Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_multivolume_models
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commit
ead45c4fb2
5 changed files with 19 additions and 13 deletions
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@ -175,6 +175,11 @@ struct AMFParserContext
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bool mirrory_set;
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float mirrorz;
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bool mirrorz_set;
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bool anything_set() const { return deltax_set || deltay_set || deltaz_set ||
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rx_set || ry_set || rz_set ||
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scalex_set || scaley_set || scalez_set ||
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mirrorx_set || mirrory_set || mirrorz_set; }
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};
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struct Object {
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@ -644,11 +649,7 @@ void AMFParserContext::endDocument()
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continue;
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}
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for (const Instance &instance : object.second.instances)
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#if ENABLE_VOLUMES_CENTERING_FIXES
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{
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#else
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if (instance.deltax_set && instance.deltay_set) {
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#endif // ENABLE_VOLUMES_CENTERING_FIXES
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if (instance.anything_set()) {
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ModelInstance *mi = m_model.objects[object.second.idx]->add_instance();
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mi->set_offset(Vec3d(instance.deltax_set ? (double)instance.deltax : 0.0, instance.deltay_set ? (double)instance.deltay : 0.0, instance.deltaz_set ? (double)instance.deltaz : 0.0));
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mi->set_rotation(Vec3d(instance.rx_set ? (double)instance.rx : 0.0, instance.ry_set ? (double)instance.ry : 0.0, instance.rz_set ? (double)instance.rz : 0.0));
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@ -2293,11 +2293,13 @@ int GLCanvas3D::check_volumes_outside_state() const
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return (int)state;
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}
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void GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible)
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void GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible, const ModelObject* mo, int instance_idx)
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{
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for (GLVolume* vol : m_volumes.volumes) {
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if (vol->composite_id.volume_id < 0)
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vol->is_active = visible;
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if ((mo == nullptr || m_model->objects[vol->composite_id.object_id] == mo)
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&& (instance_idx == -1 || vol->composite_id.instance_id == instance_idx)
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&& vol->composite_id.volume_id < 0)
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vol->is_active = visible;
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}
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m_render_sla_auxiliaries = visible;
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@ -2313,7 +2315,7 @@ void GLCanvas3D::toggle_model_objects_visibility(bool visible, const ModelObject
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}
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}
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if (visible && !mo)
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toggle_sla_auxiliaries_visibility(true);
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toggle_sla_auxiliaries_visibility(true, mo, instance_idx);
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if (!mo && !visible && !m_model->objects.empty() && (m_model->objects.size() > 1 || m_model->objects.front()->instances.size() > 1))
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_set_warning_texture(WarningTexture::SomethingNotShown, true);
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@ -584,6 +584,9 @@ private:
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bool m_regenerate_volumes;
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bool m_moving;
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bool m_tab_down;
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// Following variable is obsolete and it should be safe to remove it.
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// I just don't want to do it now before a release (Lukas Matena 24.3.2019)
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bool m_render_sla_auxiliaries;
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std::string m_color_by;
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@ -610,7 +613,7 @@ public:
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void reset_volumes();
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int check_volumes_outside_state() const;
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void toggle_sla_auxiliaries_visibility(bool visible);
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void toggle_sla_auxiliaries_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1);
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void toggle_model_objects_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1);
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void set_config(const DynamicPrintConfig* config);
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@ -666,7 +666,7 @@ RENDER_AGAIN:
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m_imgui->end();
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if (m_editing_mode != m_old_editing_state) { // user toggled between editing/non-editing mode
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m_parent.toggle_sla_auxiliaries_visibility(!m_editing_mode);
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m_parent.toggle_sla_auxiliaries_visibility(!m_editing_mode, m_model_object, m_active_instance);
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force_refresh = true;
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}
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m_old_editing_state = m_editing_mode;
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@ -1713,8 +1713,8 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
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object->center_around_origin();
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new_instances.emplace_back(object->add_instance());
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#else /* AUTOPLACEMENT_ON_LOAD */
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// if object has no defined position(s) we need to rearrange everything after loading object->center_around_origin();
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need_arrange = true;
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// if object has no defined position(s) we need to rearrange everything after loading
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need_arrange = true;
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// add a default instance and center object around origin
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object->center_around_origin(); // also aligns object to Z = 0
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ModelInstance* instance = object->add_instance();
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