Changes in wxWidgets.cmake to support of the updated wxWidgets v3.2.0-patched
+ ObjectList: Deleted code, which is no needed after update of wxWidgets
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2 changed files with 3 additions and 13 deletions
src/slic3r/GUI
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@ -2522,17 +2522,7 @@ bool ObjectList::can_merge_to_single_object() const
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wxPoint ObjectList::get_mouse_position_in_control() const
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{
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wxPoint pt = wxGetMousePosition() - this->GetScreenPosition();
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#ifdef __APPLE__
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// Workaround for OSX. From wxWidgets 3.1.6 Hittest doesn't respect to the header of wxDataViewCtrl
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if (wxDataViewItem top_item = this->GetTopItem(); top_item.IsOk()) {
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auto rect = this->GetItemRect(top_item, this->GetColumn(0));
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pt.y -= rect.y;
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}
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#endif // __APPLE__
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return pt;
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return wxGetMousePosition() - this->GetScreenPosition();
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}
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// NO_PARAMETERS function call means that changed object index will be determine from Selection()
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