bed shape detection works and circle shaped bed now supported with limited arrange quality.

This commit is contained in:
tamasmeszaros 2018-08-06 11:30:10 +02:00
parent 8da8ecb415
commit db8762a93c
2 changed files with 86 additions and 99 deletions

View File

@ -505,13 +505,18 @@ public:
bool static inline wouldFit(const Box& bb, const _Circle<Vertex>& bin)
{
return sl::isInside<RawShape>(bb, bin);
}
bool static inline wouldFit(const RawShape& chull,
const _Circle<Vertex>& bin)
{
return sl::isInside<RawShape>(chull, bin);
auto bb = sl::boundingBox(chull);
auto d = bin.center() - bb.center();
auto chullcpy = chull;
sl::translate(chullcpy, d);
return sl::isInside<RawShape>(chullcpy, bin);
}
PackResult trypack(Item& item) {

View File

@ -329,6 +329,45 @@ public:
}
};
using lnCircle = libnest2d::_Circle<libnest2d::PointImpl>;
template<>
class AutoArranger<lnCircle>: public _ArrBase<lnCircle> {
public:
AutoArranger(const lnCircle& bin, Distance dist,
std::function<void(unsigned)> progressind):
_ArrBase<lnCircle>(bin, dist, progressind) {
pconf_.object_function = [this, &bin] (
Pile& pile,
const Item &item,
double pile_area,
double norm,
double /*penality*/) {
auto result = objfunc(bin.center(), bin_area_, pile,
pile_area, item, norm, areacache_, rtree_);
double score = std::get<0>(result);
// Circle fitting detection is very rough at the moment but
// we still need something that tells how badly the arrangement
// misses the print bed.
auto& fullbb = std::get<1>(result);
auto bbr = 0.5*PointLike::distance(fullbb.minCorner(),
fullbb.maxCorner());
auto diff = bbr - bin.radius();
if(diff > 0) score += std::pow(diff, 2) / norm;
return score;
};
pck_.configure(pconf_);
}
};
template<>
class AutoArranger<PolygonImpl>: public _ArrBase<PolygonImpl> {
public:
@ -348,15 +387,6 @@ public:
pile_area, item, norm, areacache_, rtree_);
double score = std::get<0>(result);
pile.emplace_back(item.transformedShape());
auto chull = ShapeLike::convexHull(pile);
pile.pop_back();
// If it does not fit into the print bed we will beat it with a
// large penality. If we would not do this, there would be only one
// big pile that doesn't care whether it fits onto the print bed.
if(!Placer::wouldFit(chull, bin)) score += norm;
return score;
};
@ -451,89 +481,9 @@ public:
inline double radius() const { return radius_; }
inline const Point& center() const { return center_; }
inline operator bool() { return std::isnan(radius_); }
inline operator bool() { return !std::isnan(radius_); }
};
Circle circle(std::array<Point, 3> P) {
using Coord = Point::coord_type;
using std::pow;
using std::abs;
using std::round;
using std::nan;
auto getX = [](const Point& p) { return p.x; };
auto getY = [](const Point& p) { return p.y; };
auto distance = [](const Point& p1, const Point& p2) {
return abs(p1.distance_to(p2));
};
static const auto E = 10.0/SCALING_FACTOR;
auto x1 = getX(P[0]), y1 = getY(P[0]);
auto x2 = getX(P[1]), y2 = getY(P[1]);
auto x3 = getX(P[2]), y3 = getY(P[2]);
auto A_div = (x2 - x1);
auto B_div = (x3 - x2);
if(A_div == 0 || B_div == 0) return Circle();
auto A = (y2 - y1)/A_div;
auto B = (y2 - y3)/B_div;
auto C = (-pow(x1, 2) - pow(y1, 2) + pow(x2, 2) + pow(y2, 2))/(2*(x2 - x1));
auto D = (pow(x2, 2) + pow(y1, 2) - pow(x3, 2) - pow(y3, 2))/(2*(x3 - x2));
auto cy = (C + D)/(A + B);
auto cx = B*cy - D;
Point cc = {Coord(round(cx)), Coord(round(cy))};
auto d = distance(cc, P[0]);
auto d2 = distance(cc, P[1]);
auto d3 = distance(cc, P[2]);
auto e1 = abs(d - d2);
auto e2 = abs(d - d3);
if(e1 > E || e2 > E) return Circle();
return { cc, d };
}
Circle isCircle(const Polyline& p) {
using std::abs;
auto& pp = p.points;
static const double E = 10/SCALING_FACTOR;
double radius = 0;
bool ret = true;
Circle c;
for(auto i = 0; i < pp.size() - 3 && ret; i += 3) {
c = circle({pp[i], pp[i+1], pp[i+2]});
if(c || abs(radius - c.radius()) >= E) ret = false;
else radius = c.radius();
}
// auto rem = pp.size() % 3;
// if(ret && rem > 0) {
// std::array<Point, 3> remarr;
// auto i = 0;
// for(i = 0; i < rem; i++) remarr[i] = *(pp.rbegin() - i);
// while(i < 3) remarr[i] = pp[i++];
// c = circle(remarr);
// if(c || abs(radius - c.radius()) >= E) ret = false;
// }
if(!ret) c = Circle();
return c;
}
enum class BedShapeType {
BOX,
CIRCLE,
@ -564,7 +514,9 @@ BedShapeHint bedShape(const Polyline& bed) {
};
auto area = [&width, &height](const BoundingBox& box) {
return width(box) * height(box);
double w = width(box);
double h = height(box);
return w*h;
};
auto poly_area = [](Polyline p) {
@ -574,18 +526,43 @@ BedShapeHint bedShape(const Polyline& bed) {
return std::abs(pp.area());
};
auto bb = bed.bounding_box();
if(std::abs(area(bb) - poly_area(bed)) < E) {
auto isCircle = [bb](const Polyline& polygon) {
auto center = bb.center();
std::vector<double> vertex_distances;
double avg_dist = 0;
for (auto pt: polygon.points)
{
double distance = center.distance_to(pt);
vertex_distances.push_back(distance);
avg_dist += distance;
}
avg_dist /= vertex_distances.size();
Circle ret(center, avg_dist);
for (auto el: vertex_distances)
{
if (abs(el - avg_dist) > 10 * SCALED_EPSILON)
ret = Circle();
break;
}
return ret;
};
auto parea = poly_area(bed);
if( (1.0 - parea/area(bb)) < 1e-3 ) {
ret.type = BedShapeType::BOX;
ret.shape.box = bb;
std::cout << "BOX" << std::endl;
}
else if(auto c = isCircle(bed)) {
ret.type = BedShapeType::CIRCLE;
ret.shape.circ = c;
std::cout << "Circle" << std::endl;
} else {
std::cout << "Polygon" << std::endl;
ret.type = BedShapeType::IRREGULAR;
ret.shape.polygon = bed;
}
@ -692,8 +669,15 @@ bool arrange(Model &model, coordf_t min_obj_distance,
result = arrange(shapes.begin(), shapes.end());
break;
}
case BedShapeType::CIRCLE:
case BedShapeType::CIRCLE: {
auto c = bedhint.shape.circ;
auto cc = lnCircle({c.center().x, c.center().y} , c.radius());
AutoArranger<lnCircle> arrange(cc, min_obj_distance, progressind);
result = arrange(shapes.begin(), shapes.end());
break;
}
case BedShapeType::IRREGULAR:
case BedShapeType::WHO_KNOWS: {
@ -702,8 +686,6 @@ bool arrange(Model &model, coordf_t min_obj_distance,
auto ctour = Slic3rMultiPoint_to_ClipperPath(bed);
P irrbed = ShapeLike::create<PolygonImpl>(std::move(ctour));
// std::cout << ShapeLike::toString(irrbed) << std::endl;
AutoArranger<P> arrange(irrbed, min_obj_distance, progressind);
// Arrange and return the items with their respective indices within the