Fixed status of Slice now and Export G-Code buttons after object import
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86caf83721
commit
df36de0d35
@ -2102,7 +2102,8 @@ sub object_list_changed {
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my $export_in_progress = $self->{export_gcode_output_file} || $self->{send_gcode_file};
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my $model_fits = $self->{canvas3D} ? Slic3r::GUI::_3DScene::check_volumes_outside_state($self->{canvas3D}, $self->{config}) : 1;
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my $method = ($have_objects && ! $export_in_progress && $model_fits) ? 'Enable' : 'Disable';
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# $model_fits == 1 -> ModelInstance::PVS_Partly_Outside
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my $method = ($have_objects && ! $export_in_progress && ($model_fits != 1)) ? 'Enable' : 'Disable';
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$self->{"btn_$_"}->$method
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for grep $self->{"btn_$_"}, qw(reslice export_gcode print send_gcode);
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}
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@ -1651,7 +1651,7 @@ void _3DScene::update_volumes_selection(wxGLCanvas* canvas, const std::vector<in
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s_canvas_mgr.update_volumes_selection(canvas, selections);
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}
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bool _3DScene::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config)
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int _3DScene::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config)
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{
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return s_canvas_mgr.check_volumes_outside_state(canvas, config);
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}
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@ -460,7 +460,7 @@ public:
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static void deselect_volumes(wxGLCanvas* canvas);
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static void select_volume(wxGLCanvas* canvas, unsigned int id);
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static void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections);
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static bool check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config);
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static int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config);
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static bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
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static bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
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@ -1878,9 +1878,11 @@ void GLCanvas3D::update_volumes_selection(const std::vector<int>& selections)
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}
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}
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bool GLCanvas3D::check_volumes_outside_state(const DynamicPrintConfig* config) const
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int GLCanvas3D::check_volumes_outside_state(const DynamicPrintConfig* config) const
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{
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return m_volumes.check_outside_state(config, nullptr);
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ModelInstance::EPrintVolumeState state;
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m_volumes.check_outside_state(config, &state);
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return (int)state;
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}
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bool GLCanvas3D::move_volume_up(unsigned int id)
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@ -495,7 +495,7 @@ public:
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void deselect_volumes();
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void select_volume(unsigned int id);
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void update_volumes_selection(const std::vector<int>& selections);
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bool check_volumes_outside_state(const DynamicPrintConfig* config) const;
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int check_volumes_outside_state(const DynamicPrintConfig* config) const;
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bool move_volume_up(unsigned int id);
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bool move_volume_down(unsigned int id);
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@ -237,7 +237,7 @@ void GLCanvas3DManager::update_volumes_selection(wxGLCanvas* canvas, const std::
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it->second->update_volumes_selection(selections);
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}
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bool GLCanvas3DManager::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const
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int GLCanvas3DManager::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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return (it != m_canvases.end()) ? it->second->check_volumes_outside_state(config) : false;
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@ -75,7 +75,7 @@ public:
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void deselect_volumes(wxGLCanvas* canvas);
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void select_volume(wxGLCanvas* canvas, unsigned int id);
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void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections);
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bool check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const;
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int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const;
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bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
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bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
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@ -230,7 +230,7 @@ update_volumes_selection(canvas, selections)
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CODE:
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_3DScene::update_volumes_selection((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), selections);
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bool
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int
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check_volumes_outside_state(canvas, config)
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SV *canvas;
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DynamicPrintConfig *config;
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