Move toolpaths preview to the plater dialog

This commit is contained in:
Alessandro Ranellucci 2014-11-30 20:18:09 +01:00
parent 98cb9f0e18
commit e8f242ee3f
5 changed files with 83 additions and 55 deletions

View file

@ -102,10 +102,13 @@ sub new {
} }
}); });
# Initialize 3D preview canvas # Initialize 3D preview and toolpaths preview
if ($Slic3r::GUI::have_OpenGL) { if ($Slic3r::GUI::have_OpenGL) {
$self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{config}); $self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{config});
$self->{preview_notebook}->AddPage($self->{canvas3D}, '3D'); $self->{preview_notebook}->AddPage($self->{canvas3D}, '3D');
$self->{toolpaths2D} = Slic3r::GUI::Plater::2DToolpaths->new($self->{preview_notebook}, $self->{print});
$self->{preview_notebook}->AddPage($self->{toolpaths2D}, 'Preview');
} }
# toolbar for object manipulation # toolbar for object manipulation
@ -169,11 +172,8 @@ sub new {
# right pane buttons # right pane buttons
$self->{btn_export_gcode} = Wx::Button->new($self, -1, "Export G-code…", wxDefaultPosition, [-1, 30], wxBU_LEFT); $self->{btn_export_gcode} = Wx::Button->new($self, -1, "Export G-code…", wxDefaultPosition, [-1, 30], wxBU_LEFT);
$self->{btn_export_stl} = Wx::Button->new($self, -1, "Export STL…", wxDefaultPosition, [-1, 30], wxBU_LEFT); $self->{btn_export_stl} = Wx::Button->new($self, -1, "Export STL…", wxDefaultPosition, [-1, 30], wxBU_LEFT);
$self->{btn_toolpaths_preview} = Wx::Button->new($self, -1, "Toolpaths preview…", wxDefaultPosition, [-1, 30], wxBU_LEFT);
$self->{btn_export_gcode}->SetFont($Slic3r::GUI::small_font); $self->{btn_export_gcode}->SetFont($Slic3r::GUI::small_font);
$self->{btn_export_stl}->SetFont($Slic3r::GUI::small_font); $self->{btn_export_stl}->SetFont($Slic3r::GUI::small_font);
$self->{btn_toolpaths_preview}->SetFont($Slic3r::GUI::small_font);
$self->{btn_toolpaths_preview}->Disable;
if ($Slic3r::GUI::have_button_icons) { if ($Slic3r::GUI::have_button_icons) {
my %icons = qw( my %icons = qw(
@ -183,7 +183,6 @@ sub new {
arrange bricks.png arrange bricks.png
export_gcode cog_go.png export_gcode cog_go.png
export_stl brick_go.png export_stl brick_go.png
toolpaths_preview joystick.png
increase add.png increase add.png
decrease delete.png decrease delete.png
@ -205,7 +204,6 @@ sub new {
Slic3r::thread_cleanup(); Slic3r::thread_cleanup();
}); });
EVT_BUTTON($self, $self->{btn_export_stl}, \&export_stl); EVT_BUTTON($self, $self->{btn_export_stl}, \&export_stl);
EVT_BUTTON($self, $self->{btn_toolpaths_preview}, \&toolpaths_preview);
if ($self->{htoolbar}) { if ($self->{htoolbar}) {
EVT_TOOL($self, TB_ADD, sub { $self->add; }); EVT_TOOL($self, TB_ADD, sub { $self->add; });
@ -346,7 +344,6 @@ sub new {
my $right_buttons_sizer = Wx::BoxSizer->new(wxVERTICAL); my $right_buttons_sizer = Wx::BoxSizer->new(wxVERTICAL);
$right_buttons_sizer->Add($presets, 0, wxEXPAND, 0) if defined $presets; $right_buttons_sizer->Add($presets, 0, wxEXPAND, 0) if defined $presets;
$right_buttons_sizer->Add($self->{btn_export_gcode}, 0, wxEXPAND | wxTOP, 8); $right_buttons_sizer->Add($self->{btn_export_gcode}, 0, wxEXPAND | wxTOP, 8);
$right_buttons_sizer->Add($self->{btn_toolpaths_preview}, 0, wxEXPAND | wxTOP, 2);
$right_buttons_sizer->Add($self->{btn_export_stl}, 0, wxEXPAND | wxTOP, 2); $right_buttons_sizer->Add($self->{btn_export_stl}, 0, wxEXPAND | wxTOP, 2);
my $right_top_sizer = Wx::BoxSizer->new(wxHORIZONTAL); my $right_top_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
@ -809,7 +806,7 @@ sub schedule_background_process {
if (defined $self->{apply_config_timer}) { if (defined $self->{apply_config_timer}) {
$self->{apply_config_timer}->Start(PROCESS_DELAY, 1); # 1 = one shot $self->{apply_config_timer}->Start(PROCESS_DELAY, 1); # 1 = one shot
$self->{btn_toolpaths_preview}->Disable; $self->{toolpaths2D}->reload_print;
} }
} }
@ -885,7 +882,7 @@ sub stop_background_process {
$self->statusbar->SetCancelCallback(undef); $self->statusbar->SetCancelCallback(undef);
$self->statusbar->StopBusy; $self->statusbar->StopBusy;
$self->statusbar->SetStatusText(""); $self->statusbar->SetStatusText("");
$self->{btn_toolpaths_preview}->Disable; $self->{toolpaths2D}->reload_print;
if ($self->{process_thread}) { if ($self->{process_thread}) {
Slic3r::debugf "Killing background process.\n"; Slic3r::debugf "Killing background process.\n";
@ -1004,7 +1001,7 @@ sub on_process_completed {
$self->{process_thread} = undef; $self->{process_thread} = undef;
return if !$result; return if !$result;
$self->{btn_toolpaths_preview}->Enable; $self->{toolpaths2D}->reload_print;
# if we have an export filename, start a new thread for exporting G-code # if we have an export filename, start a new thread for exporting G-code
if ($self->{export_gcode_output_file}) { if ($self->{export_gcode_output_file}) {
@ -1281,19 +1278,6 @@ sub object_settings_dialog {
} }
} }
sub toolpaths_preview {
my ($self) = @_;
# TODO: we should check whether steps are done in $print rather then checking the thread
if ($self->{process_thread}) {
Slic3r::GUI::show_error($self, "Unable to show preview while toolpaths are being generated.");
return;
}
my $dlg = Slic3r::GUI::Plater::2DToolpaths::Dialog->new($self, $self->{print});
$dlg->ShowModal;
}
sub object_list_changed { sub object_list_changed {
my $self = shift; my $self = shift;

View file

@ -3,11 +3,12 @@ use strict;
use warnings; use warnings;
use utf8; use utf8;
use List::Util qw(); use Slic3r::Print::State ':steps';
use Slic3r::Geometry qw();
use Wx qw(:misc :sizer :slider :statictext); use Wx qw(:misc :sizer :slider :statictext);
use Wx::Event qw(EVT_SLIDER EVT_KEY_DOWN); use Wx::Event qw(EVT_SLIDER EVT_KEY_DOWN);
use base 'Wx::Panel'; use base qw(Wx::Panel Class::Accessor);
__PACKAGE__->mk_accessors(qw(print enabled));
sub new { sub new {
my $class = shift; my $class = shift;
@ -15,17 +16,13 @@ sub new {
my $self = $class->SUPER::new($parent, -1, wxDefaultPosition); my $self = $class->SUPER::new($parent, -1, wxDefaultPosition);
# init print
$self->{print} = $print;
$self->reload_print;
# init GUI elements # init GUI elements
my $canvas = $self->{canvas} = Slic3r::GUI::Plater::2DToolpaths::Canvas->new($self, $print); my $canvas = $self->{canvas} = Slic3r::GUI::Plater::2DToolpaths::Canvas->new($self, $print);
my $slider = $self->{slider} = Wx::Slider->new( my $slider = $self->{slider} = Wx::Slider->new(
$self, -1, $self, -1,
0, # default 0, # default
0, # min 0, # min
scalar(@{$self->{layers_z}})-1, # max 0, # max
wxDefaultPosition, wxDefaultPosition,
wxDefaultSize, wxDefaultSize,
wxVERTICAL | wxSL_INVERSE, wxVERTICAL | wxSL_INVERSE,
@ -43,7 +40,8 @@ sub new {
$sizer->Add($vsizer, 0, wxTOP | wxBOTTOM | wxEXPAND, 5); $sizer->Add($vsizer, 0, wxTOP | wxBOTTOM | wxEXPAND, 5);
EVT_SLIDER($self, $slider, sub { EVT_SLIDER($self, $slider, sub {
$self->set_z($self->{layers_z}[$slider->GetValue]); $self->set_z($self->{layers_z}[$slider->GetValue])
if $self->enabled;
}); });
EVT_KEY_DOWN($canvas, sub { EVT_KEY_DOWN($canvas, sub {
my ($s, $event) = @_; my ($s, $event) = @_;
@ -62,7 +60,9 @@ sub new {
$self->SetMinSize($self->GetSize); $self->SetMinSize($self->GetSize);
$sizer->SetSizeHints($self); $sizer->SetSizeHints($self);
$self->set_z($self->{layers_z}[0]); # init print
$self->{print} = $print;
$self->reload_print;
return $self; return $self;
} }
@ -70,6 +70,18 @@ sub new {
sub reload_print { sub reload_print {
my ($self) = @_; my ($self) = @_;
# we require that there's at least one object and the posSlice step
# is performed on all of them (this ensures that _shifted_copies was
# populated and we know the number of layers)
if (!$self->print->object_step_done(STEP_SLICE)) {
$self->enabled(0);
$self->{slider}->Hide;
$self->{canvas}->Refresh; # clears canvas
return;
}
$self->{canvas}->bb($self->print->total_bounding_box);
my %z = (); # z => 1 my %z = (); # z => 1
foreach my $object (@{$self->{print}->objects}) { foreach my $object (@{$self->{print}->objects}) {
foreach my $layer (@{$object->layers}, @{$object->support_layers}) { foreach my $layer (@{$object->layers}, @{$object->support_layers}) {
@ -77,11 +89,16 @@ sub reload_print {
} }
} }
$self->{layers_z} = [ sort { $a <=> $b } keys %z ]; $self->{layers_z} = [ sort { $a <=> $b } keys %z ];
###$self->{slider}->SetMax(scalar(@{$self->{layers_z}})-1);
$self->enabled(1);
$self->set_z($self->{layers_z}[0]) if @{$self->{layers_z}};
$self->{slider}->Show;
} }
sub set_z { sub set_z {
my ($self, $z) = @_; my ($self, $z) = @_;
return if !$self->enabled;
$self->{z_label}->SetLabel(sprintf '%.2f', $z); $self->{z_label}->SetLabel(sprintf '%.2f', $z);
$self->{canvas}->set_z($z); $self->{canvas}->set_z($z);
} }
@ -89,14 +106,15 @@ sub set_z {
package Slic3r::GUI::Plater::2DToolpaths::Canvas; package Slic3r::GUI::Plater::2DToolpaths::Canvas;
use Wx::Event qw(EVT_PAINT EVT_SIZE EVT_ERASE_BACKGROUND EVT_IDLE EVT_MOUSEWHEEL EVT_MOUSE_EVENTS); use Wx::Event qw(EVT_PAINT EVT_SIZE EVT_ERASE_BACKGROUND EVT_MOUSEWHEEL EVT_MOUSE_EVENTS);
use OpenGL qw(:glconstants :glfunctions :glufunctions); use OpenGL qw(:glconstants :glfunctions :glufunctions);
use base qw(Wx::GLCanvas Class::Accessor); use base qw(Wx::GLCanvas Class::Accessor);
use Wx::GLCanvas qw(:all); use Wx::GLCanvas qw(:all);
use List::Util qw(min first); use List::Util qw(min first);
use Slic3r::Geometry qw(scale unscale epsilon); use Slic3r::Geometry qw(scale unscale epsilon);
use Slic3r::Print::State ':steps';
__PACKAGE__->mk_accessors(qw(print z layers color init dirty bb)); __PACKAGE__->mk_accessors(qw(print z layers color init bb));
# make OpenGL::Array thread-safe # make OpenGL::Array thread-safe
{ {
@ -109,15 +127,12 @@ sub new {
my $self = $class->SUPER::new($parent); my $self = $class->SUPER::new($parent);
$self->print($print); $self->print($print);
$self->bb($self->print->total_bounding_box);
EVT_PAINT($self, sub { EVT_PAINT($self, sub {
my $dc = Wx::PaintDC->new($self); my $dc = Wx::PaintDC->new($self);
$self->Render($dc); $self->Render($dc);
}); });
EVT_SIZE($self, sub { $self->dirty(1) }); EVT_SIZE($self, sub {
EVT_IDLE($self, sub {
return unless $self->dirty;
return if !$self->IsShownOnScreen; return if !$self->IsShownOnScreen;
$self->Resize( $self->GetSizeWH ); $self->Resize( $self->GetSizeWH );
$self->Refresh; $self->Refresh;
@ -152,7 +167,7 @@ sub set_z {
$self->z($z); $self->z($z);
$self->layers([ @layers ]); $self->layers([ @layers ]);
$self->dirty(1); $self->Refresh;
} }
sub Render { sub Render {
@ -164,6 +179,15 @@ sub Render {
$self->SetCurrent($context); $self->SetCurrent($context);
$self->InitGL; $self->InitGL;
glClearColor(1, 1, 1, 0);
glClear(GL_COLOR_BUFFER_BIT);
if (!$self->GetParent->enabled || !$self->layers) {
glFlush();
$self->SwapBuffers;
return;
}
glMatrixMode(GL_PROJECTION); glMatrixMode(GL_PROJECTION);
glLoadIdentity(); glLoadIdentity();
my $bb = $self->bb; my $bb = $self->bb;
@ -184,9 +208,6 @@ sub Render {
glMatrixMode(GL_MODELVIEW); glMatrixMode(GL_MODELVIEW);
glLoadIdentity(); glLoadIdentity();
glClearColor(1, 1, 1, 0);
glClear(GL_COLOR_BUFFER_BIT);
my $skirt_drawn = 0; my $skirt_drawn = 0;
my $brim_drawn = 0; my $brim_drawn = 0;
foreach my $layer (@{$self->layers}) { foreach my $layer (@{$self->layers}) {
@ -194,29 +215,37 @@ sub Render {
my $print_z = $layer->print_z; my $print_z = $layer->print_z;
# draw brim # draw brim
if ($layer->id == 0 && !$brim_drawn) { if ($self->print->step_done(STEP_BRIM) && $layer->id == 0 && !$brim_drawn) {
$self->color([0, 0, 0]); $self->color([0, 0, 0]);
$self->_draw(undef, $print_z, $_) for @{$self->print->brim}; $self->_draw(undef, $print_z, $_) for @{$self->print->brim};
$brim_drawn = 1; $brim_drawn = 1;
} }
if (($self->print->config->skirt_height == -1 || $self->print->config->skirt_height >= $layer->id) && !$skirt_drawn) { if ($self->print->step_done(STEP_SKIRT)
&& ($self->print->config->skirt_height == -1 || $self->print->config->skirt_height > $layer->id)
&& !$skirt_drawn) {
$self->color([0, 0, 0]); $self->color([0, 0, 0]);
$self->_draw(undef, $print_z, $_) for @{$self->print->skirt}; $self->_draw(undef, $print_z, $_) for @{$self->print->skirt};
$skirt_drawn = 1; $skirt_drawn = 1;
} }
foreach my $layerm (@{$layer->regions}) { foreach my $layerm (@{$layer->regions}) {
$self->color([0.7, 0, 0]); if ($object->step_done(STEP_PERIMETERS)) {
$self->_draw($object, $print_z, $_) for @{$layerm->perimeters}; $self->color([0.7, 0, 0]);
$self->_draw($object, $print_z, $_) for @{$layerm->perimeters};
}
$self->color([0, 0, 0.7]); if ($object->step_done(STEP_INFILL)) {
$self->_draw($object, $print_z, $_) for map @$_, @{$layerm->fills}; $self->color([0, 0, 0.7]);
$self->_draw($object, $print_z, $_) for map @$_, @{$layerm->fills};
}
} }
if ($layer->isa('Slic3r::Layer::Support')) { if ($object->step_done(STEP_SUPPORTMATERIAL)) {
$self->color([0, 0, 0]); if ($layer->isa('Slic3r::Layer::Support')) {
$self->_draw($object, $print_z, $_) for @{$layer->support_fills}; $self->color([0, 0, 0]);
$self->_draw($object, $print_z, $_) for @{$layer->support_interface_fills}; $self->_draw($object, $print_z, $_) for @{$layer->support_fills};
$self->_draw($object, $print_z, $_) for @{$layer->support_interface_fills};
}
} }
} }
@ -299,8 +328,7 @@ sub Resize {
my ($self, $x, $y) = @_; my ($self, $x, $y) = @_;
return unless $self->GetContext; return unless $self->GetContext;
$self->dirty(0);
$self->SetCurrent($self->GetContext); $self->SetCurrent($self->GetContext);
glViewport(0, 0, $x, $y); glViewport(0, 0, $x, $y);
} }

View file

@ -290,6 +290,19 @@ Print::invalidate_all_steps()
return invalidated; return invalidated;
} }
// returns true if an object step is done on all objects
// and there's at least one object
bool
Print::step_done(PrintObjectStep step) const
{
if (this->objects.empty()) return false;
FOREACH_OBJECT(this, object) {
if (!(*object)->state.is_done(step))
return false;
}
return true;
}
// returns 0-based indices of used extruders // returns 0-based indices of used extruders
std::set<size_t> std::set<size_t>
Print::extruders() const Print::extruders() const

View file

@ -178,6 +178,7 @@ class Print
bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys); bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys);
bool invalidate_step(PrintStep step); bool invalidate_step(PrintStep step);
bool invalidate_all_steps(); bool invalidate_all_steps();
bool step_done(PrintObjectStep step) const;
void add_model_object(ModelObject* model_object, int idx = -1); void add_model_object(ModelObject* model_object, int idx = -1);
bool apply_config(DynamicPrintConfig config); bool apply_config(DynamicPrintConfig config);

View file

@ -156,6 +156,8 @@ _constant()
bool invalidate_all_steps(); bool invalidate_all_steps();
bool step_done(PrintStep step) bool step_done(PrintStep step)
%code%{ RETVAL = THIS->state.is_done(step); %}; %code%{ RETVAL = THIS->state.is_done(step); %};
bool object_step_done(PrintObjectStep step)
%code%{ RETVAL = THIS->step_done(step); %};
void set_step_done(PrintStep step) void set_step_done(PrintStep step)
%code%{ THIS->state.set_done(step); %}; %code%{ THIS->state.set_done(step); %};
void set_step_started(PrintStep step) void set_step_started(PrintStep step)