Fix for tooltip not disappearing when loading an object using the top toolbar 'Add' command and when swithing to preview
This commit is contained in:
parent
4cef33c50f
commit
dcb603bed5
@ -2109,7 +2109,8 @@ void GLCanvas3D::render()
|
||||
|
||||
set_tooltip(tooltip);
|
||||
|
||||
m_tooltip.render(m_mouse.position, *this);
|
||||
if (m_tooltip_enabled)
|
||||
m_tooltip.render(m_mouse.position, *this);
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog(*this);
|
||||
@ -2815,6 +2816,9 @@ void GLCanvas3D::bind_event_handlers()
|
||||
m_canvas->Bind(wxEVT_MIDDLE_DCLICK, &GLCanvas3D::on_mouse, this);
|
||||
m_canvas->Bind(wxEVT_RIGHT_DCLICK, &GLCanvas3D::on_mouse, this);
|
||||
m_canvas->Bind(wxEVT_PAINT, &GLCanvas3D::on_paint, this);
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
m_canvas->Bind(wxEVT_SET_FOCUS, &GLCanvas3D::on_set_focus, this);
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
}
|
||||
}
|
||||
|
||||
@ -2842,6 +2846,9 @@ void GLCanvas3D::unbind_event_handlers()
|
||||
m_canvas->Unbind(wxEVT_MIDDLE_DCLICK, &GLCanvas3D::on_mouse, this);
|
||||
m_canvas->Unbind(wxEVT_RIGHT_DCLICK, &GLCanvas3D::on_mouse, this);
|
||||
m_canvas->Unbind(wxEVT_PAINT, &GLCanvas3D::on_paint, this);
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
m_canvas->Unbind(wxEVT_SET_FOCUS, &GLCanvas3D::on_set_focus, this);
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
}
|
||||
}
|
||||
|
||||
@ -3541,12 +3548,18 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
if (top_level_wnd && top_level_wnd->IsActive())
|
||||
m_canvas->SetFocus();
|
||||
m_mouse.position = pos.cast<double>();
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
m_tooltip_enabled = false;
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
// 1) forces a frame render to ensure that m_hover_volume_idxs is updated even when the user right clicks while
|
||||
// the context menu is shown, ensuring it to disappear if the mouse is outside any volume and to
|
||||
// change the volume hover state if any is under the mouse
|
||||
// 2) when switching between 3d view and preview the size of the canvas changes if the side panels are visible,
|
||||
// so forces a resize to avoid multiple renders with different sizes (seen as flickering)
|
||||
_refresh_if_shown_on_screen();
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
m_tooltip_enabled = true;
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
}
|
||||
m_mouse.set_start_position_2D_as_invalid();
|
||||
//#endif
|
||||
@ -3860,6 +3873,15 @@ void GLCanvas3D::on_paint(wxPaintEvent& evt)
|
||||
this->render();
|
||||
}
|
||||
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
void GLCanvas3D::on_set_focus(wxFocusEvent& evt)
|
||||
{
|
||||
m_tooltip_enabled = false;
|
||||
_refresh_if_shown_on_screen();
|
||||
m_tooltip_enabled = true;
|
||||
}
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
Size GLCanvas3D::get_canvas_size() const
|
||||
{
|
||||
int w = 0;
|
||||
|
@ -502,6 +502,7 @@ private:
|
||||
Labels m_labels;
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
mutable Tooltip m_tooltip;
|
||||
mutable bool m_tooltip_enabled{ true };
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
#if ENABLE_SLOPE_RENDERING
|
||||
Slope m_slope;
|
||||
@ -633,6 +634,9 @@ public:
|
||||
void on_timer(wxTimerEvent& evt);
|
||||
void on_mouse(wxMouseEvent& evt);
|
||||
void on_paint(wxPaintEvent& evt);
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
void on_set_focus(wxFocusEvent& evt);
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
Size get_canvas_size() const;
|
||||
Vec2d get_local_mouse_position() const;
|
||||
|
@ -707,12 +707,6 @@ void GUI_App::load_project(wxWindow *parent, wxString& input_file) const
|
||||
|
||||
void GUI_App::import_model(wxWindow *parent, wxArrayString& input_files) const
|
||||
{
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
if (this->plater_ != nullptr)
|
||||
// hides the tooltip
|
||||
plater_->get_current_canvas3D()->set_tooltip("");
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
input_files.Clear();
|
||||
wxFileDialog dialog(parent ? parent : GetTopWindow(),
|
||||
_(L("Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):")),
|
||||
|
Loading…
Reference in New Issue
Block a user