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
void GLVolumeCollection::render_legacy(ERenderType type, bool disable_cullface) const
|
||||
#else
|
||||
void GLVolumeCollection::render_legacy() const
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
{
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
glCullFace(GL_BACK);
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
if (disable_cullface)
|
||||
::glDisable(GL_CULL_FACE);
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
GLVolumesWithZList to_render = volumes_to_render(this->volumes, type, std::function<bool(const GLVolume&)>());
|
||||
for (GLVolumeWithZ& volume : to_render)
|
||||
{
|
||||
volume.first->set_render_color();
|
||||
volume.first->render_legacy();
|
||||
}
|
||||
#else
|
||||
for (GLVolume *volume : this->volumes)
|
||||
{
|
||||
volume->set_render_color();
|
||||
volume->render_legacy();
|
||||
}
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glDisableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
if (disable_cullface)
|
||||
::glEnable(GL_CULL_FACE);
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
|
@ -388,7 +388,6 @@ typedef std::vector<GLVolume*> GLVolumePtrs;
|
||||
|
||||
class GLVolumeCollection
|
||||
{
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
public:
|
||||
enum ERenderType : unsigned char
|
||||
{
|
||||
@ -398,7 +397,6 @@ public:
|
||||
};
|
||||
|
||||
private:
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
// min and max vertex of the print box volume
|
||||
float print_box_min[3];
|
||||
float print_box_max[3];
|
||||
@ -442,13 +440,8 @@ public:
|
||||
int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs, bool size_unknown, float brim_width);
|
||||
|
||||
// Render the volumes by OpenGL.
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
void render_VBOs(ERenderType type, bool disable_cullface, std::function<bool(const GLVolume&)> filter_func = std::function<bool(const GLVolume&)>()) const;
|
||||
void render_legacy(ERenderType type, bool disable_cullface) const;
|
||||
#else
|
||||
void render_VBOs() const;
|
||||
void render_legacy() const;
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
|
||||
// Finalize the initialization of the geometry & indices,
|
||||
// upload the geometry and indices to OpenGL VBO objects
|
||||
|
@ -4275,13 +4275,9 @@ void GLCanvas3D::render()
|
||||
::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
_render_background();
|
||||
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
// textured bed needs to be rendered after objects if the texture is transparent
|
||||
bool early_bed_render = is_custom_bed || (theta <= 90.0f);
|
||||
if (early_bed_render)
|
||||
#else
|
||||
if (is_custom_bed) // untextured bed needs to be rendered before objects
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
_render_bed(theta);
|
||||
|
||||
_render_objects();
|
||||
@ -4290,11 +4286,7 @@ void GLCanvas3D::render()
|
||||
|
||||
_render_axes();
|
||||
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
if (!early_bed_render)
|
||||
#else
|
||||
if (!is_custom_bed) // textured bed needs to be rendered after objects
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
_render_bed(theta);
|
||||
|
||||
#if ENABLE_RENDER_SELECTION_CENTER
|
||||
@ -6224,10 +6216,6 @@ void GLCanvas3D::_render_objects() const
|
||||
m_volumes.set_print_box((float)bed_bb.min(0), (float)bed_bb.min(1), 0.0f, (float)bed_bb.max(0), (float)bed_bb.max(1), (float)m_config->opt_float("max_print_height"));
|
||||
m_volumes.check_outside_state(m_config, nullptr);
|
||||
}
|
||||
#if !ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
// do not cull backfaces to show broken geometry, if any
|
||||
::glDisable(GL_CULL_FACE);
|
||||
#endif // !ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
}
|
||||
|
||||
if (m_use_clipping_planes)
|
||||
@ -6236,7 +6224,6 @@ void GLCanvas3D::_render_objects() const
|
||||
m_volumes.set_z_range(-FLT_MAX, FLT_MAX);
|
||||
|
||||
m_shader.start_using();
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
if (m_picking_enabled && m_layers_editing.is_enabled() && m_layers_editing.last_object_id != -1) {
|
||||
int object_id = m_layers_editing.last_object_id;
|
||||
m_volumes.render_VBOs(GLVolumeCollection::Opaque, false, [object_id](const GLVolume &volume) {
|
||||
@ -6250,15 +6237,7 @@ void GLCanvas3D::_render_objects() const
|
||||
m_volumes.render_VBOs(GLVolumeCollection::Opaque, m_picking_enabled);
|
||||
}
|
||||
m_volumes.render_VBOs(GLVolumeCollection::Transparent, false);
|
||||
#else
|
||||
m_volumes.render_VBOs();
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
m_shader.stop_using();
|
||||
|
||||
#if !ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
if (m_picking_enabled)
|
||||
::glEnable(GL_CULL_FACE);
|
||||
#endif // !ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -6270,24 +6249,9 @@ void GLCanvas3D::_render_objects() const
|
||||
::glEnable(GL_CLIP_PLANE1);
|
||||
}
|
||||
|
||||
#if !ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
// do not cull backfaces to show broken geometry, if any
|
||||
if (m_picking_enabled)
|
||||
::glDisable(GL_CULL_FACE);
|
||||
#endif // !ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
|
||||
#if ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
// do not cull backfaces to show broken geometry, if any
|
||||
m_volumes.render_legacy(GLVolumeCollection::Opaque, m_picking_enabled);
|
||||
m_volumes.render_legacy(GLVolumeCollection::Transparent, false);
|
||||
#else
|
||||
m_volumes.render_legacy();
|
||||
#endif // ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
|
||||
#if !ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
if (m_picking_enabled)
|
||||
::glEnable(GL_CULL_FACE);
|
||||
#endif // !ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING
|
||||
|
||||
if (m_use_clipping_planes)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user