Remove dead code
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@ -74,8 +74,6 @@ std::vector<Node> sample_mesh(const indexed_triangle_set &its, double radius)
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std::vector<Node> sample_bed(const ExPolygons &bed, float z, double radius)
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{
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std::vector<Vec3f> ret;
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auto triangles = triangulate_expolygons_3d(bed, z);
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indexed_triangle_set its;
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its.vertices.reserve(triangles.size());
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