drop deprecated TBB components (#6590)

Quite some time ago, many of the TBB components were deprecated in favor
of their near-equivalents in the STL or, in the case of task_scheduler_init,
were broken up and reconstituted under a less ad-hoc logic. Every time a header
file marked deprecated gets included, a rather loud warning is emitted, which
leads to a complete TBB's domination over the stderr stream during build time,
making it harder to notice _legitimate_ warnings.

Instead of merely muting the output with TBB_SUPPRESS_DEPRECATED_MESSAGES,
perform a genuine migration away from the deprecated components with the added
benefit of achieving a source compatibility with oneTBB, the successor to TBB
which has dropped the deprecated API for good.

What got replaced for what?

| Deprecated				| Replacement					|
| ------------------------------------- | --------------------------------------------- |
| `tbb::atomic`				| `std::atomic`					|
| `tbb::mutex`				| `std::mutex`					|
| `tbb::mutex::scoped_lock`		| `std::scoped_lock<std::mutex>`		|
| `tbb::mutex::scoped_lock` (empty)	| `std::unique_lock<std::mutex>` (deferred)	|
| `tbb::task_scheduler_init`		| `tbb::global_control`				|
| `tbb::this_thread`			| `std::this_thread`				|

Signed-off-by: Roman Beranek <roman.beranek@prusa3d.com>
This commit is contained in:
Roman Beránek 2021-06-23 11:48:48 +02:00 committed by GitHub
parent 7a7108b2ad
commit e13535f822
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
18 changed files with 80 additions and 95 deletions

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@ -1,8 +1,9 @@
#ifndef EXECUTIONTBB_HPP
#define EXECUTIONTBB_HPP
#include <mutex>
#include <tbb/spin_mutex.h>
#include <tbb/mutex.h>
#include <tbb/parallel_for.h>
#include <tbb/parallel_reduce.h>
#include <tbb/task_arena.h>
@ -34,7 +35,7 @@ private:
public:
using SpinningMutex = tbb::spin_mutex;
using BlockingMutex = tbb::mutex;
using BlockingMutex = std::mutex;
template<class It, class Fn>
static void for_each(const ExecutionTBB &,

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@ -36,7 +36,7 @@ PrintRegion::PrintRegion(PrintRegionConfig &&config) : PrintRegion(std::move(con
void Print::clear()
{
tbb::mutex::scoped_lock lock(this->state_mutex());
std::scoped_lock<std::mutex> lock(this->state_mutex());
// The following call should stop background processing if it is running.
this->invalidate_all_steps();
for (PrintObject *object : m_objects)
@ -252,7 +252,7 @@ bool Print::is_step_done(PrintObjectStep step) const
{
if (m_objects.empty())
return false;
tbb::mutex::scoped_lock lock(this->state_mutex());
std::scoped_lock<std::mutex> lock(this->state_mutex());
for (const PrintObject *object : m_objects)
if (! object->is_step_done_unguarded(step))
return false;

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@ -915,7 +915,7 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
update_apply_status(false);
// Grab the lock for the Print / PrintObject milestones.
tbb::mutex::scoped_lock lock(this->state_mutex());
std::scoped_lock<std::mutex> lock(this->state_mutex());
// The following call may stop the background processing.
if (! print_diff.empty())

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@ -104,7 +104,7 @@ void PrintBase::status_update_warnings(int step, PrintStateBase::WarningLevel /*
printf("%s warning: %s\n", print_object ? "print_object" : "print", message.c_str());
}
tbb::mutex& PrintObjectBase::state_mutex(PrintBase *print)
std::mutex& PrintObjectBase::state_mutex(PrintBase *print)
{
return print->state_mutex();
}

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@ -6,12 +6,8 @@
#include <vector>
#include <string>
#include <functional>
// tbb/mutex.h includes Windows, which in turn defines min/max macros. Convince Windows.h to not define these min/max macros.
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include "tbb/mutex.h"
#include <atomic>
#include <mutex>
#include "ObjectID.hpp"
#include "Model.hpp"
@ -84,23 +80,23 @@ class PrintState : public PrintStateBase
public:
PrintState() {}
StateWithTimeStamp state_with_timestamp(StepType step, tbb::mutex &mtx) const {
tbb::mutex::scoped_lock lock(mtx);
StateWithTimeStamp state_with_timestamp(StepType step, std::mutex &mtx) const {
std::scoped_lock<std::mutex> lock(mtx);
StateWithTimeStamp state = m_state[step];
return state;
}
StateWithWarnings state_with_warnings(StepType step, tbb::mutex &mtx) const {
tbb::mutex::scoped_lock lock(mtx);
StateWithWarnings state_with_warnings(StepType step, std::mutex &mtx) const {
std::scoped_lock<std::mutex> lock(mtx);
StateWithWarnings state = m_state[step];
return state;
}
bool is_started(StepType step, tbb::mutex &mtx) const {
bool is_started(StepType step, std::mutex &mtx) const {
return this->state_with_timestamp(step, mtx).state == STARTED;
}
bool is_done(StepType step, tbb::mutex &mtx) const {
bool is_done(StepType step, std::mutex &mtx) const {
return this->state_with_timestamp(step, mtx).state == DONE;
}
@ -121,8 +117,8 @@ public:
// This is necessary to block until the Print::apply() updates its state, which may
// influence the processing step being entered.
template<typename ThrowIfCanceled>
bool set_started(StepType step, tbb::mutex &mtx, ThrowIfCanceled throw_if_canceled) {
tbb::mutex::scoped_lock lock(mtx);
bool set_started(StepType step, std::mutex &mtx, ThrowIfCanceled throw_if_canceled) {
std::scoped_lock<std::mutex> lock(mtx);
// If canceled, throw before changing the step state.
throw_if_canceled();
#ifndef NDEBUG
@ -154,8 +150,8 @@ public:
// Timestamp when this stepentered the DONE state.
// bool indicates whether the UI has to update the slicing warnings of this step or not.
template<typename ThrowIfCanceled>
std::pair<TimeStamp, bool> set_done(StepType step, tbb::mutex &mtx, ThrowIfCanceled throw_if_canceled) {
tbb::mutex::scoped_lock lock(mtx);
std::pair<TimeStamp, bool> set_done(StepType step, std::mutex &mtx, ThrowIfCanceled throw_if_canceled) {
std::scoped_lock<std::mutex> lock(mtx);
// If canceled, throw before changing the step state.
throw_if_canceled();
assert(m_state[step].state == STARTED);
@ -266,9 +262,9 @@ public:
// Return value:
// Current milestone (StepType).
// bool indicates whether the UI has to be updated or not.
std::pair<StepType, bool> active_step_add_warning(PrintStateBase::WarningLevel warning_level, const std::string &message, int message_id, tbb::mutex &mtx)
std::pair<StepType, bool> active_step_add_warning(PrintStateBase::WarningLevel warning_level, const std::string &message, int message_id, std::mutex &mtx)
{
tbb::mutex::scoped_lock lock(mtx);
std::scoped_lock<std::mutex> lock(mtx);
assert(m_step_active != -1);
StateWithWarnings &state = m_state[m_step_active];
assert(state.state == STARTED);
@ -314,7 +310,7 @@ protected:
PrintObjectBase(ModelObject *model_object) : m_model_object(model_object) {}
virtual ~PrintObjectBase() {}
// Declared here to allow access from PrintBase through friendship.
static tbb::mutex& state_mutex(PrintBase *print);
static std::mutex& state_mutex(PrintBase *print);
static std::function<void()> cancel_callback(PrintBase *print);
// Notify UI about a new warning of a milestone "step" on this PrintObjectBase.
// The UI will be notified by calling a status callback registered on print.
@ -475,7 +471,7 @@ protected:
friend class PrintObjectBase;
friend class BackgroundSlicingProcess;
tbb::mutex& state_mutex() const { return m_state_mutex; }
std::mutex& state_mutex() const { return m_state_mutex; }
std::function<void()> cancel_callback() { return m_cancel_callback; }
void call_cancel_callback() { m_cancel_callback(); }
// Notify UI about a new warning of a milestone "step" on this PrintBase.
@ -502,7 +498,7 @@ protected:
status_callback_type m_status_callback;
private:
tbb::atomic<CancelStatus> m_cancel_status;
std::atomic<CancelStatus> m_cancel_status;
// Callback to be evoked to stop the background processing before a state is updated.
cancel_callback_type m_cancel_callback = [](){};
@ -510,7 +506,7 @@ private:
// Mutex used for synchronization of the worker thread with the UI thread:
// The mutex will be used to guard the worker thread against entering a stage
// while the data influencing the stage is modified.
mutable tbb::mutex m_state_mutex;
mutable std::mutex m_state_mutex;
friend PrintTryCancel;
};

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@ -22,7 +22,6 @@
#include <boost/log/trivial.hpp>
#include <tbb/parallel_for.h>
#include <tbb/atomic.h>
#include <Shiny/Shiny.h>

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@ -17,9 +17,6 @@
#include <libnest2d/optimizers/nlopt/genetic.hpp>
#include <libnest2d/optimizers/nlopt/subplex.hpp>
#include <boost/log/trivial.hpp>
#include <tbb/parallel_for.h>
#include <tbb/mutex.h>
#include <tbb/spin_mutex.h>
#include <libslic3r/I18N.hpp>
//! macro used to mark string used at localization,

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@ -19,8 +19,6 @@
#include <libnest2d/tools/benchmark.h>
#endif
//#include <tbb/spin_mutex.h>//#include "tbb/mutex.h"
#include "I18N.hpp"
//! macro used to mark string used at localization,
@ -118,7 +116,7 @@ bool validate_pad(const indexed_triangle_set &pad, const sla::PadConfig &pcfg)
void SLAPrint::clear()
{
tbb::mutex::scoped_lock lock(this->state_mutex());
std::scoped_lock<std::mutex> lock(this->state_mutex());
// The following call should stop background processing if it is running.
this->invalidate_all_steps();
for (SLAPrintObject *object : m_objects)
@ -212,7 +210,7 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, DynamicPrintConfig con
update_apply_status(false);
// Grab the lock for the Print / PrintObject milestones.
tbb::mutex::scoped_lock lock(this->state_mutex());
std::scoped_lock<std::mutex> lock(this->state_mutex());
// The following call may stop the background processing.
bool invalidate_all_model_objects = false;
@ -514,7 +512,7 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, DynamicPrintConfig con
void SLAPrint::set_task(const TaskParams &params)
{
// Grab the lock for the Print / PrintObject milestones.
tbb::mutex::scoped_lock lock(this->state_mutex());
std::scoped_lock<std::mutex> lock(this->state_mutex());
int n_object_steps = int(params.to_object_step) + 1;
if (n_object_steps == 0)
@ -884,7 +882,7 @@ bool SLAPrint::is_step_done(SLAPrintObjectStep step) const
{
if (m_objects.empty())
return false;
tbb::mutex::scoped_lock lock(this->state_mutex());
std::scoped_lock<std::mutex> lock(this->state_mutex());
for (const SLAPrintObject *object : m_objects)
if (! object->is_step_done_unguarded(step))
return false;

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@ -14,7 +14,6 @@
#include <boost/container/static_vector.hpp>
#include <tbb/parallel_for.h>
#include <tbb/atomic.h>
#include <tbb/spin_mutex.h>
#include <tbb/task_group.h>

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@ -9,10 +9,10 @@
#include <atomic>
#include <condition_variable>
#include <mutex>
#include <thread>
#include <tbb/global_control.h>
#include <tbb/parallel_for.h>
#include <tbb/tbb_thread.h>
#include <tbb/task_arena.h>
#include <tbb/task_scheduler_init.h>
#include "Thread.hpp"
@ -206,13 +206,13 @@ void name_tbb_thread_pool_threads()
nthreads = 1;
#endif
if (nthreads != nthreads_hw)
new tbb::task_scheduler_init(int(nthreads));
if (nthreads != nthreads_hw)
tbb::global_control(tbb::global_control::max_allowed_parallelism, nthreads);
std::atomic<size_t> nthreads_running(0);
std::condition_variable cv;
std::mutex cv_m;
auto master_thread_id = tbb::this_tbb_thread::get_id();
auto master_thread_id = std::this_thread::get_id();
tbb::parallel_for(
tbb::blocked_range<size_t>(0, nthreads, 1),
[&nthreads_running, nthreads, &master_thread_id, &cv, &cv_m](const tbb::blocked_range<size_t> &range) {
@ -226,7 +226,7 @@ void name_tbb_thread_pool_threads()
std::unique_lock<std::mutex> lk(cv_m);
cv.wait(lk, [&nthreads_running, nthreads]{return nthreads_running == nthreads;});
}
auto thread_id = tbb::this_tbb_thread::get_id();
auto thread_id = std::this_thread::get_id();
if (thread_id == master_thread_id) {
// The calling thread runs the 0'th task.
assert(range.begin() == 0);

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@ -100,12 +100,9 @@
#include <boost/thread.hpp>
#include <boost/version.hpp>
#include <tbb/atomic.h>
#include <tbb/parallel_for.h>
#include <tbb/spin_mutex.h>
#include <tbb/mutex.h>
#include <tbb/task_group.h>
#include <tbb/task_scheduler_init.h>
#include <Eigen/Dense>
#include <Eigen/Geometry>

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@ -43,7 +43,7 @@
#include <boost/nowide/convert.hpp>
#include <boost/nowide/cstdio.hpp>
#include <tbb/task_scheduler_init.h>
#include <tbb/global_control.h>
#if defined(__linux__) || defined(__GNUC__ )
#include <strings.h>
@ -118,9 +118,7 @@ void trace(unsigned int level, const char *message)
void disable_multi_threading()
{
// Disable parallelization so the Shiny profiler works
static tbb::task_scheduler_init *tbb_init = nullptr;
if (tbb_init == nullptr)
tbb_init = new tbb::task_scheduler_init(1);
tbb::global_control(tbb::global_control::max_allowed_parallelism, 1);
}
static std::string g_var_dir;

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@ -645,7 +645,7 @@ void BackgroundSlicingProcess::schedule_export(const std::string &path, bool exp
return;
// Guard against entering the export step before changing the export path.
tbb::mutex::scoped_lock lock(m_print->state_mutex());
std::scoped_lock<std::mutex> lock(m_print->state_mutex());
this->invalidate_step(bspsGCodeFinalize);
m_export_path = path;
m_export_path_on_removable_media = export_path_on_removable_media;
@ -658,7 +658,7 @@ void BackgroundSlicingProcess::schedule_upload(Slic3r::PrintHostJob upload_job)
return;
// Guard against entering the export step before changing the export path.
tbb::mutex::scoped_lock lock(m_print->state_mutex());
std::scoped_lock<std::mutex> lock(m_print->state_mutex());
this->invalidate_step(bspsGCodeFinalize);
m_export_path.clear();
m_upload_job = std::move(upload_job);
@ -671,7 +671,7 @@ void BackgroundSlicingProcess::reset_export()
m_export_path.clear();
m_export_path_on_removable_media = false;
// invalidate_step expects the mutex to be locked.
tbb::mutex::scoped_lock lock(m_print->state_mutex());
std::scoped_lock<std::mutex> lock(m_print->state_mutex());
this->invalidate_step(bspsGCodeFinalize);
}
}

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@ -13,7 +13,7 @@
#if __linux__
#include <boost/thread.hpp>
#include <tbb/mutex.h>
#include <mutex>
#include <condition_variable>
#endif // __linux__

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@ -66,7 +66,7 @@ void update_maximum(std::atomic<T>& maximum_value, T const& value) noexcept
void Mouse3DController::State::append_translation(const Vec3d& translation, size_t input_queue_max_size)
{
tbb::mutex::scoped_lock lock(m_input_queue_mutex);
std::scoped_lock<std::mutex> lock(m_input_queue_mutex);
while (m_input_queue.size() >= input_queue_max_size)
m_input_queue.pop_front();
m_input_queue.emplace_back(QueueItem::translation(translation));
@ -77,7 +77,7 @@ void Mouse3DController::State::append_translation(const Vec3d& translation, size
void Mouse3DController::State::append_rotation(const Vec3f& rotation, size_t input_queue_max_size)
{
tbb::mutex::scoped_lock lock(m_input_queue_mutex);
std::scoped_lock<std::mutex> lock(m_input_queue_mutex);
while (m_input_queue.size() >= input_queue_max_size)
m_input_queue.pop_front();
m_input_queue.emplace_back(QueueItem::rotation(rotation.cast<double>()));
@ -92,7 +92,7 @@ void Mouse3DController::State::append_rotation(const Vec3f& rotation, size_t inp
void Mouse3DController::State::append_button(unsigned int id, size_t /* input_queue_max_size */)
{
tbb::mutex::scoped_lock lock(m_input_queue_mutex);
std::scoped_lock<std::mutex> lock(m_input_queue_mutex);
m_input_queue.emplace_back(QueueItem::buttons(id));
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
update_maximum(input_queue_max_size_achieved, m_input_queue.size());
@ -274,7 +274,7 @@ void Mouse3DController::device_attached(const std::string &device)
m_stop_condition.notify_all();
m_device_str = format_device_string(vid, pid);
if (auto it_params = m_params_by_device.find(m_device_str); it_params != m_params_by_device.end()) {
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
std::scoped_lock<std::mutex> lock(m_params_ui_mutex);
m_params = m_params_ui = it_params->second;
}
else
@ -290,7 +290,7 @@ void Mouse3DController::device_detached(const std::string& device)
int pid = 0;
if (sscanf(device.c_str(), "\\\\?\\HID#VID_%x&PID_%x&", &vid, &pid) == 2) {
if (std::find(_3DCONNEXION_VENDORS.begin(), _3DCONNEXION_VENDORS.end(), vid) != _3DCONNEXION_VENDORS.end()) {
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
std::scoped_lock<std::mutex> lock(m_params_ui_mutex);
m_params_by_device[format_device_string(vid, pid)] = m_params_ui;
}
}
@ -301,12 +301,12 @@ void Mouse3DController::device_detached(const std::string& device)
// Filter out mouse scroll events produced by the 3DConnexion driver.
bool Mouse3DController::State::process_mouse_wheel()
{
tbb::mutex::scoped_lock lock(m_input_queue_mutex);
if (m_mouse_wheel_counter == 0)
// No 3DConnexion rotation has been captured since the last mouse scroll event.
std::scoped_lock<std::mutex> lock(m_input_queue_mutex);
if (m_mouse_wheel_counter == 0)
// No 3DConnexion rotation has been captured since the last mouse scroll event.
return false;
if (std::find_if(m_input_queue.begin(), m_input_queue.end(), [](const QueueItem &item){ return item.is_rotation(); }) != m_input_queue.end()) {
// There is a rotation stored in the queue. Suppress one mouse scroll event.
// There is a rotation stored in the queue. Suppress one mouse scroll event.
-- m_mouse_wheel_counter;
return true;
}
@ -323,7 +323,7 @@ bool Mouse3DController::State::apply(const Mouse3DController::Params &params, Ca
std::deque<QueueItem> input_queue;
{
// Atomically move m_input_queue to input_queue.
tbb::mutex::scoped_lock lock(m_input_queue_mutex);
std::scoped_lock<std::mutex> lock(m_input_queue_mutex);
input_queue = std::move(m_input_queue);
m_input_queue.clear();
}
@ -411,7 +411,7 @@ bool Mouse3DController::apply(Camera& camera)
#ifdef _WIN32
{
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
std::scoped_lock<std::mutex> lock(m_params_ui_mutex);
if (m_params_ui_changed) {
m_params = m_params_ui;
m_params_ui_changed = false;
@ -439,7 +439,7 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
Params params_copy;
bool params_changed = false;
{
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
std::scoped_lock<std::mutex> lock(m_params_ui_mutex);
params_copy = m_params_ui;
}
@ -557,7 +557,7 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
if (params_changed) {
// Synchronize front end parameters to back end.
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
std::scoped_lock<std::mutex> lock(m_params_ui_mutex);
auto pthis = const_cast<Mouse3DController*>(this);
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
if (params_copy.input_queue_max_size != params_copy.input_queue_max_size)
@ -578,7 +578,7 @@ void Mouse3DController::connected(std::string device_name)
m_device_str = device_name;
// Copy the parameters for m_device_str into the current parameters.
if (auto it_params = m_params_by_device.find(m_device_str); it_params != m_params_by_device.end()) {
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
std::scoped_lock<std::mutex> lock(m_params_ui_mutex);
m_params = m_params_ui = it_params->second;
}
m_connected = true;
@ -589,7 +589,7 @@ void Mouse3DController::disconnected()
// Copy the current parameters for m_device_str into the parameter database.
assert(m_connected == ! m_device_str.empty());
if (m_connected) {
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
std::scoped_lock<std::mutex> lock(m_params_ui_mutex);
m_params_by_device[m_device_str] = m_params_ui;
m_device_str.clear();
m_connected = false;
@ -613,7 +613,7 @@ bool Mouse3DController::handle_input(const DataPacketAxis& packet)
{
// Synchronize parameters between the UI thread and the background thread.
//FIXME is this necessary on OSX? Are these notifications triggered from the main thread or from a worker thread?
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
std::scoped_lock<std::mutex> lock(m_params_ui_mutex);
if (m_params_ui_changed) {
m_params = m_params_ui;
m_params_ui_changed = false;
@ -721,7 +721,7 @@ void Mouse3DController::run()
for (;;) {
{
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
std::scoped_lock<std::mutex> lock(m_params_ui_mutex);
if (m_stop)
break;
if (m_params_ui_changed) {
@ -986,7 +986,7 @@ bool Mouse3DController::connect_device()
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
// Copy the parameters for m_device_str into the current parameters.
if (auto it_params = m_params_by_device.find(m_device_str); it_params != m_params_by_device.end()) {
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
std::scoped_lock<std::mutex> lock(m_params_ui_mutex);
m_params = m_params_ui = it_params->second;
}
}
@ -1011,7 +1011,7 @@ void Mouse3DController::disconnect_device()
BOOST_LOG_TRIVIAL(info) << "Disconnected device: " << m_device_str;
// Copy the current parameters for m_device_str into the parameter database.
{
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
std::scoped_lock<std::mutex> lock(m_params_ui_mutex);
m_params_by_device[m_device_str] = m_params_ui;
}
m_device_str.clear();

View file

@ -10,12 +10,12 @@
#include <queue>
#include <atomic>
#include <mutex>
#include <thread>
#include <vector>
#include <chrono>
#include <condition_variable>
#include <tbb/mutex.h>
namespace Slic3r {
@ -85,7 +85,7 @@ class Mouse3DController
// m_input_queue is accessed by the background thread and by the UI thread. Access to m_input_queue
// is guarded with m_input_queue_mutex.
std::deque<QueueItem> m_input_queue;
mutable tbb::mutex m_input_queue_mutex;
mutable std::mutex m_input_queue_mutex;
#ifdef WIN32
// When the 3Dconnexion driver is running the system gets, by default, mouse wheel events when rotations around the X axis are detected.
@ -112,12 +112,12 @@ class Mouse3DController
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
Vec3d get_first_vector_of_type(unsigned int type) const {
tbb::mutex::scoped_lock lock(m_input_queue_mutex);
std::scoped_lock<std::mutex> lock(m_input_queue_mutex);
auto it = std::find_if(m_input_queue.begin(), m_input_queue.end(), [type](const QueueItem& item) { return item.type_or_buttons == type; });
return (it == m_input_queue.end()) ? Vec3d::Zero() : it->vector;
}
size_t input_queue_size_current() const {
tbb::mutex::scoped_lock lock(m_input_queue_mutex);
std::scoped_lock<std::mutex> lock(m_input_queue_mutex);
return m_input_queue.size();
}
std::atomic<size_t> input_queue_max_size_achieved;
@ -133,7 +133,7 @@ class Mouse3DController
// UI thread will read / write this copy.
Params m_params_ui;
bool m_params_ui_changed { false };
mutable tbb::mutex m_params_ui_mutex;
mutable std::mutex m_params_ui_mutex;
// This is a database of parametes of all 3DConnexion devices ever connected.
// This database is loaded from AppConfig on application start and it is stored to AppConfig on application exit.

View file

@ -84,7 +84,7 @@ void RemovableDriveManager::eject_drive()
this->update();
#endif // REMOVABLE_DRIVE_MANAGER_OS_CALLBACKS
BOOST_LOG_TRIVIAL(info) << "Ejecting started";
tbb::mutex::scoped_lock lock(m_drives_mutex);
std::scoped_lock<std::mutex> lock(m_drives_mutex);
auto it_drive_data = this->find_last_save_path_drive_data();
if (it_drive_data != m_current_drives.end()) {
// get handle to device
@ -130,7 +130,7 @@ std::string RemovableDriveManager::get_removable_drive_path(const std::string &p
this->update();
#endif // REMOVABLE_DRIVE_MANAGER_OS_CALLBACKS
tbb::mutex::scoped_lock lock(m_drives_mutex);
std::scoped_lock<std::mutex> lock(m_drives_mutex);
if (m_current_drives.empty())
return std::string();
std::size_t found = path.find_last_of("\\");
@ -146,7 +146,7 @@ std::string RemovableDriveManager::get_removable_drive_path(const std::string &p
std::string RemovableDriveManager::get_removable_drive_from_path(const std::string& path)
{
tbb::mutex::scoped_lock lock(m_drives_mutex);
std::scoped_lock<std::mutex> lock(m_drives_mutex);
std::size_t found = path.find_last_of("\\");
std::string new_path = path.substr(0, found);
int letter = PathGetDriveNumberW(boost::nowide::widen(new_path).c_str());
@ -287,7 +287,7 @@ void RemovableDriveManager::eject_drive()
DriveData drive_data;
{
tbb::mutex::scoped_lock lock(m_drives_mutex);
std::scoped_lock<std::mutex> lock(m_drives_mutex);
auto it_drive_data = this->find_last_save_path_drive_data();
if (it_drive_data == m_current_drives.end())
return;
@ -343,7 +343,7 @@ void RemovableDriveManager::eject_drive()
if (success) {
// Remove the drive_data from m_current drives, searching by value, not by pointer, as m_current_drives may get modified during
// asynchronous execution on m_eject_thread.
tbb::mutex::scoped_lock lock(m_drives_mutex);
std::scoped_lock<std::mutex> lock(m_drives_mutex);
auto it = std::find(m_current_drives.begin(), m_current_drives.end(), drive_data);
if (it != m_current_drives.end())
m_current_drives.erase(it);
@ -363,7 +363,7 @@ std::string RemovableDriveManager::get_removable_drive_path(const std::string &p
std::size_t found = path.find_last_of("/");
std::string new_path = found == path.size() - 1 ? path.substr(0, found) : path;
tbb::mutex::scoped_lock lock(m_drives_mutex);
std::scoped_lock<std::mutex> lock(m_drives_mutex);
for (const DriveData &data : m_current_drives)
if (search_for_drives_internal::compare_filesystem_id(new_path, data.path))
return path;
@ -379,7 +379,7 @@ std::string RemovableDriveManager::get_removable_drive_from_path(const std::stri
new_path = new_path.substr(0, found);
// check if same filesystem
tbb::mutex::scoped_lock lock(m_drives_mutex);
std::scoped_lock<std::mutex> lock(m_drives_mutex);
for (const DriveData &drive_data : m_current_drives)
if (search_for_drives_internal::compare_filesystem_id(new_path, drive_data.path))
return drive_data.path;
@ -454,7 +454,7 @@ RemovableDriveManager::RemovableDrivesStatus RemovableDriveManager::status()
RemovableDriveManager::RemovableDrivesStatus out;
{
tbb::mutex::scoped_lock lock(m_drives_mutex);
std::scoped_lock<std::mutex> lock(m_drives_mutex);
out.has_eject =
// Cannot control eject on Chromium.
platform_flavor() != PlatformFlavor::LinuxOnChromium &&
@ -470,17 +470,17 @@ RemovableDriveManager::RemovableDrivesStatus RemovableDriveManager::status()
// Update is called from thread_proc() and from most of the public methods on demand.
void RemovableDriveManager::update()
{
tbb::mutex::scoped_lock inside_update_lock;
std::unique_lock<std::mutex> inside_update_lock(m_inside_update_mutex, std::defer_lock);
#ifdef _WIN32
// All wake up calls up to now are now consumed when the drive enumeration starts.
m_wakeup = false;
#endif // _WIN32
if (inside_update_lock.try_acquire(m_inside_update_mutex)) {
if (inside_update_lock.try_lock()) {
// Got the lock without waiting. That means, the update was not running.
// Run the update.
std::vector<DriveData> current_drives = this->search_for_removable_drives();
// Post update events.
tbb::mutex::scoped_lock lock(m_drives_mutex);
std::scoped_lock<std::mutex> lock(m_drives_mutex);
std::sort(current_drives.begin(), current_drives.end());
if (current_drives != m_current_drives) {
assert(m_callback_evt_handler);
@ -491,7 +491,7 @@ void RemovableDriveManager::update()
} else {
// Acquiring the m_iniside_update lock failed, therefore another update is running.
// Just block until the other instance of update() finishes.
inside_update_lock.acquire(m_inside_update_mutex);
inside_update_lock.lock();
}
}

View file

@ -5,7 +5,7 @@
#include <string>
#include <boost/thread.hpp>
#include <tbb/mutex.h>
#include <mutex>
#include <condition_variable>
// Custom wxWidget events
@ -111,9 +111,9 @@ private:
// m_current_drives is guarded by m_drives_mutex
// sorted ascending by path
std::vector<DriveData> m_current_drives;
mutable tbb::mutex m_drives_mutex;
mutable std::mutex m_drives_mutex;
// Locking the update() function to avoid that the function is executed multiple times.
mutable tbb::mutex m_inside_update_mutex;
mutable std::mutex m_inside_update_mutex;
// Returns drive path (same as path in DriveData) if exists otherwise empty string.
std::string get_removable_drive_from_path(const std::string& path);