Fixed handling of mouse left up event when moving an object while the place on face gizmo is active
This commit is contained in:
parent
015d430f03
commit
eae02f6cad
1 changed files with 2 additions and 2 deletions
|
@ -674,9 +674,9 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
|
|||
gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown());
|
||||
processed = true;
|
||||
}
|
||||
else if (evt.LeftUp() && (m_current == Flatten) && ((m_parent.get_first_hover_volume_idx() != -1) || grabber_contains_mouse()))
|
||||
else if (evt.LeftUp() && (m_current == Flatten) && (m_gizmos[m_current]->get_hover_id() != -1))
|
||||
{
|
||||
// to avoid to loose the selection when user clicks an object while the Flatten gizmo is active
|
||||
// to avoid to loose the selection when user clicks an the white faces of a different object while the Flatten gizmo is active
|
||||
processed = true;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue