Another attempt to fix unit test for 2D convex hull of sinking object on RasperryPi
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@ -110,14 +110,18 @@ SCENARIO("2D convex hull of sinking object", "[3mf]") {
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{ -4242640, -8537523 }
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};
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bool res = hull_2d.points == result;
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std::cout << "hull_2d vertices count: " << hull_2d.points.size() << "\n";
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std::cout << "hull_2d vertices:\n";
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for (size_t i = 0; i < hull_2d.points.size(); ++i) {
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std::cout << hull_2d.points[i].x() << ", " << hull_2d.points[i].y() << "\n";
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bool res = hull_2d.points.size() == result.size();
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if (res) {
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for (size_t i = 0; i < result.size(); ++i) {
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Vec3d hull_p(unscale<double>(hull_2d.points[i].x()), unscale<double>(hull_2d.points[i].y()), 0.0);
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Vec3d res_p(unscale<double>(result[i].x()), unscale<double>(result[i].y()), 0.0);
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res &= res_p.isApprox(hull_p);
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}
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}
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// this does not work on RaspberryPi for float precision problem: the x of 1st vertex ending up being -4242640 instead of -4242641
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// bool res = hull_2d.points == result;
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THEN("2D convex hull should match with reference") {
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REQUIRE(res);
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}
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