Tech ENABLE_RAYCAST_PICKING - Raytraced picking of gizmos - Move Gizmo
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@ -253,7 +253,7 @@ bool Bed3D::set_shape(const Pointfs& bed_shape, const double max_print_height, c
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#if ENABLE_RAYCAST_PICKING
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// unregister from picking
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wxGetApp().plater()->canvas3D()->remove_all_picking_raycasters(SceneRaycaster::EType::Bed);
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wxGetApp().plater()->canvas3D()->remove_raycasters_for_picking(SceneRaycaster::EType::Bed);
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#endif // ENABLE_RAYCAST_PICKING
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// Let the calee to update the UI.
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@ -29,10 +29,11 @@ void CoordAxes::render(float emission_factor)
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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auto render_axis = [this](GLShaderProgram& shader, const Transform3d& transform) {
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const Camera& camera = wxGetApp().plater()->get_camera();
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const Transform3d matrix = camera.get_view_matrix() * transform;
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const Transform3d& view_matrix = camera.get_view_matrix();
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const Transform3d matrix = view_matrix * transform;
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shader.set_uniform("view_model_matrix", matrix);
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shader.set_uniform("projection_matrix", camera.get_projection_matrix());
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shader.set_uniform("normal_matrix", (Matrix3d)matrix.matrix().block(0, 0, 3, 3).inverse().transpose());
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shader.set_uniform("view_normal_matrix", (Matrix3d)(view_matrix.matrix().block(0, 0, 3, 3) * transform.matrix().block(0, 0, 3, 3).inverse().transpose()));
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m_arrow.render();
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#else
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auto render_axis = [this](const Transform3f& transform) {
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@ -1958,6 +1958,12 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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m_hover_volume_idxs.clear();
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#if ENABLE_RAYCAST_PICKING
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GLGizmoBase* curr_gizmo = m_gizmos.get_current();
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if (curr_gizmo != nullptr)
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curr_gizmo->unregister_raycasters_for_picking();
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#endif // ENABLE_RAYCAST_PICKING
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struct ModelVolumeState {
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ModelVolumeState(const GLVolume* volume) :
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model_volume(nullptr), geometry_id(volume->geometry_id), volume_idx(-1) {}
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@ -2403,11 +2409,16 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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#if ENABLE_RAYCAST_PICKING
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// refresh volume raycasters for picking
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m_scene_raycaster.reset(SceneRaycaster::EType::Volume);
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m_scene_raycaster.remove_raycasters(SceneRaycaster::EType::Volume);
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for (size_t i = 0; i < m_volumes.volumes.size(); ++i) {
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assert(m_volumes.volumes[i]->mesh_raycaster != nullptr);
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add_raycaster_for_picking(SceneRaycaster::EType::Volume, i, *m_volumes.volumes[i]->mesh_raycaster, m_volumes.volumes[i]->world_matrix());
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}
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// refresh gizmo elements raycasters for picking
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m_scene_raycaster.remove_raycasters(SceneRaycaster::EType::Gizmo);
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if (curr_gizmo != nullptr && !m_selection.is_empty())
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curr_gizmo->register_raycasters_for_picking();
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#endif // ENABLE_RAYCAST_PICKING
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// and force this canvas to be redrawn.
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@ -5432,9 +5443,14 @@ void GLCanvas3D::_refresh_if_shown_on_screen()
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#if ENABLE_RAYCAST_PICKING
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void GLCanvas3D::_picking_pass()
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{
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if (!m_picking_enabled || m_mouse.dragging || m_mouse.position == Vec2d(DBL_MAX, DBL_MAX))
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if (!m_picking_enabled || m_mouse.dragging || m_mouse.position == Vec2d(DBL_MAX, DBL_MAX)) {
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ImGuiWrapper& imgui = *wxGetApp().imgui();
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imgui.begin(std::string("Hit result"), ImGuiWindowFlags_AlwaysAutoResize);
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imgui.text("Picking disabled");
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imgui.end();
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return;
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}
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m_hover_volume_idxs.clear();
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const ClippingPlane clipping_plane = m_gizmos.get_clipping_plane().inverted_normal();
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@ -663,11 +663,18 @@ public:
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void post_event(wxEvent &&event);
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#if ENABLE_RAYCAST_PICKING
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int add_raycaster_for_picking(SceneRaycaster::EType type, int id, const MeshRaycaster& raycaster, const Transform3d& trafo) {
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return m_scene_raycaster.add_raycaster(type, id, raycaster, trafo);
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void add_raycaster_for_picking(SceneRaycaster::EType type, PickingId id, const MeshRaycaster& raycaster, const Transform3d& trafo) {
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m_scene_raycaster.add_raycaster(type, id, raycaster, trafo);
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}
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void remove_all_picking_raycasters(SceneRaycaster::EType type) {
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m_scene_raycaster.reset(type);
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void remove_raycasters_for_picking(SceneRaycaster::EType type, PickingId id) {
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m_scene_raycaster.remove_raycasters(type, id);
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}
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void remove_raycasters_for_picking(SceneRaycaster::EType type) {
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m_scene_raycaster.remove_raycasters(type);
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}
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void set_raycaster_gizmos_on_top(bool value) {
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m_scene_raycaster.set_gizmos_on_top(value);
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}
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#endif // ENABLE_RAYCAST_PICKING
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@ -18,16 +18,29 @@ const float GLGizmoBase::Grabber::SizeFactor = 0.05f;
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const float GLGizmoBase::Grabber::MinHalfSize = 1.5f;
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const float GLGizmoBase::Grabber::DraggingScaleFactor = 1.25f;
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#if ENABLE_RAYCAST_PICKING
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PickingModel GLGizmoBase::Grabber::s_cube;
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PickingModel GLGizmoBase::Grabber::s_cone;
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#else
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GLModel GLGizmoBase::Grabber::s_cube;
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GLModel GLGizmoBase::Grabber::s_cone;
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#endif // ENABLE_RAYCAST_PICKING
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GLGizmoBase::Grabber::~Grabber()
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{
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#if ENABLE_RAYCAST_PICKING
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if (s_cube.model.is_initialized())
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s_cube.model.reset();
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if (s_cone.model.is_initialized())
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s_cone.model.reset();
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#else
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if (s_cube.is_initialized())
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s_cube.reset();
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if (s_cone.is_initialized())
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s_cone.reset();
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#endif // ENABLE_RAYCAST_PICKING
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}
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float GLGizmoBase::Grabber::get_half_size(float size) const
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@ -40,6 +53,21 @@ float GLGizmoBase::Grabber::get_dragging_half_size(float size) const
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return get_half_size(size) * DraggingScaleFactor;
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}
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#if ENABLE_RAYCAST_PICKING
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void GLGizmoBase::Grabber::register_raycasters_for_picking(int id)
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{
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picking_id = id;
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assert(elements_registered_for_picking == false);
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}
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void GLGizmoBase::Grabber::unregister_raycasters_for_picking()
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{
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wxGetApp().plater()->canvas3D()->remove_raycasters_for_picking(SceneRaycaster::EType::Gizmo, picking_id);
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picking_id = -1;
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elements_registered_for_picking = false;
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}
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#endif // ENABLE_RAYCAST_PICKING
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void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, bool picking)
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{
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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@ -48,35 +76,69 @@ void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, boo
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return;
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_RAYCAST_PICKING
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if (!s_cube.model.is_initialized()) {
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#else
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if (!s_cube.is_initialized()) {
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#endif // ENABLE_RAYCAST_PICKING
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// This cannot be done in constructor, OpenGL is not yet
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// initialized at that point (on Linux at least).
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indexed_triangle_set its = its_make_cube(1.0, 1.0, 1.0);
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its_translate(its, -0.5f * Vec3f::Ones());
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_RAYCAST_PICKING
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s_cube.model.init_from(its);
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s_cube.mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
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#else
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s_cube.init_from(its);
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#endif // ENABLE_RAYCAST_PICKING
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#else
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s_cube.init_from(its, BoundingBoxf3{ { -0.5, -0.5, -0.5 }, { 0.5, 0.5, 0.5 } });
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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}
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#if ENABLE_RAYCAST_PICKING
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if (!s_cone.model.is_initialized()) {
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indexed_triangle_set its = its_make_cone(0.375, 1.5, double(PI) / 18.0);
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s_cone.model.init_from(its);
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s_cone.mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
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}
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#else
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if (!s_cone.is_initialized())
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s_cone.init_from(its_make_cone(0.375, 1.5, double(PI) / 18.0));
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#endif // ENABLE_RAYCAST_PICKING
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const float half_size = dragging ? get_dragging_half_size(size) : get_half_size(size);
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_RAYCAST_PICKING
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s_cube.model.set_color(render_color);
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s_cone.model.set_color(render_color);
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#else
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s_cube.set_color(render_color);
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s_cone.set_color(render_color);
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#endif // ENABLE_RAYCAST_PICKING
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const Camera& camera = wxGetApp().plater()->get_camera();
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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#if ENABLE_RAYCAST_PICKING
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const Transform3d& view_matrix = camera.get_view_matrix();
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const Matrix3d view_matrix_no_offset = view_matrix.matrix().block(0, 0, 3, 3);
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std::vector<Transform3d> elements_matrices(7, Transform3d::Identity()); // 1 + count of EGrabberExtensions == 7
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elements_matrices[0] = matrix * Geometry::assemble_transform(center, angles, 2.0 * half_size * Vec3d::Ones());
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Transform3d view_model_matrix = view_matrix * elements_matrices[0];
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#else
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const Transform3d& view_matrix = camera.get_view_matrix();
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const Transform3d model_matrix = matrix * Geometry::assemble_transform(center, angles, 2.0 * half_size * Vec3d::Ones());
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const Transform3d view_model_matrix = view_matrix * model_matrix;
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#endif // ENABLE_RAYCAST_PICKING
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shader->set_uniform("view_model_matrix", view_model_matrix);
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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#if ENABLE_RAYCAST_PICKING
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Matrix3d view_normal_matrix = view_matrix_no_offset * elements_matrices[0].matrix().block(0, 0, 3, 3).inverse().transpose();
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#else
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const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
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#endif // ENABLE_RAYCAST_PICKING
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shader->set_uniform("view_normal_matrix", view_normal_matrix);
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#else
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s_cube.set_color(-1, render_color);
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@ -88,32 +150,74 @@ void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, boo
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glsafe(::glRotated(Geometry::rad2deg(angles.x()), 1.0, 0.0, 0.0));
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glsafe(::glScaled(2.0 * half_size, 2.0 * half_size, 2.0 * half_size));
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_RAYCAST_PICKING
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s_cube.model.render();
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#else
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s_cube.render();
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#endif // ENABLE_RAYCAST_PICKING
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auto render_extension = [&view_matrix, &view_matrix_no_offset, shader](const Transform3d& matrix) {
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const Transform3d view_model_matrix = view_matrix * matrix;
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shader->set_uniform("view_model_matrix", view_model_matrix);
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const Matrix3d view_normal_matrix = view_matrix_no_offset * matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
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shader->set_uniform("view_normal_matrix", view_normal_matrix);
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s_cone.model.render();
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};
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosX)) != 0) {
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#if ENABLE_RAYCAST_PICKING
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elements_matrices[1] = elements_matrices[0] * Geometry::assemble_transform(Vec3d::UnitX(), Vec3d(0.0, 0.5 * double(PI), 0.0));
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render_extension(elements_matrices[1]);
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#else
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shader->set_uniform("view_model_matrix", view_model_matrix * Geometry::assemble_transform(Vec3d::UnitX(), Vec3d(0.0, 0.5 * double(PI), 0.0)));
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s_cone.render();
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#endif // ENABLE_RAYCAST_PICKING
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}
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegX)) != 0) {
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#if ENABLE_RAYCAST_PICKING
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elements_matrices[2] = elements_matrices[0] * Geometry::assemble_transform(-Vec3d::UnitX(), Vec3d(0.0, -0.5 * double(PI), 0.0));
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render_extension(elements_matrices[2]);
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#else
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shader->set_uniform("view_model_matrix", view_model_matrix * Geometry::assemble_transform(-Vec3d::UnitX(), Vec3d(0.0, -0.5 * double(PI), 0.0)));
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s_cone.render();
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#endif // ENABLE_RAYCAST_PICKING
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}
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosY)) != 0) {
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#if ENABLE_RAYCAST_PICKING
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elements_matrices[3] = elements_matrices[0] * Geometry::assemble_transform(Vec3d::UnitY(), Vec3d(-0.5 * double(PI), 0.0, 0.0));
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render_extension(elements_matrices[3]);
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#else
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shader->set_uniform("view_model_matrix", view_model_matrix * Geometry::assemble_transform(Vec3d::UnitY(), Vec3d(-0.5 * double(PI), 0.0, 0.0)));
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s_cone.render();
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#endif // ENABLE_RAYCAST_PICKING
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}
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegY)) != 0) {
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#if ENABLE_RAYCAST_PICKING
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elements_matrices[4] = elements_matrices[0] * Geometry::assemble_transform(-Vec3d::UnitY(), Vec3d(0.5 * double(PI), 0.0, 0.0));
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render_extension(elements_matrices[4]);
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#else
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shader->set_uniform("view_model_matrix", view_model_matrix * Geometry::assemble_transform(-Vec3d::UnitY(), Vec3d(0.5 * double(PI), 0.0, 0.0)));
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s_cone.render();
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#endif // ENABLE_RAYCAST_PICKING
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}
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosZ)) != 0) {
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#if ENABLE_RAYCAST_PICKING
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elements_matrices[5] = elements_matrices[0] * Geometry::assemble_transform(Vec3d::UnitZ());
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render_extension(elements_matrices[5]);
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#else
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shader->set_uniform("view_model_matrix", view_model_matrix * Geometry::assemble_transform(Vec3d::UnitZ()));
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s_cone.render();
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#endif // ENABLE_RAYCAST_PICKING
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}
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegZ)) != 0) {
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#if ENABLE_RAYCAST_PICKING
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elements_matrices[6] = elements_matrices[0] * Geometry::assemble_transform(-Vec3d::UnitZ(), Vec3d(double(PI), 0.0, 0.0));
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render_extension(elements_matrices[6]);
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#else
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shader->set_uniform("view_model_matrix", view_model_matrix * Geometry::assemble_transform(-Vec3d::UnitZ(), Vec3d(double(PI), 0.0, 0.0)));
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s_cone.render();
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#endif // ENABLE_RAYCAST_PICKING
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}
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#else
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosX)) != 0) {
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@ -161,20 +265,33 @@ void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, boo
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#if !ENABLE_LEGACY_OPENGL_REMOVAL
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glsafe(::glPopMatrix());
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_RAYCAST_PICKING
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if (!elements_registered_for_picking) {
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GLCanvas3D& canvas = *wxGetApp().plater()->canvas3D();
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canvas.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, picking_id, *s_cube.mesh_raycaster, elements_matrices[0]);
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosX)) != 0)
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canvas.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, picking_id, *s_cone.mesh_raycaster, elements_matrices[1]);
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegX)) != 0)
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canvas.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, picking_id, *s_cone.mesh_raycaster, elements_matrices[2]);
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosY)) != 0)
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canvas.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, picking_id, *s_cone.mesh_raycaster, elements_matrices[3]);
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegY)) != 0)
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canvas.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, picking_id, *s_cone.mesh_raycaster, elements_matrices[4]);
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosZ)) != 0)
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canvas.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, picking_id, *s_cone.mesh_raycaster, elements_matrices[5]);
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if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegZ)) != 0)
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canvas.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, picking_id, *s_cone.mesh_raycaster, elements_matrices[6]);
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elements_registered_for_picking = true;
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}
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#endif // ENABLE_RAYCAST_PICKING
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}
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GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: m_parent(parent)
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, m_group_id(-1)
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, m_state(Off)
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, m_shortcut_key(0)
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, m_icon_filename(icon_filename)
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, m_sprite_id(sprite_id)
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, m_hover_id(-1)
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, m_dragging(false)
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, m_imgui(wxGetApp().imgui())
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, m_first_input_window_render(true)
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, m_dirty(false)
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{
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}
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@ -198,6 +315,22 @@ bool GLGizmoBase::update_items_state()
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return res;
|
||||
}
|
||||
|
||||
#if ENABLE_RAYCAST_PICKING
|
||||
void GLGizmoBase::register_grabbers_for_picking()
|
||||
{
|
||||
for (size_t i = 0; i < m_grabbers.size(); ++i) {
|
||||
m_grabbers[i].register_raycasters_for_picking(i);
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoBase::unregister_grabbers_for_picking()
|
||||
{
|
||||
for (size_t i = 0; i < m_grabbers.size(); ++i) {
|
||||
m_grabbers[i].unregister_raycasters_for_picking();
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_RAYCAST_PICKING
|
||||
|
||||
ColorRGBA GLGizmoBase::picking_color_component(unsigned int id) const
|
||||
{
|
||||
id = BASE_ID - id;
|
||||
@ -226,6 +359,7 @@ void GLGizmoBase::render_grabbers(float size) const
|
||||
shader->stop_using();
|
||||
}
|
||||
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
|
||||
{
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
@ -246,6 +380,7 @@ void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
|
||||
}
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
}
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
// help function to process grabbers
|
||||
// call start_dragging, stop_dragging, on_dragging
|
||||
|
@ -6,6 +6,9 @@
|
||||
|
||||
#include "slic3r/GUI/I18N.hpp"
|
||||
#include "slic3r/GUI/GLModel.hpp"
|
||||
#if ENABLE_RAYCAST_PICKING
|
||||
#include "slic3r/GUI/MeshUtils.hpp"
|
||||
#endif // ENABLE_RAYCAST_PICKING
|
||||
|
||||
#include <cereal/archives/binary.hpp>
|
||||
|
||||
@ -65,21 +68,38 @@ protected:
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
ColorRGBA color{ ColorRGBA::WHITE() };
|
||||
EGrabberExtension extensions{ EGrabberExtension::None };
|
||||
#if ENABLE_RAYCAST_PICKING
|
||||
// the picking id shared by all the elements
|
||||
int picking_id{ -1 };
|
||||
bool elements_registered_for_picking{ false };
|
||||
#endif // ENABLE_RAYCAST_PICKING
|
||||
|
||||
Grabber() = default;
|
||||
~Grabber();
|
||||
|
||||
void render(bool hover, float size) { render(size, hover ? complementary(color) : color, false); }
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void render_for_picking(float size) { render(size, color, true); }
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
float get_half_size(float size) const;
|
||||
float get_dragging_half_size(float size) const;
|
||||
|
||||
#if ENABLE_RAYCAST_PICKING
|
||||
void register_raycasters_for_picking(int id);
|
||||
void unregister_raycasters_for_picking();
|
||||
#endif // ENABLE_RAYCAST_PICKING
|
||||
|
||||
private:
|
||||
void render(float size, const ColorRGBA& render_color, bool picking);
|
||||
|
||||
#if ENABLE_RAYCAST_PICKING
|
||||
static PickingModel s_cube;
|
||||
static PickingModel s_cone;
|
||||
#else
|
||||
static GLModel s_cube;
|
||||
static GLModel s_cone;
|
||||
#endif // ENABLE_RAYCAST_PICKING
|
||||
};
|
||||
|
||||
public:
|
||||
@ -102,17 +122,19 @@ public:
|
||||
|
||||
protected:
|
||||
GLCanvas3D& m_parent;
|
||||
int m_group_id; // TODO: remove only for rotate
|
||||
EState m_state;
|
||||
int m_shortcut_key;
|
||||
|
||||
int m_group_id{ -1 }; // TODO: remove only for rotate
|
||||
EState m_state{ Off };
|
||||
int m_shortcut_key{ 0 };
|
||||
std::string m_icon_filename;
|
||||
unsigned int m_sprite_id;
|
||||
int m_hover_id;
|
||||
bool m_dragging;
|
||||
int m_hover_id{ -1 };
|
||||
bool m_dragging{ false };
|
||||
mutable std::vector<Grabber> m_grabbers;
|
||||
ImGuiWrapper* m_imgui;
|
||||
bool m_first_input_window_render;
|
||||
CommonGizmosDataPool* m_c;
|
||||
bool m_first_input_window_render{ true };
|
||||
CommonGizmosDataPool* m_c{ nullptr };
|
||||
|
||||
public:
|
||||
GLGizmoBase(GLCanvas3D& parent,
|
||||
const std::string& icon_filename,
|
||||
@ -153,7 +175,9 @@ public:
|
||||
bool update_items_state();
|
||||
|
||||
void render() { on_render(); }
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void render_for_picking() { on_render_for_picking(); }
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
void render_input_window(float x, float y, float bottom_limit);
|
||||
|
||||
/// <summary>
|
||||
@ -174,6 +198,12 @@ public:
|
||||
/// <param name="mouse_event">Keep information about mouse click</param>
|
||||
/// <returns>Return True when use the information and don't want to propagate it otherwise False.</returns>
|
||||
virtual bool on_mouse(const wxMouseEvent &mouse_event) { return false; }
|
||||
|
||||
#if ENABLE_RAYCAST_PICKING
|
||||
void register_raycasters_for_picking() { register_grabbers_for_picking(); on_register_raycasters_for_picking(); }
|
||||
void unregister_raycasters_for_picking() { unregister_grabbers_for_picking(); on_unregister_raycasters_for_picking(); }
|
||||
#endif // ENABLE_RAYCAST_PICKING
|
||||
|
||||
protected:
|
||||
virtual bool on_init() = 0;
|
||||
virtual void on_load(cereal::BinaryInputArchive& ar) {}
|
||||
@ -193,16 +223,27 @@ protected:
|
||||
virtual void on_dragging(const UpdateData& data) {}
|
||||
|
||||
virtual void on_render() = 0;
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
virtual void on_render_for_picking() = 0;
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit) {}
|
||||
|
||||
#if ENABLE_RAYCAST_PICKING
|
||||
void register_grabbers_for_picking();
|
||||
void unregister_grabbers_for_picking();
|
||||
virtual void on_register_raycasters_for_picking() {}
|
||||
virtual void on_unregister_raycasters_for_picking() {}
|
||||
#endif // ENABLE_RAYCAST_PICKING
|
||||
|
||||
// Returns the picking color for the given id, based on the BASE_ID constant
|
||||
// No check is made for clashing with other picking color (i.e. GLVolumes)
|
||||
ColorRGBA picking_color_component(unsigned int id) const;
|
||||
|
||||
void render_grabbers(const BoundingBoxf3& box) const;
|
||||
void render_grabbers(float size) const;
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void render_grabbers_for_picking(const BoundingBoxf3& box) const;
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
std::string format(float value, unsigned int decimals) const;
|
||||
|
||||
@ -225,7 +266,7 @@ protected:
|
||||
private:
|
||||
// Flag for dirty visible state of Gizmo
|
||||
// When True then need new rendering
|
||||
bool m_dirty;
|
||||
bool m_dirty{ false };
|
||||
};
|
||||
|
||||
} // namespace GUI
|
||||
|
@ -269,11 +269,13 @@ void GLGizmoCut::on_render()
|
||||
#endif // !ENABLE_GL_CORE_PROFILE
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_render_for_picking()
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void GLGizmoCut::on_render_for_picking()
|
||||
{
|
||||
glsafe(::glDisable(GL_DEPTH_TEST));
|
||||
render_grabbers_for_picking(m_parent.get_selection().get_bounding_box());
|
||||
}
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit)
|
||||
{
|
||||
|
@ -68,7 +68,9 @@ protected:
|
||||
virtual void on_start_dragging() override;
|
||||
virtual void on_dragging(const UpdateData& data) override;
|
||||
virtual void on_render() override;
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
virtual void on_render_for_picking() override;
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit) override;
|
||||
|
||||
private:
|
||||
|
@ -154,6 +154,7 @@ void GLGizmoFlatten::on_render()
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
}
|
||||
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void GLGizmoFlatten::on_render_for_picking()
|
||||
{
|
||||
const Selection& selection = m_parent.get_selection();
|
||||
@ -204,6 +205,7 @@ void GLGizmoFlatten::on_render_for_picking()
|
||||
shader->stop_using();
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
}
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
|
||||
{
|
||||
|
@ -67,7 +67,9 @@ protected:
|
||||
std::string on_get_name() const override;
|
||||
bool on_is_activable() const override;
|
||||
void on_render() override;
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void on_render_for_picking() override;
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
void on_set_state() override;
|
||||
CommonGizmosDataID on_get_requirements() const override;
|
||||
};
|
||||
|
@ -90,6 +90,7 @@ void GLGizmoHollow::on_render()
|
||||
}
|
||||
|
||||
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void GLGizmoHollow::on_render_for_picking()
|
||||
{
|
||||
const Selection& selection = m_parent.get_selection();
|
||||
@ -100,6 +101,7 @@ void GLGizmoHollow::on_render_for_picking()
|
||||
glsafe(::glEnable(GL_DEPTH_TEST));
|
||||
render_points(selection, true);
|
||||
}
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
void GLGizmoHollow::render_points(const Selection& selection, bool picking)
|
||||
{
|
||||
|
@ -46,7 +46,9 @@ public:
|
||||
private:
|
||||
bool on_init() override;
|
||||
void on_render() override;
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void on_render_for_picking() override;
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
void render_points(const Selection& selection, bool picking = false);
|
||||
void hollow_mesh(bool postpone_error_messages = false);
|
||||
|
@ -360,6 +360,18 @@ void GLGizmoMove3D::on_render()
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
}
|
||||
|
||||
#if ENABLE_RAYCAST_PICKING
|
||||
void GLGizmoMove3D::on_register_raycasters_for_picking()
|
||||
{
|
||||
// this gizmo is rendered on top of the scene, so the raytraced picker should take it into account
|
||||
m_parent.set_raycaster_gizmos_on_top(true);
|
||||
}
|
||||
|
||||
void GLGizmoMove3D::on_unregister_raycasters_for_picking()
|
||||
{
|
||||
m_parent.set_raycaster_gizmos_on_top(false);
|
||||
}
|
||||
#else
|
||||
void GLGizmoMove3D::on_render_for_picking()
|
||||
{
|
||||
glsafe(::glDisable(GL_DEPTH_TEST));
|
||||
@ -384,6 +396,7 @@ void GLGizmoMove3D::on_render_for_picking()
|
||||
render_grabbers_for_picking(box);
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
}
|
||||
#endif // ENABLE_RAYCAST_PICKING
|
||||
|
||||
double GLGizmoMove3D::calc_projection(const UpdateData& data) const
|
||||
{
|
||||
|
@ -62,7 +62,12 @@ protected:
|
||||
void on_stop_dragging() override;
|
||||
void on_dragging(const UpdateData& data) override;
|
||||
void on_render() override;
|
||||
#if ENABLE_RAYCAST_PICKING
|
||||
virtual void on_register_raycasters_for_picking() override;
|
||||
virtual void on_unregister_raycasters_for_picking() override;
|
||||
#else
|
||||
void on_render_for_picking() override;
|
||||
#endif // ENABLE_RAYCAST_PICKING
|
||||
|
||||
private:
|
||||
double calc_projection(const UpdateData& data) const;
|
||||
|
@ -138,7 +138,10 @@ private:
|
||||
ObjectID m_old_mo_id;
|
||||
size_t m_old_volumes_size = 0;
|
||||
void on_render() override {}
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void on_render_for_picking() override {}
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
public:
|
||||
GLGizmoPainterBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
~GLGizmoPainterBase() override;
|
||||
|
@ -251,6 +251,7 @@ void GLGizmoRotate::on_render()
|
||||
#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
}
|
||||
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void GLGizmoRotate::on_render_for_picking()
|
||||
{
|
||||
const Selection& selection = m_parent.get_selection();
|
||||
@ -275,6 +276,7 @@ void GLGizmoRotate::on_render_for_picking()
|
||||
glsafe(::glPopMatrix());
|
||||
#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
}
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
void GLGizmoRotate::init_data_from_selection(const Selection& selection)
|
||||
|
@ -90,7 +90,9 @@ protected:
|
||||
void on_start_dragging() override;
|
||||
void on_dragging(const UpdateData &data) override;
|
||||
void on_render() override;
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void on_render_for_picking() override;
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
private:
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
@ -175,11 +177,13 @@ protected:
|
||||
void on_dragging(const UpdateData &data) override;
|
||||
|
||||
void on_render() override;
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void on_render_for_picking() override {
|
||||
for (GLGizmoRotate& g : m_gizmos) {
|
||||
g.render_for_picking();
|
||||
}
|
||||
}
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
void on_render_input_window(float x, float y, float bottom_limit) override;
|
||||
|
||||
|
@ -643,6 +643,7 @@ void GLGizmoScale3D::on_render()
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
}
|
||||
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void GLGizmoScale3D::on_render_for_picking()
|
||||
{
|
||||
glsafe(::glDisable(GL_DEPTH_TEST));
|
||||
@ -664,6 +665,7 @@ void GLGizmoScale3D::on_render_for_picking()
|
||||
render_grabbers_for_picking(m_parent.get_selection().get_bounding_box());
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
}
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int id_2, const ColorRGBA& color)
|
||||
|
@ -93,7 +93,9 @@ protected:
|
||||
virtual void on_stop_dragging() override;
|
||||
virtual void on_dragging(const UpdateData& data) override;
|
||||
virtual void on_render() override;
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
virtual void on_render_for_picking() override;
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
private:
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
|
@ -38,7 +38,9 @@ protected:
|
||||
// must implement
|
||||
virtual bool on_init() override { return true;};
|
||||
virtual void on_render() override;
|
||||
virtual void on_render_for_picking() override{};
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
virtual void on_render_for_picking() override{};
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
CommonGizmosDataID on_get_requirements() const override;
|
||||
|
||||
|
@ -111,12 +111,14 @@ void GLGizmoSlaSupports::on_render()
|
||||
}
|
||||
|
||||
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void GLGizmoSlaSupports::on_render_for_picking()
|
||||
{
|
||||
const Selection& selection = m_parent.get_selection();
|
||||
//glsafe(::glEnable(GL_DEPTH_TEST));
|
||||
render_points(selection, true);
|
||||
}
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
|
||||
{
|
||||
|
@ -80,7 +80,9 @@ public:
|
||||
private:
|
||||
bool on_init() override;
|
||||
void on_render() override;
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void on_render_for_picking() override;
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
void render_points(const Selection& selection, bool picking = false);
|
||||
bool unsaved_changes() const;
|
||||
|
@ -73,7 +73,7 @@ enum class CommonGizmosDataID {
|
||||
// by GLGizmoManager, the gizmos keep a pointer to it.
|
||||
class CommonGizmosDataPool {
|
||||
public:
|
||||
CommonGizmosDataPool(GLCanvas3D* canvas);
|
||||
explicit CommonGizmosDataPool(GLCanvas3D* canvas);
|
||||
|
||||
// Update all resources and release what is not used.
|
||||
// Accepts a bitmask of currently required resources.
|
||||
|
@ -331,6 +331,7 @@ void GLGizmosManager::render_painter_gizmo()
|
||||
gizmo->render_painter_gizmo();
|
||||
}
|
||||
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void GLGizmosManager::render_current_gizmo_for_picking_pass() const
|
||||
{
|
||||
if (! m_enabled || m_current == Undefined)
|
||||
@ -339,6 +340,7 @@ void GLGizmosManager::render_current_gizmo_for_picking_pass() const
|
||||
|
||||
m_gizmos[m_current]->render_for_picking();
|
||||
}
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
|
||||
void GLGizmosManager::render_overlay()
|
||||
{
|
||||
@ -1117,6 +1119,10 @@ bool GLGizmosManager::activate_gizmo(EType type)
|
||||
if (old_gizmo.get_state() != GLGizmoBase::Off)
|
||||
return false; // gizmo refused to be turned off, do nothing.
|
||||
|
||||
#if ENABLE_RAYCAST_PICKING
|
||||
old_gizmo.unregister_raycasters_for_picking();
|
||||
#endif // ENABLE_RAYCAST_PICKING
|
||||
|
||||
if (!m_serializing && old_gizmo.wants_enter_leave_snapshots())
|
||||
Plater::TakeSnapshot
|
||||
snapshot(wxGetApp().plater(),
|
||||
@ -1146,6 +1152,10 @@ bool GLGizmosManager::activate_gizmo(EType type)
|
||||
return false; // gizmo refused to be turned on.
|
||||
}
|
||||
|
||||
#if ENABLE_RAYCAST_PICKING
|
||||
new_gizmo.register_raycasters_for_picking();
|
||||
#endif // ENABLE_RAYCAST_PICKING
|
||||
|
||||
// sucessful activation of gizmo
|
||||
return true;
|
||||
}
|
||||
|
@ -213,7 +213,9 @@ public:
|
||||
bool is_hiding_instances() const;
|
||||
|
||||
void render_current_gizmo() const;
|
||||
#if !ENABLE_RAYCAST_PICKING
|
||||
void render_current_gizmo_for_picking_pass() const;
|
||||
#endif // !ENABLE_RAYCAST_PICKING
|
||||
void render_painter_gizmo();
|
||||
|
||||
void render_overlay();
|
||||
|
@ -33,28 +33,48 @@ SceneRaycaster::SceneRaycaster() {
|
||||
#endif // ENABLE_RAYCAST_PICKING_DEBUG
|
||||
}
|
||||
|
||||
int SceneRaycaster::add_raycaster(EType type, PickingId id, const MeshRaycaster& raycaster, const Transform3d& trafo)
|
||||
void SceneRaycaster::add_raycaster(EType type, PickingId id, const MeshRaycaster& raycaster, const Transform3d& trafo)
|
||||
{
|
||||
switch (type) {
|
||||
case EType::Bed: {
|
||||
m_bed.emplace_back(encode_id(type, id), raycaster, trafo);
|
||||
return m_bed.size() - 1;
|
||||
break;
|
||||
}
|
||||
case EType::Volume: {
|
||||
m_volumes.emplace_back(encode_id(type, id), raycaster, trafo);
|
||||
return m_volumes.size() - 1;
|
||||
break;
|
||||
}
|
||||
case EType::Gizmo: {
|
||||
m_gizmos.emplace_back(encode_id(type, id), raycaster, trafo);
|
||||
return m_gizmos.size() - 1;
|
||||
break;
|
||||
}
|
||||
default: { break; }
|
||||
};
|
||||
|
||||
// signal error
|
||||
return -1;
|
||||
}
|
||||
|
||||
void SceneRaycaster::set_raycaster_active_state(EType type, int id, bool active)
|
||||
void SceneRaycaster::remove_raycasters(EType type, PickingId id)
|
||||
{
|
||||
std::vector<SceneRaycasterItem>* raycasters = get_raycasters(type);
|
||||
auto it = raycasters->begin();
|
||||
while (it != raycasters->end()) {
|
||||
if (it->get_id() == encode_id(type, id))
|
||||
it = raycasters->erase(it);
|
||||
else
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
void SceneRaycaster::remove_raycasters(EType type)
|
||||
{
|
||||
switch (type) {
|
||||
case EType::Bed: { m_bed.clear(); break; }
|
||||
case EType::Volume: { m_volumes.clear(); break; }
|
||||
case EType::Gizmo: { m_gizmos.clear(); break; }
|
||||
default: { break; }
|
||||
};
|
||||
}
|
||||
|
||||
void SceneRaycaster::set_raycaster_active_state(EType type, PickingId id, bool active)
|
||||
{
|
||||
std::vector<SceneRaycasterItem>* raycasters = get_raycasters(type);
|
||||
for (SceneRaycasterItem& item : *raycasters) {
|
||||
@ -65,7 +85,7 @@ void SceneRaycaster::set_raycaster_active_state(EType type, int id, bool active)
|
||||
}
|
||||
}
|
||||
|
||||
void SceneRaycaster::set_raycaster_transform(EType type, int id, const Transform3d& trafo)
|
||||
void SceneRaycaster::set_raycaster_transform(EType type, PickingId id, const Transform3d& trafo)
|
||||
{
|
||||
std::vector<SceneRaycasterItem>* raycasters = get_raycasters(type);
|
||||
for (SceneRaycasterItem& item : *raycasters) {
|
||||
@ -76,31 +96,6 @@ void SceneRaycaster::set_raycaster_transform(EType type, int id, const Transform
|
||||
}
|
||||
}
|
||||
|
||||
void SceneRaycaster::remove_raycaster(EType type, int id)
|
||||
{
|
||||
std::vector<SceneRaycasterItem>* raycasters = get_raycasters(type);
|
||||
if (0 <= id && id < raycasters->size())
|
||||
raycasters->erase(raycasters->begin() + id);
|
||||
}
|
||||
|
||||
void SceneRaycaster::reset(EType type)
|
||||
{
|
||||
switch (type) {
|
||||
case EType::Bed: {
|
||||
m_bed.clear();
|
||||
break;
|
||||
}
|
||||
case EType::Volume: {
|
||||
m_volumes.clear();
|
||||
break;
|
||||
}
|
||||
case EType::Gizmo: {
|
||||
m_gizmos.clear();
|
||||
break;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
SceneRaycaster::HitResult SceneRaycaster::hit(const Vec2d& mouse_pos, const Camera& camera, const ClippingPlane* clipping_plane)
|
||||
{
|
||||
double closest_hit_squared_distance = std::numeric_limits<double>::max();
|
||||
@ -140,11 +135,14 @@ SceneRaycaster::HitResult SceneRaycaster::hit(const Vec2d& mouse_pos, const Came
|
||||
}
|
||||
};
|
||||
|
||||
test_raycasters(EType::Gizmo);
|
||||
if (!m_gizmos_on_top || ret.is_valid()) {
|
||||
if (camera.is_looking_downward())
|
||||
if (!m_gizmos.empty())
|
||||
test_raycasters(EType::Gizmo);
|
||||
|
||||
if (!m_gizmos_on_top || !ret.is_valid()) {
|
||||
if (camera.is_looking_downward() && !m_bed.empty())
|
||||
test_raycasters(EType::Bed);
|
||||
test_raycasters(EType::Volume);
|
||||
if (!m_volumes.empty())
|
||||
test_raycasters(EType::Volume);
|
||||
}
|
||||
|
||||
if (ret.is_valid())
|
||||
|
@ -83,15 +83,12 @@ private:
|
||||
public:
|
||||
SceneRaycaster();
|
||||
|
||||
// returns the internal index of the added raycaster
|
||||
// can be used with remove_raycaster()
|
||||
int add_raycaster(EType type, PickingId picking_id, const MeshRaycaster& raycaster, const Transform3d& trafo);
|
||||
void add_raycaster(EType type, PickingId picking_id, const MeshRaycaster& raycaster, const Transform3d& trafo);
|
||||
void remove_raycasters(EType type, PickingId id);
|
||||
void remove_raycasters(EType type);
|
||||
|
||||
void set_raycaster_active_state(EType type, PickingId picking_id, bool active);
|
||||
void set_raycaster_transform(EType type, PickingId picking_id, const Transform3d& trafo);
|
||||
// id: the value returned by add_raycaster()
|
||||
void remove_raycaster(EType type, int id);
|
||||
|
||||
void reset(EType type);
|
||||
|
||||
void set_gizmos_on_top(bool value) { m_gizmos_on_top = value; }
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user