Added /bigobj (Increase Number of Sections in .Obj file)
Fixed external declaration of slic3r_main()
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@ -27,9 +27,13 @@ option(SLIC3R_MSVC_COMPILE_PARALLEL "Compile on Visual Studio in parallel" 1)
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option(SLIC3R_MSVC_PDB "Generate PDB files on MSVC in Release mode" 1)
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option(SLIC3R_MSVC_PDB "Generate PDB files on MSVC in Release mode" 1)
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option(SLIC3R_PERL_XS "Compile XS Perl module and enable Perl unit and integration tests" 0)
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option(SLIC3R_PERL_XS "Compile XS Perl module and enable Perl unit and integration tests" 0)
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if (MSVC AND SLIC3R_MSVC_COMPILE_PARALLEL)
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if (MSVC)
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if (SLIC3R_MSVC_COMPILE_PARALLEL)
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add_compile_options(/MP)
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add_compile_options(/MP)
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endif ()
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endif ()
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# /bigobj (Increase Number of Sections in .Obj file)
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add_compile_options(-bigobj)
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endif ()
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# CMAKE_PREFIX_PATH is used to point CMake to the remaining dependencies (Boost, TBB, ...)
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# CMAKE_PREFIX_PATH is used to point CMake to the remaining dependencies (Boost, TBB, ...)
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# We pick it from environment if it is not defined in another way
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# We pick it from environment if it is not defined in another way
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@ -175,7 +175,10 @@ protected:
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}
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}
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};
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};
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extern "C" {
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typedef int (__stdcall *Slic3rMainFunc)(int argc, wchar_t **argv);
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typedef int (__stdcall *Slic3rMainFunc)(int argc, wchar_t **argv);
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Slic3rMainFunc slic3r_main = nullptr;
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}
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#ifdef SLIC3R_WRAPPER_NOCONSOLE
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#ifdef SLIC3R_WRAPPER_NOCONSOLE
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int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, wchar_t *lpCmdLine, int nCmdShow)
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int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, wchar_t *lpCmdLine, int nCmdShow)
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@ -224,7 +227,7 @@ int wmain(int argc, wchar_t **argv)
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}
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}
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// resolve function address here
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// resolve function address here
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Slic3rMainFunc slic3r_main = (Slic3rMainFunc)GetProcAddress(hInstance_Slic3r, "slic3r_main");
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slic3r_main = (Slic3rMainFunc)GetProcAddress(hInstance_Slic3r, "slic3r_main");
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if (slic3r_main == nullptr) {
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if (slic3r_main == nullptr) {
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printf("could not locate the function slic3r_main in slic3r.dll\n");
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printf("could not locate the function slic3r_main in slic3r.dll\n");
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return -1;
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return -1;
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