Work in progress: Good bye, Perl Threads!
This commit is contained in:
parent
86b79f89ad
commit
e931f75010
4
Build.PL
4
Build.PL
@ -20,9 +20,7 @@ my %prereqs = qw(
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POSIX 0
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Scalar::Util 0
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Test::More 0
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Thread::Semaphore 0
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IO::Scalar 0
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threads 1.96
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Time::HiRes 0
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);
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my %recommends = qw(
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@ -44,8 +42,6 @@ if ($gui) {
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);
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if ($^O eq 'MSWin32') {
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$recommends{"Win32::TieRegistry"} = 0;
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# we need an up-to-date Win32::API because older aren't thread-safe (GH #2517)
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$prereqs{'Win32::API'} = 0.79;
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}
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}
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137
lib/Slic3r.pm
137
lib/Slic3r.pm
@ -1,5 +1,4 @@
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# This package loads all the non-GUI Slic3r perl packages.
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# In addition, it implements utility functions for file handling and threading.
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package Slic3r;
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@ -22,22 +21,11 @@ sub debugf {
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our $loglevel = 0;
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# load threads before Moo as required by it
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BEGIN {
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# Test, whether the perl was compiled with ithreads support and ithreads actually work.
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use Config;
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use Moo;
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my $have_threads = $Config{useithreads} && eval "use threads; use threads::shared; use Thread::Queue; 1";
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die "Slic3r Prusa Edition requires working Perl threads.\n" if ! $have_threads;
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die "threads.pm >= 1.96 is required, please update\n" if $threads::VERSION < 1.96;
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die "Perl threading is broken with this Moo version: " . $Moo::VERSION . "\n" if $Moo::VERSION == 1.003000;
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$debug = 1 if (defined($ENV{'SLIC3R_DEBUGOUT'}) && $ENV{'SLIC3R_DEBUGOUT'} == 1);
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print "Debugging output enabled\n" if $debug;
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}
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warn "Running Slic3r under Perl 5.16 is neither supported nor recommended\n"
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if $^V == v5.16;
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use FindBin;
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# Let the XS module know where the GUI resources reside.
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@ -66,17 +54,11 @@ use Slic3r::Print::Object;
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use Slic3r::Print::Simple;
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use Slic3r::Surface;
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our $build = eval "use Slic3r::Build; 1";
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use Thread::Semaphore;
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# Scaling between the float and integer coordinates.
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# Floats are in mm.
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use constant SCALING_FACTOR => 0.000001;
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# Keep track of threads we created. Perl worker threads shall not create further threads.
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my @threads = ();
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my $pause_sema = Thread::Semaphore->new;
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my $paused = 0;
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# Set the logging level at the Slic3r XS module.
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$Slic3r::loglevel = (defined($ENV{'SLIC3R_LOGLEVEL'}) && $ENV{'SLIC3R_LOGLEVEL'} =~ /^[1-9]/) ? $ENV{'SLIC3R_LOGLEVEL'} : 0;
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set_logging_level($Slic3r::loglevel);
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@ -85,121 +67,6 @@ set_logging_level($Slic3r::loglevel);
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# class instance in a thread safe manner.
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Slic3r::GCode::PlaceholderParser->new->evaluate_boolean_expression('1==1');
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sub spawn_thread {
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my ($cb) = @_;
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@_ = ();
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my $thread = threads->create(sub {
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Slic3r::debugf "Starting thread %d...\n", threads->tid;
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local $SIG{'KILL'} = sub {
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Slic3r::debugf "Exiting thread %d...\n", threads->tid;
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Slic3r::thread_cleanup();
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threads->exit();
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};
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local $SIG{'STOP'} = sub {
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$pause_sema->down;
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$pause_sema->up;
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};
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$cb->();
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});
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push @threads, $thread->tid;
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return $thread;
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}
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# call this at the very end of each thread (except the main one)
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# so that it does not try to free existing objects.
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# at that stage, existing objects are only those that we
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# inherited at the thread creation (thus shared) and those
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# that we are returning: destruction will be handled by the
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# main thread in both cases.
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# reminder: do not destroy inherited objects in other threads,
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# as the main thread will still try to destroy them when they
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# go out of scope; in other words, if you're undef()'ing an
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# object in a thread, make sure the main thread still holds a
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# reference so that it won't be destroyed in thread.
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sub thread_cleanup {
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# prevent destruction of shared objects
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no warnings 'redefine';
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*Slic3r::BridgeDetector::DESTROY = sub {};
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*Slic3r::Config::DESTROY = sub {};
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*Slic3r::Config::Full::DESTROY = sub {};
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*Slic3r::Config::GCode::DESTROY = sub {};
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*Slic3r::Config::Print::DESTROY = sub {};
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*Slic3r::Config::PrintObject::DESTROY = sub {};
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*Slic3r::Config::PrintRegion::DESTROY = sub {};
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*Slic3r::Config::Static::DESTROY = sub {};
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*Slic3r::ExPolygon::DESTROY = sub {};
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*Slic3r::ExPolygon::Collection::DESTROY = sub {};
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*Slic3r::ExtrusionLoop::DESTROY = sub {};
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*Slic3r::ExtrusionMultiPath::DESTROY = sub {};
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*Slic3r::ExtrusionPath::DESTROY = sub {};
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*Slic3r::ExtrusionPath::Collection::DESTROY = sub {};
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*Slic3r::ExtrusionSimulator::DESTROY = sub {};
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*Slic3r::Flow::DESTROY = sub {};
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*Slic3r::GCode::DESTROY = sub {};
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*Slic3r::GCode::PlaceholderParser::DESTROY = sub {};
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*Slic3r::GCode::PreviewData::DESTROY = sub {};
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*Slic3r::GCode::Sender::DESTROY = sub {};
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*Slic3r::Geometry::BoundingBox::DESTROY = sub {};
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*Slic3r::Geometry::BoundingBoxf::DESTROY = sub {};
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*Slic3r::Geometry::BoundingBoxf3::DESTROY = sub {};
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*Slic3r::Layer::PerimeterGenerator::DESTROY = sub {};
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*Slic3r::Line::DESTROY = sub {};
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*Slic3r::Linef3::DESTROY = sub {};
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*Slic3r::Model::DESTROY = sub {};
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*Slic3r::Model::Object::DESTROY = sub {};
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*Slic3r::Point::DESTROY = sub {};
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*Slic3r::Pointf::DESTROY = sub {};
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*Slic3r::Pointf3::DESTROY = sub {};
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*Slic3r::Polygon::DESTROY = sub {};
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*Slic3r::Polyline::DESTROY = sub {};
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*Slic3r::Polyline::Collection::DESTROY = sub {};
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*Slic3r::Print::DESTROY = sub {};
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*Slic3r::Print::Object::DESTROY = sub {};
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*Slic3r::Print::Region::DESTROY = sub {};
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*Slic3r::Surface::DESTROY = sub {};
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*Slic3r::Surface::Collection::DESTROY = sub {};
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*Slic3r::Print::SupportMaterial2::DESTROY = sub {};
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*Slic3r::TriangleMesh::DESTROY = sub {};
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*Slic3r::GUI::AppConfig::DESTROY = sub {};
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*Slic3r::GUI::PresetBundle::DESTROY = sub {};
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return undef; # this prevents a "Scalars leaked" warning
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}
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sub _get_running_threads {
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return grep defined($_), map threads->object($_), @threads;
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}
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sub kill_all_threads {
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# Send SIGKILL to all the running threads to let them die.
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foreach my $thread (_get_running_threads) {
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Slic3r::debugf "Thread %d killing %d...\n", threads->tid, $thread->tid;
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$thread->kill('KILL');
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}
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# unlock semaphore before we block on wait
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# otherwise we'd get a deadlock if threads were paused
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resume_all_threads();
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# in any thread we wait for our children
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foreach my $thread (_get_running_threads) {
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Slic3r::debugf " Thread %d waiting for %d...\n", threads->tid, $thread->tid;
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$thread->join; # block until threads are killed
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Slic3r::debugf " Thread %d finished waiting for %d...\n", threads->tid, $thread->tid;
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}
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@threads = ();
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}
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sub pause_all_threads {
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return if $paused;
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$paused = 1;
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$pause_sema->down;
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$_->kill('STOP') for _get_running_threads;
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}
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sub resume_all_threads {
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return unless $paused;
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$paused = 0;
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$pause_sema->up;
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}
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# Open a file by converting $filename to local file system locales.
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sub open {
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my ($fh, $mode, $filename) = @_;
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@ -274,8 +141,4 @@ sub system_info
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return $out;
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}
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# this package declaration prevents an ugly fatal warning to be emitted when
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# spawning a new thread
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package GLUquadricObjPtr;
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1;
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@ -13,12 +13,6 @@ sub wkt {
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join ',', map "($_)", map { join ',', map "$_->[0] $_->[1]", @$_ } @$self;
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}
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sub dump_perl {
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my $self = shift;
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return sprintf "[%s]",
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join ',', map "[$_]", map { join ',', map "[$_->[0],$_->[1]]", @$_ } @$self;
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}
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sub offset {
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my $self = shift;
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return Slic3r::Geometry::Clipper::offset(\@$self, @_);
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@ -101,12 +101,6 @@ use constant GIMBALL_LOCK_THETA_MAX => 170;
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use constant VARIABLE_LAYER_THICKNESS_BAR_WIDTH => 70;
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use constant VARIABLE_LAYER_THICKNESS_RESET_BUTTON_HEIGHT => 22;
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# make OpenGL::Array thread-safe
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{
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no warnings 'redefine';
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*OpenGL::Array::CLONE_SKIP = sub { 1 };
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}
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sub new {
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my ($class, $parent) = @_;
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@ -25,6 +25,10 @@ our $last_config;
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our $VALUE_CHANGE_EVENT = Wx::NewEventType;
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# 2) To inform about a preset selection change or a "modified" status change.
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our $PRESETS_CHANGED_EVENT = Wx::NewEventType;
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# 3) To update the status bar with the progress information.
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our $PROGRESS_BAR_EVENT = Wx::NewEventType;
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# 4) To display an error dialog box from a thread on the UI thread.
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our $ERROR_EVENT = Wx::NewEventType;
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sub new {
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my ($class, %params) = @_;
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@ -48,6 +52,11 @@ sub new {
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$self->{lang_ch_event} = $params{lang_ch_event};
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$self->{preferences_event} = $params{preferences_event};
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# initialize status bar
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$self->{statusbar} = Slic3r::GUI::ProgressStatusBar->new($self, -1);
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$self->{statusbar}->SetStatusText(L("Version ").$Slic3r::VERSION.L(" - Remember to check for updates at http://github.com/prusa3d/slic3r/releases"));
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$self->SetStatusBar($self->{statusbar});
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# initialize tabpanel and menubar
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$self->_init_tabpanel;
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$self->_init_menubar;
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@ -57,11 +66,6 @@ sub new {
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# (SetAutoPop is not available on GTK.)
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eval { Wx::ToolTip::SetAutoPop(32767) };
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# initialize status bar
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$self->{statusbar} = Slic3r::GUI::ProgressStatusBar->new($self, -1);
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$self->{statusbar}->SetStatusText(L("Version ").$Slic3r::VERSION.L(" - Remember to check for updates at http://github.com/prusa3d/slic3r/releases"));
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$self->SetStatusBar($self->{statusbar});
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$self->{loaded} = 1;
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# initialize layout
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@ -171,6 +175,24 @@ sub _init_tabpanel {
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$self->{options_tabs}{$tab_name} = Slic3r::GUI::get_preset_tab("$tab_name");
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}
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# Update progress bar with an event sent by the slicing core.
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EVT_COMMAND($self, -1, $PROGRESS_BAR_EVENT, sub {
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my ($self, $event) = @_;
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if (defined $self->{progress_dialog}) {
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# If a progress dialog is open, update it.
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$self->{progress_dialog}->Update($event->GetInt, $event->GetString . "…");
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} else {
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# Otherwise update the main window status bar.
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$self->{statusbar}->SetProgress($event->GetInt);
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$self->{statusbar}->SetStatusText($event->GetString . "…");
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}
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});
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EVT_COMMAND($self, -1, $ERROR_EVENT, sub {
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my ($self, $event) = @_;
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Slic3r::GUI::show_error($self, $event->GetString);
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});
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if ($self->{plater}) {
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$self->{plater}->on_select_preset(sub {
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my ($group, $name) = @_;
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@ -388,7 +410,6 @@ sub on_plater_selection_changed {
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sub quick_slice {
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my ($self, %params) = @_;
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my $progress_dialog;
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eval {
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# validate configuration
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my $config = wxTheApp->{preset_bundle}->full_config();
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@ -429,13 +450,9 @@ sub quick_slice {
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$print_center = Slic3r::Pointf->new_unscale(@{$bed_shape->bounding_box->center});
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}
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my $sprint = Slic3r::Print::Simple->new(
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print_center => $print_center,
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status_cb => sub {
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my ($percent, $message) = @_;
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$progress_dialog->Update($percent, "$message…");
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},
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);
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my $sprint = Slic3r::Print::Simple->new(print_center => $print_center);
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# The C++ slicing core will post a wxCommand message to the main window.
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Slic3r::GUI::set_print_callback_event($sprint, $PROGRESS_BAR_EVENT);
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# keep model around
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my $model = Slic3r::Model->read_from_file($input_file);
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@ -468,9 +485,9 @@ sub quick_slice {
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}
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# show processbar dialog
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$progress_dialog = Wx::ProgressDialog->new(L('Slicing…'), L("Processing ").$input_file_basename."…",
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$self->{progress_dialog} = Wx::ProgressDialog->new(L('Slicing…'), L("Processing ").$input_file_basename."…",
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100, $self, 0);
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$progress_dialog->Pulse;
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$self->{progress_dialog}->Pulse;
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{
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my @warnings = ();
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@ -482,18 +499,17 @@ sub quick_slice {
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} else {
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$sprint->export_gcode;
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}
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$sprint->status_cb(undef);
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Slic3r::GUI::warning_catcher($self)->($_) for @warnings;
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}
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$progress_dialog->Destroy;
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undef $progress_dialog;
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$self->{progress_dialog}->Destroy;
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undef $self->{progress_dialog};
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my $message = $input_file_basename.L(" was successfully sliced.");
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wxTheApp->notify($message);
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Wx::MessageDialog->new($self, $message, L('Slicing Done!'),
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wxOK | wxICON_INFORMATION)->ShowModal;
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};
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Slic3r::GUI::catch_error($self, sub { $progress_dialog->Destroy if $progress_dialog });
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Slic3r::GUI::catch_error($self, sub { $self->{progress_dialog}->Destroy if $self->{progress_dialog} });
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}
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sub reslice_now {
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@ -8,7 +8,6 @@ use utf8;
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use File::Basename qw(basename dirname);
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use List::Util qw(sum first max);
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use Slic3r::Geometry qw(X Y Z scale unscale deg2rad rad2deg);
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use threads::shared qw(shared_clone);
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use Wx qw(:button :colour :cursor :dialog :filedialog :keycode :icon :font :id :listctrl :misc
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:panel :sizer :toolbar :window wxTheApp :notebook :combobox wxNullBitmap);
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use Wx::Event qw(EVT_BUTTON EVT_TOGGLEBUTTON EVT_COMMAND EVT_KEY_DOWN EVT_LIST_ITEM_ACTIVATED
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@ -34,21 +33,16 @@ use constant TB_LAYER_EDITING => &Wx::NewId;
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use Wx::Locale gettext => 'L';
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# package variables to avoid passing lexicals to threads
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our $PROGRESS_BAR_EVENT : shared = Wx::NewEventType;
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our $ERROR_EVENT : shared = Wx::NewEventType;
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# Emitted from the worker thread when the G-code export is finished.
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our $EXPORT_COMPLETED_EVENT : shared = Wx::NewEventType;
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our $PROCESS_COMPLETED_EVENT : shared = Wx::NewEventType;
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use constant FILAMENT_CHOOSERS_SPACING => 0;
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use constant PROCESS_DELAY => 0.5 * 1000; # milliseconds
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our $SLICING_COMPLETED_EVENT = Wx::NewEventType;
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our $PROCESS_COMPLETED_EVENT = Wx::NewEventType;
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my $PreventListEvents = 0;
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sub new {
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my ($class, $parent) = @_;
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my $self = $class->SUPER::new($parent, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
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Slic3r::GUI::set_plater($self);
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$self->{config} = Slic3r::Config::new_from_defaults_keys([qw(
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bed_shape complete_objects extruder_clearance_radius skirts skirt_distance brim_width variable_layer_height
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serial_port serial_speed octoprint_host octoprint_apikey octoprint_cafile
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@ -63,14 +57,14 @@ sub new {
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# List of Perl objects Slic3r::GUI::Plater::Object, representing a 2D preview of the platter.
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$self->{objects} = [];
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$self->{gcode_preview_data} = Slic3r::GCode::PreviewData->new;
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$self->{background_slicing_process} = Slic3r::GUI::BackgroundSlicingProcess->new;
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$self->{background_slicing_process}->set_print($self->{print});
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$self->{background_slicing_process}->set_gcode_preview_data($self->{gcode_preview_data});
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$self->{background_slicing_process}->set_sliced_event($SLICING_COMPLETED_EVENT);
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$self->{background_slicing_process}->set_finished_event($PROCESS_COMPLETED_EVENT);
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$self->{print}->set_status_cb(sub {
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my ($percent, $message) = @_;
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my $event = Wx::CommandEvent->new($PROGRESS_BAR_EVENT);
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$event->SetString($message);
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$event->SetInt($percent);
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Wx::PostEvent($self, $event);
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});
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# The C++ slicing core will post a wxCommand message to the main window.
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Slic3r::GUI::set_print_callback_event($self->{print}, $Slic3r::GUI::MainFrame::PROGRESS_BAR_EVENT);
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# Initialize preview notebook
|
||||
$self->{preview_notebook} = Wx::Notebook->new($self, -1, wxDefaultPosition, [335,335], wxNB_BOTTOM);
|
||||
@ -319,19 +313,9 @@ sub new {
|
||||
for grep defined($_),
|
||||
$self, $self->{canvas}, $self->{canvas3D}, $self->{preview3D}, $self->{list};
|
||||
|
||||
EVT_COMMAND($self, -1, $PROGRESS_BAR_EVENT, sub {
|
||||
EVT_COMMAND($self, -1, $SLICING_COMPLETED_EVENT, sub {
|
||||
my ($self, $event) = @_;
|
||||
$self->on_progress_event($event->GetInt, $event->GetString);
|
||||
});
|
||||
|
||||
EVT_COMMAND($self, -1, $ERROR_EVENT, sub {
|
||||
my ($self, $event) = @_;
|
||||
Slic3r::GUI::show_error($self, $event->GetString);
|
||||
});
|
||||
|
||||
EVT_COMMAND($self, -1, $EXPORT_COMPLETED_EVENT, sub {
|
||||
my ($self, $event) = @_;
|
||||
$self->on_export_completed($event->GetInt);
|
||||
$self->on_update_print_preview;
|
||||
});
|
||||
|
||||
EVT_COMMAND($self, -1, $PROCESS_COMPLETED_EVENT, sub {
|
||||
@ -788,8 +772,7 @@ sub bed_centerf {
|
||||
}
|
||||
|
||||
sub remove {
|
||||
my $self = shift;
|
||||
my ($obj_idx) = @_;
|
||||
my ($self, $obj_idx) = @_;
|
||||
|
||||
$self->stop_background_process;
|
||||
|
||||
@ -797,7 +780,7 @@ sub remove {
|
||||
$self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D};
|
||||
$self->{preview3D}->enabled(0) if $self->{preview3D};
|
||||
|
||||
# if no object index is supplied, remove the selected one
|
||||
# If no object index is supplied, remove the selected one.
|
||||
if (! defined $obj_idx) {
|
||||
($obj_idx, undef) = $self->selected_object;
|
||||
return if ! defined $obj_idx;
|
||||
@ -811,11 +794,10 @@ sub remove {
|
||||
|
||||
$self->select_object(undef);
|
||||
$self->update;
|
||||
$self->schedule_background_process;
|
||||
}
|
||||
|
||||
sub reset {
|
||||
my $self = shift;
|
||||
my ($self) = @_;
|
||||
|
||||
$self->stop_background_process;
|
||||
|
||||
@ -840,6 +822,7 @@ sub increase {
|
||||
return if ! defined $obj_idx;
|
||||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||||
my $instance = $model_object->instances->[-1];
|
||||
$self->stop_background_process;
|
||||
for my $i (1..$copies) {
|
||||
$instance = $model_object->add_instance(
|
||||
offset => Slic3r::Pointf->new(map 10+$_, @{$instance->offset}),
|
||||
@ -849,15 +832,8 @@ sub increase {
|
||||
$self->{print}->objects->[$obj_idx]->add_copy($instance->offset);
|
||||
}
|
||||
$self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
|
||||
|
||||
# only autoarrange if user has autocentering enabled
|
||||
$self->stop_background_process;
|
||||
if (wxTheApp->{app_config}->get("autocenter")) {
|
||||
$self->arrange;
|
||||
} else {
|
||||
$self->update;
|
||||
}
|
||||
$self->schedule_background_process;
|
||||
# Only autoarrange if user has autocentering enabled.
|
||||
wxTheApp->{app_config}->get("autocenter") ? $self->arrange : $self->update;
|
||||
}
|
||||
|
||||
sub decrease {
|
||||
@ -866,10 +842,9 @@ sub decrease {
|
||||
my ($obj_idx, $object) = $self->selected_object;
|
||||
return if ! defined $obj_idx;
|
||||
|
||||
$self->stop_background_process;
|
||||
|
||||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||||
if ($model_object->instances_count > $copies) {
|
||||
$self->stop_background_process;
|
||||
for my $i (1..$copies) {
|
||||
$model_object->delete_last_instance;
|
||||
$self->{print}->objects->[$obj_idx]->delete_last_copy;
|
||||
@ -877,10 +852,10 @@ sub decrease {
|
||||
$self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
|
||||
} elsif (defined $copies_asked) {
|
||||
# The "decrease" came from the "set number of copies" dialog.
|
||||
$self->stop_background_process;
|
||||
$self->remove;
|
||||
} else {
|
||||
# The "decrease" came from the "-" button. Don't allow the object to disappear.
|
||||
$self->resume_background_process;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -889,24 +864,18 @@ sub decrease {
|
||||
$self->{list}->Select($obj_idx, 1);
|
||||
}
|
||||
$self->update;
|
||||
$self->schedule_background_process;
|
||||
}
|
||||
|
||||
sub set_number_of_copies {
|
||||
my ($self) = @_;
|
||||
|
||||
$self->pause_background_process;
|
||||
|
||||
# get current number of copies
|
||||
my ($obj_idx, $object) = $self->selected_object;
|
||||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||||
|
||||
# prompt user
|
||||
my $copies = Wx::GetNumberFromUser("", L("Enter the number of copies of the selected object:"), L("Copies"), $model_object->instances_count, 0, 1000, $self);
|
||||
my $diff = $copies - $model_object->instances_count;
|
||||
if ($diff == 0) {
|
||||
# no variation
|
||||
$self->resume_background_process;
|
||||
} elsif ($diff > 0) {
|
||||
$self->increase($diff);
|
||||
} elsif ($diff < 0) {
|
||||
@ -981,7 +950,6 @@ sub rotate {
|
||||
|
||||
$self->selection_changed; # refresh info (size etc.)
|
||||
$self->update;
|
||||
$self->schedule_background_process;
|
||||
}
|
||||
|
||||
sub mirror {
|
||||
@ -1011,7 +979,6 @@ sub mirror {
|
||||
|
||||
$self->selection_changed; # refresh info (size etc.)
|
||||
$self->update;
|
||||
$self->schedule_background_process;
|
||||
}
|
||||
|
||||
sub changescale {
|
||||
@ -1086,14 +1053,12 @@ sub changescale {
|
||||
|
||||
$self->selection_changed(1); # refresh info (size, volume etc.)
|
||||
$self->update;
|
||||
$self->schedule_background_process;
|
||||
}
|
||||
|
||||
sub arrange {
|
||||
my $self = shift;
|
||||
|
||||
$self->pause_background_process;
|
||||
my ($self) = @_;
|
||||
|
||||
$self->stop_background_process;
|
||||
my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape);
|
||||
my $success = $self->{model}->arrange_objects(wxTheApp->{preset_bundle}->full_config->min_object_distance, $bb);
|
||||
# ignore arrange failures on purpose: user has visual feedback and we don't need to warn him
|
||||
@ -1118,84 +1083,62 @@ sub split_object {
|
||||
return;
|
||||
}
|
||||
|
||||
$self->pause_background_process;
|
||||
$self->stop_background_process;
|
||||
|
||||
my @model_objects = @{$current_model_object->split_object};
|
||||
if (@model_objects == 1) {
|
||||
$self->resume_background_process;
|
||||
Slic3r::GUI::warning_catcher($self)->(L("The selected object couldn't be split because it contains only one part."));
|
||||
$self->resume_background_process;
|
||||
return;
|
||||
$self->schedule_background_process;
|
||||
} else {
|
||||
$_->center_around_origin for (@model_objects);
|
||||
$self->remove($obj_idx);
|
||||
$current_object = $obj_idx = undef;
|
||||
# load all model objects at once, otherwise the plate would be rearranged after each one
|
||||
# causing original positions not to be kept
|
||||
$self->load_model_objects(@model_objects);
|
||||
}
|
||||
|
||||
$_->center_around_origin for (@model_objects);
|
||||
|
||||
$self->remove($obj_idx);
|
||||
$current_object = $obj_idx = undef;
|
||||
|
||||
# load all model objects at once, otherwise the plate would be rearranged after each one
|
||||
# causing original positions not to be kept
|
||||
$self->load_model_objects(@model_objects);
|
||||
}
|
||||
|
||||
# Trigger $self->async_apply_config() after 500ms.
|
||||
# The call is delayed to avoid restarting the background processing during typing into an edit field.
|
||||
sub schedule_background_process {
|
||||
my ($self) = @_;
|
||||
|
||||
if (defined $self->{apply_config_timer}) {
|
||||
$self->{apply_config_timer}->Start(PROCESS_DELAY, 1); # 1 = one shot
|
||||
}
|
||||
$self->{apply_config_timer}->Start(0.5 * 1000, 1); # 1 = one shot, every half a second.
|
||||
}
|
||||
|
||||
# Executed asynchronously by a timer every PROCESS_DELAY (0.5 second).
|
||||
# The timer is started by schedule_background_process(),
|
||||
sub async_apply_config {
|
||||
my ($self) = @_;
|
||||
|
||||
# pause process thread before applying new config
|
||||
# since we don't want to touch data that is being used by the threads
|
||||
$self->pause_background_process;
|
||||
|
||||
# apply new config
|
||||
my $invalidated = $self->{print}->apply_config(wxTheApp->{preset_bundle}->full_config);
|
||||
|
||||
# Just redraw the 3D canvas without reloading the scene.
|
||||
# $self->{canvas3D}->Refresh if ($invalidated && $self->{canvas3D}->layer_editing_enabled);
|
||||
# Apply new config to the possibly running background task.
|
||||
my $was_running = $self->{background_slicing_process}->running;
|
||||
my $invalidated = $self->{background_slicing_process}->apply_config(wxTheApp->{preset_bundle}->full_config);
|
||||
# Just redraw the 3D canvas without reloading the scene to consume the update of the layer height profile.
|
||||
$self->{canvas3D}->Refresh if ($self->{canvas3D}->layer_editing_enabled);
|
||||
|
||||
# Hide the slicing results if the current slicing status is no more valid.
|
||||
$self->{"print_info_box_show"}->(0) if $invalidated;
|
||||
|
||||
if (wxTheApp->{app_config}->get("background_processing")) {
|
||||
if ($invalidated) {
|
||||
# kill current thread if any
|
||||
$self->stop_background_process;
|
||||
} else {
|
||||
$self->resume_background_process;
|
||||
}
|
||||
# schedule a new process thread in case it wasn't running
|
||||
$self->start_background_process;
|
||||
}
|
||||
|
||||
# Reset preview canvases. If the print has been invalidated, the preview canvases will be cleared.
|
||||
# Otherwise they will be just refreshed.
|
||||
# If the apply_config caused the calculation to stop, or it was not running yet:
|
||||
if ($invalidated) {
|
||||
$self->{gcode_preview_data}->reset;
|
||||
$self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
|
||||
$self->{preview3D}->reload_print if $self->{preview3D};
|
||||
if ($was_running) {
|
||||
# Hide the slicing results if the current slicing status is no more valid.
|
||||
$self->{"print_info_box_show"}->(0);
|
||||
}
|
||||
if (wxTheApp->{app_config}->get("background_processing")) {
|
||||
$self->{background_slicing_process}->start;
|
||||
}
|
||||
if ($was_running) {
|
||||
# Reset preview canvases. If the print has been invalidated, the preview canvases will be cleared.
|
||||
# Otherwise they will be just refreshed.
|
||||
$self->{gcode_preview_data}->reset;
|
||||
$self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
|
||||
$self->{preview3D}->reload_print if $self->{preview3D};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Background processing is started either by the "Slice now" button, by the "Export G-code button" or by async_apply_config().
|
||||
sub start_background_process {
|
||||
my ($self) = @_;
|
||||
|
||||
return if !@{$self->{objects}};
|
||||
return if $self->{process_thread};
|
||||
|
||||
# It looks like declaring a local $SIG{__WARN__} prevents the ugly
|
||||
# "Attempt to free unreferenced scalar" warning...
|
||||
local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
|
||||
|
||||
# don't start process thread if config is not valid
|
||||
return if ! @{$self->{objects}} || $self->{background_slicing_process}->running;
|
||||
# Don't start process thread if config is not valid.
|
||||
eval {
|
||||
# this will throw errors if config is not valid
|
||||
wxTheApp->{preset_bundle}->full_config->validate;
|
||||
@ -1205,78 +1148,28 @@ sub start_background_process {
|
||||
$self->statusbar->SetStatusText($@);
|
||||
return;
|
||||
}
|
||||
|
||||
# Copy the names of active presets into the placeholder parser.
|
||||
wxTheApp->{preset_bundle}->export_selections_pp($self->{print}->placeholder_parser);
|
||||
|
||||
# start thread
|
||||
@_ = ();
|
||||
$self->{process_thread} = Slic3r::spawn_thread(sub {
|
||||
eval {
|
||||
$self->{print}->process;
|
||||
};
|
||||
my $event = Wx::CommandEvent->new($PROCESS_COMPLETED_EVENT);
|
||||
if ($@) {
|
||||
Slic3r::debugf "Background process error: $@\n";
|
||||
$event->SetInt(0);
|
||||
$event->SetString($@);
|
||||
} else {
|
||||
$event->SetInt(1);
|
||||
}
|
||||
Wx::PostEvent($self, $event);
|
||||
Slic3r::thread_cleanup();
|
||||
});
|
||||
Slic3r::debugf "Background processing started.\n";
|
||||
# Start the background process.
|
||||
$self->{background_slicing_process}->start;
|
||||
}
|
||||
|
||||
# Stop the background processing
|
||||
sub stop_background_process {
|
||||
my ($self) = @_;
|
||||
|
||||
$self->{apply_config_timer}->Stop if defined $self->{apply_config_timer};
|
||||
# Don't call async_apply_config() while stopped.
|
||||
$self->{apply_config_timer}->Stop;
|
||||
$self->statusbar->SetCancelCallback(undef);
|
||||
$self->statusbar->StopBusy;
|
||||
$self->statusbar->SetStatusText("");
|
||||
# Stop the background task.
|
||||
$self->{background_slicing_process}->stop;
|
||||
# Update the UI with the slicing results.
|
||||
$self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
|
||||
$self->{preview3D}->reload_print if $self->{preview3D};
|
||||
|
||||
if ($self->{process_thread}) {
|
||||
Slic3r::debugf "Killing background process.\n";
|
||||
Slic3r::kill_all_threads();
|
||||
$self->{process_thread} = undef;
|
||||
} else {
|
||||
Slic3r::debugf "No background process running.\n";
|
||||
}
|
||||
|
||||
# if there's an export process, kill that one as well
|
||||
if ($self->{export_thread}) {
|
||||
Slic3r::debugf "Killing background export process.\n";
|
||||
Slic3r::kill_all_threads();
|
||||
$self->{export_thread} = undef;
|
||||
}
|
||||
}
|
||||
|
||||
sub pause_background_process {
|
||||
my ($self) = @_;
|
||||
|
||||
if ($self->{process_thread} || $self->{export_thread}) {
|
||||
Slic3r::pause_all_threads();
|
||||
return 1;
|
||||
} elsif (defined $self->{apply_config_timer} && $self->{apply_config_timer}->IsRunning) {
|
||||
$self->{apply_config_timer}->Stop;
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
sub resume_background_process {
|
||||
my ($self) = @_;
|
||||
|
||||
if ($self->{process_thread} || $self->{export_thread}) {
|
||||
Slic3r::resume_all_threads();
|
||||
}
|
||||
}
|
||||
|
||||
# Called by the "Slice now" button, which is visible only if the background processing is disabled.
|
||||
sub reslice {
|
||||
# explicitly cancel a previous thread and start a new one.
|
||||
my ($self) = @_;
|
||||
@ -1371,79 +1264,22 @@ sub export_gcode {
|
||||
return $self->{export_gcode_output_file};
|
||||
}
|
||||
|
||||
# This gets called only if we have threads.
|
||||
sub on_process_completed {
|
||||
my ($self, $error) = @_;
|
||||
|
||||
$self->statusbar->SetCancelCallback(undef);
|
||||
$self->statusbar->StopBusy;
|
||||
$self->statusbar->SetStatusText($error // "");
|
||||
|
||||
Slic3r::debugf "Background processing completed.\n";
|
||||
$self->{process_thread}->detach if $self->{process_thread};
|
||||
$self->{process_thread} = undef;
|
||||
|
||||
# if we're supposed to perform an explicit export let's display the error in a dialog
|
||||
if ($error && $self->{export_gcode_output_file}) {
|
||||
$self->{export_gcode_output_file} = undef;
|
||||
Slic3r::GUI::show_error($self, $error);
|
||||
}
|
||||
|
||||
return if $error;
|
||||
# This message should be called by the background process synchronously.
|
||||
sub on_update_print_preview {
|
||||
my ($self) = @_;
|
||||
$self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
|
||||
$self->{preview3D}->reload_print if $self->{preview3D};
|
||||
|
||||
# if we have an export filename, start a new thread for exporting G-code
|
||||
if ($self->{export_gcode_output_file}) {
|
||||
@_ = ();
|
||||
|
||||
# workaround for "Attempt to free un referenced scalar..."
|
||||
our $_thread_self = $self;
|
||||
|
||||
$self->{export_thread} = Slic3r::spawn_thread(sub {
|
||||
eval {
|
||||
$_thread_self->{print}->export_gcode(output_file => $_thread_self->{export_gcode_output_file}, gcode_preview_data => $_thread_self->{gcode_preview_data});
|
||||
};
|
||||
my $export_completed_event = Wx::CommandEvent->new($EXPORT_COMPLETED_EVENT);
|
||||
if ($@) {
|
||||
{
|
||||
my $error_event = Wx::CommandEvent->new($ERROR_EVENT);
|
||||
$error_event->SetString($@);
|
||||
Wx::PostEvent($_thread_self, $error_event);
|
||||
}
|
||||
$export_completed_event->SetInt(0);
|
||||
$export_completed_event->SetString($@);
|
||||
} else {
|
||||
$export_completed_event->SetInt(1);
|
||||
}
|
||||
Wx::PostEvent($_thread_self, $export_completed_event);
|
||||
Slic3r::thread_cleanup();
|
||||
});
|
||||
Slic3r::debugf "Background G-code export started.\n";
|
||||
}
|
||||
}
|
||||
|
||||
# This gets called also if we have no threads.
|
||||
sub on_progress_event {
|
||||
my ($self, $percent, $message) = @_;
|
||||
|
||||
$self->statusbar->SetProgress($percent);
|
||||
$self->statusbar->SetStatusText("$message…");
|
||||
}
|
||||
|
||||
# Called when the G-code export finishes, either successfully or with an error.
|
||||
# This gets called also if we don't have threads.
|
||||
sub on_export_completed {
|
||||
sub on_process_completed {
|
||||
my ($self, $result) = @_;
|
||||
|
||||
$self->statusbar->SetCancelCallback(undef);
|
||||
$self->statusbar->StopBusy;
|
||||
$self->statusbar->SetStatusText("");
|
||||
|
||||
Slic3r::debugf "Background export process completed.\n";
|
||||
$self->{export_thread}->detach if $self->{export_thread};
|
||||
$self->{export_thread} = undef;
|
||||
|
||||
my $message;
|
||||
my $send_gcode = 0;
|
||||
my $do_print = 0;
|
||||
@ -1470,7 +1306,7 @@ sub on_export_completed {
|
||||
# Send $self->{send_gcode_file} to OctoPrint.
|
||||
if ($send_gcode) {
|
||||
my $op = Slic3r::OctoPrint->new($self->{config});
|
||||
$op->send_gcode($self->GetId(), $PROGRESS_BAR_EVENT, $ERROR_EVENT, $self->{send_gcode_file});
|
||||
$op->send_gcode($self->GetId(), $Slic3r::GUI::MainFrame::PROGRESS_BAR_EVENT, $Slic3r::GUI::MainFrame::ERROR_EVENT, $self->{send_gcode_file});
|
||||
}
|
||||
|
||||
$self->{print_file} = undef;
|
||||
@ -1636,27 +1472,15 @@ sub reset_thumbnail {
|
||||
# (i.e. when an object is added/removed/moved/rotated/scaled)
|
||||
sub update {
|
||||
my ($self, $force_autocenter) = @_;
|
||||
|
||||
if (wxTheApp->{app_config}->get("autocenter") || $force_autocenter) {
|
||||
$self->{model}->center_instances_around_point($self->bed_centerf);
|
||||
}
|
||||
|
||||
my $running = $self->pause_background_process;
|
||||
my $invalidated = $self->{print}->reload_model_instances();
|
||||
|
||||
# The mere fact that no steps were invalidated when reloading model instances
|
||||
# doesn't mean that all steps were done: for example, validation might have
|
||||
# failed upon previous instance move, so we have no running thread and no steps
|
||||
# are invalidated on this move, thus we need to schedule a new run.
|
||||
if ($invalidated || !$running) {
|
||||
$self->schedule_background_process;
|
||||
} else {
|
||||
$self->resume_background_process;
|
||||
}
|
||||
|
||||
$self->stop_background_process;
|
||||
$self->{print}->reload_model_instances();
|
||||
$self->{canvas}->reload_scene if $self->{canvas};
|
||||
$self->{canvas3D}->reload_scene if $self->{canvas3D};
|
||||
$self->{preview3D}->reload_print if $self->{preview3D};
|
||||
$self->schedule_background_process;
|
||||
}
|
||||
|
||||
# When a number of extruders changes, the UI needs to be updated to show a single filament selection combo box per extruder.
|
||||
@ -1679,7 +1503,7 @@ sub on_extruders_change {
|
||||
$choice->SetItemBitmap($_, $choices->[0]->GetItemBitmap($_)) for 0..$#presets;
|
||||
# insert new choice into sizer
|
||||
$self->{presets_sizer}->Insert(4 + ($#$choices-1)*2, 0, 0);
|
||||
$self->{presets_sizer}->Insert(5 + ($#$choices-1)*2, $choice, 0, wxEXPAND | wxBOTTOM, FILAMENT_CHOOSERS_SPACING);
|
||||
$self->{presets_sizer}->Insert(5 + ($#$choices-1)*2, $choice, 0, wxEXPAND | wxBOTTOM, 0);
|
||||
# setup the listener
|
||||
EVT_COMBOBOX($choice, $choice, sub {
|
||||
my ($choice) = @_;
|
||||
@ -1854,7 +1678,7 @@ sub object_settings_dialog {
|
||||
model_object => $model_object,
|
||||
config => wxTheApp->{preset_bundle}->full_config,
|
||||
);
|
||||
$self->pause_background_process;
|
||||
$self->stop_background_process;
|
||||
$dlg->ShowModal;
|
||||
|
||||
# update thumbnail since parts may have changed
|
||||
@ -1866,13 +1690,12 @@ sub object_settings_dialog {
|
||||
|
||||
# update print
|
||||
if ($dlg->PartsChanged || $dlg->PartSettingsChanged) {
|
||||
$self->stop_background_process;
|
||||
$self->{print}->reload_object($obj_idx);
|
||||
$self->schedule_background_process;
|
||||
$self->{canvas}->reload_scene if $self->{canvas};
|
||||
$self->{canvas3D}->reload_scene if $self->{canvas3D};
|
||||
} else {
|
||||
$self->resume_background_process;
|
||||
$self->schedule_background_process;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -152,12 +152,6 @@ __PACKAGE__->mk_accessors(qw(
|
||||
_simulation_mode
|
||||
));
|
||||
|
||||
# make OpenGL::Array thread-safe
|
||||
{
|
||||
no warnings 'redefine';
|
||||
*OpenGL::Array::CLONE_SKIP = sub { 1 };
|
||||
}
|
||||
|
||||
sub new {
|
||||
my ($class, $parent, $print) = @_;
|
||||
|
||||
|
@ -7,11 +7,6 @@ sub new_scale {
|
||||
return $class->new(map Slic3r::Geometry::scale($_), @_);
|
||||
}
|
||||
|
||||
sub dump_perl {
|
||||
my $self = shift;
|
||||
return sprintf "[%s,%s]", @$self;
|
||||
}
|
||||
|
||||
package Slic3r::Pointf;
|
||||
use strict;
|
||||
use warnings;
|
||||
|
@ -10,9 +10,4 @@ sub new_scale {
|
||||
return $class->new(map [ Slic3r::Geometry::scale($_->[X]), Slic3r::Geometry::scale($_->[Y]) ], @points);
|
||||
}
|
||||
|
||||
sub dump_perl {
|
||||
my $self = shift;
|
||||
return sprintf "[%s]", join ',', map "[$_->[0],$_->[1]]", @$self;
|
||||
}
|
||||
|
||||
1;
|
||||
|
@ -15,82 +15,16 @@ use Slic3r::Geometry::Clipper qw(diff_ex union_ex intersection_ex intersection o
|
||||
union JT_ROUND JT_SQUARE);
|
||||
use Slic3r::Print::State ':steps';
|
||||
|
||||
our $status_cb;
|
||||
|
||||
sub set_status_cb {
|
||||
my ($class, $cb) = @_;
|
||||
$status_cb = $cb;
|
||||
}
|
||||
|
||||
sub status_cb {
|
||||
return $status_cb // sub {};
|
||||
}
|
||||
|
||||
sub size {
|
||||
my $self = shift;
|
||||
return $self->bounding_box->size;
|
||||
}
|
||||
|
||||
# Slicing process, running at a background thread.
|
||||
sub process {
|
||||
my ($self) = @_;
|
||||
|
||||
Slic3r::trace(3, "Staring the slicing process.");
|
||||
$_->make_perimeters for @{$self->objects};
|
||||
|
||||
$self->status_cb->(70, "Infilling layers");
|
||||
$_->infill for @{$self->objects};
|
||||
|
||||
$_->generate_support_material for @{$self->objects};
|
||||
$self->make_skirt;
|
||||
$self->make_brim; # must come after make_skirt
|
||||
$self->make_wipe_tower;
|
||||
|
||||
# time to make some statistics
|
||||
if (0) {
|
||||
eval "use Devel::Size";
|
||||
print "MEMORY USAGE:\n";
|
||||
printf " meshes = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->meshes), @{$self->objects})/1024/1024;
|
||||
printf " layer slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->layers}, @{$self->objects})/1024/1024;
|
||||
printf " region slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
|
||||
printf " perimeters = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->perimeters), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
|
||||
printf " fills = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->fills), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
|
||||
printf " print object = %.1fMb\n", Devel::Size::total_size($self)/1024/1024;
|
||||
}
|
||||
if (0) {
|
||||
eval "use Slic3r::Test::SectionCut";
|
||||
Slic3r::Test::SectionCut->new(print => $self)->export_svg("section_cut.svg");
|
||||
}
|
||||
Slic3r::trace(3, "Slicing process finished.")
|
||||
}
|
||||
|
||||
# G-code export process, running at a background thread.
|
||||
# The export_gcode may die for various reasons (fails to process output_filename_format,
|
||||
# write error into the G-code, cannot execute post-processing scripts).
|
||||
# It is up to the caller to show an error message.
|
||||
sub export_gcode {
|
||||
my $self = shift;
|
||||
my %params = @_;
|
||||
|
||||
# prerequisites
|
||||
$self->process;
|
||||
|
||||
# output everything to a G-code file
|
||||
# The following call may die if the output_filename_format template substitution fails.
|
||||
my $output_file = $self->output_filepath($params{output_file} // '');
|
||||
$self->status_cb->(90, "Exporting G-code" . ($output_file ? " to $output_file" : ""));
|
||||
|
||||
# The following line may die for multiple reasons.
|
||||
my $gcode = Slic3r::GCode->new;
|
||||
if (defined $params{gcode_preview_data}) {
|
||||
$gcode->do_export_w_preview($self, $output_file, $params{gcode_preview_data});
|
||||
} else {
|
||||
$gcode->do_export($self, $output_file);
|
||||
}
|
||||
|
||||
sub run_post_process_scripts {
|
||||
my ($self, $output_file) = @_;
|
||||
# run post-processing scripts
|
||||
if (@{$self->config->post_process}) {
|
||||
$self->status_cb->(95, "Running post-processing scripts");
|
||||
# $self->status_cb->(95, "Running post-processing scripts");
|
||||
$self->config->setenv;
|
||||
for my $script (@{$self->config->post_process}) {
|
||||
# Ignore empty post processing script lines.
|
||||
@ -205,67 +139,4 @@ EOF
|
||||
print "Done.\n" unless $params{quiet};
|
||||
}
|
||||
|
||||
sub make_skirt {
|
||||
my $self = shift;
|
||||
|
||||
# prerequisites
|
||||
$_->make_perimeters for @{$self->objects};
|
||||
$_->infill for @{$self->objects};
|
||||
$_->generate_support_material for @{$self->objects};
|
||||
|
||||
return if $self->step_done(STEP_SKIRT);
|
||||
|
||||
$self->set_step_started(STEP_SKIRT);
|
||||
$self->skirt->clear;
|
||||
if ($self->has_skirt) {
|
||||
$self->status_cb->(88, "Generating skirt");
|
||||
$self->_make_skirt();
|
||||
}
|
||||
$self->set_step_done(STEP_SKIRT);
|
||||
}
|
||||
|
||||
sub make_brim {
|
||||
my $self = shift;
|
||||
|
||||
# prerequisites
|
||||
$_->make_perimeters for @{$self->objects};
|
||||
$_->infill for @{$self->objects};
|
||||
$_->generate_support_material for @{$self->objects};
|
||||
$self->make_skirt;
|
||||
|
||||
return if $self->step_done(STEP_BRIM);
|
||||
|
||||
$self->set_step_started(STEP_BRIM);
|
||||
# since this method must be idempotent, we clear brim paths *before*
|
||||
# checking whether we need to generate them
|
||||
$self->brim->clear;
|
||||
if ($self->config->brim_width > 0) {
|
||||
$self->status_cb->(88, "Generating brim");
|
||||
$self->_make_brim;
|
||||
}
|
||||
|
||||
$self->set_step_done(STEP_BRIM);
|
||||
}
|
||||
|
||||
sub make_wipe_tower {
|
||||
my $self = shift;
|
||||
|
||||
# prerequisites
|
||||
$_->make_perimeters for @{$self->objects};
|
||||
$_->infill for @{$self->objects};
|
||||
$_->generate_support_material for @{$self->objects};
|
||||
$self->make_skirt;
|
||||
$self->make_brim;
|
||||
|
||||
return if $self->step_done(STEP_WIPE_TOWER);
|
||||
|
||||
$self->set_step_started(STEP_WIPE_TOWER);
|
||||
$self->_clear_wipe_tower;
|
||||
if ($self->has_wipe_tower) {
|
||||
# $self->status_cb->(95, "Generating wipe tower");
|
||||
$self->_make_wipe_tower;
|
||||
}
|
||||
$self->set_step_done(STEP_WIPE_TOWER);
|
||||
}
|
||||
|
||||
1;
|
||||
|
@ -21,95 +21,4 @@ sub support_layers {
|
||||
return [ map $self->get_support_layer($_), 0..($self->support_layer_count - 1) ];
|
||||
}
|
||||
|
||||
# 1) Decides Z positions of the layers,
|
||||
# 2) Initializes layers and their regions
|
||||
# 3) Slices the object meshes
|
||||
# 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes
|
||||
# 5) Applies size compensation (offsets the slices in XY plane)
|
||||
# 6) Replaces bad slices by the slices reconstructed from the upper/lower layer
|
||||
# Resulting expolygons of layer regions are marked as Internal.
|
||||
#
|
||||
# this should be idempotent
|
||||
sub slice {
|
||||
my $self = shift;
|
||||
|
||||
return if $self->step_done(STEP_SLICE);
|
||||
$self->set_step_started(STEP_SLICE);
|
||||
$self->print->status_cb->(10, "Processing triangulated mesh");
|
||||
|
||||
$self->_slice;
|
||||
|
||||
my $warning = $self->_fix_slicing_errors;
|
||||
warn $warning if (defined($warning) && $warning ne '');
|
||||
|
||||
# simplify slices if required
|
||||
$self->_simplify_slices(scale($self->print->config->resolution))
|
||||
if ($self->print->config->resolution);
|
||||
|
||||
die "No layers were detected. You might want to repair your STL file(s) or check their size or thickness and retry.\n"
|
||||
if !@{$self->layers};
|
||||
|
||||
$self->set_step_done(STEP_SLICE);
|
||||
}
|
||||
|
||||
# 1) Merges typed region slices into stInternal type.
|
||||
# 2) Increases an "extra perimeters" counter at region slices where needed.
|
||||
# 3) Generates perimeters, gap fills and fill regions (fill regions of type stInternal).
|
||||
sub make_perimeters {
|
||||
my ($self) = @_;
|
||||
|
||||
# prerequisites
|
||||
$self->slice;
|
||||
|
||||
if (! $self->step_done(STEP_PERIMETERS)) {
|
||||
$self->print->status_cb->(20, "Generating perimeters");
|
||||
$self->_make_perimeters;
|
||||
}
|
||||
}
|
||||
|
||||
sub prepare_infill {
|
||||
my ($self) = @_;
|
||||
|
||||
# prerequisites
|
||||
$self->make_perimeters;
|
||||
|
||||
return if $self->step_done(STEP_PREPARE_INFILL);
|
||||
$self->set_step_started(STEP_PREPARE_INFILL);
|
||||
$self->print->status_cb->(30, "Preparing infill");
|
||||
|
||||
$self->_prepare_infill;
|
||||
|
||||
$self->set_step_done(STEP_PREPARE_INFILL);
|
||||
}
|
||||
|
||||
sub infill {
|
||||
my ($self) = @_;
|
||||
|
||||
# prerequisites
|
||||
$self->prepare_infill;
|
||||
$self->_infill;
|
||||
}
|
||||
|
||||
sub generate_support_material {
|
||||
my $self = shift;
|
||||
|
||||
# prerequisites
|
||||
$self->slice;
|
||||
|
||||
return if $self->step_done(STEP_SUPPORTMATERIAL);
|
||||
$self->set_step_started(STEP_SUPPORTMATERIAL);
|
||||
|
||||
$self->clear_support_layers;
|
||||
|
||||
if (($self->config->support_material || $self->config->raft_layers > 0) && scalar(@{$self->layers}) > 1) {
|
||||
$self->print->status_cb->(85, "Generating support material");
|
||||
# New supports, C++ implementation.
|
||||
$self->_generate_support_material;
|
||||
}
|
||||
|
||||
$self->set_step_done(STEP_SUPPORTMATERIAL);
|
||||
my $stats = sprintf "Weight: %.1fg, Cost: %.1f" , $self->print->total_weight, $self->print->total_cost;
|
||||
$self->print->status_cb->(85, $stats);
|
||||
}
|
||||
|
||||
1;
|
||||
|
@ -38,11 +38,6 @@ has 'duplicate_grid' => (
|
||||
default => sub { [1,1] },
|
||||
);
|
||||
|
||||
has 'status_cb' => (
|
||||
is => 'rw',
|
||||
default => sub { sub {} },
|
||||
);
|
||||
|
||||
has 'print_center' => (
|
||||
is => 'rw',
|
||||
default => sub { Slic3r::Pointf->new(100,100) },
|
||||
@ -90,35 +85,16 @@ sub set_model {
|
||||
}
|
||||
}
|
||||
|
||||
sub _before_export {
|
||||
my ($self) = @_;
|
||||
|
||||
$self->_print->set_status_cb($self->status_cb);
|
||||
$self->_print->validate;
|
||||
}
|
||||
|
||||
sub _after_export {
|
||||
my ($self) = @_;
|
||||
|
||||
$self->_print->set_status_cb(undef);
|
||||
}
|
||||
|
||||
sub export_gcode {
|
||||
my ($self) = @_;
|
||||
|
||||
$self->_before_export;
|
||||
$self->_print->export_gcode(output_file => $self->output_file);
|
||||
$self->_after_export;
|
||||
$self->_print->validate;
|
||||
$self->_print->export_gcode($self->output_file // '');
|
||||
}
|
||||
|
||||
sub export_svg {
|
||||
my ($self) = @_;
|
||||
|
||||
$self->_before_export;
|
||||
|
||||
$self->_print->validate;
|
||||
$self->_print->export_svg(output_file => $self->output_file);
|
||||
|
||||
$self->_after_export;
|
||||
}
|
||||
|
||||
1;
|
||||
|
@ -202,10 +202,6 @@ if (@ARGV) { # slicing from command line
|
||||
duplicate_grid => $opt{duplicate_grid} // [1,1],
|
||||
print_center => $opt{print_center} // Slic3r::Pointf->new(100,100),
|
||||
dont_arrange => $opt{dont_arrange} // 0,
|
||||
status_cb => sub {
|
||||
my ($percent, $message) = @_;
|
||||
printf "=> %s\n", $message;
|
||||
},
|
||||
output_file => $opt{output},
|
||||
);
|
||||
|
||||
|
35
t/threads.t
35
t/threads.t
@ -1,35 +0,0 @@
|
||||
use Test::More tests => 2;
|
||||
use strict;
|
||||
use warnings;
|
||||
|
||||
BEGIN {
|
||||
use FindBin;
|
||||
use lib "$FindBin::Bin/../lib";
|
||||
use local::lib "$FindBin::Bin/../local-lib";
|
||||
}
|
||||
|
||||
use List::Util qw(first);
|
||||
use Slic3r;
|
||||
use Slic3r::Test;
|
||||
|
||||
{
|
||||
my $print = Slic3r::Test::init_print('20mm_cube');
|
||||
{
|
||||
my $thread = threads->create(sub { Slic3r::thread_cleanup(); return 1; });
|
||||
ok $thread->join, "print survives thread spawning";
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
my $thread = threads->create(sub {
|
||||
{
|
||||
my $print = Slic3r::Test::init_print('20mm_cube');
|
||||
Slic3r::Test::gcode($print);
|
||||
}
|
||||
Slic3r::thread_cleanup();
|
||||
return 1;
|
||||
});
|
||||
ok $thread->join, "process print in a separate thread";
|
||||
}
|
||||
|
||||
__END__
|
@ -171,6 +171,8 @@ add_library(libslic3r STATIC
|
||||
add_library(libslic3r_gui STATIC
|
||||
${LIBDIR}/slic3r/GUI/AppConfig.cpp
|
||||
${LIBDIR}/slic3r/GUI/AppConfig.hpp
|
||||
${LIBDIR}/slic3r/GUI/BackgroundSlicingProcess.cpp
|
||||
${LIBDIR}/slic3r/GUI/BackgroundSlicingProcess.hpp
|
||||
${LIBDIR}/slic3r/GUI/3DScene.cpp
|
||||
${LIBDIR}/slic3r/GUI/3DScene.hpp
|
||||
${LIBDIR}/slic3r/GUI/GLShader.cpp
|
||||
@ -331,6 +333,7 @@ set(XS_XSP_FILES
|
||||
${XSP_DIR}/Geometry.xsp
|
||||
${XSP_DIR}/GUI.xsp
|
||||
${XSP_DIR}/GUI_AppConfig.xsp
|
||||
${XSP_DIR}/GUI_BackgroundSlicingProcess.xsp
|
||||
${XSP_DIR}/GUI_3DScene.xsp
|
||||
${XSP_DIR}/GUI_Preset.xsp
|
||||
${XSP_DIR}/GUI_Tab.xsp
|
||||
|
@ -239,23 +239,16 @@ sub new {
|
||||
);
|
||||
}
|
||||
|
||||
package Slic3r::GUI::_3DScene::GLShader;
|
||||
sub CLONE_SKIP { 1 }
|
||||
|
||||
package Slic3r::GUI::_3DScene::GLVolume::Collection;
|
||||
use overload
|
||||
'@{}' => sub { $_[0]->arrayref },
|
||||
'fallback' => 1;
|
||||
|
||||
sub CLONE_SKIP { 1 }
|
||||
|
||||
package Slic3r::GUI::PresetCollection;
|
||||
use overload
|
||||
'@{}' => sub { $_[0]->arrayref },
|
||||
'fallback' => 1;
|
||||
|
||||
sub CLONE_SKIP { 1 }
|
||||
|
||||
package main;
|
||||
for my $class (qw(
|
||||
Slic3r::BridgeDetector
|
||||
|
@ -5,11 +5,13 @@
|
||||
#include "Flow.hpp"
|
||||
#include "Geometry.hpp"
|
||||
#include "SupportMaterial.hpp"
|
||||
#include "GCode.hpp"
|
||||
#include "GCode/WipeTowerPrusaMM.hpp"
|
||||
#include <algorithm>
|
||||
#include <unordered_set>
|
||||
#include <boost/filesystem.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
#include <boost/log/trivial.hpp>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
@ -793,6 +795,71 @@ void Print::auto_assign_extruders(ModelObject* model_object) const
|
||||
}
|
||||
}
|
||||
|
||||
// Slicing process, running at a background thread.
|
||||
void Print::process()
|
||||
{
|
||||
BOOST_LOG_TRIVIAL(info) << "Staring the slicing process.";
|
||||
for (PrintObject *obj : this->objects)
|
||||
obj->make_perimeters();
|
||||
this->set_status(70, "Infilling layers");
|
||||
for (PrintObject *obj : this->objects)
|
||||
obj->infill();
|
||||
for (PrintObject *obj : this->objects)
|
||||
obj->generate_support_material();
|
||||
if (! this->state.is_done(psSkirt)) {
|
||||
this->state.set_started(psSkirt);
|
||||
this->skirt.clear();
|
||||
if (this->has_skirt()) {
|
||||
this->set_status(88, "Generating skirt");
|
||||
this->_make_skirt();
|
||||
}
|
||||
this->state.set_done(psSkirt);
|
||||
}
|
||||
if (! this->state.is_done(psBrim)) {
|
||||
this->state.set_started(psBrim);
|
||||
this->brim.clear();
|
||||
if (this->config.brim_width > 0) {
|
||||
this->set_status(88, "Generating brim");
|
||||
this->_make_brim();
|
||||
}
|
||||
this->state.set_done(psBrim);
|
||||
}
|
||||
if (! this->state.is_done(psWipeTower)) {
|
||||
this->state.set_started(psWipeTower);
|
||||
this->_clear_wipe_tower();
|
||||
if (this->has_wipe_tower()) {
|
||||
//this->set_status(95, "Generating wipe tower");
|
||||
this->_make_wipe_tower();
|
||||
}
|
||||
this->state.set_done(psWipeTower);
|
||||
}
|
||||
BOOST_LOG_TRIVIAL(info) << "Slicing process finished.";
|
||||
}
|
||||
|
||||
// G-code export process, running at a background thread.
|
||||
// The export_gcode may die for various reasons (fails to process output_filename_format,
|
||||
// write error into the G-code, cannot execute post-processing scripts).
|
||||
// It is up to the caller to show an error message.
|
||||
void Print::export_gcode(const std::string &path_template, GCodePreviewData *preview_data)
|
||||
{
|
||||
// prerequisites
|
||||
this->process();
|
||||
|
||||
// output everything to a G-code file
|
||||
// The following call may die if the output_filename_format template substitution fails.
|
||||
std::string path = this->output_filepath(path_template);
|
||||
std::string message = "Exporting G-code";
|
||||
if (! path.empty()) {
|
||||
message += " to ";
|
||||
message += path;
|
||||
}
|
||||
this->set_status(90, message);
|
||||
|
||||
// The following line may die for multiple reasons.
|
||||
GCode gcode;
|
||||
gcode.do_export(this, path.c_str(), preview_data);
|
||||
}
|
||||
|
||||
void Print::_make_skirt()
|
||||
{
|
||||
// First off we need to decide how tall the skirt must be.
|
||||
@ -978,10 +1045,6 @@ void Print::_clear_wipe_tower()
|
||||
|
||||
void Print::_make_wipe_tower()
|
||||
{
|
||||
this->_clear_wipe_tower();
|
||||
if (! this->has_wipe_tower())
|
||||
return;
|
||||
|
||||
// Let the ToolOrdering class know there will be initial priming extrusions at the start of the print.
|
||||
m_tool_ordering = ToolOrdering(*this, (unsigned int)-1, true);
|
||||
if (! m_tool_ordering.has_wipe_tower())
|
||||
@ -1153,9 +1216,4 @@ std::string Print::output_filepath(const std::string &path)
|
||||
return path;
|
||||
}
|
||||
|
||||
void Print::set_status(int percent, const std::string &message)
|
||||
{
|
||||
printf("Print::status %d => %s\n", percent, message.c_str());
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include <set>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <functional>
|
||||
#include "BoundingBox.hpp"
|
||||
#include "Flow.hpp"
|
||||
#include "PrintConfig.hpp"
|
||||
@ -23,6 +24,7 @@ namespace Slic3r {
|
||||
class Print;
|
||||
class PrintObject;
|
||||
class ModelObject;
|
||||
class GCodePreviewData;
|
||||
|
||||
// Print step IDs for keeping track of the print state.
|
||||
enum PrintStep {
|
||||
@ -190,23 +192,26 @@ public:
|
||||
// (layer height, first layer height, raft settings, print nozzle diameter etc).
|
||||
SlicingParameters slicing_parameters() const;
|
||||
|
||||
private:
|
||||
void slice();
|
||||
void make_perimeters();
|
||||
void prepare_infill();
|
||||
void infill();
|
||||
void generate_support_material();
|
||||
|
||||
void _slice();
|
||||
std::string _fix_slicing_errors();
|
||||
void _simplify_slices(double distance);
|
||||
void _prepare_infill();
|
||||
bool has_support_material() const;
|
||||
void detect_surfaces_type();
|
||||
void process_external_surfaces();
|
||||
void discover_vertical_shells();
|
||||
void bridge_over_infill();
|
||||
void _make_perimeters();
|
||||
void _infill();
|
||||
void clip_fill_surfaces();
|
||||
void discover_horizontal_shells();
|
||||
void combine_infill();
|
||||
void _generate_support_material();
|
||||
|
||||
private:
|
||||
Print* _print;
|
||||
ModelObject* _model_object;
|
||||
Points _copies; // Slic3r::Point objects in scaled G-code coordinates
|
||||
@ -232,7 +237,6 @@ public:
|
||||
PrintObjectPtrs objects;
|
||||
PrintRegionPtrs regions;
|
||||
PlaceholderParser placeholder_parser;
|
||||
// TODO: status_cb
|
||||
std::string estimated_print_time;
|
||||
double total_used_filament, total_extruded_volume, total_cost, total_weight;
|
||||
std::map<size_t, float> filament_stats;
|
||||
@ -283,13 +287,11 @@ public:
|
||||
bool has_support_material() const;
|
||||
void auto_assign_extruders(ModelObject* model_object) const;
|
||||
|
||||
void _make_skirt();
|
||||
void _make_brim();
|
||||
void process();
|
||||
void export_gcode(const std::string &path_template, GCodePreviewData *preview_data);
|
||||
|
||||
// Wipe tower support.
|
||||
bool has_wipe_tower() const;
|
||||
void _clear_wipe_tower();
|
||||
void _make_wipe_tower();
|
||||
// Tool ordering of a non-sequential print has to be known to calculate the wipe tower.
|
||||
// Cache it here, so it does not need to be recalculated during the G-code generation.
|
||||
ToolOrdering m_tool_ordering;
|
||||
@ -301,8 +303,14 @@ public:
|
||||
std::string output_filename();
|
||||
std::string output_filepath(const std::string &path);
|
||||
|
||||
typedef std::function<void(int, const std::string&)> status_callback_type;
|
||||
void set_status_callback(status_callback_type cb) { m_status_callback = cb; }
|
||||
void reset_status_callback() { m_status_callback = nullptr; }
|
||||
// Calls a registered callback to update the status.
|
||||
void set_status(int percent, const std::string &message);
|
||||
void set_status(int percent, const std::string &message) {
|
||||
if (m_status_callback) m_status_callback(percent, message);
|
||||
else printf("%d => %s\n", percent, message.c_str());
|
||||
}
|
||||
// Cancel the running computation. Stop execution of all the background threads.
|
||||
void cancel() { m_canceled = true; }
|
||||
// Cancel the running computation. Stop execution of all the background threads.
|
||||
@ -314,8 +322,14 @@ private:
|
||||
bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys);
|
||||
PrintRegionConfig _region_config_from_model_volume(const ModelVolume &volume);
|
||||
|
||||
void _make_skirt();
|
||||
void _make_brim();
|
||||
void _clear_wipe_tower();
|
||||
void _make_wipe_tower();
|
||||
|
||||
// Has the calculation been canceled?
|
||||
tbb::atomic<bool> m_canceled;
|
||||
tbb::atomic<bool> m_canceled;
|
||||
status_callback_type m_status_callback;
|
||||
};
|
||||
|
||||
#define FOREACH_BASE(type, container, iterator) for (type::const_iterator iterator = (container).begin(); iterator != (container).end(); ++iterator)
|
||||
|
@ -111,6 +111,7 @@ PrintConfigDef::PrintConfigDef()
|
||||
"with cooling (use a fan) before tweaking this.");
|
||||
def->cli = "bridge-flow-ratio=f";
|
||||
def->min = 0;
|
||||
def->max = 2;
|
||||
def->default_value = new ConfigOptionFloat(1);
|
||||
|
||||
def = this->add("bridge_speed", coFloat);
|
||||
|
@ -31,6 +31,8 @@
|
||||
#include <cassert>
|
||||
#endif
|
||||
|
||||
#define PARALLEL_FOR_CANCEL do { if (this->print()->canceled()) return; } while (0)
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
PrintObject::PrintObject(Print* print, ModelObject* model_object, const BoundingBoxf3 &modobj_bbox) :
|
||||
@ -104,6 +106,305 @@ bool PrintObject::reload_model_instances()
|
||||
return this->set_copies(copies);
|
||||
}
|
||||
|
||||
// 1) Decides Z positions of the layers,
|
||||
// 2) Initializes layers and their regions
|
||||
// 3) Slices the object meshes
|
||||
// 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes
|
||||
// 5) Applies size compensation (offsets the slices in XY plane)
|
||||
// 6) Replaces bad slices by the slices reconstructed from the upper/lower layer
|
||||
// Resulting expolygons of layer regions are marked as Internal.
|
||||
//
|
||||
// this should be idempotent
|
||||
void PrintObject::slice()
|
||||
{
|
||||
if (this->state.is_done(posSlice))
|
||||
return;
|
||||
this->state.set_started(posSlice);
|
||||
this->_print->set_status(10, "Processing triangulated mesh");
|
||||
this->_slice();
|
||||
// Fix the model.
|
||||
//FIXME is this the right place to do? It is done repeateadly at the UI and now here at the backend.
|
||||
std::string warning = this->_fix_slicing_errors();
|
||||
if (! warning.empty())
|
||||
BOOST_LOG_TRIVIAL(info) << warning;
|
||||
// Simplify slices if required.
|
||||
if (this->_print->config.resolution)
|
||||
this->_simplify_slices(scale_(this->_print->config.resolution));
|
||||
if (this->layers.empty())
|
||||
throw std::runtime_error("No layers were detected. You might want to repair your STL file(s) or check their size or thickness and retry.\n");
|
||||
this->state.set_done(posSlice);
|
||||
}
|
||||
|
||||
// 1) Merges typed region slices into stInternal type.
|
||||
// 2) Increases an "extra perimeters" counter at region slices where needed.
|
||||
// 3) Generates perimeters, gap fills and fill regions (fill regions of type stInternal).
|
||||
void PrintObject::make_perimeters()
|
||||
{
|
||||
// prerequisites
|
||||
this->slice();
|
||||
|
||||
if (this->state.is_done(posPerimeters))
|
||||
return;
|
||||
|
||||
this->state.set_started(posPerimeters);
|
||||
this->_print->set_status(20, "Generating perimeters");
|
||||
BOOST_LOG_TRIVIAL(info) << "Generating perimeters...";
|
||||
|
||||
// merge slices if they were split into types
|
||||
if (this->typed_slices) {
|
||||
FOREACH_LAYER(this, layer_it)
|
||||
(*layer_it)->merge_slices();
|
||||
this->typed_slices = false;
|
||||
this->state.invalidate(posPrepareInfill);
|
||||
}
|
||||
|
||||
// compare each layer to the one below, and mark those slices needing
|
||||
// one additional inner perimeter, like the top of domed objects-
|
||||
|
||||
// this algorithm makes sure that at least one perimeter is overlapping
|
||||
// but we don't generate any extra perimeter if fill density is zero, as they would be floating
|
||||
// inside the object - infill_only_where_needed should be the method of choice for printing
|
||||
// hollow objects
|
||||
FOREACH_REGION(this->_print, region_it) {
|
||||
size_t region_id = region_it - this->_print->regions.begin();
|
||||
const PrintRegion ®ion = **region_it;
|
||||
|
||||
|
||||
if (!region.config.extra_perimeters
|
||||
|| region.config.perimeters == 0
|
||||
|| region.config.fill_density == 0
|
||||
|| this->layer_count() < 2)
|
||||
continue;
|
||||
|
||||
BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id << " in parallel - start";
|
||||
tbb::parallel_for(
|
||||
tbb::blocked_range<size_t>(0, this->layers.size() - 1),
|
||||
[this, ®ion, region_id](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
|
||||
PARALLEL_FOR_CANCEL;
|
||||
LayerRegion &layerm = *this->layers[layer_idx]->regions[region_id];
|
||||
const LayerRegion &upper_layerm = *this->layers[layer_idx+1]->regions[region_id];
|
||||
const Polygons upper_layerm_polygons = upper_layerm.slices;
|
||||
// Filter upper layer polygons in intersection_ppl by their bounding boxes?
|
||||
// my $upper_layerm_poly_bboxes= [ map $_->bounding_box, @{$upper_layerm_polygons} ];
|
||||
const double total_loop_length = total_length(upper_layerm_polygons);
|
||||
const coord_t perimeter_spacing = layerm.flow(frPerimeter).scaled_spacing();
|
||||
const Flow ext_perimeter_flow = layerm.flow(frExternalPerimeter);
|
||||
const coord_t ext_perimeter_width = ext_perimeter_flow.scaled_width();
|
||||
const coord_t ext_perimeter_spacing = ext_perimeter_flow.scaled_spacing();
|
||||
|
||||
for (Surface &slice : layerm.slices.surfaces) {
|
||||
for (;;) {
|
||||
// compute the total thickness of perimeters
|
||||
const coord_t perimeters_thickness = ext_perimeter_width/2 + ext_perimeter_spacing/2
|
||||
+ (region.config.perimeters-1 + slice.extra_perimeters) * perimeter_spacing;
|
||||
// define a critical area where we don't want the upper slice to fall into
|
||||
// (it should either lay over our perimeters or outside this area)
|
||||
const coord_t critical_area_depth = coord_t(perimeter_spacing * 1.5);
|
||||
const Polygons critical_area = diff(
|
||||
offset(slice.expolygon, float(- perimeters_thickness)),
|
||||
offset(slice.expolygon, float(- perimeters_thickness - critical_area_depth))
|
||||
);
|
||||
// check whether a portion of the upper slices falls inside the critical area
|
||||
const Polylines intersection = intersection_pl(to_polylines(upper_layerm_polygons), critical_area);
|
||||
// only add an additional loop if at least 30% of the slice loop would benefit from it
|
||||
if (total_length(intersection) <= total_loop_length*0.3)
|
||||
break;
|
||||
/*
|
||||
if (0) {
|
||||
require "Slic3r/SVG.pm";
|
||||
Slic3r::SVG::output(
|
||||
"extra.svg",
|
||||
no_arrows => 1,
|
||||
expolygons => union_ex($critical_area),
|
||||
polylines => [ map $_->split_at_first_point, map $_->p, @{$upper_layerm->slices} ],
|
||||
);
|
||||
}
|
||||
*/
|
||||
++ slice.extra_perimeters;
|
||||
}
|
||||
#ifdef DEBUG
|
||||
if (slice.extra_perimeters > 0)
|
||||
printf(" adding %d more perimeter(s) at layer %zu\n", slice.extra_perimeters, layer_idx);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
});
|
||||
BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id << " in parallel - end";
|
||||
}
|
||||
|
||||
BOOST_LOG_TRIVIAL(debug) << "Generating perimeters in parallel - start";
|
||||
tbb::parallel_for(
|
||||
tbb::blocked_range<size_t>(0, this->layers.size()),
|
||||
[this](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
|
||||
PARALLEL_FOR_CANCEL;
|
||||
this->layers[layer_idx]->make_perimeters();
|
||||
}
|
||||
}
|
||||
);
|
||||
BOOST_LOG_TRIVIAL(debug) << "Generating perimeters in parallel - end";
|
||||
|
||||
/*
|
||||
simplify slices (both layer and region slices),
|
||||
we only need the max resolution for perimeters
|
||||
### This makes this method not-idempotent, so we keep it disabled for now.
|
||||
###$self->_simplify_slices(&Slic3r::SCALED_RESOLUTION);
|
||||
*/
|
||||
|
||||
this->state.set_done(posPerimeters);
|
||||
}
|
||||
|
||||
void PrintObject::prepare_infill()
|
||||
{
|
||||
if (this->state.is_done(posPrepareInfill))
|
||||
return;
|
||||
|
||||
this->state.set_started(posPrepareInfill);
|
||||
this->_print->set_status(30, "Preparing infill");
|
||||
|
||||
// This will assign a type (top/bottom/internal) to $layerm->slices.
|
||||
// Then the classifcation of $layerm->slices is transfered onto
|
||||
// the $layerm->fill_surfaces by clipping $layerm->fill_surfaces
|
||||
// by the cummulative area of the previous $layerm->fill_surfaces.
|
||||
this->detect_surfaces_type();
|
||||
|
||||
// Decide what surfaces are to be filled.
|
||||
// Here the S_TYPE_TOP / S_TYPE_BOTTOMBRIDGE / S_TYPE_BOTTOM infill is turned to just S_TYPE_INTERNAL if zero top / bottom infill layers are configured.
|
||||
// Also tiny S_TYPE_INTERNAL surfaces are turned to S_TYPE_INTERNAL_SOLID.
|
||||
BOOST_LOG_TRIVIAL(info) << "Preparing fill surfaces...";
|
||||
for (auto *layer : this->layers)
|
||||
for (auto *region : layer->regions)
|
||||
region->prepare_fill_surfaces();
|
||||
|
||||
// this will detect bridges and reverse bridges
|
||||
// and rearrange top/bottom/internal surfaces
|
||||
// It produces enlarged overlapping bridging areas.
|
||||
//
|
||||
// 1) S_TYPE_BOTTOMBRIDGE / S_TYPE_BOTTOM infill is grown by 3mm and clipped by the total infill area. Bridges are detected. The areas may overlap.
|
||||
// 2) S_TYPE_TOP is grown by 3mm and clipped by the grown bottom areas. The areas may overlap.
|
||||
// 3) Clip the internal surfaces by the grown top/bottom surfaces.
|
||||
// 4) Merge surfaces with the same style. This will mostly get rid of the overlaps.
|
||||
//FIXME This does not likely merge surfaces, which are supported by a material with different colors, but same properties.
|
||||
this->process_external_surfaces();
|
||||
|
||||
// Add solid fills to ensure the shell vertical thickness.
|
||||
this->discover_vertical_shells();
|
||||
|
||||
// Debugging output.
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
for (size_t region_id = 0; region_id < this->print()->regions.size(); ++ region_id) {
|
||||
for (const Layer *layer : this->layers) {
|
||||
LayerRegion *layerm = layer->regions[region_id];
|
||||
layerm->export_region_slices_to_svg_debug("6_discover_vertical_shells-final");
|
||||
layerm->export_region_fill_surfaces_to_svg_debug("6_discover_vertical_shells-final");
|
||||
} // for each layer
|
||||
} // for each region
|
||||
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
||||
|
||||
// Detect, which fill surfaces are near external layers.
|
||||
// They will be split in internal and internal-solid surfaces.
|
||||
// The purpose is to add a configurable number of solid layers to support the TOP surfaces
|
||||
// and to add a configurable number of solid layers above the BOTTOM / BOTTOMBRIDGE surfaces
|
||||
// to close these surfaces reliably.
|
||||
//FIXME Vojtech: Is this a good place to add supporting infills below sloping perimeters?
|
||||
this->discover_horizontal_shells();
|
||||
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
for (size_t region_id = 0; region_id < this->print()->regions.size(); ++ region_id) {
|
||||
for (const Layer *layer : this->layers) {
|
||||
LayerRegion *layerm = layer->regions[region_id];
|
||||
layerm->export_region_slices_to_svg_debug("7_discover_horizontal_shells-final");
|
||||
layerm->export_region_fill_surfaces_to_svg_debug("7_discover_horizontal_shells-final");
|
||||
} // for each layer
|
||||
} // for each region
|
||||
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
||||
|
||||
// Only active if config->infill_only_where_needed. This step trims the sparse infill,
|
||||
// so it acts as an internal support. It maintains all other infill types intact.
|
||||
// Here the internal surfaces and perimeters have to be supported by the sparse infill.
|
||||
//FIXME The surfaces are supported by a sparse infill, but the sparse infill is only as large as the area to support.
|
||||
// Likely the sparse infill will not be anchored correctly, so it will not work as intended.
|
||||
// Also one wishes the perimeters to be supported by a full infill.
|
||||
this->clip_fill_surfaces();
|
||||
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
for (size_t region_id = 0; region_id < this->print()->regions.size(); ++ region_id) {
|
||||
for (const Layer *layer : this->layers) {
|
||||
LayerRegion *layerm = layer->regions[region_id];
|
||||
layerm->export_region_slices_to_svg_debug("8_clip_surfaces-final");
|
||||
layerm->export_region_fill_surfaces_to_svg_debug("8_clip_surfaces-final");
|
||||
} // for each layer
|
||||
} // for each region
|
||||
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
||||
|
||||
// the following step needs to be done before combination because it may need
|
||||
// to remove only half of the combined infill
|
||||
this->bridge_over_infill();
|
||||
|
||||
// combine fill surfaces to honor the "infill every N layers" option
|
||||
this->combine_infill();
|
||||
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
for (size_t region_id = 0; region_id < this->print()->regions.size(); ++ region_id) {
|
||||
for (const Layer *layer : this->layers) {
|
||||
LayerRegion *layerm = layer->regions[region_id];
|
||||
layerm->export_region_slices_to_svg_debug("9_prepare_infill-final");
|
||||
layerm->export_region_fill_surfaces_to_svg_debug("9_prepare_infill-final");
|
||||
} // for each layer
|
||||
} // for each region
|
||||
for (const Layer *layer : this->layers) {
|
||||
layer->export_region_slices_to_svg_debug("9_prepare_infill-final");
|
||||
layer->export_region_fill_surfaces_to_svg_debug("9_prepare_infill-final");
|
||||
} // for each layer
|
||||
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
||||
|
||||
this->state.set_done(posPrepareInfill);
|
||||
}
|
||||
|
||||
void PrintObject::infill()
|
||||
{
|
||||
// prerequisites
|
||||
this->prepare_infill();
|
||||
|
||||
if (! this->state.is_done(posInfill)) {
|
||||
this->state.set_started(posInfill);
|
||||
BOOST_LOG_TRIVIAL(debug) << "Filling layers in parallel - start";
|
||||
tbb::parallel_for(
|
||||
tbb::blocked_range<size_t>(0, this->layers.size()),
|
||||
[this](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
|
||||
PARALLEL_FOR_CANCEL;
|
||||
this->layers[layer_idx]->make_fills();
|
||||
}
|
||||
}
|
||||
);
|
||||
BOOST_LOG_TRIVIAL(debug) << "Filling layers in parallel - end";
|
||||
/* we could free memory now, but this would make this step not idempotent
|
||||
### $_->fill_surfaces->clear for map @{$_->regions}, @{$object->layers};
|
||||
*/
|
||||
this->state.set_done(posInfill);
|
||||
}
|
||||
}
|
||||
|
||||
void PrintObject::generate_support_material()
|
||||
{
|
||||
if (! this->state.is_done(posSupportMaterial)) {
|
||||
this->state.set_started(posSupportMaterial);
|
||||
this->clear_support_layers();
|
||||
if ((this->config.support_material || this->config.raft_layers > 0) && this->layers.size() > 1) {
|
||||
this->_print->set_status(85, "Generating support material");
|
||||
this->_generate_support_material();
|
||||
}
|
||||
this->state.set_done(posSupportMaterial);
|
||||
char stats[128];
|
||||
//FIXME this does not belong here! Why should the status bar be updated with the object weight
|
||||
// at the end of object's support.?
|
||||
sprintf(stats, "Weight: %.1lfg, Cost: %.1lf", this->_print->total_weight, this->_print->total_cost);
|
||||
this->_print->set_status(85, stats);
|
||||
}
|
||||
}
|
||||
|
||||
void PrintObject::clear_layers()
|
||||
{
|
||||
for (Layer *l : this->layers)
|
||||
@ -282,105 +583,6 @@ bool PrintObject::has_support_material() const
|
||||
|| this->config.support_material_enforce_layers > 0;
|
||||
}
|
||||
|
||||
void PrintObject::_prepare_infill()
|
||||
{
|
||||
// This will assign a type (top/bottom/internal) to $layerm->slices.
|
||||
// Then the classifcation of $layerm->slices is transfered onto
|
||||
// the $layerm->fill_surfaces by clipping $layerm->fill_surfaces
|
||||
// by the cummulative area of the previous $layerm->fill_surfaces.
|
||||
this->detect_surfaces_type();
|
||||
|
||||
// Decide what surfaces are to be filled.
|
||||
// Here the S_TYPE_TOP / S_TYPE_BOTTOMBRIDGE / S_TYPE_BOTTOM infill is turned to just S_TYPE_INTERNAL if zero top / bottom infill layers are configured.
|
||||
// Also tiny S_TYPE_INTERNAL surfaces are turned to S_TYPE_INTERNAL_SOLID.
|
||||
BOOST_LOG_TRIVIAL(info) << "Preparing fill surfaces...";
|
||||
for (auto *layer : this->layers)
|
||||
for (auto *region : layer->regions)
|
||||
region->prepare_fill_surfaces();
|
||||
|
||||
// this will detect bridges and reverse bridges
|
||||
// and rearrange top/bottom/internal surfaces
|
||||
// It produces enlarged overlapping bridging areas.
|
||||
//
|
||||
// 1) S_TYPE_BOTTOMBRIDGE / S_TYPE_BOTTOM infill is grown by 3mm and clipped by the total infill area. Bridges are detected. The areas may overlap.
|
||||
// 2) S_TYPE_TOP is grown by 3mm and clipped by the grown bottom areas. The areas may overlap.
|
||||
// 3) Clip the internal surfaces by the grown top/bottom surfaces.
|
||||
// 4) Merge surfaces with the same style. This will mostly get rid of the overlaps.
|
||||
//FIXME This does not likely merge surfaces, which are supported by a material with different colors, but same properties.
|
||||
this->process_external_surfaces();
|
||||
|
||||
// Add solid fills to ensure the shell vertical thickness.
|
||||
this->discover_vertical_shells();
|
||||
|
||||
// Debugging output.
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
for (size_t region_id = 0; region_id < this->print()->regions.size(); ++ region_id) {
|
||||
for (const Layer *layer : this->layers) {
|
||||
LayerRegion *layerm = layer->regions[region_id];
|
||||
layerm->export_region_slices_to_svg_debug("6_discover_vertical_shells-final");
|
||||
layerm->export_region_fill_surfaces_to_svg_debug("6_discover_vertical_shells-final");
|
||||
} // for each layer
|
||||
} // for each region
|
||||
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
||||
|
||||
// Detect, which fill surfaces are near external layers.
|
||||
// They will be split in internal and internal-solid surfaces.
|
||||
// The purpose is to add a configurable number of solid layers to support the TOP surfaces
|
||||
// and to add a configurable number of solid layers above the BOTTOM / BOTTOMBRIDGE surfaces
|
||||
// to close these surfaces reliably.
|
||||
//FIXME Vojtech: Is this a good place to add supporting infills below sloping perimeters?
|
||||
this->discover_horizontal_shells();
|
||||
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
for (size_t region_id = 0; region_id < this->print()->regions.size(); ++ region_id) {
|
||||
for (const Layer *layer : this->layers) {
|
||||
LayerRegion *layerm = layer->regions[region_id];
|
||||
layerm->export_region_slices_to_svg_debug("7_discover_horizontal_shells-final");
|
||||
layerm->export_region_fill_surfaces_to_svg_debug("7_discover_horizontal_shells-final");
|
||||
} // for each layer
|
||||
} // for each region
|
||||
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
||||
|
||||
// Only active if config->infill_only_where_needed. This step trims the sparse infill,
|
||||
// so it acts as an internal support. It maintains all other infill types intact.
|
||||
// Here the internal surfaces and perimeters have to be supported by the sparse infill.
|
||||
//FIXME The surfaces are supported by a sparse infill, but the sparse infill is only as large as the area to support.
|
||||
// Likely the sparse infill will not be anchored correctly, so it will not work as intended.
|
||||
// Also one wishes the perimeters to be supported by a full infill.
|
||||
this->clip_fill_surfaces();
|
||||
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
for (size_t region_id = 0; region_id < this->print()->regions.size(); ++ region_id) {
|
||||
for (const Layer *layer : this->layers) {
|
||||
LayerRegion *layerm = layer->regions[region_id];
|
||||
layerm->export_region_slices_to_svg_debug("8_clip_surfaces-final");
|
||||
layerm->export_region_fill_surfaces_to_svg_debug("8_clip_surfaces-final");
|
||||
} // for each layer
|
||||
} // for each region
|
||||
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
||||
|
||||
// the following step needs to be done before combination because it may need
|
||||
// to remove only half of the combined infill
|
||||
this->bridge_over_infill();
|
||||
|
||||
// combine fill surfaces to honor the "infill every N layers" option
|
||||
this->combine_infill();
|
||||
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
for (size_t region_id = 0; region_id < this->print()->regions.size(); ++ region_id) {
|
||||
for (const Layer *layer : this->layers) {
|
||||
LayerRegion *layerm = layer->regions[region_id];
|
||||
layerm->export_region_slices_to_svg_debug("9_prepare_infill-final");
|
||||
layerm->export_region_fill_surfaces_to_svg_debug("9_prepare_infill-final");
|
||||
} // for each layer
|
||||
} // for each region
|
||||
for (const Layer *layer : this->layers) {
|
||||
layer->export_region_slices_to_svg_debug("9_prepare_infill-final");
|
||||
layer->export_region_fill_surfaces_to_svg_debug("9_prepare_infill-final");
|
||||
} // for each layer
|
||||
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
||||
}
|
||||
|
||||
// This function analyzes slices of a region (SurfaceCollection slices).
|
||||
// Each region slice (instance of Surface) is analyzed, whether it is supported or whether it is the top surface.
|
||||
// Initially all slices are of type stInternal.
|
||||
@ -427,6 +629,7 @@ void PrintObject::detect_surfaces_type()
|
||||
(this->config.support_material.value && this->config.support_material_contact_distance.value == 0) ?
|
||||
stBottom : stBottomBridge;
|
||||
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
|
||||
PARALLEL_FOR_CANCEL;
|
||||
// BOOST_LOG_TRIVIAL(trace) << "Detecting solid surfaces for region " << idx_region << " and layer " << layer->print_z;
|
||||
Layer *layer = this->layers[idx_layer];
|
||||
LayerRegion *layerm = layer->get_region(idx_region);
|
||||
@ -564,6 +767,7 @@ void PrintObject::detect_surfaces_type()
|
||||
tbb::blocked_range<size_t>(0, this->layers.size()),
|
||||
[this, idx_region, interface_shells, &surfaces_new](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
|
||||
PARALLEL_FOR_CANCEL;
|
||||
LayerRegion *layerm = this->layers[idx_layer]->get_region(idx_region);
|
||||
layerm->slices_to_fill_surfaces_clipped();
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
@ -590,6 +794,7 @@ void PrintObject::process_external_surfaces()
|
||||
tbb::blocked_range<size_t>(0, this->layers.size()),
|
||||
[this, region_id](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
|
||||
PARALLEL_FOR_CANCEL;
|
||||
// BOOST_LOG_TRIVIAL(trace) << "Processing external surface, layer" << this->layers[layer_idx]->print_z;
|
||||
this->layers[layer_idx]->get_region(region_id)->process_external_surfaces((layer_idx == 0) ? NULL : this->layers[layer_idx - 1]);
|
||||
}
|
||||
@ -638,6 +843,7 @@ void PrintObject::discover_vertical_shells()
|
||||
const SurfaceType surfaces_bottom[2] = { stBottom, stBottomBridge };
|
||||
const size_t num_regions = this->_print->regions.size();
|
||||
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
|
||||
PARALLEL_FOR_CANCEL;
|
||||
const Layer &layer = *this->layers[idx_layer];
|
||||
DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[idx_layer];
|
||||
// Simulate single set of perimeters over all merged regions.
|
||||
@ -720,6 +926,7 @@ void PrintObject::discover_vertical_shells()
|
||||
[this, idx_region, &cache_top_botom_regions](const tbb::blocked_range<size_t>& range) {
|
||||
const SurfaceType surfaces_bottom[2] = { stBottom, stBottomBridge };
|
||||
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
|
||||
PARALLEL_FOR_CANCEL;
|
||||
Layer &layer = *this->layers[idx_layer];
|
||||
LayerRegion &layerm = *layer.regions[idx_region];
|
||||
float min_perimeter_infill_spacing = float(layerm.flow(frSolidInfill).scaled_spacing()) * 1.05f;
|
||||
@ -748,7 +955,7 @@ void PrintObject::discover_vertical_shells()
|
||||
// printf("discover_vertical_shells from %d to %d\n", range.begin(), range.end());
|
||||
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
|
||||
PROFILE_BLOCK(discover_vertical_shells_region_layer);
|
||||
|
||||
PARALLEL_FOR_CANCEL;
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
static size_t debug_idx = 0;
|
||||
++ debug_idx;
|
||||
@ -1265,6 +1472,7 @@ end:
|
||||
tbb::blocked_range<size_t>(0, this->layers.size()),
|
||||
[this](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
|
||||
PARALLEL_FOR_CANCEL;
|
||||
Layer *layer = this->layers[layer_id];
|
||||
// Apply size compensation and perform clipping of multi-part objects.
|
||||
float delta = float(scale_(this->config.xy_size_compensation.value));
|
||||
@ -1348,6 +1556,7 @@ std::string PrintObject::_fix_slicing_errors()
|
||||
tbb::blocked_range<size_t>(0, buggy_layers.size()),
|
||||
[this, &buggy_layers](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t buggy_layer_idx = range.begin(); buggy_layer_idx < range.end(); ++ buggy_layer_idx) {
|
||||
PARALLEL_FOR_CANCEL;
|
||||
size_t idx_layer = buggy_layers[buggy_layer_idx];
|
||||
Layer *layer = this->layers[idx_layer];
|
||||
assert(layer->slicing_errors);
|
||||
@ -1424,6 +1633,7 @@ void PrintObject::_simplify_slices(double distance)
|
||||
tbb::blocked_range<size_t>(0, this->layers.size()),
|
||||
[this, distance](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
|
||||
PARALLEL_FOR_CANCEL;
|
||||
Layer *layer = this->layers[layer_idx];
|
||||
for (size_t region_idx = 0; region_idx < layer->regions.size(); ++ region_idx)
|
||||
layer->regions[region_idx]->slices.simplify(distance);
|
||||
@ -1433,137 +1643,6 @@ void PrintObject::_simplify_slices(double distance)
|
||||
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - siplifying slices in parallel - end";
|
||||
}
|
||||
|
||||
void PrintObject::_make_perimeters()
|
||||
{
|
||||
if (this->state.is_done(posPerimeters)) return;
|
||||
this->state.set_started(posPerimeters);
|
||||
|
||||
BOOST_LOG_TRIVIAL(info) << "Generating perimeters...";
|
||||
|
||||
// merge slices if they were split into types
|
||||
if (this->typed_slices) {
|
||||
FOREACH_LAYER(this, layer_it)
|
||||
(*layer_it)->merge_slices();
|
||||
this->typed_slices = false;
|
||||
this->state.invalidate(posPrepareInfill);
|
||||
}
|
||||
|
||||
// compare each layer to the one below, and mark those slices needing
|
||||
// one additional inner perimeter, like the top of domed objects-
|
||||
|
||||
// this algorithm makes sure that at least one perimeter is overlapping
|
||||
// but we don't generate any extra perimeter if fill density is zero, as they would be floating
|
||||
// inside the object - infill_only_where_needed should be the method of choice for printing
|
||||
// hollow objects
|
||||
FOREACH_REGION(this->_print, region_it) {
|
||||
size_t region_id = region_it - this->_print->regions.begin();
|
||||
const PrintRegion ®ion = **region_it;
|
||||
|
||||
|
||||
if (!region.config.extra_perimeters
|
||||
|| region.config.perimeters == 0
|
||||
|| region.config.fill_density == 0
|
||||
|| this->layer_count() < 2)
|
||||
continue;
|
||||
|
||||
BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id << " in parallel - start";
|
||||
tbb::parallel_for(
|
||||
tbb::blocked_range<size_t>(0, this->layers.size() - 1),
|
||||
[this, ®ion, region_id](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
|
||||
LayerRegion &layerm = *this->layers[layer_idx]->regions[region_id];
|
||||
const LayerRegion &upper_layerm = *this->layers[layer_idx+1]->regions[region_id];
|
||||
const Polygons upper_layerm_polygons = upper_layerm.slices;
|
||||
// Filter upper layer polygons in intersection_ppl by their bounding boxes?
|
||||
// my $upper_layerm_poly_bboxes= [ map $_->bounding_box, @{$upper_layerm_polygons} ];
|
||||
const double total_loop_length = total_length(upper_layerm_polygons);
|
||||
const coord_t perimeter_spacing = layerm.flow(frPerimeter).scaled_spacing();
|
||||
const Flow ext_perimeter_flow = layerm.flow(frExternalPerimeter);
|
||||
const coord_t ext_perimeter_width = ext_perimeter_flow.scaled_width();
|
||||
const coord_t ext_perimeter_spacing = ext_perimeter_flow.scaled_spacing();
|
||||
|
||||
for (Surface &slice : layerm.slices.surfaces) {
|
||||
for (;;) {
|
||||
// compute the total thickness of perimeters
|
||||
const coord_t perimeters_thickness = ext_perimeter_width/2 + ext_perimeter_spacing/2
|
||||
+ (region.config.perimeters-1 + slice.extra_perimeters) * perimeter_spacing;
|
||||
// define a critical area where we don't want the upper slice to fall into
|
||||
// (it should either lay over our perimeters or outside this area)
|
||||
const coord_t critical_area_depth = coord_t(perimeter_spacing * 1.5);
|
||||
const Polygons critical_area = diff(
|
||||
offset(slice.expolygon, float(- perimeters_thickness)),
|
||||
offset(slice.expolygon, float(- perimeters_thickness - critical_area_depth))
|
||||
);
|
||||
// check whether a portion of the upper slices falls inside the critical area
|
||||
const Polylines intersection = intersection_pl(to_polylines(upper_layerm_polygons), critical_area);
|
||||
// only add an additional loop if at least 30% of the slice loop would benefit from it
|
||||
if (total_length(intersection) <= total_loop_length*0.3)
|
||||
break;
|
||||
/*
|
||||
if (0) {
|
||||
require "Slic3r/SVG.pm";
|
||||
Slic3r::SVG::output(
|
||||
"extra.svg",
|
||||
no_arrows => 1,
|
||||
expolygons => union_ex($critical_area),
|
||||
polylines => [ map $_->split_at_first_point, map $_->p, @{$upper_layerm->slices} ],
|
||||
);
|
||||
}
|
||||
*/
|
||||
++ slice.extra_perimeters;
|
||||
}
|
||||
#ifdef DEBUG
|
||||
if (slice.extra_perimeters > 0)
|
||||
printf(" adding %d more perimeter(s) at layer %zu\n", slice.extra_perimeters, layer_idx);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
});
|
||||
BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id << " in parallel - end";
|
||||
}
|
||||
|
||||
BOOST_LOG_TRIVIAL(debug) << "Generating perimeters in parallel - start";
|
||||
tbb::parallel_for(
|
||||
tbb::blocked_range<size_t>(0, this->layers.size()),
|
||||
[this](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx)
|
||||
this->layers[layer_idx]->make_perimeters();
|
||||
}
|
||||
);
|
||||
BOOST_LOG_TRIVIAL(debug) << "Generating perimeters in parallel - end";
|
||||
|
||||
/*
|
||||
simplify slices (both layer and region slices),
|
||||
we only need the max resolution for perimeters
|
||||
### This makes this method not-idempotent, so we keep it disabled for now.
|
||||
###$self->_simplify_slices(&Slic3r::SCALED_RESOLUTION);
|
||||
*/
|
||||
|
||||
this->state.set_done(posPerimeters);
|
||||
}
|
||||
|
||||
void PrintObject::_infill()
|
||||
{
|
||||
if (this->state.is_done(posInfill)) return;
|
||||
this->state.set_started(posInfill);
|
||||
|
||||
BOOST_LOG_TRIVIAL(debug) << "Filling layers in parallel - start";
|
||||
tbb::parallel_for(
|
||||
tbb::blocked_range<size_t>(0, this->layers.size()),
|
||||
[this](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx)
|
||||
this->layers[layer_idx]->make_fills();
|
||||
}
|
||||
);
|
||||
BOOST_LOG_TRIVIAL(debug) << "Filling layers in parallel - end";
|
||||
|
||||
/* we could free memory now, but this would make this step not idempotent
|
||||
### $_->fill_surfaces->clear for map @{$_->regions}, @{$object->layers};
|
||||
*/
|
||||
|
||||
this->state.set_done(posInfill);
|
||||
}
|
||||
|
||||
// Only active if config->infill_only_where_needed. This step trims the sparse infill,
|
||||
// so it acts as an internal support. It maintains all other infill types intact.
|
||||
// Here the internal surfaces and perimeters have to be supported by the sparse infill.
|
||||
|
@ -56,6 +56,7 @@ REGISTER_CLASS(SurfaceCollection, "Surface::Collection");
|
||||
REGISTER_CLASS(PrintObjectSupportMaterial, "Print::SupportMaterial2");
|
||||
REGISTER_CLASS(TriangleMesh, "TriangleMesh");
|
||||
REGISTER_CLASS(AppConfig, "GUI::AppConfig");
|
||||
REGISTER_CLASS(BackgroundSlicingProcess, "GUI::BackgroundSlicingProcess");
|
||||
REGISTER_CLASS(GLShader, "GUI::_3DScene::GLShader");
|
||||
REGISTER_CLASS(GLVolume, "GUI::_3DScene::GLVolume");
|
||||
REGISTER_CLASS(GLVolumeCollection, "GUI::_3DScene::GLVolume::Collection");
|
||||
|
138
xs/src/slic3r/GUI/BackgroundSlicingProcess.cpp
Normal file
138
xs/src/slic3r/GUI/BackgroundSlicingProcess.cpp
Normal file
@ -0,0 +1,138 @@
|
||||
#include "BackgroundSlicingProcess.hpp"
|
||||
#include "GUI.hpp"
|
||||
|
||||
#include "../../libslic3r/Print.hpp"
|
||||
|
||||
#include <wx/event.h>
|
||||
#include <wx/panel.h>
|
||||
|
||||
//#undef NDEBUG
|
||||
#include <cassert>
|
||||
#include <stdexcept>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
namespace GUI {
|
||||
extern wxPanel *g_wxPlater;
|
||||
};
|
||||
|
||||
void BackgroundSlicingProcess::thread_proc()
|
||||
{
|
||||
std::unique_lock<std::mutex> lck(m_mutex);
|
||||
// Let the caller know we are ready to run the background processing task.
|
||||
m_state = STATE_IDLE;
|
||||
lck.unlock();
|
||||
m_condition.notify_one();
|
||||
for (;;) {
|
||||
assert(m_state == STATE_IDLE);
|
||||
// Wait until a new task is ready to be executed, or this thread should be finished.
|
||||
lck.lock();
|
||||
m_condition.wait(lck, [this](){ return m_state == STATE_STARTED || m_state == STATE_EXIT; });
|
||||
if (m_state == STATE_EXIT)
|
||||
// Exiting this thread.
|
||||
break;
|
||||
// Process the background slicing task.
|
||||
m_state = STATE_RUNNING;
|
||||
lck.unlock();
|
||||
std::string error;
|
||||
try {
|
||||
assert(m_print != nullptr);
|
||||
m_print->process();
|
||||
if (m_print->canceled())
|
||||
return;
|
||||
printf("PReparing m_event_sliced_id command\n");
|
||||
wxCommandEvent evt(m_event_sliced_id);
|
||||
printf("Issuing m_event_sliced_id command\n");
|
||||
wxQueueEvent(GUI::g_wxPlater, evt.Clone());
|
||||
GUI::g_wxPlater->ProcessWindowEvent(evt);
|
||||
//GUI::g_wxPlater->ProcessEvent(evt);
|
||||
printf("Done with m_event_sliced_id command\n");
|
||||
m_print->export_gcode(m_output_path, m_gcode_preview_data);
|
||||
} catch (std::exception &ex) {
|
||||
error = ex.what();
|
||||
} catch (...) {
|
||||
error = "Unknown C++ exception.";
|
||||
}
|
||||
lck.lock();
|
||||
m_state = m_print->canceled() ? STATE_CANCELED : STATE_FINISHED;
|
||||
wxCommandEvent evt(m_event_finished_id);
|
||||
evt.SetString(error);
|
||||
evt.SetInt(m_print->canceled() ? -1 : (error.empty() ? 1 : 0));
|
||||
wxQueueEvent(GUI::g_wxPlater, evt.Clone());
|
||||
lck.unlock();
|
||||
// Let the UI thread wake up if it is waiting for the background task to finish.
|
||||
m_condition.notify_one();
|
||||
// Let the UI thread see the result.
|
||||
}
|
||||
m_state = STATE_EXITED;
|
||||
lck.unlock();
|
||||
// End of the background processing thread. The UI thread should join m_thread now.
|
||||
}
|
||||
|
||||
void BackgroundSlicingProcess::join_background_thread()
|
||||
{
|
||||
std::unique_lock<std::mutex> lck(m_mutex);
|
||||
if (m_state == STATE_INITIAL) {
|
||||
// Worker thread has not been started yet.
|
||||
assert(! m_thread.joinable());
|
||||
} else {
|
||||
assert(m_state == STATE_IDLE);
|
||||
assert(m_thread.joinable());
|
||||
// Notify the worker thread to exit.
|
||||
m_state = STATE_EXIT;
|
||||
lck.unlock();
|
||||
m_condition.notify_one();
|
||||
// Wait until the worker thread exits.
|
||||
m_thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
bool BackgroundSlicingProcess::start()
|
||||
{
|
||||
std::unique_lock<std::mutex> lck(m_mutex);
|
||||
if (m_state == STATE_INITIAL) {
|
||||
// The worker thread is not running yet. Start it.
|
||||
assert(! m_thread.joinable());
|
||||
m_thread = std::thread([this]{this->thread_proc();});
|
||||
// Wait until the worker thread is ready to execute the background processing task.
|
||||
m_condition.wait(lck, [this](){ return m_state == STATE_IDLE; });
|
||||
}
|
||||
assert(m_state == STATE_IDLE || this->running());
|
||||
if (this->running())
|
||||
// The background processing thread is already running.
|
||||
return false;
|
||||
if (! this->idle())
|
||||
throw std::runtime_error("Cannot start a background task, the worker thread is not idle.");
|
||||
m_state = STATE_STARTED;
|
||||
lck.unlock();
|
||||
m_condition.notify_one();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BackgroundSlicingProcess::stop()
|
||||
{
|
||||
std::unique_lock<std::mutex> lck(m_mutex);
|
||||
if (m_state == STATE_INITIAL)
|
||||
return false;
|
||||
assert(this->running());
|
||||
if (m_state == STATE_STARTED || m_state == STATE_RUNNING) {
|
||||
m_print->cancel();
|
||||
// Wait until the background processing stops by being canceled.
|
||||
lck.unlock();
|
||||
m_condition.wait(lck, [this](){ return m_state == STATE_CANCELED; });
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Apply config over the print. Returns false, if the new config values caused any of the already
|
||||
// processed steps to be invalidated, therefore the task will need to be restarted.
|
||||
bool BackgroundSlicingProcess::apply_config(DynamicPrintConfig *config)
|
||||
{
|
||||
/*
|
||||
// apply new config
|
||||
my $invalidated = $self->{print}->apply_config(wxTheApp->{preset_bundle}->full_config);
|
||||
*/
|
||||
return true;
|
||||
}
|
||||
|
||||
}; // namespace Slic3r
|
82
xs/src/slic3r/GUI/BackgroundSlicingProcess.hpp
Normal file
82
xs/src/slic3r/GUI/BackgroundSlicingProcess.hpp
Normal file
@ -0,0 +1,82 @@
|
||||
#ifndef slic3r_GUI_BackgroundSlicingProcess_hpp_
|
||||
#define slic3r_GUI_BackgroundSlicingProcess_hpp_
|
||||
|
||||
#include <string>
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class DynamicPrintConfig;
|
||||
class GCodePreviewData;
|
||||
class Print;
|
||||
|
||||
// Support for the GUI background processing (Slicing and G-code generation).
|
||||
// As of now this class is not declared in Slic3r::GUI due to the Perl bindings limits.
|
||||
class BackgroundSlicingProcess
|
||||
{
|
||||
public:
|
||||
BackgroundSlicingProcess() {}
|
||||
~BackgroundSlicingProcess() { this->stop(); this->join_background_thread(); }
|
||||
|
||||
void set_print(Print *print) { m_print = print; }
|
||||
void set_gcode_preview_data(GCodePreviewData *gpd) { m_gcode_preview_data = gpd; }
|
||||
void set_sliced_event(int event_id) { m_event_sliced_id = event_id; }
|
||||
void set_finished_event(int event_id) { m_event_finished_id = event_id; }
|
||||
|
||||
// Start the background processing. Returns false if the background processing was already running.
|
||||
bool start();
|
||||
// Cancel the background processing. Returns false if the background processing was not running.
|
||||
// A stopped background processing may be restarted with start().
|
||||
bool stop();
|
||||
|
||||
// Apply config over the print. Returns false, if the new config values caused any of the already
|
||||
// processed steps to be invalidated, therefore the task will need to be restarted.
|
||||
bool apply_config(DynamicPrintConfig *config);
|
||||
|
||||
enum State {
|
||||
// m_thread is not running yet, or it did not reach the STATE_IDLE yet (it does not wait on the condition yet).
|
||||
STATE_INITIAL = 0,
|
||||
// m_thread is waiting for the task to execute.
|
||||
STATE_IDLE,
|
||||
STATE_STARTED,
|
||||
// m_thread is executing a task.
|
||||
STATE_RUNNING,
|
||||
// m_thread finished executing a task, and it is waiting until the UI thread picks up the results.
|
||||
STATE_FINISHED,
|
||||
// m_thread finished executing a task, the task has been canceled by the UI thread, therefore the UI thread will not be notified.
|
||||
STATE_CANCELED,
|
||||
// m_thread exited the loop and it is going to finish. The UI thread should join on m_thread.
|
||||
STATE_EXIT,
|
||||
STATE_EXITED,
|
||||
};
|
||||
State state() const { return m_state; }
|
||||
bool idle() const { return m_state == STATE_IDLE; }
|
||||
bool running() const { return m_state == STATE_STARTED || m_state == STATE_RUNNING || m_state == STATE_FINISHED || m_state == STATE_CANCELED; }
|
||||
|
||||
private:
|
||||
void thread_proc();
|
||||
void start_background_thread();
|
||||
void join_background_thread();
|
||||
|
||||
Print *m_print = nullptr;
|
||||
GCodePreviewData *m_gcode_preview_data = nullptr;
|
||||
std::string m_output_path;
|
||||
// Thread, on which the background processing is executed. The thread will always be present
|
||||
// and ready to execute the slicing process.
|
||||
std::thread m_thread;
|
||||
// Mutex and condition variable to synchronize m_thread with the UI thread.
|
||||
std::mutex m_mutex;
|
||||
std::condition_variable m_condition;
|
||||
State m_state = STATE_INITIAL;
|
||||
|
||||
// wxWidgets command ID to be sent to the platter to inform that the slicing is finished, and the G-code export will continue.
|
||||
int m_event_sliced_id = 0;
|
||||
// wxWidgets command ID to be sent to the platter to inform that the task finished.
|
||||
int m_event_finished_id = 0;
|
||||
};
|
||||
|
||||
}; // namespace Slic3r
|
||||
|
||||
#endif /* slic3r_GUI_BackgroundSlicingProcess_hpp_ */
|
@ -47,6 +47,8 @@
|
||||
#include "Preferences.hpp"
|
||||
#include "PresetBundle.hpp"
|
||||
|
||||
#include "../../libslic3r/Print.hpp"
|
||||
|
||||
namespace Slic3r { namespace GUI {
|
||||
|
||||
#if __APPLE__
|
||||
@ -172,6 +174,7 @@ void break_to_debugger()
|
||||
wxApp *g_wxApp = nullptr;
|
||||
wxFrame *g_wxMainFrame = nullptr;
|
||||
wxNotebook *g_wxTabPanel = nullptr;
|
||||
wxPanel *g_wxPlater = nullptr;
|
||||
AppConfig *g_AppConfig = nullptr;
|
||||
PresetBundle *g_PresetBundle= nullptr;
|
||||
|
||||
@ -197,6 +200,11 @@ void set_tab_panel(wxNotebook *tab_panel)
|
||||
g_wxTabPanel = tab_panel;
|
||||
}
|
||||
|
||||
void set_plater(wxPanel *plater)
|
||||
{
|
||||
g_wxPlater = plater;
|
||||
}
|
||||
|
||||
void set_app_config(AppConfig *app_config)
|
||||
{
|
||||
g_AppConfig = app_config;
|
||||
@ -507,6 +515,18 @@ void warning_catcher(wxWindow* parent, wxString message){
|
||||
msg->ShowModal();
|
||||
}
|
||||
|
||||
// Assign a Lambda to the print object to emit a wxWidgets Command with the provided ID
|
||||
// to deliver a progress status message.
|
||||
void set_print_callback_event(Print *print, int id)
|
||||
{
|
||||
print->set_status_callback([id](int percent, const std::string &message){
|
||||
wxCommandEvent event(id);
|
||||
event.SetInt(percent);
|
||||
event.SetString(message);
|
||||
wxQueueEvent(g_wxMainFrame, event.Clone());
|
||||
});
|
||||
}
|
||||
|
||||
wxApp* get_app(){
|
||||
return g_wxApp;
|
||||
}
|
||||
|
@ -11,6 +11,7 @@ class wxFrame;
|
||||
class wxWindow;
|
||||
class wxMenuBar;
|
||||
class wxNotebook;
|
||||
class wxPanel;
|
||||
class wxComboCtrl;
|
||||
class wxString;
|
||||
class wxArrayString;
|
||||
@ -23,6 +24,7 @@ namespace Slic3r {
|
||||
|
||||
class PresetBundle;
|
||||
class PresetCollection;
|
||||
class Print;
|
||||
class AppConfig;
|
||||
class DynamicPrintConfig;
|
||||
class TabIface;
|
||||
@ -73,6 +75,7 @@ void break_to_debugger();
|
||||
void set_wxapp(wxApp *app);
|
||||
void set_main_frame(wxFrame *main_frame);
|
||||
void set_tab_panel(wxNotebook *tab_panel);
|
||||
void set_plater(wxPanel *plater);
|
||||
void set_app_config(AppConfig *app_config);
|
||||
void set_preset_bundle(PresetBundle *preset_bundle);
|
||||
|
||||
@ -98,6 +101,10 @@ void show_error(wxWindow* parent, wxString message);
|
||||
void show_info(wxWindow* parent, wxString message, wxString title);
|
||||
void warning_catcher(wxWindow* parent, wxString message);
|
||||
|
||||
// Assign a Lambda to the print object to emit a wxWidgets Command with the provided ID
|
||||
// to deliver a progress status message.
|
||||
void set_print_callback_event(Print *print, int id);
|
||||
|
||||
// load language saved at application config
|
||||
bool load_language();
|
||||
// save language at application config
|
||||
|
@ -10,8 +10,6 @@ use Test::More tests => 5;
|
||||
my $print = Slic3r::Print->new;
|
||||
isa_ok $print, 'Slic3r::Print';
|
||||
isa_ok $print->config, 'Slic3r::Config::Static::Ref';
|
||||
isa_ok $print->default_object_config, 'Slic3r::Config::Static::Ref';
|
||||
isa_ok $print->default_region_config, 'Slic3r::Config::Static::Ref';
|
||||
isa_ok $print->placeholder_parser, 'Slic3r::GCode::PlaceholderParser::Ref';
|
||||
}
|
||||
|
||||
|
@ -33,6 +33,9 @@ void set_main_frame(SV *ui)
|
||||
void set_tab_panel(SV *ui)
|
||||
%code%{ Slic3r::GUI::set_tab_panel((wxNotebook*)wxPli_sv_2_object(aTHX_ ui, "Wx::Notebook")); %};
|
||||
|
||||
void set_plater(SV *ui)
|
||||
%code%{ Slic3r::GUI::set_plater((wxPanel*)wxPli_sv_2_object(aTHX_ ui, "Wx::Panel")); %};
|
||||
|
||||
void add_debug_menu(SV *ui, int event_language_change)
|
||||
%code%{ Slic3r::GUI::add_debug_menu((wxMenuBar*)wxPli_sv_2_object(aTHX_ ui, "Wx::MenuBar"), event_language_change); %};
|
||||
|
||||
@ -65,5 +68,8 @@ void add_frequently_changed_parameters(SV *ui_parent, SV *ui_sizer, SV *ui_p_siz
|
||||
(wxBoxSizer*)wxPli_sv_2_object(aTHX_ ui_sizer, "Wx::BoxSizer"),
|
||||
(wxFlexGridSizer*)wxPli_sv_2_object(aTHX_ ui_p_sizer, "Wx::FlexGridSizer")); %};
|
||||
|
||||
void set_print_callback_event(Print *print, int id)
|
||||
%code%{ Slic3r::GUI::set_print_callback_event(print, id); %};
|
||||
|
||||
std::string fold_utf8_to_ascii(const char *src)
|
||||
%code%{ RETVAL = Slic3r::fold_utf8_to_ascii(src); %};
|
||||
|
23
xs/xsp/GUI_BackgroundSlicingProcess.xsp
Normal file
23
xs/xsp/GUI_BackgroundSlicingProcess.xsp
Normal file
@ -0,0 +1,23 @@
|
||||
|
||||
%module{Slic3r::XS};
|
||||
|
||||
%{
|
||||
#include <xsinit.h>
|
||||
#include "slic3r/GUI/BackgroundSlicingProcess.hpp"
|
||||
%}
|
||||
|
||||
%name{Slic3r::GUI::BackgroundSlicingProcess} class BackgroundSlicingProcess {
|
||||
BackgroundSlicingProcess();
|
||||
~BackgroundSlicingProcess();
|
||||
|
||||
void set_print(Print *print);
|
||||
void set_gcode_preview_data(GCodePreviewData *gpd);
|
||||
void set_sliced_event(int event_id);
|
||||
void set_finished_event(int event_id);
|
||||
|
||||
bool start();
|
||||
bool stop();
|
||||
bool apply_config(DynamicPrintConfig *config);
|
||||
|
||||
bool running();
|
||||
};
|
100
xs/xsp/Print.xsp
100
xs/xsp/Print.xsp
@ -27,7 +27,6 @@ _constant()
|
||||
|
||||
%}
|
||||
|
||||
|
||||
%name{Slic3r::Print::Region} class PrintRegion {
|
||||
// owned by Print, no constructor/destructor
|
||||
|
||||
@ -39,16 +38,9 @@ _constant()
|
||||
%code%{ RETVAL = THIS->flow(role, layer_height, bridge, first_layer, width, *object); %};
|
||||
};
|
||||
|
||||
|
||||
%name{Slic3r::Print::Object} class PrintObject {
|
||||
// owned by Print, no constructor/destructor
|
||||
|
||||
void add_region_volume(int region_id, int volume_id);
|
||||
std::vector<int> get_region_volumes(int region_id)
|
||||
%code%{
|
||||
if (0 <= region_id && region_id < THIS->region_volumes.size())
|
||||
RETVAL = THIS->region_volumes[region_id];
|
||||
%};
|
||||
int region_count()
|
||||
%code%{ RETVAL = THIS->print()->regions.size(); %};
|
||||
|
||||
@ -67,57 +59,22 @@ _constant()
|
||||
|
||||
Points _shifted_copies()
|
||||
%code%{ RETVAL = THIS->_shifted_copies; %};
|
||||
void set_shifted_copies(Points value)
|
||||
%code%{ THIS->_shifted_copies = value; %};
|
||||
|
||||
bool add_copy(Pointf* point)
|
||||
%code%{ RETVAL = THIS->add_copy(*point); %};
|
||||
bool delete_last_copy();
|
||||
bool delete_all_copies();
|
||||
bool set_copies(Points copies);
|
||||
bool reload_model_instances();
|
||||
void set_layer_height_ranges(t_layer_height_ranges layer_height_ranges)
|
||||
%code%{ THIS->layer_height_ranges = layer_height_ranges; %};
|
||||
void set_layer_height_profile(std::vector<double> profile)
|
||||
%code%{ THIS->layer_height_profile = profile; %};
|
||||
|
||||
size_t total_layer_count();
|
||||
size_t layer_count();
|
||||
void clear_layers();
|
||||
Ref<Layer> get_layer(int idx);
|
||||
Ref<Layer> add_layer(int id, coordf_t height, coordf_t print_z,
|
||||
coordf_t slice_z);
|
||||
|
||||
size_t support_layer_count();
|
||||
void clear_support_layers();
|
||||
Ref<SupportLayer> get_support_layer(int idx);
|
||||
|
||||
bool step_done(PrintObjectStep step)
|
||||
%code%{ RETVAL = THIS->state.is_done(step); %};
|
||||
void set_step_done(PrintObjectStep step)
|
||||
%code%{ THIS->state.set_done(step); %};
|
||||
void set_step_started(PrintObjectStep step)
|
||||
%code%{ THIS->state.set_started(step); %};
|
||||
|
||||
void _slice();
|
||||
std::string _fix_slicing_errors();
|
||||
void _simplify_slices(double distance);
|
||||
void _prepare_infill();
|
||||
void detect_surfaces_type();
|
||||
void process_external_surfaces();
|
||||
void _make_perimeters();
|
||||
void _infill();
|
||||
void _generate_support_material();
|
||||
|
||||
std::vector<double> get_layer_height_min_max()
|
||||
%code%{
|
||||
SlicingParameters slicing_params = THIS->slicing_parameters();
|
||||
RETVAL.push_back(slicing_params.min_layer_height);
|
||||
RETVAL.push_back(slicing_params.max_layer_height);
|
||||
RETVAL.push_back(slicing_params.first_print_layer_height);
|
||||
RETVAL.push_back(slicing_params.first_object_layer_height);
|
||||
RETVAL.push_back(slicing_params.layer_height);
|
||||
%};
|
||||
|
||||
void adjust_layer_height_profile(coordf_t z, coordf_t layer_thickness_delta, coordf_t band_width, int action)
|
||||
%code%{
|
||||
@ -129,25 +86,16 @@ _constant()
|
||||
%};
|
||||
|
||||
void reset_layer_height_profile();
|
||||
|
||||
int ptr()
|
||||
%code%{ RETVAL = (int)(intptr_t)THIS; %};
|
||||
};
|
||||
|
||||
|
||||
%name{Slic3r::Print} class Print {
|
||||
Print();
|
||||
~Print();
|
||||
|
||||
Ref<StaticPrintConfig> config()
|
||||
%code%{ RETVAL = &THIS->config; %};
|
||||
Ref<StaticPrintConfig> default_object_config()
|
||||
%code%{ RETVAL = &THIS->default_object_config; %};
|
||||
Ref<StaticPrintConfig> default_region_config()
|
||||
%code%{ RETVAL = &THIS->default_region_config; %};
|
||||
Ref<PlaceholderParser> placeholder_parser()
|
||||
%code%{ RETVAL = &THIS->placeholder_parser; %};
|
||||
// TODO: status_cb
|
||||
Ref<ExtrusionEntityCollection> skirt()
|
||||
%code%{ RETVAL = &THIS->skirt; %};
|
||||
Ref<ExtrusionEntityCollection> brim()
|
||||
@ -176,20 +124,7 @@ _constant()
|
||||
%code%{ RETVAL = THIS->state.is_done(step); %};
|
||||
bool object_step_done(PrintObjectStep step)
|
||||
%code%{ RETVAL = THIS->step_done(step); %};
|
||||
void set_step_done(PrintStep step)
|
||||
%code%{ THIS->state.set_done(step); %};
|
||||
void set_step_started(PrintStep step)
|
||||
%code%{ THIS->state.set_started(step); %};
|
||||
|
||||
void clear_filament_stats()
|
||||
%code%{
|
||||
THIS->filament_stats.clear();
|
||||
%};
|
||||
void set_filament_stats(int extruder_id, float length)
|
||||
%code%{
|
||||
THIS->filament_stats.insert(std::pair<size_t,float>(extruder_id, 0));
|
||||
THIS->filament_stats[extruder_id] += length;
|
||||
%};
|
||||
SV* filament_stats()
|
||||
%code%{
|
||||
HV* hv = newHV();
|
||||
@ -203,7 +138,6 @@ _constant()
|
||||
RETVAL = newRV_noinc((SV*)hv);
|
||||
}
|
||||
%};
|
||||
void _simplify_slices(double distance);
|
||||
double max_allowed_layer_height() const;
|
||||
bool has_support_material() const;
|
||||
void auto_assign_extruders(ModelObject* model_object);
|
||||
@ -220,7 +154,6 @@ _constant()
|
||||
bool apply_config(DynamicPrintConfig* config)
|
||||
%code%{ RETVAL = THIS->apply_config(*config); %};
|
||||
bool has_infinite_skirt();
|
||||
bool has_skirt();
|
||||
std::vector<unsigned int> extruders() const;
|
||||
int validate() %code%{
|
||||
std::string err = THIS->validate();
|
||||
@ -230,16 +163,33 @@ _constant()
|
||||
%};
|
||||
Clone<BoundingBox> bounding_box();
|
||||
Clone<BoundingBox> total_bounding_box();
|
||||
double skirt_first_layer_height();
|
||||
Clone<Flow> brim_flow();
|
||||
Clone<Flow> skirt_flow();
|
||||
|
||||
void _make_skirt();
|
||||
void _make_brim();
|
||||
void set_callback_event(int evt) %code%{
|
||||
%};
|
||||
|
||||
bool has_wipe_tower();
|
||||
void _clear_wipe_tower();
|
||||
void _make_wipe_tower();
|
||||
void process() %code%{
|
||||
try {
|
||||
THIS->process();
|
||||
} catch (std::exception& e) {
|
||||
croak(e.what());
|
||||
}
|
||||
%};
|
||||
|
||||
void export_gcode_with_preview_data(char *path_template, GCodePreviewData *preview_data) %code%{
|
||||
try {
|
||||
THIS->export_gcode(path_template, preview_data);
|
||||
} catch (std::exception& e) {
|
||||
croak(e.what());
|
||||
}
|
||||
%};
|
||||
|
||||
void export_gcode(char *path_template) %code%{
|
||||
try {
|
||||
THIS->export_gcode(path_template, nullptr);
|
||||
} catch (std::exception& e) {
|
||||
croak(e.what());
|
||||
}
|
||||
%};
|
||||
|
||||
%{
|
||||
|
||||
|
@ -217,6 +217,8 @@ Clone<PrintObjectSupportMaterial> O_OBJECT_SLIC3R_T
|
||||
|
||||
AppConfig* O_OBJECT_SLIC3R
|
||||
Ref<AppConfig> O_OBJECT_SLIC3R_T
|
||||
BackgroundSlicingProcess* O_OBJECT_SLIC3R
|
||||
Ref<BackgroundSlicingProcess> O_OBJECT_SLIC3R_T
|
||||
|
||||
GLShader* O_OBJECT_SLIC3R
|
||||
Ref<GLShader> O_OBJECT_SLIC3R_T
|
||||
|
@ -196,6 +196,8 @@
|
||||
%typemap{Clone<ModelInstancePtrs>}{simple};
|
||||
%typemap{AppConfig*};
|
||||
%typemap{Ref<AppConfig>}{simple};
|
||||
%typemap{BackgroundSlicingProcess*};
|
||||
%typemap{Ref<BackgroundSlicingProcess>}{simple};
|
||||
%typemap{GLShader*};
|
||||
%typemap{Ref<GLShader>}{simple};
|
||||
%typemap{GLVolume*};
|
||||
|
Loading…
Reference in New Issue
Block a user