Never scale TriangleMesh objects
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6 changed files with 33 additions and 16 deletions
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@ -135,7 +135,7 @@ sub _merge_loops {
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$slices = offset2_ex($slices, +$safety_offset, -$safety_offset);
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Slic3r::debugf "Layer %d (slice_z = %.2f, print_z = %.2f): %d surface(s) having %d holes detected from %d polylines\n",
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$self->id, unscale($self->slice_z), $self->print_z,
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$self->id, $self->slice_z, $self->print_z,
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scalar(@$slices), scalar(map @{$_->holes}, @$slices), scalar(@$loops)
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if $Slic3r::debug;
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