Upgrade Boost to 1.66 on Windows
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4
deps/deps-windows.cmake
vendored
4
deps/deps-windows.cmake
vendored
@ -15,8 +15,8 @@ endif ()
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ExternalProject_Add(dep_boost
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EXCLUDE_FROM_ALL 1
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URL "https://dl.bintray.com/boostorg/release/1.63.0/source/boost_1_63_0.tar.gz"
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URL_HASH SHA256=fe34a4e119798e10b8cc9e565b3b0284e9fd3977ec8a1b19586ad1dec397088b
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URL "https://dl.bintray.com/boostorg/release/1.66.0/source/boost_1_66_0.tar.gz"
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URL_HASH SHA256=bd0df411efd9a585e5a2212275f8762079fed8842264954675a4fddc46cfcf60
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BUILD_IN_SOURCE 1
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CONFIGURE_COMMAND bootstrap.bat
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BUILD_COMMAND b2.exe
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@ -88,8 +88,8 @@ add_library(libslic3r STATIC
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GCode.hpp
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GCodeReader.cpp
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GCodeReader.hpp
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GCodeSender.cpp
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GCodeSender.hpp
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# GCodeSender.cpp
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# GCodeSender.hpp
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GCodeTimeEstimator.cpp
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GCodeTimeEstimator.hpp
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GCodeWriter.cpp
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@ -4,6 +4,8 @@
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#include "libslic3r_version.h"
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// this needs to be included early for MSVC (listing it in Build.PL is not enough)
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#include <memory>
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#include <algorithm>
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#include <ostream>
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#include <iostream>
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#include <math.h>
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@ -13,7 +15,7 @@
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#include <stdint.h>
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#include <stdarg.h>
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#include <vector>
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#include <boost/thread.hpp>
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#include <cassert>
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#include "Technologies.hpp"
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@ -1,4 +1,4 @@
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#include "libslic3r/GCodeSender.hpp"
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// #include "libslic3r/GCodeSender.hpp"
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#include "Tab.hpp"
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#include "PresetBundle.hpp"
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#include "PresetHints.hpp"
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@ -53,7 +53,7 @@ set(XS_XSP_FILES
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${XSP_DIR}/Filler.xsp
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${XSP_DIR}/Flow.xsp
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${XSP_DIR}/GCode.xsp
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${XSP_DIR}/GCodeSender.xsp
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# ${XSP_DIR}/GCodeSender.xsp
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${XSP_DIR}/Geometry.xsp
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${XSP_DIR}/Layer.xsp
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${XSP_DIR}/Line.xsp
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@ -2,7 +2,7 @@
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#include <cstdlib>
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#include <ostream>
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#include <sstream>
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#include <libslic3r/GCodeSender.hpp>
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// #include <libslic3r/GCodeSender.hpp>
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#ifdef __cplusplus
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extern "C" {
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@ -16,7 +16,7 @@ REGISTER_CLASS(Flow, "Flow");
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REGISTER_CLASS(CoolingBuffer, "GCode::CoolingBuffer");
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REGISTER_CLASS(GCode, "GCode");
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REGISTER_CLASS(GCodePreviewData, "GCode::PreviewData");
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REGISTER_CLASS(GCodeSender, "GCode::Sender");
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// REGISTER_CLASS(GCodeSender, "GCode::Sender");
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REGISTER_CLASS(Layer, "Layer");
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REGISTER_CLASS(SupportLayer, "Layer::Support");
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REGISTER_CLASS(LayerRegion, "Layer::Region");
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@ -37,7 +37,7 @@
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#include <ostream>
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#include <iostream>
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#include <sstream>
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#include <libslic3r.h>
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// #include <libslic3r.h>
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#ifdef SLIC3RXS
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extern "C" {
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@ -68,12 +68,19 @@ extern "C" {
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#undef fputc
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#undef fwrite
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#undef fclose
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#undef sleep
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#undef test
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#undef accept
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#undef wait
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// Breaks compilation with Eigen matrices embedded into Slic3r::Point.
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#undef malloc
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#undef realloc
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#undef free
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#undef select
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// Because of TBB
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#define _WIN32_WINNT 0x0502
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#endif /* _MSC_VER */
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#undef Zero
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#undef Packet
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@ -199,9 +199,9 @@ MotionPlanner* O_OBJECT_SLIC3R
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Ref<MotionPlanner> O_OBJECT_SLIC3R_T
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Clone<MotionPlanner> O_OBJECT_SLIC3R_T
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GCodeSender* O_OBJECT_SLIC3R
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Ref<GCodeSender> O_OBJECT_SLIC3R_T
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Clone<GCodeSender> O_OBJECT_SLIC3R_T
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// GCodeSender* O_OBJECT_SLIC3R
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// Ref<GCodeSender> O_OBJECT_SLIC3R_T
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// Clone<GCodeSender> O_OBJECT_SLIC3R_T
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BridgeDetector* O_OBJECT_SLIC3R
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Ref<BridgeDetector> O_OBJECT_SLIC3R_T
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@ -100,9 +100,9 @@
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%typemap{MotionPlanner*};
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%typemap{Ref<MotionPlanner>}{simple};
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%typemap{Clone<MotionPlanner>}{simple};
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%typemap{GCodeSender*};
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%typemap{Ref<GCodeSender>}{simple};
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%typemap{Clone<GCodeSender>}{simple};
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// %typemap{GCodeSender*};
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// %typemap{Ref<GCodeSender>}{simple};
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// %typemap{Clone<GCodeSender>}{simple};
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%typemap{BridgeDetector*};
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%typemap{Ref<BridgeDetector>}{simple};
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%typemap{Clone<BridgeDetector>}{simple};
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