SplashScreen: Fixed font scaling

This commit is contained in:
YuSanka 2020-10-06 10:33:05 +02:00
parent ecade4ac23
commit e16fe96cc6

View file

@ -32,6 +32,7 @@
#include <wx/dialog.h> #include <wx/dialog.h>
#include <wx/textctrl.h> #include <wx/textctrl.h>
#include <wx/splash.h> #include <wx/splash.h>
#include <wx/fontutil.h>
#include "libslic3r/Utils.hpp" #include "libslic3r/Utils.hpp"
#include "libslic3r/Model.hpp" #include "libslic3r/Model.hpp"
@ -101,10 +102,21 @@ public:
int new_dpi = get_dpi_for_window(this); int new_dpi = get_dpi_for_window(this);
m_scale = (float)(new_dpi) / (float)(init_dpi); m_scale = (float)(new_dpi) / (float)(init_dpi);
m_font = get_default_font(this);//.Larger() m_font = get_default_font(this);
m_main_bitmap = bitmap; m_main_bitmap = bitmap;
m_constant_text.init();
scale_bitmap(m_main_bitmap, m_scale); scale_bitmap(m_main_bitmap, m_scale);
// As default we use a system font for current display.
// But width of the credits information string doesn't respect to the banner width some times.
// So, scale font in the respect to the longest string width
int longest_string_width = word_wrap_string(m_constant_text.credits);
float text_banner_width = 0.4 * m_main_bitmap.GetWidth() - m_scale * 50; // banner_width - margins
float font_scale = text_banner_width / longest_string_width;
scale_font(m_font, font_scale);
// draw logo and constant info text // draw logo and constant info text
Decorate(m_main_bitmap); Decorate(m_main_bitmap);
} }
@ -158,10 +170,10 @@ public:
return new_bmp; return new_bmp;
} }
bool Decorate(wxBitmap& bmp, wxPoint screen_pos = wxDefaultPosition, bool force_decor = false) void Decorate(wxBitmap& bmp)
{ {
if (!bmp.IsOk()) if (!bmp.IsOk())
return false; return;
// draw text to the box at the left of the splashscreen. // draw text to the box at the left of the splashscreen.
// this box will be 2/5 of the weight of the bitmap, and be at the left. // this box will be 2/5 of the weight of the bitmap, and be at the left.
@ -180,29 +192,14 @@ public:
const wxRect banner_rect(wxPoint(0, logo_size + margin * 2), wxPoint(width, bmp.GetHeight())); const wxRect banner_rect(wxPoint(0, logo_size + margin * 2), wxPoint(width, bmp.GetHeight()));
// title wxFont title_font = m_font;
#if ENABLE_GCODE_VIEWER scale_font(title_font, 3.f);
wxString title_string = wxGetApp().is_editor() ? SLIC3R_APP_NAME : GCODEVIEWER_APP_NAME;
#else
wxString title_string = SLIC3R_APP_NAME;
#endif // ENABLE_GCODE_VIEWER
wxFont title_font = m_font.Scaled(3.f); wxFont version_font = m_font;
scale_font(version_font, 1.5f);
// dynamically get the version to display
wxString version_string = _L("Version") + " " + std::string(SLIC3R_VERSION);
wxFont version_font = m_font.Scaled(1.5f);
// create a info notice
wxString info_string = title_string + " " +
_L("is based on Slic3r by Alessandro Ranellucci and the RepRap community.") + "\n\n" +
title_string + " " + _L("is licensed under the") + " " + _L("GNU Affero General Public License, version 3") + "\n\n" +
_L("Contributions by Vojtech Bubnik, Enrico Turri, Oleksandra Iushchenko, Tamas Meszaros, Lukas Matena, Vojtech Kral, David Kocik and numerous others.") + "\n\n" +
_L("Artwork model by Nora Al-Badri and Jan Nikolai Nelles");
wxFont info_font = m_font; wxFont info_font = m_font;
word_wrap_string(info_string);
// use a memory DC to draw directly onto the bitmap // use a memory DC to draw directly onto the bitmap
wxMemoryDC memDc(bmp); wxMemoryDC memDc(bmp);
@ -213,15 +210,13 @@ public:
memDc.SetTextForeground(wxColour(255, 255, 255)); memDc.SetTextForeground(wxColour(255, 255, 255));
memDc.SetFont(title_font); memDc.SetFont(title_font);
memDc.DrawLabel(title_string, banner_rect.Deflate(margin, 0), wxALIGN_TOP | wxALIGN_LEFT); memDc.DrawLabel(m_constant_text.title, banner_rect.Deflate(margin, 0), wxALIGN_TOP | wxALIGN_LEFT);
memDc.SetFont(version_font); memDc.SetFont(version_font);
memDc.DrawLabel(version_string, banner_rect.Deflate(margin, (2.5f * margin)), wxALIGN_TOP | wxALIGN_LEFT); memDc.DrawLabel(m_constant_text.version, banner_rect.Deflate(margin, 3 * margin), wxALIGN_TOP | wxALIGN_LEFT);
memDc.SetFont(info_font); memDc.SetFont(info_font);
memDc.DrawLabel(info_string, banner_rect.Deflate(margin, 2 * margin), wxALIGN_BOTTOM | wxALIGN_LEFT); memDc.DrawLabel(m_constant_text.credits, banner_rect.Deflate(margin, 2 * margin), wxALIGN_BOTTOM | wxALIGN_LEFT);
return true;
} }
private: private:
@ -229,6 +224,34 @@ private:
wxFont m_font; wxFont m_font;
float m_scale {1.0}; float m_scale {1.0};
struct CONSTANT_TEXT
{
wxString title;
wxString version;
wxString credits;
void init()
{
// title
#if ENABLE_GCODE_VIEWER
title = wxGetApp().is_editor() ? SLIC3R_APP_NAME : GCODEVIEWER_APP_NAME;
#else
title = SLIC3R_APP_NAME;
#endif // ENABLE_GCODE_VIEWER
// dynamically get the version to display
version = _L("Version") + " " + std::string(SLIC3R_VERSION);
// credits infornation
credits = title + " " +
_L("is based on Slic3r by Alessandro Ranellucci and the RepRap community.") + "\n\n" +
title + " " + _L("is licensed under the") + " " + _L("GNU Affero General Public License, version 3") + "\n\n" +
_L("Contributions by Vojtech Bubnik, Enrico Turri, Oleksandra Iushchenko, Tamas Meszaros, Lukas Matena, Vojtech Kral, David Kocik and numerous others.") + "\n\n" +
_L("Artwork model by Nora Al-Badri and Jan Nikolai Nelles");
}
}
m_constant_text;
void set_bitmap(wxBitmap& bmp) void set_bitmap(wxBitmap& bmp)
{ {
m_window->SetBitmap(bmp); m_window->SetBitmap(bmp);
@ -236,7 +259,7 @@ private:
m_window->Update(); m_window->Update();
} }
static void scale_bitmap(wxBitmap& bmp, float scale) void scale_bitmap(wxBitmap& bmp, float scale)
{ {
if (scale == 1.0) if (scale == 1.0)
return; return;
@ -252,13 +275,33 @@ private:
bmp = wxBitmap(std::move(image)); bmp = wxBitmap(std::move(image));
} }
void word_wrap_string(wxString& input) // Workaround for the font scaling in respect to the current active display,
// not for the primary display, as it's implemented in Font.cpp
// See https://github.com/wxWidgets/wxWidgets/blob/master/src/msw/font.cpp
// void wxNativeFontInfo::SetFractionalPointSize(float pointSizeNew)
void scale_font(wxFont& font, float scale)
{ {
// count od symbols in one line wxNativeFontInfo nfi= *font.GetNativeFontInfo();
int line_len = 55; float pointSizeNew = scale * font.GetPointSize();
nfi.lf.lfHeight = nfi.GetLogFontHeightAtPPI(pointSizeNew, get_dpi_for_window(this));
nfi.pointSize = pointSizeNew;
font = wxFont(nfi);
}
// wrap a string for the strings no longer then 55 symbols
// return extent of the longest string
int word_wrap_string(wxString& input)
{
int line_len = 55;// count of symbols in one line
int idx = -1; int idx = -1;
int cur_len = 0; int cur_len = 0;
wxString longest_sub_string;
auto get_longest_sub_string = [longest_sub_string, input](wxString &longest_sub_str, int cur_len, size_t i) {
if (cur_len > longest_sub_str.Len())
longest_sub_str = input.SubString(i - cur_len + 1, i);
};
for (size_t i = 0; i < input.Len(); i++) for (size_t i = 0; i < input.Len(); i++)
{ {
cur_len++; cur_len++;
@ -266,15 +309,19 @@ private:
idx = i; idx = i;
if (input[i] == '\n') if (input[i] == '\n')
{ {
get_longest_sub_string(longest_sub_string, cur_len, i);
idx = -1; idx = -1;
cur_len = 0; cur_len = 0;
} }
if (cur_len >= line_len && idx >= 0) if (cur_len >= line_len && idx >= 0)
{ {
get_longest_sub_string(longest_sub_string, cur_len, i);
input[idx] = '\n'; input[idx] = '\n';
cur_len = static_cast<int>(i) - idx; cur_len = static_cast<int>(i) - idx;
} }
} }
return GetTextExtent(longest_sub_string).GetX();
} }
}; };
@ -684,6 +731,7 @@ bool GUI_App::on_init_inner()
// create splash screen with updated bmp // create splash screen with updated bmp
scrn = new SplashScreen(bmp.IsOk() ? bmp : create_scaled_bitmap("prusa_slicer_logo", nullptr, 400), scrn = new SplashScreen(bmp.IsOk() ? bmp : create_scaled_bitmap("prusa_slicer_logo", nullptr, 400),
wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_TIMEOUT, 4000, splashscreen_pos); wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_TIMEOUT, 4000, splashscreen_pos);
wxYield();
scrn->SetText(_L("Loading configuration...")); scrn->SetText(_L("Loading configuration..."));
} }