Small refactoring

This commit is contained in:
enricoturri1966 2021-05-13 13:57:09 +02:00
parent 62772060f9
commit e330b66981
2 changed files with 8 additions and 9 deletions

View file

@ -7,5 +7,5 @@ varying vec2 intensity;
void main()
{
gl_FragColor = vec4(vec3(intensity.y, intensity.y, intensity.y) + uniform_color.rgb * intensity.x, uniform_color.a);
gl_FragColor = vec4(vec3(intensity.y) + uniform_color.rgb * intensity.x, uniform_color.a);
}