libslic3r core enhancements
* ClipperUtils extended with ExPolygon to clipper paths conversion and improved PolyTree traversal * Added ExPolygon constructor with Polygon argument * Removed BoundingBox warnings on clang * Removed Geometry warnings on clang
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@ -15,7 +15,7 @@ public:
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PointClass max;
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bool defined;
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BoundingBoxBase() : defined(false), min(PointClass::Zero()), max(PointClass::Zero()) {}
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BoundingBoxBase() : min(PointClass::Zero()), max(PointClass::Zero()), defined(false) {}
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BoundingBoxBase(const PointClass &pmin, const PointClass &pmax) :
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min(pmin), max(pmax), defined(pmin(0) < pmax(0) && pmin(1) < pmax(1)) {}
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BoundingBoxBase(const std::vector<PointClass>& points) : min(PointClass::Zero()), max(PointClass::Zero())
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@ -59,7 +59,7 @@ template <class PointClass>
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class BoundingBox3Base : public BoundingBoxBase<PointClass>
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{
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public:
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BoundingBox3Base() : BoundingBoxBase<PointClass>() {};
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BoundingBox3Base() : BoundingBoxBase<PointClass>() {}
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BoundingBox3Base(const PointClass &pmin, const PointClass &pmax) :
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BoundingBoxBase<PointClass>(pmin, pmax)
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{ if (pmin(2) >= pmax(2)) BoundingBoxBase<PointClass>::defined = false; }
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@ -100,6 +100,33 @@ public:
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}
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};
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// Will prevent warnings caused by non existing definition of template in hpp
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extern template void BoundingBoxBase<Point>::scale(double factor);
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extern template void BoundingBoxBase<Vec2d>::scale(double factor);
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extern template void BoundingBoxBase<Vec3d>::scale(double factor);
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extern template void BoundingBoxBase<Point>::offset(coordf_t delta);
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extern template void BoundingBoxBase<Vec2d>::offset(coordf_t delta);
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extern template void BoundingBoxBase<Point>::merge(const Point &point);
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extern template void BoundingBoxBase<Vec2d>::merge(const Vec2d &point);
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extern template void BoundingBoxBase<Point>::merge(const Points &points);
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extern template void BoundingBoxBase<Vec2d>::merge(const Pointfs &points);
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extern template void BoundingBoxBase<Point>::merge(const BoundingBoxBase<Point> &bb);
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extern template void BoundingBoxBase<Vec2d>::merge(const BoundingBoxBase<Vec2d> &bb);
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extern template Point BoundingBoxBase<Point>::size() const;
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extern template Vec2d BoundingBoxBase<Vec2d>::size() const;
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extern template double BoundingBoxBase<Point>::radius() const;
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extern template double BoundingBoxBase<Vec2d>::radius() const;
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extern template Point BoundingBoxBase<Point>::center() const;
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extern template Vec2d BoundingBoxBase<Vec2d>::center() const;
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extern template void BoundingBox3Base<Vec3d>::merge(const Vec3d &point);
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extern template void BoundingBox3Base<Vec3d>::merge(const Pointf3s &points);
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extern template void BoundingBox3Base<Vec3d>::merge(const BoundingBox3Base<Vec3d> &bb);
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extern template Vec3d BoundingBox3Base<Vec3d>::size() const;
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extern template double BoundingBox3Base<Vec3d>::radius() const;
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extern template void BoundingBox3Base<Vec3d>::offset(coordf_t delta);
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extern template Vec3d BoundingBox3Base<Vec3d>::center() const;
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extern template coordf_t BoundingBox3Base<Vec3d>::max_size() const;
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class BoundingBox : public BoundingBoxBase<Point>
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{
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public:
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@ -113,9 +140,9 @@ public:
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// to encompass the original bounding box.
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void align_to_grid(const coord_t cell_size);
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BoundingBox() : BoundingBoxBase<Point>() {};
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BoundingBox(const Point &pmin, const Point &pmax) : BoundingBoxBase<Point>(pmin, pmax) {};
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BoundingBox(const Points &points) : BoundingBoxBase<Point>(points) {};
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BoundingBox() : BoundingBoxBase<Point>() {}
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BoundingBox(const Point &pmin, const Point &pmax) : BoundingBoxBase<Point>(pmin, pmax) {}
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BoundingBox(const Points &points) : BoundingBoxBase<Point>(points) {}
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BoundingBox(const Lines &lines);
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friend BoundingBox get_extents_rotated(const Points &points, double angle);
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@ -124,25 +151,25 @@ public:
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class BoundingBox3 : public BoundingBox3Base<Vec3crd>
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{
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public:
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BoundingBox3() : BoundingBox3Base<Vec3crd>() {};
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BoundingBox3(const Vec3crd &pmin, const Vec3crd &pmax) : BoundingBox3Base<Vec3crd>(pmin, pmax) {};
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BoundingBox3(const Points3& points) : BoundingBox3Base<Vec3crd>(points) {};
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BoundingBox3() : BoundingBox3Base<Vec3crd>() {}
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BoundingBox3(const Vec3crd &pmin, const Vec3crd &pmax) : BoundingBox3Base<Vec3crd>(pmin, pmax) {}
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BoundingBox3(const Points3& points) : BoundingBox3Base<Vec3crd>(points) {}
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};
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class BoundingBoxf : public BoundingBoxBase<Vec2d>
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{
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public:
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BoundingBoxf() : BoundingBoxBase<Vec2d>() {};
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BoundingBoxf(const Vec2d &pmin, const Vec2d &pmax) : BoundingBoxBase<Vec2d>(pmin, pmax) {};
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BoundingBoxf(const std::vector<Vec2d> &points) : BoundingBoxBase<Vec2d>(points) {};
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BoundingBoxf() : BoundingBoxBase<Vec2d>() {}
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BoundingBoxf(const Vec2d &pmin, const Vec2d &pmax) : BoundingBoxBase<Vec2d>(pmin, pmax) {}
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BoundingBoxf(const std::vector<Vec2d> &points) : BoundingBoxBase<Vec2d>(points) {}
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};
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class BoundingBoxf3 : public BoundingBox3Base<Vec3d>
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{
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public:
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BoundingBoxf3() : BoundingBox3Base<Vec3d>() {};
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BoundingBoxf3(const Vec3d &pmin, const Vec3d &pmax) : BoundingBox3Base<Vec3d>(pmin, pmax) {};
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BoundingBoxf3(const std::vector<Vec3d> &points) : BoundingBox3Base<Vec3d>(points) {};
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BoundingBoxf3() : BoundingBox3Base<Vec3d>() {}
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BoundingBoxf3(const Vec3d &pmin, const Vec3d &pmax) : BoundingBox3Base<Vec3d>(pmin, pmax) {}
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BoundingBoxf3(const std::vector<Vec3d> &points) : BoundingBox3Base<Vec3d>(points) {}
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BoundingBoxf3 transformed(const Transform3d& matrix) const;
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};
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@ -194,6 +194,19 @@ ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const Polygons &input)
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return retval;
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}
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ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const ExPolygons &input)
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{
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ClipperLib::Paths retval;
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for (auto &ep : input) {
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retval.emplace_back(Slic3rMultiPoint_to_ClipperPath(ep.contour));
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for (auto &h : ep.holes)
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retval.emplace_back(Slic3rMultiPoint_to_ClipperPath(h));
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}
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return retval;
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}
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ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const Polylines &input)
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{
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ClipperLib::Paths retval;
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@ -472,14 +485,16 @@ ExPolygons offset2_ex(const ExPolygons &expolygons, const float delta1,
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return union_ex(polys);
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}
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template <class T>
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T
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_clipper_do(const ClipperLib::ClipType clipType, const Polygons &subject,
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const Polygons &clip, const ClipperLib::PolyFillType fillType, const bool safety_offset_)
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template<class T, class TSubj, class TClip>
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T _clipper_do(const ClipperLib::ClipType clipType,
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TSubj && subject,
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TClip && clip,
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const ClipperLib::PolyFillType fillType,
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const bool safety_offset_)
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{
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// read input
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ClipperLib::Paths input_subject = Slic3rMultiPoints_to_ClipperPaths(subject);
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ClipperLib::Paths input_clip = Slic3rMultiPoints_to_ClipperPaths(clip);
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ClipperLib::Paths input_subject = Slic3rMultiPoints_to_ClipperPaths(std::forward<TSubj>(subject));
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ClipperLib::Paths input_clip = Slic3rMultiPoints_to_ClipperPaths(std::forward<TClip>(clip));
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// perform safety offset
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if (safety_offset_) {
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@ -648,12 +663,26 @@ _clipper_ln(ClipperLib::ClipType clipType, const Lines &subject, const Polygons
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return retval;
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}
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ClipperLib::PolyTree
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union_pt(const Polygons &subject, bool safety_offset_)
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ClipperLib::PolyTree union_pt(const Polygons &subject, bool safety_offset_)
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{
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return _clipper_do<ClipperLib::PolyTree>(ClipperLib::ctUnion, subject, Polygons(), ClipperLib::pftEvenOdd, safety_offset_);
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}
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ClipperLib::PolyTree union_pt(const ExPolygons &subject, bool safety_offset_)
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{
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return _clipper_do<ClipperLib::PolyTree>(ClipperLib::ctUnion, subject, Polygons(), ClipperLib::pftEvenOdd, safety_offset_);
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}
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ClipperLib::PolyTree union_pt(Polygons &&subject, bool safety_offset_)
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{
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return _clipper_do<ClipperLib::PolyTree>(ClipperLib::ctUnion, std::move(subject), Polygons(), ClipperLib::pftEvenOdd, safety_offset_);
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}
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ClipperLib::PolyTree union_pt(ExPolygons &&subject, bool safety_offset_)
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{
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return _clipper_do<ClipperLib::PolyTree>(ClipperLib::ctUnion, std::move(subject), Polygons(), ClipperLib::pftEvenOdd, safety_offset_);
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}
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Polygons
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union_pt_chained(const Polygons &subject, bool safety_offset_)
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{
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@ -664,28 +693,123 @@ union_pt_chained(const Polygons &subject, bool safety_offset_)
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return retval;
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}
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void traverse_pt(ClipperLib::PolyNodes &nodes, Polygons* retval)
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static ClipperLib::PolyNodes order_nodes(const ClipperLib::PolyNodes &nodes)
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{
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// collect ordering points
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Points ordering_points;
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ordering_points.reserve(nodes.size());
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for (const ClipperLib::PolyNode *node : nodes)
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ordering_points.emplace_back(Point(node->Contour.front().X, node->Contour.front().Y));
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// perform the ordering
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ClipperLib::PolyNodes ordered_nodes = chain_clipper_polynodes(ordering_points, nodes);
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return ordered_nodes;
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}
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enum class e_ordering {
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ORDER_POLYNODES,
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DONT_ORDER_POLYNODES
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};
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template<e_ordering o>
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void foreach_node(const ClipperLib::PolyNodes &nodes,
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std::function<void(const ClipperLib::PolyNode *)> fn);
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template<> void foreach_node<e_ordering::DONT_ORDER_POLYNODES>(
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const ClipperLib::PolyNodes & nodes,
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std::function<void(const ClipperLib::PolyNode *)> fn)
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{
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for (auto &n : nodes) fn(n);
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}
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template<> void foreach_node<e_ordering::ORDER_POLYNODES>(
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const ClipperLib::PolyNodes & nodes,
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std::function<void(const ClipperLib::PolyNode *)> fn)
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{
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auto ordered_nodes = order_nodes(nodes);
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for (auto &n : ordered_nodes) fn(n);
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}
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template<e_ordering o>
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void _traverse_pt(const ClipperLib::PolyNodes &nodes, Polygons *retval)
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{
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/* use a nearest neighbor search to order these children
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TODO: supply start_near to chained_path() too? */
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// collect ordering points
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Points ordering_points;
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ordering_points.reserve(nodes.size());
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for (ClipperLib::PolyNode *pn : nodes)
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ordering_points.emplace_back(Point(pn->Contour.front().X, pn->Contour.front().Y));
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// perform the ordering
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ClipperLib::PolyNodes ordered_nodes = chain_clipper_polynodes(ordering_points, nodes);
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// push results recursively
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for (ClipperLib::PolyNode *pn : ordered_nodes) {
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foreach_node<o>(nodes, [&retval](const ClipperLib::PolyNode *node) {
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// traverse the next depth
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traverse_pt(pn->Childs, retval);
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retval->emplace_back(ClipperPath_to_Slic3rPolygon(pn->Contour));
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if (pn->IsHole())
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retval->back().reverse(); // ccw
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}
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_traverse_pt<o>(node->Childs, retval);
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retval->emplace_back(ClipperPath_to_Slic3rPolygon(node->Contour));
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if (node->IsHole()) retval->back().reverse(); // ccw
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});
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}
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template<e_ordering o>
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void _traverse_pt(const ClipperLib::PolyNode *tree, ExPolygons *retval)
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{
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if (!retval || !tree) return;
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ExPolygons &retv = *retval;
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std::function<void(const ClipperLib::PolyNode*, ExPolygon&)> hole_fn;
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auto contour_fn = [&retv, &hole_fn](const ClipperLib::PolyNode *pptr) {
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ExPolygon poly;
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poly.contour.points = ClipperPath_to_Slic3rPolygon(pptr->Contour);
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auto fn = std::bind(hole_fn, std::placeholders::_1, poly);
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foreach_node<o>(pptr->Childs, fn);
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retv.push_back(poly);
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};
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hole_fn = [&contour_fn](const ClipperLib::PolyNode *pptr, ExPolygon& poly)
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{
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poly.holes.emplace_back();
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poly.holes.back().points = ClipperPath_to_Slic3rPolygon(pptr->Contour);
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foreach_node<o>(pptr->Childs, contour_fn);
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};
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contour_fn(tree);
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}
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template<e_ordering o>
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void _traverse_pt(const ClipperLib::PolyNodes &nodes, ExPolygons *retval)
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{
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// Here is the actual traverse
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foreach_node<o>(nodes, [&retval](const ClipperLib::PolyNode *node) {
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_traverse_pt<o>(node, retval);
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});
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}
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void traverse_pt(const ClipperLib::PolyNode *tree, ExPolygons *retval)
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{
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_traverse_pt<e_ordering::ORDER_POLYNODES>(tree, retval);
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}
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void traverse_pt_unordered(const ClipperLib::PolyNode *tree, ExPolygons *retval)
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{
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_traverse_pt<e_ordering::DONT_ORDER_POLYNODES>(tree, retval);
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}
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void traverse_pt(const ClipperLib::PolyNodes &nodes, Polygons *retval)
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{
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_traverse_pt<e_ordering::ORDER_POLYNODES>(nodes, retval);
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}
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void traverse_pt(const ClipperLib::PolyNodes &nodes, ExPolygons *retval)
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{
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_traverse_pt<e_ordering::ORDER_POLYNODES>(nodes, retval);
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}
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void traverse_pt_unordered(const ClipperLib::PolyNodes &nodes, Polygons *retval)
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{
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_traverse_pt<e_ordering::DONT_ORDER_POLYNODES>(nodes, retval);
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}
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void traverse_pt_unordered(const ClipperLib::PolyNodes &nodes, ExPolygons *retval)
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{
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_traverse_pt<e_ordering::DONT_ORDER_POLYNODES>(nodes, retval);
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}
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Polygons simplify_polygons(const Polygons &subject, bool preserve_collinear)
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@ -34,6 +34,7 @@ Slic3r::ExPolygons PolyTreeToExPolygons(ClipperLib::PolyTree& polytree);
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ClipperLib::Path Slic3rMultiPoint_to_ClipperPath(const Slic3r::MultiPoint &input);
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ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const Polygons &input);
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ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const ExPolygons &input);
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ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const Polylines &input);
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Slic3r::Polygon ClipperPath_to_Slic3rPolygon(const ClipperLib::Path &input);
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Slic3r::Polyline ClipperPath_to_Slic3rPolyline(const ClipperLib::Path &input);
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@ -215,8 +216,19 @@ inline Slic3r::ExPolygons union_ex(const Slic3r::Surfaces &subject, bool safety_
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ClipperLib::PolyTree union_pt(const Slic3r::Polygons &subject, bool safety_offset_ = false);
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ClipperLib::PolyTree union_pt(const Slic3r::ExPolygons &subject, bool safety_offset_ = false);
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ClipperLib::PolyTree union_pt(Slic3r::Polygons &&subject, bool safety_offset_ = false);
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ClipperLib::PolyTree union_pt(Slic3r::ExPolygons &&subject, bool safety_offset_ = false);
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Slic3r::Polygons union_pt_chained(const Slic3r::Polygons &subject, bool safety_offset_ = false);
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void traverse_pt(ClipperLib::PolyNodes &nodes, Slic3r::Polygons* retval);
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void traverse_pt(const ClipperLib::PolyNodes &nodes, Slic3r::Polygons *retval);
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void traverse_pt(const ClipperLib::PolyNodes &nodes, Slic3r::ExPolygons *retval);
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void traverse_pt(const ClipperLib::PolyNode *tree, Slic3r::ExPolygons *retval);
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void traverse_pt_unordered(const ClipperLib::PolyNodes &nodes, Slic3r::Polygons *retval);
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void traverse_pt_unordered(const ClipperLib::PolyNodes &nodes, Slic3r::ExPolygons *retval);
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void traverse_pt_unordered(const ClipperLib::PolyNode *tree, Slic3r::ExPolygons *retval);
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/* OTHER */
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Slic3r::Polygons simplify_polygons(const Slic3r::Polygons &subject, bool preserve_collinear = false);
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@ -24,6 +24,9 @@ public:
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ExPolygon& operator=(const ExPolygon &other) { contour = other.contour; holes = other.holes; return *this; }
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ExPolygon& operator=(ExPolygon &&other) { contour = std::move(other.contour); holes = std::move(other.holes); return *this; }
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inline explicit ExPolygon(const Polygon &p): contour(p) {}
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inline explicit ExPolygon(Polygon &&p): contour(std::move(p)) {}
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Polygon contour;
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Polygons holes;
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@ -14,6 +14,11 @@
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using boost::polygon::voronoi_builder;
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using boost::polygon::voronoi_diagram;
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namespace ClipperLib {
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class PolyNode;
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using PolyNodes = std::vector<PolyNode*>;
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}
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namespace Slic3r { namespace Geometry {
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// Generic result of an orientation predicate.
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