Tweaks to update of object properties on gui

This commit is contained in:
Enrico Turri 2018-09-05 15:09:13 +02:00
parent b9e6f8f3e3
commit df594fc5b0
2 changed files with 36 additions and 10 deletions

View File

@ -1368,13 +1368,20 @@ void update_settings_value()
{ {
auto og = get_optgroup(ogFrequentlyObjectSettings); auto og = get_optgroup(ogFrequentlyObjectSettings);
if (m_selected_object_id < 0 || m_objects->size() <= m_selected_object_id) { if (m_selected_object_id < 0 || m_objects->size() <= m_selected_object_id) {
og->set_value("scale_x", 0); og->set_value("position_x", 0);
og->set_value("position_y", 0);
og->set_value("position_z", 0);
og->set_value("scale_x", 0);
og->set_value("scale_y", 0); og->set_value("scale_y", 0);
og->set_value("scale_z", 0); og->set_value("scale_z", 0);
og->set_value("rotation_x", 0);
og->set_value("rotation_y", 0);
og->set_value("rotation_z", 0);
og->disable(); og->disable();
return; return;
} }
g_is_percent_scale = boost::any_cast<wxString>(og->get_value("scale_unit")) == _("%"); g_is_percent_scale = boost::any_cast<wxString>(og->get_value("scale_unit")) == _("%");
update_position_values();
update_scale_values(); update_scale_values();
update_rotation_values(); update_rotation_values();
og->enable(); og->enable();
@ -1535,8 +1542,31 @@ void update_extruder_in_config(const wxString& selection)
void update_scale_values() void update_scale_values()
{ {
update_scale_values((*m_objects)[m_selected_object_id]->instance_bounding_box(0).size(), auto og = get_optgroup(ogFrequentlyObjectSettings);
(*m_objects)[m_selected_object_id]->instances[0]->scaling_factor); auto instance = (*m_objects)[m_selected_object_id]->instances.front();
auto size = (*m_objects)[m_selected_object_id]->instance_bounding_box(0).size();
if (g_is_percent_scale) {
auto scale = instance->scaling_factor * 100;
og->set_value("scale_x", int(scale));
og->set_value("scale_y", int(scale));
og->set_value("scale_z", int(scale));
}
else {
og->set_value("scale_x", int(instance->scaling_factor * size(0) + 0.5));
og->set_value("scale_y", int(instance->scaling_factor * size(1) + 0.5));
og->set_value("scale_z", int(instance->scaling_factor * size(2) + 0.5));
}
}
void update_position_values()
{
auto og = get_optgroup(ogFrequentlyObjectSettings);
auto instance = (*m_objects)[m_selected_object_id]->instances.front();
og->set_value("position_x", int(instance->offset(0)));
og->set_value("position_y", int(instance->offset(1)));
og->set_value("position_z", 0);
} }
void update_scale_values(const Vec3d& size, float scaling_factor) void update_scale_values(const Vec3d& size, float scaling_factor)
@ -1559,15 +1589,10 @@ void update_scale_values(const Vec3d& size, float scaling_factor)
void update_rotation_values() void update_rotation_values()
{ {
auto og = get_optgroup(ogFrequentlyObjectSettings); auto og = get_optgroup(ogFrequentlyObjectSettings);
auto instance = (*m_objects)[m_selected_object_id]->instances.front();
og->set_value("rotation_x", 0); og->set_value("rotation_x", 0);
og->set_value("rotation_y", 0); og->set_value("rotation_y", 0);
og->set_value("rotation_z", int(Geometry::rad2deg(instance->rotation)));
auto rotation_z = (*m_objects)[m_selected_object_id]->instances[0]->rotation;
auto deg = int(Geometry::rad2deg(rotation_z));
// if (deg > 180) deg -= 360;
og->set_value("rotation_z", deg);
} }
void update_rotation_value(const double angle, const std::string& axis) void update_rotation_value(const double angle, const std::string& axis)

View File

@ -107,6 +107,7 @@ void update_settings_value();
void set_extruder_column_hidden(bool hide); void set_extruder_column_hidden(bool hide);
// update extruder in current config // update extruder in current config
void update_extruder_in_config(const wxString& selection); void update_extruder_in_config(const wxString& selection);
void update_position_values();
// update scale values after scale unit changing or "gizmos" // update scale values after scale unit changing or "gizmos"
void update_scale_values(); void update_scale_values();
void update_scale_values(const Vec3d& size, float scale); void update_scale_values(const Vec3d& size, float scale);