Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
This commit is contained in:
commit
ddb4c1ff3f
@ -53,7 +53,7 @@ Contour3D walls(const Polygon& lower, const Polygon& upper,
|
|||||||
|
|
||||||
// Shorthand for the vertex arrays
|
// Shorthand for the vertex arrays
|
||||||
auto& upoints = upper.points, &lpoints = lower.points;
|
auto& upoints = upper.points, &lpoints = lower.points;
|
||||||
auto& rpts = ret.points; auto& rfaces = ret.indices;
|
auto& rpts = ret.points; auto& ind = ret.indices;
|
||||||
|
|
||||||
// If the Z levels are flipped, or the offset difference is negative, we
|
// If the Z levels are flipped, or the offset difference is negative, we
|
||||||
// will interpret that as the triangles normals should be inverted.
|
// will interpret that as the triangles normals should be inverted.
|
||||||
@ -61,7 +61,7 @@ Contour3D walls(const Polygon& lower, const Polygon& upper,
|
|||||||
|
|
||||||
// Copy the points into the mesh, convert them from 2D to 3D
|
// Copy the points into the mesh, convert them from 2D to 3D
|
||||||
rpts.reserve(upoints.size() + lpoints.size());
|
rpts.reserve(upoints.size() + lpoints.size());
|
||||||
rfaces.reserve(2*upoints.size() + 2*lpoints.size());
|
ind.reserve(2*upoints.size() + 2*lpoints.size());
|
||||||
const double sf = SCALING_FACTOR;
|
const double sf = SCALING_FACTOR;
|
||||||
for(auto& p : upoints) rpts.emplace_back(p.x()*sf, p.y()*sf, upper_z_mm);
|
for(auto& p : upoints) rpts.emplace_back(p.x()*sf, p.y()*sf, upper_z_mm);
|
||||||
for(auto& p : lpoints) rpts.emplace_back(p.x()*sf, p.y()*sf, lower_z_mm);
|
for(auto& p : lpoints) rpts.emplace_back(p.x()*sf, p.y()*sf, lower_z_mm);
|
||||||
@ -121,9 +121,9 @@ Contour3D walls(const Polygon& lower, const Polygon& upper,
|
|||||||
case Proceed::UPPER:
|
case Proceed::UPPER:
|
||||||
if(!ustarted || uidx != uendidx) { // there are vertices remaining
|
if(!ustarted || uidx != uendidx) { // there are vertices remaining
|
||||||
// Get the 3D vertices in order
|
// Get the 3D vertices in order
|
||||||
const Vec3d& p_up1 = rpts[size_t(uidx)];
|
const Vec3d& p_up1 = rpts[uidx];
|
||||||
const Vec3d& p_low = rpts[size_t(lidx)];
|
const Vec3d& p_low = rpts[lidx];
|
||||||
const Vec3d& p_up2 = rpts[size_t(unextidx)];
|
const Vec3d& p_up2 = rpts[unextidx];
|
||||||
|
|
||||||
// Calculate fitness: the average of the two connecting edges
|
// Calculate fitness: the average of the two connecting edges
|
||||||
double a = offsdiff2 - (distfn(p_up1, p_low) - zdiff2);
|
double a = offsdiff2 - (distfn(p_up1, p_low) - zdiff2);
|
||||||
@ -133,8 +133,9 @@ Contour3D walls(const Polygon& lower, const Polygon& upper,
|
|||||||
if(current_fit > prev_fit) { // fit is worse than previously
|
if(current_fit > prev_fit) { // fit is worse than previously
|
||||||
proceed = Proceed::LOWER;
|
proceed = Proceed::LOWER;
|
||||||
} else { // good to go, create the triangle
|
} else { // good to go, create the triangle
|
||||||
inverted? rfaces.emplace_back(unextidx, lidx, uidx) :
|
inverted
|
||||||
rfaces.emplace_back(uidx, lidx, unextidx) ;
|
? ind.emplace_back(int(unextidx), int(lidx), int(uidx))
|
||||||
|
: ind.emplace_back(int(uidx), int(lidx), int(unextidx));
|
||||||
|
|
||||||
// Increment the iterators, rotate if necessary
|
// Increment the iterators, rotate if necessary
|
||||||
++uidx; ++unextidx;
|
++uidx; ++unextidx;
|
||||||
@ -150,9 +151,9 @@ Contour3D walls(const Polygon& lower, const Polygon& upper,
|
|||||||
case Proceed::LOWER:
|
case Proceed::LOWER:
|
||||||
// Mode with lower segment, upper vertex. Same structure:
|
// Mode with lower segment, upper vertex. Same structure:
|
||||||
if(!lstarted || lidx != lendidx) {
|
if(!lstarted || lidx != lendidx) {
|
||||||
const Vec3d& p_low1 = rpts[size_t(lidx)];
|
const Vec3d& p_low1 = rpts[lidx];
|
||||||
const Vec3d& p_low2 = rpts[size_t(lnextidx)];
|
const Vec3d& p_low2 = rpts[lnextidx];
|
||||||
const Vec3d& p_up = rpts[size_t(uidx)];
|
const Vec3d& p_up = rpts[uidx];
|
||||||
|
|
||||||
double a = offsdiff2 - (distfn(p_up, p_low1) - zdiff2);
|
double a = offsdiff2 - (distfn(p_up, p_low1) - zdiff2);
|
||||||
double b = offsdiff2 - (distfn(p_up, p_low2) - zdiff2);
|
double b = offsdiff2 - (distfn(p_up, p_low2) - zdiff2);
|
||||||
@ -161,8 +162,9 @@ Contour3D walls(const Polygon& lower, const Polygon& upper,
|
|||||||
if(current_fit > prev_fit) {
|
if(current_fit > prev_fit) {
|
||||||
proceed = Proceed::UPPER;
|
proceed = Proceed::UPPER;
|
||||||
} else {
|
} else {
|
||||||
inverted? rfaces.emplace_back(uidx, lnextidx, lidx) :
|
inverted
|
||||||
rfaces.emplace_back(lidx, lnextidx, uidx);
|
? ind.emplace_back(int(uidx), int(lnextidx), int(lidx))
|
||||||
|
: ind.emplace_back(int(lidx), int(lnextidx), int(uidx));
|
||||||
|
|
||||||
++lidx; ++lnextidx;
|
++lidx; ++lnextidx;
|
||||||
if(lnextidx == rpts.size()) lnextidx = offs;
|
if(lnextidx == rpts.size()) lnextidx = offs;
|
||||||
|
@ -36,12 +36,10 @@ inline coord_t x(const Vec3crd& p) { return p(0); }
|
|||||||
inline coord_t y(const Vec3crd& p) { return p(1); }
|
inline coord_t y(const Vec3crd& p) { return p(1); }
|
||||||
inline coord_t z(const Vec3crd& p) { return p(2); }
|
inline coord_t z(const Vec3crd& p) { return p(2); }
|
||||||
|
|
||||||
using Indices = std::vector<Vec3crd>;
|
|
||||||
|
|
||||||
/// Intermediate struct for a 3D mesh
|
/// Intermediate struct for a 3D mesh
|
||||||
struct Contour3D {
|
struct Contour3D {
|
||||||
Pointf3s points;
|
Pointf3s points;
|
||||||
Indices indices;
|
std::vector<Vec3i> indices;
|
||||||
|
|
||||||
void merge(const Contour3D& ctr) {
|
void merge(const Contour3D& ctr) {
|
||||||
auto s3 = coord_t(points.size());
|
auto s3 = coord_t(points.size());
|
||||||
|
@ -236,13 +236,13 @@ Contour3D cylinder(double r, double h, size_t ssteps, const Vec3d sp = {0,0,0})
|
|||||||
// According to the slicing algorithms, we need to aid them with generating
|
// According to the slicing algorithms, we need to aid them with generating
|
||||||
// a watertight body. So we create a triangle fan for the upper and lower
|
// a watertight body. So we create a triangle fan for the upper and lower
|
||||||
// ending of the cylinder to close the geometry.
|
// ending of the cylinder to close the geometry.
|
||||||
points.emplace_back(jp); size_t ci = points.size() - 1;
|
points.emplace_back(jp); int ci = int(points.size() - 1);
|
||||||
for(int i = 0; i < steps - 1; ++i)
|
for(int i = 0; i < steps - 1; ++i)
|
||||||
indices.emplace_back(i + offs + 1, i + offs, ci);
|
indices.emplace_back(i + offs + 1, i + offs, ci);
|
||||||
|
|
||||||
indices.emplace_back(offs, steps + offs - 1, ci);
|
indices.emplace_back(offs, steps + offs - 1, ci);
|
||||||
|
|
||||||
points.emplace_back(endp); ci = points.size() - 1;
|
points.emplace_back(endp); ci = int(points.size() - 1);
|
||||||
for(int i = 0; i < steps - 1; ++i)
|
for(int i = 0; i < steps - 1; ++i)
|
||||||
indices.emplace_back(ci, i, i + 1);
|
indices.emplace_back(ci, i, i + 1);
|
||||||
|
|
||||||
|
@ -28,14 +28,16 @@ namespace Slic3r {
|
|||||||
|
|
||||||
using SupportTreePtr = std::unique_ptr<sla::SLASupportTree>;
|
using SupportTreePtr = std::unique_ptr<sla::SLASupportTree>;
|
||||||
|
|
||||||
class SLAPrintObject::SupportData {
|
class SLAPrintObject::SupportData
|
||||||
|
{
|
||||||
public:
|
public:
|
||||||
sla::EigenMesh3D emesh; // index-triangle representation
|
sla::EigenMesh3D emesh; // index-triangle representation
|
||||||
std::vector<sla::SupportPoint> support_points; // all the support points (manual/auto)
|
std::vector<sla::SupportPoint>
|
||||||
SupportTreePtr support_tree_ptr; // the supports
|
support_points; // all the support points (manual/auto)
|
||||||
SlicedSupports support_slices; // sliced supports
|
SupportTreePtr support_tree_ptr; // the supports
|
||||||
|
SlicedSupports support_slices; // sliced supports
|
||||||
|
|
||||||
inline SupportData(const TriangleMesh& trmesh): emesh(trmesh) {}
|
inline SupportData(const TriangleMesh &trmesh) : emesh(trmesh) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
@ -666,11 +668,11 @@ void SLAPrint::process()
|
|||||||
double ilhd = m_material_config.initial_layer_height.getFloat();
|
double ilhd = m_material_config.initial_layer_height.getFloat();
|
||||||
auto ilh = float(ilhd);
|
auto ilh = float(ilhd);
|
||||||
|
|
||||||
auto ilhs = coord_t(ilhd / SCALING_FACTOR);
|
auto ilhs = scaled(ilhd);
|
||||||
const size_t objcount = m_objects.size();
|
const size_t objcount = m_objects.size();
|
||||||
|
|
||||||
const unsigned min_objstatus = 0; // where the per object operations start
|
static const unsigned min_objstatus = 0; // where the per object operations start
|
||||||
const unsigned max_objstatus = 50; // where the per object operations end
|
static const unsigned max_objstatus = 50; // where the per object operations end
|
||||||
|
|
||||||
// the coefficient that multiplies the per object status values which
|
// the coefficient that multiplies the per object status values which
|
||||||
// are set up for <0, 100>. They need to be scaled into the whole process
|
// are set up for <0, 100>. They need to be scaled into the whole process
|
||||||
@ -687,31 +689,32 @@ void SLAPrint::process()
|
|||||||
|
|
||||||
// Slicing the model object. This method is oversimplified and needs to
|
// Slicing the model object. This method is oversimplified and needs to
|
||||||
// be compared with the fff slicing algorithm for verification
|
// be compared with the fff slicing algorithm for verification
|
||||||
auto slice_model = [this, ilhs, ilh, ilhd](SLAPrintObject& po) {
|
auto slice_model = [this, ilhs, ilh](SLAPrintObject& po) {
|
||||||
const TriangleMesh& mesh = po.transformed_mesh();
|
const TriangleMesh& mesh = po.transformed_mesh();
|
||||||
|
|
||||||
// We need to prepare the slice index...
|
// We need to prepare the slice index...
|
||||||
|
|
||||||
double lhd = m_objects.front()->m_config.layer_height.getFloat();
|
double lhd = m_objects.front()->m_config.layer_height.getFloat();
|
||||||
float lh = float(lhd);
|
float lh = float(lhd);
|
||||||
auto lhs = coord_t(lhd / SCALING_FACTOR);
|
auto lhs = scaled(lhd);
|
||||||
|
|
||||||
auto&& bb3d = mesh.bounding_box();
|
auto &&bb3d = mesh.bounding_box();
|
||||||
double minZ = bb3d.min(Z) - po.get_elevation();
|
double minZ = bb3d.min(Z) - po.get_elevation();
|
||||||
double maxZ = bb3d.max(Z);
|
double maxZ = bb3d.max(Z);
|
||||||
|
auto minZf = float(minZ);
|
||||||
|
|
||||||
auto minZs = coord_t(minZ / SCALING_FACTOR);
|
auto minZs = scaled(minZ);
|
||||||
auto maxZs = coord_t(maxZ / SCALING_FACTOR);
|
auto maxZs = scaled(maxZ);
|
||||||
|
|
||||||
po.m_slice_index.clear();
|
po.m_slice_index.clear();
|
||||||
|
|
||||||
size_t cap = size_t(1 + (maxZs - minZs - ilhs) / lhs);
|
size_t cap = size_t(1 + (maxZs - minZs - ilhs) / lhs);
|
||||||
po.m_slice_index.reserve(cap);
|
po.m_slice_index.reserve(cap);
|
||||||
|
|
||||||
po.m_slice_index.emplace_back(minZs + ilhs, minZ + ilhd / 2.0, ilh);
|
po.m_slice_index.emplace_back(minZs + ilhs, minZf + ilh / 2.f, ilh);
|
||||||
|
|
||||||
for(coord_t h = minZs + ilhs + lhs; h <= maxZs; h += lhs)
|
for(coord_t h = minZs + ilhs + lhs; h <= maxZs; h += lhs)
|
||||||
po.m_slice_index.emplace_back(h, h*SCALING_FACTOR - lhd / 2.0, lh);
|
po.m_slice_index.emplace_back(h, unscaled<float>(h) - lh / 2.f, lh);
|
||||||
|
|
||||||
// Just get the first record that is form the model:
|
// Just get the first record that is form the model:
|
||||||
auto slindex_it =
|
auto slindex_it =
|
||||||
@ -737,15 +740,15 @@ void SLAPrint::process()
|
|||||||
|
|
||||||
auto mit = slindex_it;
|
auto mit = slindex_it;
|
||||||
double doffs = m_printer_config.absolute_correction.getFloat();
|
double doffs = m_printer_config.absolute_correction.getFloat();
|
||||||
coord_t clpr_offs = coord_t(doffs / SCALING_FACTOR);
|
coord_t clpr_offs = scaled(doffs);
|
||||||
for(size_t id = 0;
|
for(size_t id = 0;
|
||||||
id < po.m_model_slices.size() && mit != po.m_slice_index.end();
|
id < po.m_model_slices.size() && mit != po.m_slice_index.end();
|
||||||
id++)
|
id++)
|
||||||
{
|
{
|
||||||
// We apply the printer correction offset here.
|
// We apply the printer correction offset here.
|
||||||
if(clpr_offs != 0)
|
if(clpr_offs != 0)
|
||||||
po.m_model_slices[id] =
|
po.m_model_slices[id] =
|
||||||
offset_ex(po.m_model_slices[id], clpr_offs);
|
offset_ex(po.m_model_slices[id], float(clpr_offs));
|
||||||
|
|
||||||
mit->set_model_slice_idx(po, id); ++mit;
|
mit->set_model_slice_idx(po, id); ++mit;
|
||||||
}
|
}
|
||||||
@ -949,15 +952,15 @@ void SLAPrint::process()
|
|||||||
}
|
}
|
||||||
|
|
||||||
double doffs = m_printer_config.absolute_correction.getFloat();
|
double doffs = m_printer_config.absolute_correction.getFloat();
|
||||||
coord_t clpr_offs = coord_t(doffs / SCALING_FACTOR);
|
coord_t clpr_offs = scaled(doffs);
|
||||||
for(size_t i = 0;
|
for(size_t i = 0;
|
||||||
i < sd->support_slices.size() && i < po.m_slice_index.size();
|
i < sd->support_slices.size() && i < po.m_slice_index.size();
|
||||||
++i)
|
++i)
|
||||||
{
|
{
|
||||||
// We apply the printer correction offset here.
|
// We apply the printer correction offset here.
|
||||||
if(clpr_offs != 0)
|
if(clpr_offs != 0)
|
||||||
sd->support_slices[i] =
|
sd->support_slices[i] =
|
||||||
offset_ex(sd->support_slices[i], clpr_offs);
|
offset_ex(sd->support_slices[i], float(clpr_offs));
|
||||||
|
|
||||||
po.m_slice_index[i].set_support_slice_idx(po, i);
|
po.m_slice_index[i].set_support_slice_idx(po, i);
|
||||||
}
|
}
|
||||||
@ -1063,8 +1066,8 @@ void SLAPrint::process()
|
|||||||
|
|
||||||
const int fade_layers_cnt = m_default_object_config.faded_layers.getInt();// 10 // [3;20]
|
const int fade_layers_cnt = m_default_object_config.faded_layers.getInt();// 10 // [3;20]
|
||||||
|
|
||||||
const double width = m_printer_config.display_width.getFloat() / SCALING_FACTOR;
|
const double width = scaled(m_printer_config.display_width.getFloat());
|
||||||
const double height = m_printer_config.display_height.getFloat() / SCALING_FACTOR;
|
const double height = scaled(m_printer_config.display_height.getFloat());
|
||||||
const double display_area = width*height;
|
const double display_area = width*height;
|
||||||
|
|
||||||
// get polygons for all instances in the object
|
// get polygons for all instances in the object
|
||||||
@ -1170,13 +1173,20 @@ void SLAPrint::process()
|
|||||||
ClipperPolygons model_polygons;
|
ClipperPolygons model_polygons;
|
||||||
ClipperPolygons supports_polygons;
|
ClipperPolygons supports_polygons;
|
||||||
|
|
||||||
size_t c = std::accumulate(layer.slices().begin(), layer.slices().end(), 0u, [](size_t a, const SliceRecord& sr) {
|
size_t c = std::accumulate(layer.slices().begin(),
|
||||||
return a + sr.get_slice(soModel).size();
|
layer.slices().end(),
|
||||||
|
size_t(0),
|
||||||
|
[](size_t a, const SliceRecord &sr) {
|
||||||
|
return a + sr.get_slice(soModel)
|
||||||
|
.size();
|
||||||
});
|
});
|
||||||
|
|
||||||
model_polygons.reserve(c);
|
model_polygons.reserve(c);
|
||||||
|
|
||||||
c = std::accumulate(layer.slices().begin(), layer.slices().end(), 0u, [](size_t a, const SliceRecord& sr) {
|
c = std::accumulate(layer.slices().begin(),
|
||||||
|
layer.slices().end(),
|
||||||
|
size_t(0),
|
||||||
|
[](size_t a, const SliceRecord &sr) {
|
||||||
return a + sr.get_slice(soModel).size();
|
return a + sr.get_slice(soModel).size();
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -1264,8 +1274,9 @@ void SLAPrint::process()
|
|||||||
// for(size_t i = 0; i < m_printer_input.size(); ++i) printlayerfn(i);
|
// for(size_t i = 0; i < m_printer_input.size(); ++i) printlayerfn(i);
|
||||||
tbb::parallel_for<size_t, decltype(printlayerfn)>(0, m_printer_input.size(), printlayerfn);
|
tbb::parallel_for<size_t, decltype(printlayerfn)>(0, m_printer_input.size(), printlayerfn);
|
||||||
|
|
||||||
m_print_statistics.support_used_material = supports_volume * SCALING_FACTOR * SCALING_FACTOR;
|
auto SCALING2 = SCALING_FACTOR * SCALING_FACTOR;
|
||||||
m_print_statistics.objects_used_material = models_volume * SCALING_FACTOR * SCALING_FACTOR;
|
m_print_statistics.support_used_material = supports_volume * SCALING2;
|
||||||
|
m_print_statistics.objects_used_material = models_volume * SCALING2;
|
||||||
|
|
||||||
// Estimated printing time
|
// Estimated printing time
|
||||||
// A layers count o the highest object
|
// A layers count o the highest object
|
||||||
@ -1281,7 +1292,7 @@ void SLAPrint::process()
|
|||||||
};
|
};
|
||||||
|
|
||||||
// Rasterizing the model objects, and their supports
|
// Rasterizing the model objects, and their supports
|
||||||
auto rasterize = [this, max_objstatus]() {
|
auto rasterize = [this]() {
|
||||||
if(canceled()) return;
|
if(canceled()) return;
|
||||||
|
|
||||||
// collect all the keys
|
// collect all the keys
|
||||||
@ -1376,11 +1387,12 @@ void SLAPrint::process()
|
|||||||
tbb::parallel_for<unsigned, decltype(lvlfn)>(0, lvlcnt, lvlfn);
|
tbb::parallel_for<unsigned, decltype(lvlfn)>(0, lvlcnt, lvlfn);
|
||||||
|
|
||||||
// Set statistics values to the printer
|
// Set statistics values to the printer
|
||||||
m_printer->set_statistics({(m_print_statistics.objects_used_material + m_print_statistics.support_used_material)/1000,
|
m_printer->set_statistics(
|
||||||
double(m_default_object_config.faded_layers.getInt()),
|
{(m_print_statistics.objects_used_material
|
||||||
double(m_print_statistics.slow_layers_count),
|
+ m_print_statistics.support_used_material) / 1000,
|
||||||
double(m_print_statistics.fast_layers_count)
|
double(m_default_object_config.faded_layers.getInt()),
|
||||||
});
|
double(m_print_statistics.slow_layers_count),
|
||||||
|
double(m_print_statistics.fast_layers_count)});
|
||||||
};
|
};
|
||||||
|
|
||||||
using slaposFn = std::function<void(SLAPrintObject&)>;
|
using slaposFn = std::function<void(SLAPrintObject&)>;
|
||||||
@ -1408,25 +1420,36 @@ void SLAPrint::process()
|
|||||||
|
|
||||||
// TODO: this loop could run in parallel but should not exhaust all the CPU
|
// TODO: this loop could run in parallel but should not exhaust all the CPU
|
||||||
// power available
|
// power available
|
||||||
// Calculate the support structures first before slicing the supports, so that the preview will get displayed ASAP for all objects.
|
// Calculate the support structures first before slicing the supports,
|
||||||
std::vector<SLAPrintObjectStep> step_ranges = { slaposObjectSlice, slaposSliceSupports, slaposCount };
|
// so that the preview will get displayed ASAP for all objects.
|
||||||
for (size_t idx_range = 0; idx_range + 1 < step_ranges.size(); ++ idx_range) {
|
std::vector<SLAPrintObjectStep> step_ranges = {slaposObjectSlice,
|
||||||
for(SLAPrintObject * po : m_objects) {
|
slaposSliceSupports,
|
||||||
|
slaposCount};
|
||||||
|
|
||||||
BOOST_LOG_TRIVIAL(info) << "Slicing object " << po->model_object()->name;
|
for (size_t idx_range = 0; idx_range + 1 < step_ranges.size(); ++idx_range) {
|
||||||
|
for (SLAPrintObject *po : m_objects) {
|
||||||
|
|
||||||
for (int s = int(step_ranges[idx_range]); s < int(step_ranges[idx_range + 1]); ++s) {
|
BOOST_LOG_TRIVIAL(info)
|
||||||
|
<< "Slicing object " << po->model_object()->name;
|
||||||
|
|
||||||
|
for (int s = int(step_ranges[idx_range]);
|
||||||
|
s < int(step_ranges[idx_range + 1]);
|
||||||
|
++s) {
|
||||||
auto currentstep = static_cast<SLAPrintObjectStep>(s);
|
auto currentstep = static_cast<SLAPrintObjectStep>(s);
|
||||||
|
|
||||||
// Cancellation checking. Each step will check for cancellation
|
// Cancellation checking. Each step will check for
|
||||||
// on its own and return earlier gracefully. Just after it returns
|
// cancellation on its own and return earlier gracefully.
|
||||||
// execution gets to this point and throws the canceled signal.
|
// Just after it returns execution gets to this point and
|
||||||
|
// throws the canceled signal.
|
||||||
throw_if_canceled();
|
throw_if_canceled();
|
||||||
|
|
||||||
st += incr * ostepd;
|
st += incr * ostepd;
|
||||||
|
|
||||||
if(po->m_stepmask[currentstep] && po->set_started(currentstep)) {
|
if (po->m_stepmask[currentstep]
|
||||||
m_report_status(*this, st, OBJ_STEP_LABELS(currentstep));
|
&& po->set_started(currentstep)) {
|
||||||
|
m_report_status(*this,
|
||||||
|
st,
|
||||||
|
OBJ_STEP_LABELS(currentstep));
|
||||||
pobj_program[currentstep](*po);
|
pobj_program[currentstep](*po);
|
||||||
throw_if_canceled();
|
throw_if_canceled();
|
||||||
po->set_done(currentstep);
|
po->set_done(currentstep);
|
||||||
@ -1786,8 +1809,8 @@ std::vector<sla::SupportPoint> SLAPrintObject::transformed_support_points() cons
|
|||||||
ret.reserve(spts.size());
|
ret.reserve(spts.size());
|
||||||
|
|
||||||
for(sla::SupportPoint& sp : spts) {
|
for(sla::SupportPoint& sp : spts) {
|
||||||
Vec3d transformed_pos = trafo() * Vec3d(sp.pos(0), sp.pos(1), sp.pos(2));
|
Vec3f transformed_pos = trafo().cast<float>() * sp.pos;
|
||||||
ret.emplace_back(transformed_pos(0), transformed_pos(1), transformed_pos(2), sp.head_front_radius, sp.is_new_island);
|
ret.emplace_back(transformed_pos, sp.head_front_radius, sp.is_new_island);
|
||||||
}
|
}
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
|
@ -54,15 +54,15 @@ public:
|
|||||||
bool is_left_handed() const { return m_left_handed; }
|
bool is_left_handed() const { return m_left_handed; }
|
||||||
|
|
||||||
struct Instance {
|
struct Instance {
|
||||||
Instance(ModelID instance_id, const Point &shift, float rotation) : instance_id(instance_id), shift(shift), rotation(rotation) {}
|
Instance(ModelID instance_id, const Point &shift, float rotation) : instance_id(instance_id), shift(shift), rotation(rotation) {}
|
||||||
bool operator==(const Instance &rhs) const { return this->instance_id == rhs.instance_id && this->shift == rhs.shift && this->rotation == rhs.rotation; }
|
bool operator==(const Instance &rhs) const { return this->instance_id == rhs.instance_id && this->shift == rhs.shift && this->rotation == rhs.rotation; }
|
||||||
// ID of the corresponding ModelInstance.
|
// ID of the corresponding ModelInstance.
|
||||||
ModelID instance_id;
|
ModelID instance_id;
|
||||||
// Slic3r::Point objects in scaled G-code coordinates
|
// Slic3r::Point objects in scaled G-code coordinates
|
||||||
Point shift;
|
Point shift;
|
||||||
// Rotation along the Z axis, in radians.
|
// Rotation along the Z axis, in radians.
|
||||||
float rotation;
|
float rotation;
|
||||||
};
|
};
|
||||||
const std::vector<Instance>& instances() const { return m_instances; }
|
const std::vector<Instance>& instances() const { return m_instances; }
|
||||||
|
|
||||||
bool has_mesh(SLAPrintObjectStep step) const;
|
bool has_mesh(SLAPrintObjectStep step) const;
|
||||||
@ -142,15 +142,19 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
template<class T> inline static T level(const SliceRecord &sr)
|
||||||
template <class T> inline static T level(const SliceRecord& sr) {
|
{
|
||||||
static_assert(std::is_arithmetic<T>::value, "Arithmetic only!");
|
static_assert(std::is_arithmetic<T>::value, "Arithmetic only!");
|
||||||
return std::is_integral<T>::value ? T(sr.print_level()) : T(sr.slice_level());
|
return std::is_integral<T>::value ? T(sr.print_level())
|
||||||
|
: T(sr.slice_level());
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class T> inline static SliceRecord create_slice_record(T val) {
|
template<class T> inline static SliceRecord create_slice_record(T val)
|
||||||
|
{
|
||||||
static_assert(std::is_arithmetic<T>::value, "Arithmetic only!");
|
static_assert(std::is_arithmetic<T>::value, "Arithmetic only!");
|
||||||
return std::is_integral<T>::value ? SliceRecord{ coord_t(val), 0.f, 0.f } : SliceRecord{ 0, float(val), 0.f };
|
return std::is_integral<T>::value
|
||||||
|
? SliceRecord{coord_t(val), 0.f, 0.f}
|
||||||
|
: SliceRecord{0, float(val), 0.f};
|
||||||
}
|
}
|
||||||
|
|
||||||
// This is a template method for searching the slice index either by
|
// This is a template method for searching the slice index either by
|
||||||
@ -241,11 +245,11 @@ protected:
|
|||||||
~SLAPrintObject();
|
~SLAPrintObject();
|
||||||
|
|
||||||
void config_apply(const ConfigBase &other, bool ignore_nonexistent = false) { this->m_config.apply(other, ignore_nonexistent); }
|
void config_apply(const ConfigBase &other, bool ignore_nonexistent = false) { this->m_config.apply(other, ignore_nonexistent); }
|
||||||
void config_apply_only(const ConfigBase &other, const t_config_option_keys &keys, bool ignore_nonexistent = false)
|
void config_apply_only(const ConfigBase &other, const t_config_option_keys &keys, bool ignore_nonexistent = false)
|
||||||
{ this->m_config.apply_only(other, keys, ignore_nonexistent); }
|
{ this->m_config.apply_only(other, keys, ignore_nonexistent); }
|
||||||
|
|
||||||
void set_trafo(const Transform3d& trafo, bool left_handed) {
|
void set_trafo(const Transform3d& trafo, bool left_handed) {
|
||||||
m_transformed_rmesh.invalidate([this, &trafo, left_handed](){ m_trafo = trafo; m_left_handed = left_handed; });
|
m_transformed_rmesh.invalidate([this, &trafo, left_handed](){ m_trafo = trafo; m_left_handed = left_handed; });
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class InstVec> inline void set_instances(InstVec&& instances) { m_instances = std::forward<InstVec>(instances); }
|
template<class InstVec> inline void set_instances(InstVec&& instances) { m_instances = std::forward<InstVec>(instances); }
|
||||||
@ -380,7 +384,7 @@ public:
|
|||||||
void set_task(const TaskParams ¶ms) override;
|
void set_task(const TaskParams ¶ms) override;
|
||||||
void process() override;
|
void process() override;
|
||||||
void finalize() override;
|
void finalize() override;
|
||||||
// Returns true if an object step is done on all objects and there's at least one object.
|
// Returns true if an object step is done on all objects and there's at least one object.
|
||||||
bool is_step_done(SLAPrintObjectStep step) const;
|
bool is_step_done(SLAPrintObjectStep step) const;
|
||||||
// Returns true if the last step was finished with success.
|
// Returns true if the last step was finished with success.
|
||||||
bool finished() const override { return this->is_step_done(slaposSliceSupports) && this->Inherited::is_step_done(slapsRasterize); }
|
bool finished() const override { return this->is_step_done(slaposSliceSupports) && this->Inherited::is_step_done(slapsRasterize); }
|
||||||
|
@ -48,6 +48,27 @@ typedef double coordf_t;
|
|||||||
//FIXME Better to use an inline function with an explicit return type.
|
//FIXME Better to use an inline function with an explicit return type.
|
||||||
//inline coord_t scale_(coordf_t v) { return coord_t(floor(v / SCALING_FACTOR + 0.5f)); }
|
//inline coord_t scale_(coordf_t v) { return coord_t(floor(v / SCALING_FACTOR + 0.5f)); }
|
||||||
#define scale_(val) ((val) / SCALING_FACTOR)
|
#define scale_(val) ((val) / SCALING_FACTOR)
|
||||||
|
|
||||||
|
#if defined(_MSC_VER) && (_MSC_VER < 1910)
|
||||||
|
template<class Tf> inline coord_t scaled(Tf val)
|
||||||
|
#else
|
||||||
|
template<class Tf> inline constexpr coord_t scaled(Tf val)
|
||||||
|
#endif // _MSC_VER
|
||||||
|
{
|
||||||
|
static_assert (std::is_floating_point<Tf>::value, "Floating point only");
|
||||||
|
return coord_t(val / Tf(SCALING_FACTOR));
|
||||||
|
}
|
||||||
|
|
||||||
|
#if defined(_MSC_VER) && (_MSC_VER < 1910)
|
||||||
|
template<class Tf> inline Tf unscaled(coord_t val)
|
||||||
|
#else
|
||||||
|
template<class Tf> inline constexpr Tf unscaled(coord_t val)
|
||||||
|
#endif // _MSC_VER
|
||||||
|
{
|
||||||
|
static_assert (std::is_floating_point<Tf>::value, "Floating point only");
|
||||||
|
return Tf(val * Tf(SCALING_FACTOR));
|
||||||
|
}
|
||||||
|
|
||||||
#define SCALED_EPSILON scale_(EPSILON)
|
#define SCALED_EPSILON scale_(EPSILON)
|
||||||
|
|
||||||
#define SLIC3R_DEBUG_OUT_PATH_PREFIX "out/"
|
#define SLIC3R_DEBUG_OUT_PATH_PREFIX "out/"
|
||||||
|
Loading…
Reference in New Issue
Block a user