Initial work for 3D rendering of toolpaths
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@ -891,7 +891,7 @@ use base qw(Slic3r::GUI::3DScene::Base);
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use OpenGL qw(:glconstants :gluconstants :glufunctions);
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use List::Util qw(first);
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use Slic3r::Geometry qw(unscale);
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use Slic3r::Geometry qw(scale unscale);
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use constant COLORS => [ [1,1,0,1], [1,0.5,0.5,1], [0.5,1,0.5,1], [0.5,0.5,1,1] ];
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@ -1038,6 +1038,41 @@ sub load_print_object_slices {
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);
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}
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sub load_print_object_toolpaths {
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my ($self, $object) = @_;
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my @quad_verts = ();
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my @quad_norms = ();
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foreach my $layer (@{$object->layers}) {
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my $top_z = $layer->print_z;
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my $bottom_z = $layer->print_z - $layer->height;
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foreach my $copy (@{ $object->_shifted_copies }) {
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foreach my $layerm (@{$layer->regions}) {
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foreach my $entity (map @$_, @{$layerm->perimeters}) {
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if ($entity->isa('Slic3r::ExtrusionPath')) {
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$self->_extrusionpath_to_verts($entity, $top_z, $copy, \@quad_verts, \@quad_norms);
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} else {
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$self->_extrusionpath_to_verts($_, $top_z, $copy, \@quad_verts, \@quad_norms) for @$entity;
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}
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}
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}
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}
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}
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my $obb = $object->bounding_box;
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my $bb = Slic3r::Geometry::BoundingBoxf3->new;
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$bb->merge_point(Slic3r::Pointf3->new_unscale(@{$obb->min_point}, 0));
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$bb->merge_point(Slic3r::Pointf3->new_unscale(@{$obb->max_point}, $object->size->z));
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push @{$self->volumes}, my $v = Slic3r::GUI::3DScene::Volume->new(
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bounding_box => $bb,
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color => COLORS->[0],
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quad_verts => OpenGL::Array->new_list(GL_FLOAT, @quad_verts),
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quad_norms => OpenGL::Array->new_list(GL_FLOAT, @quad_norms),
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);
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}
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sub _expolygons_to_verts {
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my ($self, $expolygons, $z, $verts, $norms) = @_;
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@ -1066,6 +1101,87 @@ sub _expolygons_to_verts {
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gluDeleteTess($tess);
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}
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sub _extrusionpath_to_verts {
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my ($self, $path, $top_z, $copy, $verts, $norms) = @_;
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my $bottom_z = $top_z - $path->height;
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my $middle_z = ($top_z + $bottom_z) / 2;
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my $dist = scale $path->width/2;
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foreach my $line (@{$path->polyline->lines}) {
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my $len = $line->length;
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next if $len == 0;
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$line->translate(@$copy);
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my $v = Slic3r::Pointf3->new_unscale(@{$line->vector});
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$v->scale(1/unscale $len);
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my $a = $line->a;
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my $b = $line->b;
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my $a1 = $a->clone;
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my $a2 = $a->clone;
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$a1->translate(+$dist*$v->y, -$dist*$v->x); #,,
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$a2->translate(-$dist*$v->y, +$dist*$v->x); #,,
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my $b1 = $b->clone;
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my $b2 = $b->clone;
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$b1->translate(+$dist*$v->y, -$dist*$v->x); #,,
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$b2->translate(-$dist*$v->y, +$dist*$v->x); #,,
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# calculate normal going to the right
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my $xy_normal = Slic3r::Pointf3->new_unscale(@{$line->normal}, 0);
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$xy_normal->scale(1/unscale $len);
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# bottom-right face
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{
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# normal going downwards
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push @$norms, (0,0,-1), (0,0,-1);
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push @$verts, (map unscale($_), @$a), $bottom_z;
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push @$verts, (map unscale($_), @$b), $bottom_z;
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push @$norms, @$xy_normal, @$xy_normal;
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push @$verts, (map unscale($_), @$b1), $middle_z;
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push @$verts, (map unscale($_), @$a1), $middle_z;
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}
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# top-right face
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{
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push @$norms, @$xy_normal, @$xy_normal;
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push @$verts, (map unscale($_), @$a1), $middle_z;
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push @$verts, (map unscale($_), @$b1), $middle_z;
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# normal going upwards
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push @$norms, (0,0,1), (0,0,1);
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push @$verts, (map unscale($_), @$b), $top_z;
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push @$verts, (map unscale($_), @$a), $top_z;
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}
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# top-left face
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{
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push @$norms, (0,0,1), (0,0,1);
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push @$verts, (map unscale($_), @$a), $top_z;
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push @$verts, (map unscale($_), @$b), $top_z;
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# calculate normal going to the left
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$xy_normal->scale(-1);
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push @$norms, @$xy_normal, @$xy_normal;
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push @$verts, (map unscale($_), @$b2), $middle_z;
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push @$verts, (map unscale($_), @$a2), $middle_z;
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}
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# bottom-left face
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{
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push @$norms, @$xy_normal, @$xy_normal;
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push @$verts, (map unscale($_), @$a2), $middle_z;
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push @$verts, (map unscale($_), @$b2), $middle_z;
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# normal going downwards
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push @$norms, (0,0,-1), (0,0,-1);
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push @$verts, (map unscale($_), @$b), $bottom_z;
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push @$verts, (map unscale($_), @$a), $bottom_z;
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}
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}
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}
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sub object_idx {
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my ($self, $volume_idx) = @_;
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return $self->_objects_by_volumes->{$volume_idx}[0];
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@ -86,7 +86,8 @@ sub OnInit {
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$canvas->set_bed_shape($print->config->bed_shape);
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foreach my $object (@{$print->objects}) {
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$canvas->load_print_object_slices($object);
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#$canvas->load_print_object_slices($object);
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$canvas->load_print_object_toolpaths($object);
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#$canvas->load_object($object->model_object);
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}
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$canvas->zoom_to_volumes;
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@ -164,6 +164,14 @@ ExtrusionPath::gcode(Extruder* extruder, double e, double F,
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return stream.str();
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}
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Polygons
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ExtrusionPath::grow() const
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{
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Polygons pp;
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offset(this->polyline, &pp, +this->width/2);
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return pp;
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}
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ExtrusionLoop::operator Polygon() const
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{
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Polygon polygon;
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@ -363,6 +371,17 @@ ExtrusionLoop::is_solid_infill() const
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|| this->paths.front().role == erTopSolidInfill;
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}
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Polygons
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ExtrusionLoop::grow() const
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{
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Polygons pp;
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for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path) {
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Polygons path_pp = path->grow();
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pp.insert(pp.end(), path_pp.begin(), path_pp.end());
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}
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return pp;
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(ExtrusionLoop, "ExtrusionLoop");
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#endif
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@ -43,6 +43,7 @@ class ExtrusionEntity
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virtual void reverse() = 0;
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virtual Point first_point() const = 0;
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virtual Point last_point() const = 0;
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virtual Polygons grow() const = 0;
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};
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typedef std::vector<ExtrusionEntity*> ExtrusionEntitiesPtr;
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@ -73,6 +74,7 @@ class ExtrusionPath : public ExtrusionEntity
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std::string gcode(Extruder* extruder, double e, double F,
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double xofs, double yofs, std::string extrusion_axis,
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std::string gcode_line_suffix) const;
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Polygons grow() const;
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private:
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void _inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const;
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@ -106,6 +108,7 @@ class ExtrusionLoop : public ExtrusionEntity
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bool is_perimeter() const;
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bool is_infill() const;
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bool is_solid_infill() const;
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Polygons grow() const;
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};
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}
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@ -110,6 +110,17 @@ ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEntityCo
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}
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}
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Polygons
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ExtrusionEntityCollection::grow() const
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{
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Polygons pp;
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for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
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Polygons entity_pp = (*it)->grow();
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pp.insert(pp.end(), entity_pp.begin(), entity_pp.end());
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}
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return pp;
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}
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#ifdef SLIC3RXS
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// there is no ExtrusionLoop::Collection or ExtrusionEntity::Collection
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REGISTER_CLASS(ExtrusionEntityCollection, "ExtrusionPath::Collection");
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@ -22,6 +22,7 @@ class ExtrusionEntityCollection : public ExtrusionEntity
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void reverse();
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Point first_point() const;
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Point last_point() const;
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Polygons grow() const;
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};
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}
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@ -201,6 +201,13 @@ Linef3::intersect_plane(double z) const
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);
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}
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void
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Linef3::scale(double factor)
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{
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this->a.scale(factor);
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this->b.scale(factor);
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(Linef3, "Linef3");
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#endif
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@ -55,6 +55,7 @@ class Linef3
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Linef3() {};
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explicit Linef3(Pointf3 _a, Pointf3 _b): a(_a), b(_b) {};
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Pointf3 intersect_plane(double z) const;
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void scale(double factor);
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#ifdef SLIC3RXS
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void from_SV(SV* line_sv);
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@ -28,6 +28,7 @@
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%code{% RETVAL = THIS->entities.empty(); %};
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std::vector<size_t> orig_indices()
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%code{% RETVAL = THIS->orig_indices; %};
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Polygons grow();
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%{
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void
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@ -31,6 +31,7 @@
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bool is_perimeter();
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bool is_infill();
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bool is_solid_infill();
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Polygons grow();
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%{
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SV*
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@ -29,6 +29,7 @@
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std::string gcode(Extruder* extruder, double e, double F,
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double xofs, double yofs, std::string extrusion_axis,
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std::string gcode_line_suffix);
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Polygons grow();
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%{
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ExtrusionPath*
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Polyline* as_polyline()
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%code{% RETVAL = new Polyline(*THIS); %};
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Clone<Point> normal();
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Clone<Point> vector();
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%{
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Line*
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@ -79,4 +80,5 @@ Line::coincides_with(line_sv)
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Ref<Pointf3> b()
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%code{% RETVAL = &THIS->b; %};
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Clone<Pointf3> intersect_plane(double z);
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void scale(double factor);
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};
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