WIP still with arrange return value.
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@ -192,7 +192,7 @@ public:
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return Unit(width())*height();
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}
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static inline _Box infinite(const P ¢er);
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static inline _Box infinite(const P ¢er = {TCoord<P>(0), TCoord<P>(0)});
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};
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template<class S> struct PointType<_Box<S>> {
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@ -908,7 +908,8 @@ private:
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item.removeOffset();
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});
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if(stopfn_ && !stopfn_()) { // Ignore results if nesting was stopped.
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if(!stopfn_ || (stopfn_ && !stopfn_())) {
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// Ignore results if nesting was stopped.
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const PackGroup& bins = lastResult();
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unsigned binidx = 0;
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for(auto& bin : bins) {
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@ -573,7 +573,7 @@ inline SLIC3R_CONSTEXPR coord_t stride_padding(coord_t w)
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// a stop predicate can be also be passed to control the process.
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bool arrange(ArrangeablePtrs & arrangables,
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const ArrangeablePtrs & excludes,
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coord_t min_obj_distance,
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coord_t min_obj_dist,
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const BedShapeHint & bedhint,
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std::function<void(unsigned)> progressind,
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std::function<bool()> stopcondition)
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@ -615,13 +615,14 @@ bool arrange(ArrangeablePtrs & arrangables,
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arrangeable,
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items,
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// callback called by arrange to apply the result on the arrangeable
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[arrangeable, &binwidth](const Item &itm, unsigned binidx) {
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[arrangeable, &binwidth, &ret](const Item &itm, unsigned binidx) {
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ret = !binidx; // Return value false more bed is required
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clppr::cInt stride = binidx * stride_padding(binwidth);
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clppr::IntPoint offs = itm.translation();
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arrangeable->apply_arrange_result({unscaled(offs.X + stride),
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unscaled(offs.Y)},
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itm.rotation());
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itm.rotation(), binidx);
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});
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}
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@ -629,60 +630,55 @@ bool arrange(ArrangeablePtrs & arrangables,
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process_arrangeable(fixed, fixeditems, nullptr);
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// Integer ceiling the min distance from the bed perimeters
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coord_t md = min_obj_distance - SCALED_EPSILON;
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coord_t md = min_obj_dist - SCALED_EPSILON;
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md = (md % 2) ? md / 2 + 1 : md / 2;
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auto& cfn = stopcondition;
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auto &cfn = stopcondition;
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auto &pri = progressind;
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switch (bedhint.type) {
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// case BedShapeType::BOX: {
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// // Create the arranger for the box shaped bed
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// BoundingBox bbb = bedhint.shape.box;
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// bbb.min -= Point{md, md}, bbb.max += Point{md, md};
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// Box binbb{{bbb.min(X), bbb.min(Y)}, {bbb.max(X), bbb.max(Y)}};
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// binwidth = coord_t(binbb.width());
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case BedShapeType::BOX: {
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// Create the arranger for the box shaped bed
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BoundingBox bbb = bedhint.shape.box;
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bbb.min -= Point{md, md}, bbb.max += Point{md, md};
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Box binbb{{bbb.min(X), bbb.min(Y)}, {bbb.max(X), bbb.max(Y)}};
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binwidth = coord_t(binbb.width());
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// _arrange(items, fixeditems, binbb, min_obj_distance, progressind, cfn);
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// break;
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// }
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// case BedShapeType::CIRCLE: {
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// auto c = bedhint.shape.circ;
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// auto cc = to_lnCircle(c);
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// binwidth = scaled(c.radius());
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_arrange(items, fixeditems, binbb, min_obj_dist, pri, cfn);
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break;
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}
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case BedShapeType::CIRCLE: {
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auto c = bedhint.shape.circ;
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auto cc = to_lnCircle(c);
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binwidth = scaled(c.radius());
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// _arrange(items, fixeditems, cc, min_obj_distance, progressind, cfn);
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// break;
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// }
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// case BedShapeType::IRREGULAR: {
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// auto ctour = Slic3rMultiPoint_to_ClipperPath(bedhint.shape.polygon);
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// auto irrbed = sl::create<clppr::Polygon>(std::move(ctour));
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// BoundingBox polybb(bedhint.shape.polygon);
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// binwidth = (polybb.max(X) - polybb.min(X));
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_arrange(items, fixeditems, cc, min_obj_dist, pri, cfn);
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break;
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}
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case BedShapeType::IRREGULAR: {
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auto ctour = Slic3rMultiPoint_to_ClipperPath(bedhint.shape.polygon);
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auto irrbed = sl::create<clppr::Polygon>(std::move(ctour));
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BoundingBox polybb(bedhint.shape.polygon);
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binwidth = (polybb.max(X) - polybb.min(X));
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// _arrange(items, fixeditems, irrbed, min_obj_distance, progressind, cfn);
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// break;
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// }
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// case BedShapeType::INFINITE: {
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// const InfiniteBed& nobin = bedhint.shape.infinite;
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// Box infbb{{nobin.center.x(), nobin.center.y()}};
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_arrange(items, fixeditems, irrbed, min_obj_dist, pri, cfn);
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break;
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}
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case BedShapeType::INFINITE: {
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const InfiniteBed& nobin = bedhint.shape.infinite;
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auto infbb = Box::infinite({nobin.center.x(), nobin.center.y()});
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// _arrange(items, fixeditems, infbb, min_obj_distance, progressind, cfn);
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// break;
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// }
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// case BedShapeType::UNKNOWN: {
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// // We know nothing about the bed, let it be infinite and zero centered
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// _arrange(items, fixeditems, Box{}, min_obj_distance, progressind, cfn);
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// break;
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// }
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default: {
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Box infbb = Box::infinite({bedhint.shape.box.center().x(), bedhint.shape.box.center().y()});
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_arrange(items, fixeditems, infbb, min_obj_distance, progressind, cfn);
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_arrange(items, fixeditems, infbb, min_obj_dist, pri, cfn);
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break;
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}
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case BedShapeType::UNKNOWN: {
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// We know nothing about the bed, let it be infinite and zero centered
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_arrange(items, fixeditems, Box::infinite(), min_obj_dist, pri, cfn);
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break;
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}
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};
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if(stopcondition()) return false;
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if(stopcondition && stopcondition()) return false;
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return ret;
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}
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@ -58,7 +58,7 @@ public:
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virtual ~Arrangeable() = default;
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/// Apply the result transformation calculated by the arrangement.
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virtual void apply_arrange_result(Vec2d offset, double rotation_rads) = 0;
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virtual void apply_arrange_result(Vec2d offset, double rotation_rads, unsigned bed_num) = 0;
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/// Get the 2D silhouette to arrange and an initial offset and rotation
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virtual std::tuple<Polygon, Vec2crd, double> get_arrange_polygon() const = 0;
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@ -559,10 +559,10 @@ public:
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// /////////////////////////////////////////////////////////////////////////
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// Getting the input polygon for arrange
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virtual std::tuple<Polygon, Vec2crd, double> get_arrange_polygon() const final;
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virtual std::tuple<Polygon, Vec2crd, double> get_arrange_polygon() const override;
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// Apply the arrange result on the ModelInstance
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virtual void apply_arrange_result(Vec2d offs, double rot_rads) final
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virtual void apply_arrange_result(Vec2d offs, double rot_rads, unsigned /*bed_num*/) override
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{
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// write the transformation data into the model instance
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set_rotation(Z, rot_rads);
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@ -5739,7 +5739,7 @@ const SLAPrint* GLCanvas3D::sla_print() const
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return (m_process == nullptr) ? nullptr : m_process->sla_print();
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}
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void GLCanvas3D::WipeTowerInfo::apply_arrange_result(Vec2d offset, double rotation_rads)
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void GLCanvas3D::WipeTowerInfo::apply_arrange_result(Vec2d offset, double rotation_rads, unsigned /*bed_num*/)
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{
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m_pos = offset;
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m_rotation = rotation_rads;
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@ -624,9 +624,9 @@ public:
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return !std::isnan(m_pos.x()) && !std::isnan(m_pos.y());
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}
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virtual void apply_arrange_result(Vec2d offset, double rotation_rads) final;
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virtual void apply_arrange_result(Vec2d offset, double rotation_rads, unsigned /*bed_num*/) override;
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virtual std::tuple<Polygon, Vec2crd, double> get_arrange_polygon() const final
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virtual std::tuple<Polygon, Vec2crd, double> get_arrange_polygon() const override
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{
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Polygon p({
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{coord_t(0), coord_t(0)},
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@ -2483,32 +2483,34 @@ arrangement::BedShapeHint Plater::priv::get_bed_shape_hint() const {
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}
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void Plater::priv::ExclusiveJobGroup::ArrangeJob::process() {
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static const auto arrangestr = _(L("Arranging"));
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// FIXME: I don't know how to obtain the minimum distance, it depends
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// on printer technology. I guess the following should work but it crashes.
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double dist = 6; // PrintConfig::min_object_distance(config);
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if (plater().printer_technology == ptFFF) {
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dist = PrintConfig::min_object_distance(plater().config);
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}
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coord_t min_obj_distance = scaled(dist);
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auto count = unsigned(m_selected.size());
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arrangement::BedShapeHint bedshape = plater().get_bed_shape_hint();
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plater().model.arrange_objects(6.f, nullptr);
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// static const auto arrangestr = _(L("Arranging"));
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try {
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arrangement::arrange(m_selected, m_unselected, min_obj_distance,
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bedshape,
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[this, count](unsigned st) {
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if (st > 0) // will not finalize after last one
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update_status(count - st, arrangestr);
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},
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[this]() { return was_canceled(); });
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} catch (std::exception & /*e*/) {
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GUI::show_error(plater().q,
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_(L("Could not arrange model objects! "
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"Some geometries may be invalid.")));
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}
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// // FIXME: I don't know how to obtain the minimum distance, it depends
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// // on printer technology. I guess the following should work but it crashes.
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// double dist = 6; // PrintConfig::min_object_distance(config);
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// if (plater().printer_technology == ptFFF) {
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// dist = PrintConfig::min_object_distance(plater().config);
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// }
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// coord_t min_obj_distance = scaled(dist);
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// auto count = unsigned(m_selected.size());
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// arrangement::BedShapeHint bedshape = plater().get_bed_shape_hint();
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// try {
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// arrangement::arrange(m_selected, m_unselected, min_obj_distance,
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// bedshape,
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// [this, count](unsigned st) {
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// if (st > 0) // will not finalize after last one
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// update_status(count - st, arrangestr);
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// },
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// [this]() { return was_canceled(); });
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// } catch (std::exception & /*e*/) {
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// GUI::show_error(plater().q,
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// _(L("Could not arrange model objects! "
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// "Some geometries may be invalid.")));
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// }
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// finalize just here.
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update_status(int(count),
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