add new cgal as technology

This commit is contained in:
Filip Sykala 2022-03-22 15:47:34 +01:00
parent 65909c74c4
commit e6838f7e18
3 changed files with 71 additions and 53 deletions

View file

@ -58,7 +58,7 @@
// Enable using vertex attributes and matrices in shaders
#define ENABLE_GL_SHADERS_ATTRIBUTES (1 && ENABLE_LEGACY_OPENGL_REMOVAL)
// Enable rendering imgui using shaders
#define ENABLE_GL_IMGUI_SHADERS (1 && ENABLE_GL_SHADERS_ATTRIBUTES)
#define ENABLE_GL_IMGUI_SHADERS (0 && ENABLE_GL_SHADERS_ATTRIBUTES)
// Shows an imgui dialog with GLModel statistics data
#define ENABLE_GLMODEL_STATISTICS (0 && ENABLE_LEGACY_OPENGL_REMOVAL)
// Enable show non-manifold edges
@ -87,6 +87,7 @@
#define ENABLE_WORLD_COORDINATE_SHOW_AXES (1 && ENABLE_WORLD_COORDINATE)
// Enable alternate implementation of manipulating scale for instances and volumes
#define ENABLE_WORLD_COORDINATE_SCALE_REVISITED (1 && ENABLE_WORLD_COORDINATE)
// Enable using of new CGAL for emboss text
#define ENABLE_NEW_CGAL (0 && ENABLE_2_5_0_ALPHA1)
#endif // _prusaslicer_technologies_h_