Fix for #8710 - Changing colors doesn't qualify as a change to save project

This commit is contained in:
YuSanka 2022-08-22 14:53:03 +02:00
parent e9f5551450
commit eac1191b25
4 changed files with 18 additions and 1 deletions

View File

@ -66,6 +66,8 @@ struct Info
bool operator==(const Info& rhs) const
{
if (rhs.gcodes.empty() && this->gcodes.empty())
return true; // don't respect to the comparison of the mode, when g_codes are empty
return (rhs.mode == this->mode ) &&
(rhs.gcodes == this->gcodes );
}

View File

@ -3317,6 +3317,7 @@ unsigned int Plater::priv::update_background_process(bool force_validation, bool
sidebar->set_btn_label(ActionButtonType::abExport, _(label_btn_export));
sidebar->set_btn_label(ActionButtonType::abSendGCode, _(label_btn_send));
dirty_state.update_from_preview();
const wxString slice_string = background_process.running() && wxGetApp().get_mode() == comSimple ?
_L("Slicing") + dots : _L("Slice now");

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@ -7,6 +7,8 @@
#include "I18N.hpp"
#include "Plater.hpp"
#include "libslic3r/Model.hpp"
#include <boost/algorithm/string/predicate.hpp>
#include <algorithm>
@ -38,12 +40,18 @@ void ProjectDirtyStateManager::update_from_presets()
app.mainframe->update_title();
}
void ProjectDirtyStateManager::update_from_preview()
{
m_custom_gcode_per_print_z_dirty = m_initial_custom_gcode_per_print_z != wxGetApp().model().custom_gcode_per_print_z;
}
void ProjectDirtyStateManager::reset_after_save()
{
this->reset_initial_presets();
m_plater_dirty = false;
m_presets_dirty = false;
m_project_config_dirty = false;
m_custom_gcode_per_print_z_dirty = false;
wxGetApp().mainframe->update_title();
}
@ -54,6 +62,7 @@ void ProjectDirtyStateManager::reset_initial_presets()
for (const PresetCollection *preset_collection : app.get_active_preset_collections())
m_initial_presets[preset_collection->type()] = preset_collection->get_selected_preset_name();
m_initial_project_config = app.preset_bundle->project_config;
m_initial_custom_gcode_per_print_z = app.model().custom_gcode_per_print_z;
}
#if ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW

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@ -2,6 +2,7 @@
#define slic3r_ProjectDirtyStateManager_hpp_
#include "libslic3r/Preset.hpp"
#include "libslic3r/CustomGCode.hpp"
namespace Slic3r {
namespace GUI {
@ -11,10 +12,11 @@ class ProjectDirtyStateManager
public:
void update_from_undo_redo_stack(bool dirty);
void update_from_presets();
void update_from_preview();
void reset_after_save();
void reset_initial_presets();
bool is_dirty() const { return m_plater_dirty || m_project_config_dirty || m_presets_dirty; }
bool is_dirty() const { return m_plater_dirty || m_project_config_dirty || m_presets_dirty || m_custom_gcode_per_print_z_dirty; }
bool is_presets_dirty() const { return m_presets_dirty; }
#if ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
@ -28,9 +30,12 @@ private:
bool m_presets_dirty { false };
// Is the project config dirty?
bool m_project_config_dirty { false };
// Is the custom_gcode_per_print_z dirty?
bool m_custom_gcode_per_print_z_dirty { false };
// Keeps track of preset names selected at the time of last project save.
std::array<std::string, Preset::TYPE_COUNT> m_initial_presets;
DynamicPrintConfig m_initial_project_config;
CustomGCode::Info m_initial_custom_gcode_per_print_z;
};
} // namespace GUI