Finished porting convex_hull() to XS and removed dependency on Math::ConvexHull::MonotoneChain

This commit is contained in:
Alessandro Ranellucci 2013-11-22 22:48:07 +01:00
parent 5309e3ef22
commit de9d5403e8
5 changed files with 21 additions and 7 deletions

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@ -176,7 +176,6 @@ sub validate {
{
my @points = map Slic3r::Point->new(@$_[X,Y]), map @{$_->vertices}, @{$self->objects->[$obj_idx]->meshes};
my $convex_hull = convex_hull(\@points);
use XXX; YYY ($convex_hull->pp);
($clearance) = @{offset([$convex_hull], scale $Slic3r::Config->extruder_clearance_radius / 2, 1, JT_ROUND)};
}
for my $copy (@{$self->objects->[$obj_idx]->copies}) {
@ -590,7 +589,7 @@ sub make_skirt {
return if @points < 3; # at least three points required for a convex hull
# find out convex hull
my $convex_hull = convex_hull([ map $_->arrayref, @points ]);
my $convex_hull = convex_hull(\@points);
my @extruded_length = (); # for each extruder
@ -606,7 +605,7 @@ sub make_skirt {
my $distance = scale $Slic3r::Config->skirt_distance;
for (my $i = $Slic3r::Config->skirts; $i > 0; $i--) {
$distance += scale $spacing;
my $loop = Slic3r::Geometry::Clipper::offset([$convex_hull], $distance, 0.0001, JT_ROUND)->[0];
my $loop = offset([$convex_hull], $distance, 0.0001, JT_ROUND)->[0];
$self->skirt->append(Slic3r::ExtrusionLoop->new(
polygon => Slic3r::Polygon->new(@$loop),
role => EXTR_ROLE_SKIRT,
@ -777,7 +776,7 @@ sub write_gcode {
my @islands = ();
foreach my $obj_idx (0 .. $#{$self->objects}) {
my $convex_hull = convex_hull([
map @{$_->contour->pp}, map @{$_->slices}, @{$self->objects->[$obj_idx]->layers},
map @{$_->contour}, map @{$_->slices}, @{$self->objects->[$obj_idx]->layers},
]);
# discard layers only containing thin walls (offset would fail on an empty polygon)
if (@$convex_hull) {
@ -797,13 +796,13 @@ sub write_gcode {
# calculate wiping points if needed
if ($self->config->ooze_prevention) {
my $outer_skirt = Slic3r::Polygon->new(@{convex_hull([ map $_->pp, map @$_, @{$self->skirt} ])});
my $outer_skirt = convex_hull([ map @$_, @{$self->skirt} ]);
my @skirts = ();
foreach my $extruder (@{$self->extruders}) {
push @skirts, my $s = $outer_skirt->clone;
$s->translate(map scale($_), @{$extruder->extruder_offset});
}
my $convex_hull = Slic3r::Polygon->new(@{convex_hull([ map @$_, map $_->pp, @skirts ])});
my $convex_hull = convex_hull([ map @$_, @skirts ]);
$gcodegen->standby_points([ map $_->clone, map @$_, map $_->subdivide(scale 10), @{offset([$convex_hull], scale 3)} ]);
}

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@ -36,6 +36,7 @@ src/PolylineCollection.hpp
src/ppport.h
src/Surface.cpp
src/Surface.hpp
src/SurfaceCollection.cpp
src/SurfaceCollection.hpp
src/SVG.cpp
src/SVG.hpp

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@ -9,6 +9,9 @@ sort_points (Point a, Point b)
return (a.x < b.x) || (a.x == b.x && a.y < b.y);
}
/* This implementation is based on Steffen Mueller's work for
the Perl module Math::ConvexHull::MonotoneChain (available
on CPAN under the GPL terms) */
void
convex_hull(Points points, Polygon &hull)
{
@ -40,6 +43,10 @@ convex_hull(Points points, Polygon &hull)
hull.points.push_back(*(out_hull[i]));
}
// not sure why this happens randomly
if (hull.points.front().coincides_with(hull.points.back()))
hull.points.pop_back();
free(out_hull);
}

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@ -30,7 +30,13 @@ Point::rotate(double angle, Point* center)
bool
Point::coincides_with(const Point* point) const
{
return this->x == point->x && this->y == point->y;
return this->coincides_with(*point);
}
bool
Point::coincides_with(const Point &point) const
{
return this->x == point.x && this->y == point.y;
}
int

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@ -20,6 +20,7 @@ class Point
void scale(double factor);
void translate(double x, double y);
void rotate(double angle, Point* center);
bool coincides_with(const Point &point) const;
bool coincides_with(const Point* point) const;
int nearest_point_index(const Points points) const;
Point* nearest_point(Points points) const;