diff --git a/src/libslic3r/SLAPrint.cpp b/src/libslic3r/SLAPrint.cpp
index b7191970d..b8d37edb2 100644
--- a/src/libslic3r/SLAPrint.cpp
+++ b/src/libslic3r/SLAPrint.cpp
@@ -598,8 +598,9 @@ std::string SLAPrint::validate() const
     for(SLAPrintObject * po : m_objects) {
 
         const ModelObject *mo = po->model_object();
+        bool supports_en = po->config().supports_enable.getBool();
 
-        if(po->config().supports_enable.getBool() &&
+        if(supports_en &&
            mo->sla_points_status == sla::PointsStatus::UserModified &&
            mo->sla_support_points.empty())
             return L("Cannot proceed without support points! "
@@ -613,7 +614,7 @@ std::string SLAPrint::validate() const
                 2 * cfg.head_back_radius_mm -
                 cfg.head_penetration_mm;
 
-        if(pinhead_width > cfg.object_elevation_mm)
+        if(supports_en && pinhead_width > cfg.object_elevation_mm)
             return L("Elevation is too low for object.");
     }
 
diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp
index dd5c52218..cbce9bd9f 100644
--- a/src/slic3r/GUI/GLCanvas3D.cpp
+++ b/src/slic3r/GUI/GLCanvas3D.cpp
@@ -2398,6 +2398,10 @@ void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
         }
     }
 
+    // Inform gizmos about the event so they have the opportunity to react.
+    if (m_gizmos.on_mouse_wheel(evt, *this))
+        return;
+
     // Calculate the zoom delta and apply it to the current zoom factor
     float zoom = (float)evt.GetWheelRotation() / (float)evt.GetWheelDelta();
     set_camera_zoom(zoom);
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
index 2285e2520..ab3f7eb46 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
@@ -92,28 +92,29 @@ void GLGizmoSlaSupports::on_render(const Selection& selection) const
     glsafe(::glEnable(GL_BLEND));
     glsafe(::glEnable(GL_DEPTH_TEST));
 
-    // we'll recover current look direction from the modelview matrix (in world coords):
-    Eigen::Matrix<double, 4, 4, Eigen::DontAlign> modelview_matrix;
-    ::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix.data());
-    Vec3d direction_to_camera(modelview_matrix.data()[2], modelview_matrix.data()[6], modelview_matrix.data()[10]);
     m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
 
     if (m_quadric != nullptr && selection.is_from_single_instance())
-        render_points(selection, direction_to_camera, false);
+        render_points(selection, false);
 
     render_selection_rectangle();
-    render_clipping_plane(selection, direction_to_camera);
+    render_clipping_plane(selection);
 
     glsafe(::glDisable(GL_BLEND));
 }
 
 
 
-void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection, const Vec3d& direction_to_camera) const
+void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
 {
     if (m_clipping_plane_distance == 0.f)
         return;
 
+    if (m_clipping_plane_normal == Vec3d::Zero())
+        reset_clipping_plane_normal();
+
+    const Vec3d& direction_to_camera = m_clipping_plane_normal;
+
     // First cache instance transformation to be used later.
     const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
     Transform3f instance_matrix = vol->get_instance_transformation().get_matrix().cast<float>();
@@ -137,9 +138,9 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection, const
     // In case either of these was recently changed, the cached triangulated ExPolygons are invalid now.
     // We are gonna recalculate them both for the object and for the support structures.
     if (m_clipping_plane_distance != m_old_clipping_plane_distance
-     || m_old_direction_to_camera != direction_to_camera) {
+     || m_old_clipping_plane_normal != direction_to_camera) {
 
-        m_old_direction_to_camera = direction_to_camera;
+        m_old_clipping_plane_normal = direction_to_camera;
         m_old_clipping_plane_distance = m_clipping_plane_distance;
 
         // Now initialize the TMS for the object, perform the cut and save the result.
@@ -198,8 +199,6 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection, const
     }
 
     // At this point we have the triangulated cuts for both the object and supports - let's render.
-    ::glColor3f(1.0f, 0.37f, 0.0f);
-
 	if (! m_triangles.empty()) {
 		::glPushMatrix();
 		::glTranslated(0.0, 0.0, m_z_shift);
@@ -208,7 +207,8 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection, const
 		q.setFromTwoVectors(Vec3f::UnitZ(), up);
 		Eigen::AngleAxisf aa(q);
 		::glRotatef(aa.angle() * (180./M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2));
-		::glTranslatef(0.f, 0.f, -0.001f); // to make sure the cut is safely beyond the near clipping plane
+		::glTranslatef(0.f, 0.f, 0.01f); // to make sure the cut does not intersect the structure itself
+        ::glColor3f(1.0f, 0.37f, 0.0f);
         ::glBegin(GL_TRIANGLES);
         for (const Vec2f& point : m_triangles)
             ::glVertex3f(point(0), point(1), height_mesh);
@@ -217,14 +217,16 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection, const
 		::glPopMatrix();
 	}
 
-    if (! m_supports_triangles.empty()) {
+    if (! m_supports_triangles.empty() && !m_editing_mode) {
+        // The supports are hidden in the editing mode, so it makes no sense to render the cuts.
 		::glPushMatrix();
         ::glMultMatrixd(supports_trafo.data());
         Eigen::Quaternionf q;
 		q.setFromTwoVectors(Vec3f::UnitZ(), up_supports);
 		Eigen::AngleAxisf aa(q);
 		::glRotatef(aa.angle() * (180./M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2));
-		::glTranslatef(0.f, 0.f, -0.001f); // to make sure the cut is safely beyond the near clipping plane
+		::glTranslatef(0.f, 0.f, 0.01f);
+        ::glColor3f(1.0f, 0.f, 0.37f);
         ::glBegin(GL_TRIANGLES);
         for (const Vec2f& point : m_supports_triangles)
             ::glVertex3f(point(0), point(1), height_supports);
@@ -284,16 +286,10 @@ void GLGizmoSlaSupports::render_selection_rectangle() const
 void GLGizmoSlaSupports::on_render_for_picking(const Selection& selection) const
 {
     glsafe(::glEnable(GL_DEPTH_TEST));
-
-    // we'll recover current look direction from the modelview matrix (in world coords):
-    Eigen::Matrix<double, 4, 4, Eigen::DontAlign> modelview_matrix;
-    ::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix.data());
-    Vec3d direction_to_camera(modelview_matrix.data()[2], modelview_matrix.data()[6], modelview_matrix.data()[10]);
-
-    render_points(selection, direction_to_camera, true);
+    render_points(selection, true);
 }
 
-void GLGizmoSlaSupports::render_points(const Selection& selection, const Vec3d& direction_to_camera, bool picking) const
+void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking) const
 {
     if (!picking)
         glsafe(::glEnable(GL_LIGHTING));
@@ -312,7 +308,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, const Vec3d&
         const sla::SupportPoint& support_point = m_editing_mode_cache[i].support_point;
         const bool& point_selected = m_editing_mode_cache[i].selected;
 
-        if (is_point_clipped(support_point.pos.cast<double>(), direction_to_camera))
+        if (is_point_clipped(support_point.pos.cast<double>()))
             continue;
 
         // First decide about the color of the point.
@@ -386,8 +382,10 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, const Vec3d&
 
 
 
-bool GLGizmoSlaSupports::is_point_clipped(const Vec3d& point, const Vec3d& direction_to_camera) const
+bool GLGizmoSlaSupports::is_point_clipped(const Vec3d& point) const
 {
+    const Vec3d& direction_to_camera = m_clipping_plane_normal;
+
     if (m_clipping_plane_distance == 0.f)
         return false;
 
@@ -457,9 +455,6 @@ std::pair<Vec3f, Vec3f> GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse
     const Selection& selection = m_parent.get_selection();
     const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
 
-    // we'll recover current look direction from the modelview matrix (in world coords):
-    Vec3d direction_to_camera(modelview_matrix.data()[2], modelview_matrix.data()[6], modelview_matrix.data()[10]);
-
     point1(2) -= m_z_shift;
 	point2(2) -= m_z_shift;
 
@@ -486,7 +481,7 @@ std::pair<Vec3f, Vec3f> GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse
         a = (m_V.row(m_F(fid, 1)) - m_V.row(m_F(fid, 0)));
         b = (m_V.row(m_F(fid, 2)) - m_V.row(m_F(fid, 0)));
         result = bc(0) * m_V.row(m_F(fid, 0)) + bc(1) * m_V.row(m_F(fid, 1)) + bc(2)*m_V.row(m_F(fid, 2));
-        if (m_clipping_plane_distance == 0.f || !is_point_clipped(result.cast<double>(), direction_to_camera))
+        if (m_clipping_plane_distance == 0.f || !is_point_clipped(result.cast<double>()))
             break;
     }
 
@@ -591,7 +586,7 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
                   ::gluProject((GLdouble)pos(0), (GLdouble)pos(1), (GLdouble)pos(2), (GLdouble*)modelview_matrix.data(), (GLdouble*)projection_matrix.data(), (GLint*)viewport.data(), &out_x, &out_y, &out_z);
                   out_y = m_canvas_height - out_y;
 
-                if (rectangle.contains(Point(out_x, out_y)) && !is_point_clipped(support_point.pos.cast<double>(), direction_to_camera.cast<double>())) {
+                if (rectangle.contains(Point(out_x, out_y)) && !is_point_clipped(support_point.pos.cast<double>())) {
                     bool is_obscured = false;
                     // Cast a ray in the direction of the camera and look for intersection with the mesh:
                     std::vector<igl::Hit> hits;
@@ -615,7 +610,7 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
 
                                 Vec3f bc = Vec3f(1-hit.u-hit.v, hit.u, hit.v); // barycentric coordinates of the hit
                                 Vec3f hit_pos = bc(0) * m_V.row(m_F(fid, 0)) + bc(1) * m_V.row(m_F(fid, 1)) + bc(2)*m_V.row(m_F(fid, 2));
-                                if (is_point_clipped(hit_pos.cast<double>(), direction_to_camera.cast<double>())) {
+                                if (is_point_clipped(hit_pos.cast<double>())) {
                                     hits.erase(hits.begin()+j);
                                     --j;
                                 }
@@ -707,6 +702,23 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
         }
     }
 
+    if (action == SLAGizmoEventType::MouseWheelUp && control_down) {
+        m_clipping_plane_distance = std::min(1.f, m_clipping_plane_distance + 0.01f);
+        m_parent.set_as_dirty();
+        return true;
+    }
+
+    if (action == SLAGizmoEventType::MouseWheelDown && control_down) {
+        m_clipping_plane_distance = std::max(0.f, m_clipping_plane_distance - 0.01f);
+        m_parent.set_as_dirty();
+        return true;
+    }
+
+    if (action == SLAGizmoEventType::ResetClippingPlane) {
+        reset_clipping_plane_normal();
+        return true;
+    }
+
     return false;
 }
 
@@ -790,11 +802,12 @@ ClippingPlane GLGizmoSlaSupports::get_sla_clipping_plane() const
     if (!m_model_object || m_state == Off)
         return ClippingPlane::ClipsNothing();
 
-    Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> modelview_matrix;
-    ::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix.data());
-
+    //Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> modelview_matrix;
+    //::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix.data());
     // we'll recover current look direction from the modelview matrix (in world coords):
-    Vec3d direction_to_camera(modelview_matrix.data()[2], modelview_matrix.data()[6], modelview_matrix.data()[10]);
+    //Vec3d direction_to_camera(modelview_matrix.data()[2], modelview_matrix.data()[6], modelview_matrix.data()[10]);
+
+    const Vec3d& direction_to_camera = m_clipping_plane_normal;
     float dist = direction_to_camera.dot(m_model_object->instances[m_active_instance]->get_offset() + Vec3d(0., 0., m_z_shift));
 
     return ClippingPlane(-direction_to_camera.normalized(),(dist - (-m_active_instance_bb_radius) - m_clipping_plane_distance * 2*m_active_instance_bb_radius));
@@ -953,18 +966,27 @@ RENDER_AGAIN:
 
         m_imgui->text("");
 
-        m_imgui->text(m_model_object->sla_points_status == sla::PointsStatus::None ? "No points  (will be autogenerated)" :
-                     (m_model_object->sla_points_status == sla::PointsStatus::AutoGenerated ? "Autogenerated points (no modifications)" :
-                     (m_model_object->sla_points_status == sla::PointsStatus::UserModified ? "User-modified points" :
-                     (m_model_object->sla_points_status == sla::PointsStatus::Generating ? "Generation in progress..." : "UNKNOWN STATUS"))));
+        m_imgui->text(m_model_object->sla_points_status == sla::PointsStatus::None ? _(L("No points  (will be autogenerated)")) :
+                     (m_model_object->sla_points_status == sla::PointsStatus::AutoGenerated ? _(L("Autogenerated points (no modifications)")) :
+                     (m_model_object->sla_points_status == sla::PointsStatus::UserModified ? _(L("User-modified points")) :
+                     (m_model_object->sla_points_status == sla::PointsStatus::Generating ? _(L("Generation in progress...")) : "UNKNOWN STATUS"))));
     }
 
 
     // Following is rendered in both editing and non-editing mode:
-    m_imgui->text("Clipping of view: ");
-    ImGui::SameLine();
+    if (m_clipping_plane_distance == 0.f)
+        m_imgui->text("Clipping of view: ");
+    else {
+        if (m_imgui->button(_(L("Reset direction [R] ")))) {
+            wxGetApp().CallAfter([this](){
+                    reset_clipping_plane_normal();
+                });
+        }
+    }
+
+    ImGui::SameLine(140.f);
     ImGui::PushItemWidth(150.0f);
-    bool value_changed = ImGui::SliderFloat("  ", &m_clipping_plane_distance, 0.f, 1.f, "%.2f");
+    ImGui::SliderFloat("  ", &m_clipping_plane_distance, 0.f, 1.f, "%.2f");
     
     m_imgui->end();
 
@@ -1207,5 +1229,17 @@ void GLGizmoSlaSupports::switch_to_editing_mode()
     m_editing_mode = true;
 }
 
+
+
+void GLGizmoSlaSupports::reset_clipping_plane_normal() const
+{
+    Eigen::Matrix<double, 4, 4, Eigen::DontAlign> modelview_matrix;
+    ::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix.data());
+    m_clipping_plane_normal = Vec3d(modelview_matrix.data()[2], modelview_matrix.data()[6], modelview_matrix.data()[10]);
+    m_parent.set_as_dirty();
+}
+
+
+
 } // namespace GUI
 } // namespace Slic3r
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp
index a06a3502c..982f6c95d 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp
@@ -73,8 +73,8 @@ private:
     virtual void on_render_for_picking(const Selection& selection) const;
 
     void render_selection_rectangle() const;
-    void render_points(const Selection& selection, const Vec3d& direction_to_camera, bool picking = false) const;
-    void render_clipping_plane(const Selection& selection, const Vec3d& direction_to_camera) const;
+    void render_points(const Selection& selection, bool picking = false) const;
+    void render_clipping_plane(const Selection& selection) const;
     bool is_mesh_update_necessary() const;
     void update_mesh();
     void update_cache_entry_normal(unsigned int i) const;
@@ -87,7 +87,8 @@ private:
     mutable std::vector<CacheEntry> m_editing_mode_cache; // a support point and whether it is currently selected
     float m_clipping_plane_distance = 0.f;
     mutable float m_old_clipping_plane_distance = 0.f;
-    mutable Vec3d m_old_direction_to_camera;
+    mutable Vec3d m_old_clipping_plane_normal;
+    mutable Vec3d m_clipping_plane_normal = Vec3d::Zero();
 
     enum SelectionRectangleStatus {
         srOff = 0,
@@ -108,8 +109,8 @@ private:
     mutable std::unique_ptr<TriangleMeshSlicer> m_supports_tms;
 
     std::vector<const ConfigOption*> get_config_options(const std::vector<std::string>& keys) const;
-    bool is_point_clipped(const Vec3d& point, const Vec3d& direction_to_camera) const;
-    void find_intersecting_facets(const igl::AABB<Eigen::MatrixXf, 3>* aabb, const Vec3f& normal, double offset, std::vector<unsigned int>& out) const;
+    bool is_point_clipped(const Vec3d& point) const;
+    //void find_intersecting_facets(const igl::AABB<Eigen::MatrixXf, 3>* aabb, const Vec3f& normal, double offset, std::vector<unsigned int>& out) const;
 
     // Methods that do the model_object and editing cache synchronization,
     // editing mode selection, etc:
@@ -125,6 +126,7 @@ private:
     void get_data_from_backend();
     void auto_generate();
     void switch_to_editing_mode();
+    void reset_clipping_plane_normal() const;
 
 protected:
     void on_set_state() override;
diff --git a/src/slic3r/GUI/Gizmos/GLGizmos.hpp b/src/slic3r/GUI/Gizmos/GLGizmos.hpp
index 95c5754c1..2e98899be 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmos.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmos.hpp
@@ -14,7 +14,10 @@ enum class SLAGizmoEventType {
     ApplyChanges,
     DiscardChanges,
     AutomaticGeneration,
-    ManualEditing
+    ManualEditing,
+    MouseWheelUp,
+    MouseWheelDown,
+    ResetClippingPlane
 };
 
 #include "slic3r/GUI/Gizmos/GLGizmoMove.hpp"
diff --git a/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp b/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp
index cb2d6faed..5e37e42ad 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp
@@ -520,6 +520,23 @@ void GLGizmosManager::render_overlay(const GLCanvas3D& canvas, const Selection&
     glsafe(::glPopMatrix());
 }
 
+
+
+bool GLGizmosManager::on_mouse_wheel(wxMouseEvent& evt, GLCanvas3D& canvas)
+{
+    bool processed = false;
+
+    if (m_current == SlaSupports) {
+        float rot = (float)evt.GetWheelRotation() / (float)evt.GetWheelDelta();
+        if (gizmo_event((rot > 0.f ? SLAGizmoEventType::MouseWheelUp : SLAGizmoEventType::MouseWheelDown), Vec2d::Zero(), evt.ShiftDown(), evt.AltDown(), evt.ControlDown()))
+            processed = true;
+    }
+
+    return processed;
+}
+
+
+
 bool GLGizmosManager::on_mouse(wxMouseEvent& evt, GLCanvas3D& canvas)
 {
     Point pos(evt.GetX(), evt.GetY());
@@ -761,6 +778,16 @@ bool GLGizmosManager::on_char(wxKeyEvent& evt, GLCanvas3D& canvas)
 
             break;
         }
+
+        case 'r' :
+        case 'R' :
+        {
+            if ((m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::ResetClippingPlane))
+                processed = true;
+
+            break;
+        }
+
 #ifdef __APPLE__
         case WXK_BACK: // the low cost Apple solutions are not equipped with a Delete key, use Backspace instead.
 #else /* __APPLE__ */
@@ -794,7 +821,7 @@ bool GLGizmosManager::on_char(wxKeyEvent& evt, GLCanvas3D& canvas)
         }
     }
 
-    if (!processed)
+    if (!processed && !evt.HasModifiers())
     {
         if (handle_shortcut(keyCode, canvas.get_selection()))
         {
diff --git a/src/slic3r/GUI/Gizmos/GLGizmosManager.hpp b/src/slic3r/GUI/Gizmos/GLGizmosManager.hpp
index f7a1a980e..a04ced5fa 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmosManager.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmosManager.hpp
@@ -157,6 +157,7 @@ public:
     const std::string& get_tooltip() const { return m_tooltip; }
 
     bool on_mouse(wxMouseEvent& evt, GLCanvas3D& canvas);
+    bool on_mouse_wheel(wxMouseEvent& evt, GLCanvas3D& canvas);
     bool on_char(wxKeyEvent& evt, GLCanvas3D& canvas);
     bool on_key(wxKeyEvent& evt, GLCanvas3D& canvas);
 
diff --git a/src/slic3r/GUI/UpdateDialogs.cpp b/src/slic3r/GUI/UpdateDialogs.cpp
index d3638c1f5..99288488c 100644
--- a/src/slic3r/GUI/UpdateDialogs.cpp
+++ b/src/slic3r/GUI/UpdateDialogs.cpp
@@ -27,7 +27,7 @@ static const std::string CONFIG_UPDATE_WIKI_URL("https://github.com/prusa3d/Slic
 // MsgUpdateSlic3r
 
 MsgUpdateSlic3r::MsgUpdateSlic3r(const Semver &ver_current, const Semver &ver_online) :
-	MsgDialog(nullptr, _(L("Update available")), wxString::Format(_(L("New version of % is available")), SLIC3R_APP_NAME)),
+	MsgDialog(nullptr, _(L("Update available")), wxString::Format(_(L("New version of %s is available")), SLIC3R_APP_NAME)),
 	ver_current(ver_current),
 	ver_online(ver_online)
 {