Reload from disk command enhanced to work with 3mf/amf files saved with PrusaSlicer 2.1.0 and earlier
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@ -59,4 +59,8 @@
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// Enable 6 degrees of freedom camera
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#define ENABLE_6DOF_CAMERA (1 && ENABLE_2_2_0_BETA1)
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// Enhance reload from disk to be able to work with 3mf/amf files saved with PrusaSlicer 2.1.0 and earlier
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#define ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK (1 && ENABLE_2_2_0_BETA1)
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#endif // _technologies_h_
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@ -1622,9 +1622,14 @@ void ObjectList::append_menu_item_export_stl(wxMenu* menu) const
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void ObjectList::append_menu_item_reload_from_disk(wxMenu* menu) const
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{
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected volumes from disk")),
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[this](wxCommandEvent&) { wxGetApp().plater()->reload_from_disk(); }, "", menu);
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#else
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append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected volumes from disk")),
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[this](wxCommandEvent&) { wxGetApp().plater()->reload_from_disk(); }, "", menu,
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[]() { return wxGetApp().plater()->can_reload_from_disk(); }, wxGetApp().plater());
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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}
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void ObjectList::append_menu_item_change_extruder(wxMenu* menu) const
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@ -3891,10 +3896,15 @@ void ObjectList::show_multi_selection_menu()
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_(L("Select extruder number for selected objects and/or parts")),
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[this](wxCommandEvent&) { extruder_selection(); }, "", menu);
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected volumes from disk")),
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[this](wxCommandEvent&) { wxGetApp().plater()->reload_from_disk(); }, "", menu);
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#else
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append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected volumes from disk")),
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[this](wxCommandEvent&) { wxGetApp().plater()->reload_from_disk(); }, "", menu, []() {
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return wxGetApp().plater()->can_reload_from_disk();
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}, wxGetApp().plater());
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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wxGetApp().plater()->PopupMenu(menu);
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}
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@ -26,6 +26,9 @@
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#include <wx/colordlg.h>
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#include <wx/numdlg.h>
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#include <wx/debug.h>
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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#include <wx/busyinfo.h>
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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#include "libslic3r/libslic3r.h"
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#include "libslic3r/Format/STL.hpp"
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@ -1856,6 +1859,9 @@ struct Plater::priv
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bool is_view3D_shown() const { return current_panel == view3D; }
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void set_current_canvas_as_dirty();
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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GLCanvas3D* get_current_canvas3D();
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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bool init_view_toolbar();
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@ -1984,7 +1990,9 @@ struct Plater::priv
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bool can_fix_through_netfabb() const;
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bool can_set_instance_to_object() const;
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bool can_mirror() const;
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#if !ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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bool can_reload_from_disk() const;
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#endif // !ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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#if ENABLE_THUMBNAIL_GENERATOR
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void generate_thumbnail(ThumbnailData& data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background);
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@ -3244,6 +3252,10 @@ void Plater::priv::reload_from_disk()
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else
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missing_input_paths.push_back(volume->source.input_file);
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}
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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else if (!volume->name.empty())
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missing_input_paths.push_back(volume->name);
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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}
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std::sort(missing_input_paths.begin(), missing_input_paths.end());
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@ -3255,10 +3267,9 @@ void Plater::priv::reload_from_disk()
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fs::path search = missing_input_paths.back();
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wxString title = _(L("Please select the file to reload"));
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#if defined(__APPLE__)
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title += " (" + from_u8(search.filename().string()) + "):";
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#else
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title += ":";
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title += " (" + from_u8(search.filename().string()) + ")";
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#endif // __APPLE__
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title += ":";
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wxFileDialog dialog(q, title, "", from_u8(search.filename().string()), file_wildcards(FT_MODEL), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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if (dialog.ShowModal() != wxID_OK)
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return;
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@ -3299,10 +3310,20 @@ void Plater::priv::reload_from_disk()
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std::sort(input_paths.begin(), input_paths.end());
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input_paths.erase(std::unique(input_paths.begin(), input_paths.end()), input_paths.end());
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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std::vector<wxString> fail_list;
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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// load one file at a time
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for (size_t i = 0; i < input_paths.size(); ++i)
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{
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const auto& path = input_paths[i].string();
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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wxBusyCursor wait;
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wxBusyInfo info(_(L("Reload from: ")) + from_u8(path), q->get_current_canvas3D()->get_wxglcanvas());
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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Model new_model;
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try
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{
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@ -3320,18 +3341,70 @@ void Plater::priv::reload_from_disk()
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}
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// update the selected volumes whose source is the current file
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for (const SelectedVolume& old_v : selected_volumes)
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for (const SelectedVolume& sel_v : selected_volumes)
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{
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ModelObject* old_model_object = model.objects[old_v.object_idx];
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ModelVolume* old_volume = old_model_object->volumes[old_v.volume_idx];
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ModelObject* old_model_object = model.objects[sel_v.object_idx];
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ModelVolume* old_volume = old_model_object->volumes[sel_v.volume_idx];
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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bool has_source = !old_volume->source.input_file.empty() && boost::algorithm::iequals(fs::path(old_volume->source.input_file).filename().string(), fs::path(path).filename().string());
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bool has_name = !old_volume->name.empty() && boost::algorithm::iequals(old_volume->name, fs::path(path).filename().string());
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if (has_source || has_name)
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#else
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int new_volume_idx = old_volume->source.volume_idx;
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int new_object_idx = old_volume->source.object_idx;
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if (boost::algorithm::iequals(fs::path(old_volume->source.input_file).filename().string(),
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fs::path(path).filename().string()))
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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{
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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int new_volume_idx = -1;
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int new_object_idx = -1;
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if (has_source)
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{
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// take idxs from source
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new_volume_idx = old_volume->source.volume_idx;
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new_object_idx = old_volume->source.object_idx;
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}
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else
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{
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// take idxs from the 1st matching volume
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for (size_t o = 0; o < new_model.objects.size(); ++o)
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{
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ModelObject* obj = new_model.objects[o];
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bool found = false;
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for (size_t v = 0; v < obj->volumes.size(); ++v)
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{
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if (obj->volumes[v]->name == old_volume->name)
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{
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new_volume_idx = (int)v;
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new_object_idx = (int)o;
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found = true;
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break;
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}
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}
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if (found)
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break;
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}
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}
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if ((new_object_idx < 0) && ((int)new_model.objects.size() <= new_object_idx))
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{
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fail_list.push_back(from_u8(has_source ? old_volume->source.input_file : old_volume->name));
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continue;
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}
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#else
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assert(new_object_idx < (int)new_model.objects.size());
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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ModelObject* new_model_object = new_model.objects[new_object_idx];
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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if ((new_volume_idx < 0) && ((int)new_model.objects.size() <= new_volume_idx))
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{
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fail_list.push_back(from_u8(has_source ? old_volume->source.input_file : old_volume->name));
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continue;
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}
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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if (new_volume_idx < (int)new_model_object->volumes.size())
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{
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old_model_object->add_volume(*new_model_object->volumes[new_volume_idx]);
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@ -3342,8 +3415,10 @@ void Plater::priv::reload_from_disk()
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new_volume->set_material_id(old_volume->material_id());
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new_volume->set_transformation(old_volume->get_transformation() * old_volume->source.transform);
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new_volume->translate(new_volume->get_transformation().get_matrix(true) * (new_volume->source.mesh_offset - old_volume->source.mesh_offset));
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#if !ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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new_volume->source.input_file = path;
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std::swap(old_model_object->volumes[old_v.volume_idx], old_model_object->volumes.back());
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#endif // !ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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std::swap(old_model_object->volumes[sel_v.volume_idx], old_model_object->volumes.back());
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old_model_object->delete_volume(old_model_object->volumes.size() - 1);
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old_model_object->ensure_on_bed();
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}
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@ -3351,6 +3426,19 @@ void Plater::priv::reload_from_disk()
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}
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}
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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if (!fail_list.empty())
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{
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wxString message = _(L("Unable to reload:")) + "\n";
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for (const wxString& s : fail_list)
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{
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message += s + "\n";
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}
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wxMessageDialog dlg(q, message, _(L("Error during reload")), wxOK | wxOK_DEFAULT | wxICON_WARNING);
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dlg.ShowModal();
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}
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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// update 3D scene
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update();
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@ -3831,8 +3919,13 @@ bool Plater::priv::init_common_menu(wxMenu* menu, const bool is_part/* = false*/
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append_menu_item(menu, wxID_ANY, _(L("Delete")) + "\tDel", _(L("Remove the selected object")),
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[this](wxCommandEvent&) { q->remove_selected(); }, "delete", nullptr, [this]() { return can_delete(); }, q);
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected volumes from disk")),
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[this](wxCommandEvent&) { q->reload_from_disk(); }, "", menu);
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#else
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append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected volumes from disk")),
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[this](wxCommandEvent&) { q->reload_from_disk(); }, "", menu, [this]() { return can_reload_from_disk(); }, q);
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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sidebar->obj_list()->append_menu_item_export_stl(menu);
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}
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@ -3860,8 +3953,13 @@ bool Plater::priv::init_common_menu(wxMenu* menu, const bool is_part/* = false*/
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wxMenuItem* menu_item_printable = sidebar->obj_list()->append_menu_item_printable(menu, q);
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menu->AppendSeparator();
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected object from disk")),
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[this](wxCommandEvent&) { reload_from_disk(); }, "", nullptr);
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#else
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append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected object from disk")),
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[this](wxCommandEvent&) { reload_from_disk(); }, "", nullptr, [this]() { return can_reload_from_disk(); }, q);
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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append_menu_item(menu, wxID_ANY, _(L("Export as STL")) + dots, _(L("Export the selected object as STL file")),
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[this](wxCommandEvent&) { q->export_stl(false, true); }, "", nullptr,
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@ -3964,6 +4062,13 @@ void Plater::priv::set_current_canvas_as_dirty()
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preview->set_as_dirty();
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}
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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GLCanvas3D* Plater::priv::get_current_canvas3D()
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{
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return (current_panel == view3D) ? view3D->get_canvas3d() : ((current_panel == preview) ? preview->get_canvas3d() : nullptr);
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}
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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bool Plater::priv::init_view_toolbar()
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{
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if (view_toolbar.get_items_count() > 0)
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@ -4034,6 +4139,7 @@ bool Plater::priv::can_mirror() const
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return get_selection().is_from_single_instance();
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}
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#if !ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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bool Plater::priv::can_reload_from_disk() const
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{
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// struct to hold selected ModelVolumes by their indices
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@ -4079,6 +4185,7 @@ bool Plater::priv::can_reload_from_disk() const
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return !paths.empty();
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}
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#endif // !ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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void Plater::priv::set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model)
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{
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@ -5334,6 +5441,13 @@ GLCanvas3D* Plater::canvas3D()
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return p->view3D->get_canvas3d();
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}
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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GLCanvas3D* Plater::get_current_canvas3D()
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{
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return p->get_current_canvas3D();
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}
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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BoundingBoxf Plater::bed_shape_bb() const
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{
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return p->bed_shape_bb();
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@ -5526,7 +5640,9 @@ bool Plater::can_copy_to_clipboard() const
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bool Plater::can_undo() const { return p->undo_redo_stack().has_undo_snapshot(); }
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bool Plater::can_redo() const { return p->undo_redo_stack().has_redo_snapshot(); }
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#if !ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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bool Plater::can_reload_from_disk() const { return p->can_reload_from_disk(); }
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#endif // !ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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const UndoRedo::Stack& Plater::undo_redo_stack_main() const { return p->undo_redo_stack_main(); }
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void Plater::enter_gizmos_stack() { p->enter_gizmos_stack(); }
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void Plater::leave_gizmos_stack() { p->leave_gizmos_stack(); }
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@ -238,6 +238,9 @@ public:
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int get_selected_object_idx();
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bool is_single_full_object_selection() const;
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GLCanvas3D* canvas3D();
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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GLCanvas3D* get_current_canvas3D();
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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BoundingBoxf bed_shape_bb() const;
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void set_current_canvas_as_dirty();
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@ -262,7 +265,9 @@ public:
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bool can_copy_to_clipboard() const;
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bool can_undo() const;
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bool can_redo() const;
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#if !ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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bool can_reload_from_disk() const;
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#endif // !ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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void msw_rescale();
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