Initial work for 3D rendering of toolpaths

This commit is contained in:
Alessandro Ranellucci 2015-01-15 20:06:30 +01:00
parent 18e815d032
commit e0a3d2577c
12 changed files with 166 additions and 2 deletions

View File

@ -891,7 +891,7 @@ use base qw(Slic3r::GUI::3DScene::Base);
use OpenGL qw(:glconstants :gluconstants :glufunctions);
use List::Util qw(first);
use Slic3r::Geometry qw(unscale);
use Slic3r::Geometry qw(scale unscale);
use constant COLORS => [ [1,1,0,1], [1,0.5,0.5,1], [0.5,1,0.5,1], [0.5,0.5,1,1] ];
@ -1038,6 +1038,41 @@ sub load_print_object_slices {
);
}
sub load_print_object_toolpaths {
my ($self, $object) = @_;
my @quad_verts = ();
my @quad_norms = ();
foreach my $layer (@{$object->layers}) {
my $top_z = $layer->print_z;
my $bottom_z = $layer->print_z - $layer->height;
foreach my $copy (@{ $object->_shifted_copies }) {
foreach my $layerm (@{$layer->regions}) {
foreach my $entity (map @$_, @{$layerm->perimeters}) {
if ($entity->isa('Slic3r::ExtrusionPath')) {
$self->_extrusionpath_to_verts($entity, $top_z, $copy, \@quad_verts, \@quad_norms);
} else {
$self->_extrusionpath_to_verts($_, $top_z, $copy, \@quad_verts, \@quad_norms) for @$entity;
}
}
}
}
}
my $obb = $object->bounding_box;
my $bb = Slic3r::Geometry::BoundingBoxf3->new;
$bb->merge_point(Slic3r::Pointf3->new_unscale(@{$obb->min_point}, 0));
$bb->merge_point(Slic3r::Pointf3->new_unscale(@{$obb->max_point}, $object->size->z));
push @{$self->volumes}, my $v = Slic3r::GUI::3DScene::Volume->new(
bounding_box => $bb,
color => COLORS->[0],
quad_verts => OpenGL::Array->new_list(GL_FLOAT, @quad_verts),
quad_norms => OpenGL::Array->new_list(GL_FLOAT, @quad_norms),
);
}
sub _expolygons_to_verts {
my ($self, $expolygons, $z, $verts, $norms) = @_;
@ -1066,6 +1101,87 @@ sub _expolygons_to_verts {
gluDeleteTess($tess);
}
sub _extrusionpath_to_verts {
my ($self, $path, $top_z, $copy, $verts, $norms) = @_;
my $bottom_z = $top_z - $path->height;
my $middle_z = ($top_z + $bottom_z) / 2;
my $dist = scale $path->width/2;
foreach my $line (@{$path->polyline->lines}) {
my $len = $line->length;
next if $len == 0;
$line->translate(@$copy);
my $v = Slic3r::Pointf3->new_unscale(@{$line->vector});
$v->scale(1/unscale $len);
my $a = $line->a;
my $b = $line->b;
my $a1 = $a->clone;
my $a2 = $a->clone;
$a1->translate(+$dist*$v->y, -$dist*$v->x); #,,
$a2->translate(-$dist*$v->y, +$dist*$v->x); #,,
my $b1 = $b->clone;
my $b2 = $b->clone;
$b1->translate(+$dist*$v->y, -$dist*$v->x); #,,
$b2->translate(-$dist*$v->y, +$dist*$v->x); #,,
# calculate normal going to the right
my $xy_normal = Slic3r::Pointf3->new_unscale(@{$line->normal}, 0);
$xy_normal->scale(1/unscale $len);
# bottom-right face
{
# normal going downwards
push @$norms, (0,0,-1), (0,0,-1);
push @$verts, (map unscale($_), @$a), $bottom_z;
push @$verts, (map unscale($_), @$b), $bottom_z;
push @$norms, @$xy_normal, @$xy_normal;
push @$verts, (map unscale($_), @$b1), $middle_z;
push @$verts, (map unscale($_), @$a1), $middle_z;
}
# top-right face
{
push @$norms, @$xy_normal, @$xy_normal;
push @$verts, (map unscale($_), @$a1), $middle_z;
push @$verts, (map unscale($_), @$b1), $middle_z;
# normal going upwards
push @$norms, (0,0,1), (0,0,1);
push @$verts, (map unscale($_), @$b), $top_z;
push @$verts, (map unscale($_), @$a), $top_z;
}
# top-left face
{
push @$norms, (0,0,1), (0,0,1);
push @$verts, (map unscale($_), @$a), $top_z;
push @$verts, (map unscale($_), @$b), $top_z;
# calculate normal going to the left
$xy_normal->scale(-1);
push @$norms, @$xy_normal, @$xy_normal;
push @$verts, (map unscale($_), @$b2), $middle_z;
push @$verts, (map unscale($_), @$a2), $middle_z;
}
# bottom-left face
{
push @$norms, @$xy_normal, @$xy_normal;
push @$verts, (map unscale($_), @$a2), $middle_z;
push @$verts, (map unscale($_), @$b2), $middle_z;
# normal going downwards
push @$norms, (0,0,-1), (0,0,-1);
push @$verts, (map unscale($_), @$b), $bottom_z;
push @$verts, (map unscale($_), @$a), $bottom_z;
}
}
}
sub object_idx {
my ($self, $volume_idx) = @_;
return $self->_objects_by_volumes->{$volume_idx}[0];

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@ -86,7 +86,8 @@ sub OnInit {
$canvas->set_bed_shape($print->config->bed_shape);
foreach my $object (@{$print->objects}) {
$canvas->load_print_object_slices($object);
#$canvas->load_print_object_slices($object);
$canvas->load_print_object_toolpaths($object);
#$canvas->load_object($object->model_object);
}
$canvas->zoom_to_volumes;

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@ -164,6 +164,14 @@ ExtrusionPath::gcode(Extruder* extruder, double e, double F,
return stream.str();
}
Polygons
ExtrusionPath::grow() const
{
Polygons pp;
offset(this->polyline, &pp, +this->width/2);
return pp;
}
ExtrusionLoop::operator Polygon() const
{
Polygon polygon;
@ -363,6 +371,17 @@ ExtrusionLoop::is_solid_infill() const
|| this->paths.front().role == erTopSolidInfill;
}
Polygons
ExtrusionLoop::grow() const
{
Polygons pp;
for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path) {
Polygons path_pp = path->grow();
pp.insert(pp.end(), path_pp.begin(), path_pp.end());
}
return pp;
}
#ifdef SLIC3RXS
REGISTER_CLASS(ExtrusionLoop, "ExtrusionLoop");
#endif

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@ -43,6 +43,7 @@ class ExtrusionEntity
virtual void reverse() = 0;
virtual Point first_point() const = 0;
virtual Point last_point() const = 0;
virtual Polygons grow() const = 0;
};
typedef std::vector<ExtrusionEntity*> ExtrusionEntitiesPtr;
@ -73,6 +74,7 @@ class ExtrusionPath : public ExtrusionEntity
std::string gcode(Extruder* extruder, double e, double F,
double xofs, double yofs, std::string extrusion_axis,
std::string gcode_line_suffix) const;
Polygons grow() const;
private:
void _inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const;
@ -106,6 +108,7 @@ class ExtrusionLoop : public ExtrusionEntity
bool is_perimeter() const;
bool is_infill() const;
bool is_solid_infill() const;
Polygons grow() const;
};
}

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@ -110,6 +110,17 @@ ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEntityCo
}
}
Polygons
ExtrusionEntityCollection::grow() const
{
Polygons pp;
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
Polygons entity_pp = (*it)->grow();
pp.insert(pp.end(), entity_pp.begin(), entity_pp.end());
}
return pp;
}
#ifdef SLIC3RXS
// there is no ExtrusionLoop::Collection or ExtrusionEntity::Collection
REGISTER_CLASS(ExtrusionEntityCollection, "ExtrusionPath::Collection");

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@ -22,6 +22,7 @@ class ExtrusionEntityCollection : public ExtrusionEntity
void reverse();
Point first_point() const;
Point last_point() const;
Polygons grow() const;
};
}

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@ -201,6 +201,13 @@ Linef3::intersect_plane(double z) const
);
}
void
Linef3::scale(double factor)
{
this->a.scale(factor);
this->b.scale(factor);
}
#ifdef SLIC3RXS
REGISTER_CLASS(Linef3, "Linef3");
#endif

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@ -55,6 +55,7 @@ class Linef3
Linef3() {};
explicit Linef3(Pointf3 _a, Pointf3 _b): a(_a), b(_b) {};
Pointf3 intersect_plane(double z) const;
void scale(double factor);
#ifdef SLIC3RXS
void from_SV(SV* line_sv);

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@ -28,6 +28,7 @@
%code{% RETVAL = THIS->entities.empty(); %};
std::vector<size_t> orig_indices()
%code{% RETVAL = THIS->orig_indices; %};
Polygons grow();
%{
void

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@ -31,6 +31,7 @@
bool is_perimeter();
bool is_infill();
bool is_solid_infill();
Polygons grow();
%{
SV*

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@ -29,6 +29,7 @@
std::string gcode(Extruder* extruder, double e, double F,
double xofs, double yofs, std::string extrusion_axis,
std::string gcode_line_suffix);
Polygons grow();
%{
ExtrusionPath*

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@ -33,6 +33,7 @@
Polyline* as_polyline()
%code{% RETVAL = new Polyline(*THIS); %};
Clone<Point> normal();
Clone<Point> vector();
%{
Line*
@ -79,4 +80,5 @@ Line::coincides_with(line_sv)
Ref<Pointf3> b()
%code{% RETVAL = &THIS->b; %};
Clone<Pointf3> intersect_plane(double z);
void scale(double factor);
};