Follow-up to 5991850db1
WIP Extending the expressivity of ExtrusionRole Separated ExtrusionRole / GCodeExtrusionRole into ExtrusionRole.cpp,hpp
This commit is contained in:
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d58cb1b5ba
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e50e96bb26
@ -56,6 +56,8 @@ set(SLIC3R_SOURCES
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ExtrusionEntity.hpp
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ExtrusionEntityCollection.cpp
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ExtrusionEntityCollection.hpp
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ExtrusionRole.cpp
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ExtrusionRole.hpp
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ExtrusionSimulator.cpp
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ExtrusionSimulator.hpp
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FileParserError.hpp
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@ -8,8 +8,6 @@
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#include <limits>
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#include <sstream>
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#define L(s) (s)
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namespace Slic3r {
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void ExtrusionPath::intersect_expolygons(const ExPolygons &collection, ExtrusionEntityCollection* retval) const
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@ -322,83 +320,4 @@ double ExtrusionLoop::min_mm3_per_mm() const
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return min_mm3_per_mm;
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}
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// Convert a rich bitmask based ExtrusionRole to a less expressive ordinal GCodeExtrusionRole.
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// GCodeExtrusionRole is to be serialized into G-code and deserialized by G-code viewer,
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GCodeExtrusionRole extrusion_role_to_gcode_extrusion_role(ExtrusionRole role)
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{
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if (role == ExtrusionRole::None) return erNone;
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if (role == ExtrusionRole::Perimeter) return erPerimeter;
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if (role == ExtrusionRole::ExternalPerimeter) return erExternalPerimeter;
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if (role == ExtrusionRole::OverhangPerimeter) return erOverhangPerimeter;
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if (role == ExtrusionRole::InternalInfill) return erInternalInfill;
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if (role == ExtrusionRole::SolidInfill) return erSolidInfill;
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if (role == ExtrusionRole::TopSolidInfill) return erTopSolidInfill;
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if (role == ExtrusionRole::Ironing) return erIroning;
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if (role == ExtrusionRole::BridgeInfill) return erBridgeInfill;
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if (role == ExtrusionRole::GapFill) return erGapFill;
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if (role == ExtrusionRole::Skirt) return erSkirt;
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if (role == ExtrusionRole::SupportMaterial) return erSupportMaterial;
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if (role == ExtrusionRole::SupportMaterialInterface) return erSupportMaterialInterface;
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if (role == ExtrusionRole::WipeTower) return erWipeTower;
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assert(false);
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return erNone;
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}
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std::string gcode_extrusion_role_to_string(GCodeExtrusionRole role)
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{
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switch (role) {
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case erNone : return L("Unknown");
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case erPerimeter : return L("Perimeter");
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case erExternalPerimeter : return L("External perimeter");
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case erOverhangPerimeter : return L("Overhang perimeter");
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case erInternalInfill : return L("Internal infill");
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case erSolidInfill : return L("Solid infill");
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case erTopSolidInfill : return L("Top solid infill");
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case erIroning : return L("Ironing");
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case erBridgeInfill : return L("Bridge infill");
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case erGapFill : return L("Gap fill");
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case erSkirt : return L("Skirt/Brim");
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case erSupportMaterial : return L("Support material");
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case erSupportMaterialInterface : return L("Support material interface");
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case erWipeTower : return L("Wipe tower");
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case erCustom : return L("Custom");
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default : assert(false);
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}
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return {};
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}
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GCodeExtrusionRole string_to_gcode_extrusion_role(const std::string_view role)
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{
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if (role == L("Perimeter"))
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return erPerimeter;
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else if (role == L("External perimeter"))
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return erExternalPerimeter;
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else if (role == L("Overhang perimeter"))
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return erOverhangPerimeter;
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else if (role == L("Internal infill"))
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return erInternalInfill;
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else if (role == L("Solid infill"))
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return erSolidInfill;
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else if (role == L("Top solid infill"))
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return erTopSolidInfill;
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else if (role == L("Ironing"))
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return erIroning;
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else if (role == L("Bridge infill"))
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return erBridgeInfill;
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else if (role == L("Gap fill"))
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return erGapFill;
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else if (role == L("Skirt") || role == L("Skirt/Brim")) // "Skirt" is for backward compatibility with 2.3.1 and earlier
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return erSkirt;
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else if (role == L("Support material"))
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return erSupportMaterial;
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else if (role == L("Support material interface"))
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return erSupportMaterialInterface;
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else if (role == L("Wipe tower"))
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return erWipeTower;
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else if (role == L("Custom"))
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return erCustom;
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else
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return erNone;
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}
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}
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@ -2,9 +2,9 @@
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#define slic3r_ExtrusionEntity_hpp_
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#include "libslic3r.h"
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#include "ExtrusionRole.hpp"
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#include "Polygon.hpp"
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#include "Polyline.hpp"
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#include "enum_bitmask.hpp"
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#include <assert.h>
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#include <string_view>
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@ -17,133 +17,6 @@ using ExPolygons = std::vector<ExPolygon>;
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class ExtrusionEntityCollection;
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class Extruder;
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enum class ExtrusionRoleModifier : uint16_t {
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// 1) Extrusion types
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// Perimeter (external, inner, ...)
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Perimeter,
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// Infill (top / bottom / solid inner / sparse inner / bridging inner ...)
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Infill,
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// Variable width extrusion
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Thin,
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// Support material extrusion
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Support,
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Skirt,
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Wipe,
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// 2) Extrusion modifiers
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External,
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Solid,
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Ironing,
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Bridge,
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// 3) Special types
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// Indicator that the extrusion role was mixed from multiple differing extrusion roles,
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// for example from Support and SupportInterface.
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Mixed,
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// Stopper, there should be maximum 16 modifiers defined for uint16_t bit mask.
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Count
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};
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// There should be maximum 16 modifiers defined for uint16_t bit mask.
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static_assert(int(ExtrusionRoleModifier::Count) <= 16, "ExtrusionRoleModifier: there must be maximum 16 modifiers defined to fit a 16 bit bitmask");
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using ExtrusionRoleModifiers = enum_bitmask<ExtrusionRoleModifier>;
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ENABLE_ENUM_BITMASK_OPERATORS(ExtrusionRoleModifier);
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struct ExtrusionRole : public ExtrusionRoleModifiers
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{
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constexpr ExtrusionRole(const ExtrusionRoleModifier bit) : ExtrusionRoleModifiers(bit) {}
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constexpr ExtrusionRole(const ExtrusionRoleModifiers bits) : ExtrusionRoleModifiers(bits) {}
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static constexpr const ExtrusionRoleModifiers None{};
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// Internal perimeter, not bridging.
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static constexpr const ExtrusionRoleModifiers Perimeter{ ExtrusionRoleModifier::Perimeter };
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// External perimeter, not bridging.
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static constexpr const ExtrusionRoleModifiers ExternalPerimeter{ ExtrusionRoleModifier::Perimeter | ExtrusionRoleModifier::External };
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// Perimeter, bridging. To be or'ed with ExtrusionRoleModifier::External for external bridging perimeter.
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static constexpr const ExtrusionRoleModifiers OverhangPerimeter{ ExtrusionRoleModifier::Perimeter | ExtrusionRoleModifier::Bridge };
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// Sparse internal infill.
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static constexpr const ExtrusionRoleModifiers InternalInfill{ ExtrusionRoleModifier::Infill };
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// Solid internal infill.
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static constexpr const ExtrusionRoleModifiers SolidInfill{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Solid };
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// Top solid infill (visible).
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//FIXME why there is no bottom solid infill type?
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static constexpr const ExtrusionRoleModifiers TopSolidInfill{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Solid | ExtrusionRoleModifier::External };
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// Ironing infill at the top surfaces.
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static constexpr const ExtrusionRoleModifiers Ironing{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Ironing | ExtrusionRoleModifier::External };
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// Visible bridging infill at the bottom of an object.
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static constexpr const ExtrusionRoleModifiers BridgeInfill{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Solid | ExtrusionRoleModifier::Bridge | ExtrusionRoleModifier::External };
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// static constexpr const ExtrusionRoleModifiers InternalBridgeInfill{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Solid | ExtrusionRoleModifier::Bridge };
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// Gap fill extrusion, currently used for any variable width extrusion: Thin walls outside of the outer extrusion,
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// gap fill in between perimeters, gap fill between the inner perimeter and infill.
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//FIXME revise GapFill and ThinWall types, split Gap Fill to Gap Fill and ThinWall.
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static constexpr const ExtrusionRoleModifiers GapFill{ ExtrusionRoleModifier::Thin }; // | ExtrusionRoleModifier::External };
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// static constexpr const ExtrusionRoleModifiers ThinWall{ ExtrusionRoleModifier::Thin };
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static constexpr const ExtrusionRoleModifiers Skirt{ ExtrusionRoleModifier::Skirt };
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// Support base material, printed with non-soluble plastic.
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static constexpr const ExtrusionRoleModifiers SupportMaterial{ ExtrusionRoleModifier::Support };
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// Support interface material, printed with soluble plastic.
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static constexpr const ExtrusionRoleModifiers SupportMaterialInterface{ ExtrusionRoleModifier::Support | ExtrusionRoleModifier::External };
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// Wipe tower material.
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static constexpr const ExtrusionRoleModifiers WipeTower{ ExtrusionRoleModifier::Wipe };
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// Extrusion role for a collection with multiple extrusion roles.
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static constexpr const ExtrusionRoleModifiers Mixed{ ExtrusionRoleModifier::Mixed };
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};
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// Special flags describing loop
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enum ExtrusionLoopRole {
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elrDefault,
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elrContourInternalPerimeter,
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elrSkirt,
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};
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inline bool is_perimeter(ExtrusionRole role)
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{
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return role == ExtrusionRole::Perimeter
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|| role == ExtrusionRole::ExternalPerimeter
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|| role == ExtrusionRole::OverhangPerimeter;
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}
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inline bool is_infill(ExtrusionRole role)
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{
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return role == ExtrusionRole::BridgeInfill
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|| role == ExtrusionRole::InternalInfill
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|| role == ExtrusionRole::SolidInfill
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|| role == ExtrusionRole::TopSolidInfill
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|| role == ExtrusionRole::Ironing;
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}
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inline bool is_solid_infill(ExtrusionRole role)
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{
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return role == ExtrusionRole::BridgeInfill
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|| role == ExtrusionRole::SolidInfill
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|| role == ExtrusionRole::TopSolidInfill
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|| role == ExtrusionRole::Ironing;
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}
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inline bool is_bridge(ExtrusionRole role) {
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return role == ExtrusionRole::BridgeInfill
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|| role == ExtrusionRole::OverhangPerimeter;
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}
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enum GCodeExtrusionRole : uint8_t {
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erNone,
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erPerimeter,
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erExternalPerimeter,
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erOverhangPerimeter,
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erInternalInfill,
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erSolidInfill,
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erTopSolidInfill,
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erIroning,
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erBridgeInfill,
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erGapFill,
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erSkirt,
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erSupportMaterial,
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erSupportMaterialInterface,
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erWipeTower,
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// Custom (user defined) G-code block, for example start / end G-code.
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erCustom,
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// Stopper to count number of enums.
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erCount
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};
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class ExtrusionEntity
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{
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public:
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@ -179,13 +52,6 @@ public:
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virtual double total_volume() const = 0;
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};
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// Convert a rich bitmask based ExtrusionRole to a less expressive ordinal GCodeExtrusionRole.
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// GCodeExtrusionRole is to be serialized into G-code and deserialized by G-code viewer,
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GCodeExtrusionRole extrusion_role_to_gcode_extrusion_role(ExtrusionRole role);
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std::string gcode_extrusion_role_to_string(GCodeExtrusionRole role);
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GCodeExtrusionRole string_to_gcode_extrusion_role(const std::string_view role);
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typedef std::vector<ExtrusionEntity*> ExtrusionEntitiesPtr;
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class ExtrusionPath : public ExtrusionEntity
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89
src/libslic3r/ExtrusionRole.cpp
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89
src/libslic3r/ExtrusionRole.cpp
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@ -0,0 +1,89 @@
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#include "ExtrusionRole.hpp"
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#include <string>
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#include <string_view>
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#define L(s) (s)
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namespace Slic3r {
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// Convert a rich bitmask based ExtrusionRole to a less expressive ordinal GCodeExtrusionRole.
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// GCodeExtrusionRole is to be serialized into G-code and deserialized by G-code viewer,
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GCodeExtrusionRole extrusion_role_to_gcode_extrusion_role(ExtrusionRole role)
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{
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if (role == ExtrusionRole::None) return erNone;
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if (role == ExtrusionRole::Perimeter) return erPerimeter;
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if (role == ExtrusionRole::ExternalPerimeter) return erExternalPerimeter;
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if (role == ExtrusionRole::OverhangPerimeter) return erOverhangPerimeter;
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if (role == ExtrusionRole::InternalInfill) return erInternalInfill;
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if (role == ExtrusionRole::SolidInfill) return erSolidInfill;
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if (role == ExtrusionRole::TopSolidInfill) return erTopSolidInfill;
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if (role == ExtrusionRole::Ironing) return erIroning;
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if (role == ExtrusionRole::BridgeInfill) return erBridgeInfill;
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if (role == ExtrusionRole::GapFill) return erGapFill;
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if (role == ExtrusionRole::Skirt) return erSkirt;
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if (role == ExtrusionRole::SupportMaterial) return erSupportMaterial;
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if (role == ExtrusionRole::SupportMaterialInterface) return erSupportMaterialInterface;
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if (role == ExtrusionRole::WipeTower) return erWipeTower;
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assert(false);
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return erNone;
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}
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std::string gcode_extrusion_role_to_string(GCodeExtrusionRole role)
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{
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switch (role) {
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case erNone : return L("Unknown");
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case erPerimeter : return L("Perimeter");
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case erExternalPerimeter : return L("External perimeter");
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case erOverhangPerimeter : return L("Overhang perimeter");
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case erInternalInfill : return L("Internal infill");
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case erSolidInfill : return L("Solid infill");
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case erTopSolidInfill : return L("Top solid infill");
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case erIroning : return L("Ironing");
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case erBridgeInfill : return L("Bridge infill");
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case erGapFill : return L("Gap fill");
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case erSkirt : return L("Skirt/Brim");
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case erSupportMaterial : return L("Support material");
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case erSupportMaterialInterface : return L("Support material interface");
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case erWipeTower : return L("Wipe tower");
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case erCustom : return L("Custom");
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default : assert(false);
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}
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return {};
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}
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GCodeExtrusionRole string_to_gcode_extrusion_role(const std::string_view role)
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{
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if (role == L("Perimeter"))
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return erPerimeter;
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else if (role == L("External perimeter"))
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return erExternalPerimeter;
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else if (role == L("Overhang perimeter"))
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return erOverhangPerimeter;
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else if (role == L("Internal infill"))
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return erInternalInfill;
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else if (role == L("Solid infill"))
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return erSolidInfill;
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else if (role == L("Top solid infill"))
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return erTopSolidInfill;
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else if (role == L("Ironing"))
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return erIroning;
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else if (role == L("Bridge infill"))
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return erBridgeInfill;
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else if (role == L("Gap fill"))
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return erGapFill;
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else if (role == L("Skirt") || role == L("Skirt/Brim")) // "Skirt" is for backward compatibility with 2.3.1 and earlier
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return erSkirt;
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else if (role == L("Support material"))
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return erSupportMaterial;
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else if (role == L("Support material interface"))
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return erSupportMaterialInterface;
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else if (role == L("Wipe tower"))
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return erWipeTower;
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else if (role == L("Custom"))
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return erCustom;
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else
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return erNone;
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}
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}
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147
src/libslic3r/ExtrusionRole.hpp
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147
src/libslic3r/ExtrusionRole.hpp
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#ifndef slic3r_ExtrusionRole_hpp_
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#define slic3r_ExtrusionRole_hpp_
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#include "enum_bitmask.hpp"
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#include <string>
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#include <string_view>
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namespace Slic3r {
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enum class ExtrusionRoleModifier : uint16_t {
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// 1) Extrusion types
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// Perimeter (external, inner, ...)
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Perimeter,
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// Infill (top / bottom / solid inner / sparse inner / bridging inner ...)
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Infill,
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// Variable width extrusion
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Thin,
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// Support material extrusion
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Support,
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Skirt,
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Wipe,
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// 2) Extrusion modifiers
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External,
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Solid,
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Ironing,
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Bridge,
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// 3) Special types
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// Indicator that the extrusion role was mixed from multiple differing extrusion roles,
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// for example from Support and SupportInterface.
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Mixed,
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// Stopper, there should be maximum 16 modifiers defined for uint16_t bit mask.
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Count
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};
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// There should be maximum 16 modifiers defined for uint16_t bit mask.
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static_assert(int(ExtrusionRoleModifier::Count) <= 16, "ExtrusionRoleModifier: there must be maximum 16 modifiers defined to fit a 16 bit bitmask");
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using ExtrusionRoleModifiers = enum_bitmask<ExtrusionRoleModifier>;
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ENABLE_ENUM_BITMASK_OPERATORS(ExtrusionRoleModifier);
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struct ExtrusionRole : public ExtrusionRoleModifiers
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{
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constexpr ExtrusionRole(const ExtrusionRoleModifier bit) : ExtrusionRoleModifiers(bit) {}
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constexpr ExtrusionRole(const ExtrusionRoleModifiers bits) : ExtrusionRoleModifiers(bits) {}
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static constexpr const ExtrusionRoleModifiers None{};
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// Internal perimeter, not bridging.
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static constexpr const ExtrusionRoleModifiers Perimeter{ ExtrusionRoleModifier::Perimeter };
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// External perimeter, not bridging.
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static constexpr const ExtrusionRoleModifiers ExternalPerimeter{ ExtrusionRoleModifier::Perimeter | ExtrusionRoleModifier::External };
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// Perimeter, bridging. To be or'ed with ExtrusionRoleModifier::External for external bridging perimeter.
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static constexpr const ExtrusionRoleModifiers OverhangPerimeter{ ExtrusionRoleModifier::Perimeter | ExtrusionRoleModifier::Bridge };
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// Sparse internal infill.
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static constexpr const ExtrusionRoleModifiers InternalInfill{ ExtrusionRoleModifier::Infill };
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// Solid internal infill.
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static constexpr const ExtrusionRoleModifiers SolidInfill{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Solid };
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// Top solid infill (visible).
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//FIXME why there is no bottom solid infill type?
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static constexpr const ExtrusionRoleModifiers TopSolidInfill{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Solid | ExtrusionRoleModifier::External };
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// Ironing infill at the top surfaces.
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static constexpr const ExtrusionRoleModifiers Ironing{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Ironing | ExtrusionRoleModifier::External };
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// Visible bridging infill at the bottom of an object.
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static constexpr const ExtrusionRoleModifiers BridgeInfill{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Solid | ExtrusionRoleModifier::Bridge | ExtrusionRoleModifier::External };
|
||||
// static constexpr const ExtrusionRoleModifiers InternalBridgeInfill{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Solid | ExtrusionRoleModifier::Bridge };
|
||||
// Gap fill extrusion, currently used for any variable width extrusion: Thin walls outside of the outer extrusion,
|
||||
// gap fill in between perimeters, gap fill between the inner perimeter and infill.
|
||||
//FIXME revise GapFill and ThinWall types, split Gap Fill to Gap Fill and ThinWall.
|
||||
static constexpr const ExtrusionRoleModifiers GapFill{ ExtrusionRoleModifier::Thin }; // | ExtrusionRoleModifier::External };
|
||||
// static constexpr const ExtrusionRoleModifiers ThinWall{ ExtrusionRoleModifier::Thin };
|
||||
static constexpr const ExtrusionRoleModifiers Skirt{ ExtrusionRoleModifier::Skirt };
|
||||
// Support base material, printed with non-soluble plastic.
|
||||
static constexpr const ExtrusionRoleModifiers SupportMaterial{ ExtrusionRoleModifier::Support };
|
||||
// Support interface material, printed with soluble plastic.
|
||||
static constexpr const ExtrusionRoleModifiers SupportMaterialInterface{ ExtrusionRoleModifier::Support | ExtrusionRoleModifier::External };
|
||||
// Wipe tower material.
|
||||
static constexpr const ExtrusionRoleModifiers WipeTower{ ExtrusionRoleModifier::Wipe };
|
||||
// Extrusion role for a collection with multiple extrusion roles.
|
||||
static constexpr const ExtrusionRoleModifiers Mixed{ ExtrusionRoleModifier::Mixed };
|
||||
};
|
||||
|
||||
// Special flags describing loop
|
||||
enum ExtrusionLoopRole {
|
||||
elrDefault,
|
||||
elrContourInternalPerimeter,
|
||||
elrSkirt,
|
||||
};
|
||||
|
||||
inline bool is_perimeter(ExtrusionRole role)
|
||||
{
|
||||
return role == ExtrusionRole::Perimeter
|
||||
|| role == ExtrusionRole::ExternalPerimeter
|
||||
|| role == ExtrusionRole::OverhangPerimeter;
|
||||
}
|
||||
|
||||
inline bool is_infill(ExtrusionRole role)
|
||||
{
|
||||
return role == ExtrusionRole::BridgeInfill
|
||||
|| role == ExtrusionRole::InternalInfill
|
||||
|| role == ExtrusionRole::SolidInfill
|
||||
|| role == ExtrusionRole::TopSolidInfill
|
||||
|| role == ExtrusionRole::Ironing;
|
||||
}
|
||||
|
||||
inline bool is_solid_infill(ExtrusionRole role)
|
||||
{
|
||||
return role == ExtrusionRole::BridgeInfill
|
||||
|| role == ExtrusionRole::SolidInfill
|
||||
|| role == ExtrusionRole::TopSolidInfill
|
||||
|| role == ExtrusionRole::Ironing;
|
||||
}
|
||||
|
||||
inline bool is_bridge(ExtrusionRole role) {
|
||||
return role == ExtrusionRole::BridgeInfill
|
||||
|| role == ExtrusionRole::OverhangPerimeter;
|
||||
}
|
||||
|
||||
enum GCodeExtrusionRole : uint8_t {
|
||||
erNone,
|
||||
erPerimeter,
|
||||
erExternalPerimeter,
|
||||
erOverhangPerimeter,
|
||||
erInternalInfill,
|
||||
erSolidInfill,
|
||||
erTopSolidInfill,
|
||||
erIroning,
|
||||
erBridgeInfill,
|
||||
erGapFill,
|
||||
erSkirt,
|
||||
erSupportMaterial,
|
||||
erSupportMaterialInterface,
|
||||
erWipeTower,
|
||||
// Custom (user defined) G-code block, for example start / end G-code.
|
||||
erCustom,
|
||||
// Stopper to count number of enums.
|
||||
erCount
|
||||
};
|
||||
|
||||
// Convert a rich bitmask based ExtrusionRole to a less expressive ordinal GCodeExtrusionRole.
|
||||
// GCodeExtrusionRole is to be serialized into G-code and deserialized by G-code viewer,
|
||||
GCodeExtrusionRole extrusion_role_to_gcode_extrusion_role(ExtrusionRole role);
|
||||
|
||||
std::string gcode_extrusion_role_to_string(GCodeExtrusionRole role);
|
||||
GCodeExtrusionRole string_to_gcode_extrusion_role(const std::string_view role);
|
||||
|
||||
}
|
||||
|
||||
#endif // slic3r_ExtrusionRole_hpp_
|
@ -4,7 +4,7 @@
|
||||
#include "libslic3r.h"
|
||||
#include "Config.hpp"
|
||||
#include "Exception.hpp"
|
||||
#include "ExtrusionEntity.hpp"
|
||||
#include "ExtrusionRole.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
#include "libslic3r/GCodeReader.hpp"
|
||||
#include "libslic3r/Point.hpp"
|
||||
#include "libslic3r/ExtrusionEntity.hpp"
|
||||
#include "libslic3r/ExtrusionRole.hpp"
|
||||
#include "libslic3r/PrintConfig.hpp"
|
||||
#include "libslic3r/CustomGCode.hpp"
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
#include "../libslic3r.h"
|
||||
#include "../PrintConfig.hpp"
|
||||
#include "../ExtrusionEntity.hpp"
|
||||
#include "../ExtrusionRole.hpp"
|
||||
|
||||
#include <queue>
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
#include "libslic3r.h"
|
||||
#include <vector>
|
||||
#include "ExtrusionEntityCollection.hpp"
|
||||
#include "Flow.hpp"
|
||||
#include "Polygon.hpp"
|
||||
#include "PrintConfig.hpp"
|
||||
|
Loading…
Reference in New Issue
Block a user