Fix of "Supports not generating interface layers" #1306
Fix of "Spurious support interfaces" #1309
This commit is contained in:
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b8c2566c44
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eb59568368
@ -9,7 +9,9 @@
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#endif /* SLIC3R_GUI */
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#include "libslic3r.h"
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#include "ClipperUtils.hpp"
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#include "EdgeGrid.hpp"
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#include "SVG.hpp"
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#if 0
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// Enable debugging and assert in this file.
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@ -756,8 +758,8 @@ void EdgeGrid::Grid::calculate_sdf()
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float search_radius = float(m_resolution<<1);
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m_signed_distance_field.assign(nrows * ncols, search_radius);
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// For each cell:
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for (size_t r = 0; r < m_rows; ++ r) {
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for (size_t c = 0; c < m_cols; ++ c) {
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for (int r = 0; r < (int)m_rows; ++ r) {
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for (int c = 0; c < (int)m_cols; ++ c) {
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const Cell &cell = m_cells[r * m_cols + c];
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// For each segment in the cell:
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for (size_t i = cell.begin; i != cell.end; ++ i) {
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@ -842,6 +844,8 @@ void EdgeGrid::Grid::calculate_sdf()
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#if 0
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static int iRun = 0;
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++ iRun;
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if (wxImage::FindHandler(wxBITMAP_TYPE_PNG) == nullptr)
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wxImage::AddHandler(new wxPNGHandler);
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//#ifdef SLIC3R_GUI
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{
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wxImage img(ncols, nrows);
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@ -1356,9 +1360,101 @@ Polygons EdgeGrid::Grid::contours_simplified(coord_t offset, bool fill_holes) co
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return out;
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}
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inline int segments_could_intersect(
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const Slic3r::Point &ip1, const Slic3r::Point &ip2,
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const Slic3r::Point &jp1, const Slic3r::Point &jp2)
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{
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Slic3r::Point iv = ip1.vector_to(ip2);
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Slic3r::Point vij1 = ip1.vector_to(jp1);
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Slic3r::Point vij2 = ip1.vector_to(jp2);
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int64_t tij1 = int64_t(iv.x) * int64_t(vij1.y) - int64_t(iv.y) * int64_t(vij1.x); // cross(iv, vij1)
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int64_t tij2 = int64_t(iv.x) * int64_t(vij2.y) - int64_t(iv.y) * int64_t(vij2.x); // cross(iv, vij2)
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int sij1 = (tij1 > 0) ? 1 : ((tij1 < 0) ? -1 : 0); // signum
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int sij2 = (tij2 > 0) ? 1 : ((tij2 < 0) ? -1 : 0);
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return sij1 * sij2;
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}
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inline bool segments_intersect(
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const Slic3r::Point &ip1, const Slic3r::Point &ip2,
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const Slic3r::Point &jp1, const Slic3r::Point &jp2)
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{
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return segments_could_intersect(ip1, ip2, jp1, jp2) <= 0 &&
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segments_could_intersect(jp1, jp2, ip1, ip2) <= 0;
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}
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std::vector<std::pair<EdgeGrid::Grid::ContourEdge, EdgeGrid::Grid::ContourEdge>> EdgeGrid::Grid::intersecting_edges() const
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{
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std::vector<std::pair<ContourEdge, ContourEdge>> out;
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// For each cell:
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for (int r = 0; r < (int)m_rows; ++ r) {
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for (int c = 0; c < (int)m_cols; ++ c) {
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const Cell &cell = m_cells[r * m_cols + c];
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// For each pair of segments in the cell:
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for (size_t i = cell.begin; i != cell.end; ++ i) {
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const Slic3r::Points &ipts = *m_contours[m_cell_data[i].first];
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size_t ipt = m_cell_data[i].second;
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// End points of the line segment and their vector.
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const Slic3r::Point &ip1 = ipts[ipt];
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const Slic3r::Point &ip2 = ipts[(ipt + 1 == ipts.size()) ? 0 : ipt + 1];
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for (size_t j = i + 1; j != cell.end; ++ j) {
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const Slic3r::Points &jpts = *m_contours[m_cell_data[j].first];
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size_t jpt = m_cell_data[j].second;
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// End points of the line segment and their vector.
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const Slic3r::Point &jp1 = jpts[jpt];
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const Slic3r::Point &jp2 = jpts[(jpt + 1 == jpts.size()) ? 0 : jpt + 1];
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if (&ipts == &jpts && (&ip1 == &jp2 || &jp1 == &ip2))
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// Segments of the same contour share a common vertex.
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continue;
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if (segments_intersect(ip1, ip2, jp1, jp2)) {
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// The two segments intersect. Add them to the output.
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int jfirst = (&jpts < &ipts) || (&jpts == &ipts && jpt < ipt);
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out.emplace_back(jfirst ?
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std::make_pair(std::make_pair(&ipts, ipt), std::make_pair(&jpts, jpt)) :
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std::make_pair(std::make_pair(&ipts, ipt), std::make_pair(&jpts, jpt)));
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}
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}
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}
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}
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}
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Slic3r::sort_remove_duplicates(out);
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return out;
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}
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bool EdgeGrid::Grid::has_intersecting_edges() const
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{
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// For each cell:
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for (int r = 0; r < (int)m_rows; ++ r) {
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for (int c = 0; c < (int)m_cols; ++ c) {
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const Cell &cell = m_cells[r * m_cols + c];
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// For each pair of segments in the cell:
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for (size_t i = cell.begin; i != cell.end; ++ i) {
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const Slic3r::Points &ipts = *m_contours[m_cell_data[i].first];
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size_t ipt = m_cell_data[i].second;
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// End points of the line segment and their vector.
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const Slic3r::Point &ip1 = ipts[ipt];
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const Slic3r::Point &ip2 = ipts[(ipt + 1 == ipts.size()) ? 0 : ipt + 1];
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for (size_t j = i + 1; j != cell.end; ++ j) {
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const Slic3r::Points &jpts = *m_contours[m_cell_data[j].first];
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size_t jpt = m_cell_data[j].second;
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// End points of the line segment and their vector.
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const Slic3r::Point &jp1 = jpts[jpt];
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const Slic3r::Point &jp2 = jpts[(jpt + 1 == jpts.size()) ? 0 : jpt + 1];
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if (! (&ipts == &jpts && (&ip1 == &jp2 || &jp1 == &ip2)) &&
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segments_intersect(ip1, ip2, jp1, jp2))
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return true;
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}
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}
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}
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}
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return false;
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}
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#if 0
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void EdgeGrid::save_png(const EdgeGrid::Grid &grid, const BoundingBox &bbox, coord_t resolution, const char *path)
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{
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if (wxImage::FindHandler(wxBITMAP_TYPE_PNG) == nullptr)
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wxImage::AddHandler(new wxPNGHandler);
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unsigned int w = (bbox.max.x - bbox.min.x + resolution - 1) / resolution;
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unsigned int h = (bbox.max.y - bbox.min.y + resolution - 1) / resolution;
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wxImage img(w, h);
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@ -1450,4 +1546,59 @@ void EdgeGrid::save_png(const EdgeGrid::Grid &grid, const BoundingBox &bbox, coo
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}
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#endif /* SLIC3R_GUI */
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// Find all pairs of intersectiong edges from the set of polygons.
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std::vector<std::pair<EdgeGrid::Grid::ContourEdge, EdgeGrid::Grid::ContourEdge>> intersecting_edges(const Polygons &polygons)
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{
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double len = 0;
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size_t cnt = 0;
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BoundingBox bbox;
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for (const Polygon &poly : polygons) {
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if (poly.points.size() < 2)
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continue;
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for (size_t i = 0; i < poly.points.size(); ++ i) {
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bbox.merge(poly.points[i]);
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size_t j = (i == 0) ? (poly.points.size() - 1) : i - 1;
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len += poly.points[i].distance_to(poly.points[j]);
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++ cnt;
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}
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}
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len /= double(cnt);
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bbox.offset(20);
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EdgeGrid::Grid grid;
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grid.set_bbox(bbox);
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grid.create(polygons, len);
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return grid.intersecting_edges();
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}
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// Find all pairs of intersectiong edges from the set of polygons, highlight them in an SVG.
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void export_intersections_to_svg(const std::string &filename, const Polygons &polygons)
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{
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std::vector<std::pair<EdgeGrid::Grid::ContourEdge, EdgeGrid::Grid::ContourEdge>> intersections = intersecting_edges(polygons);
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BoundingBox bbox = get_extents(polygons);
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SVG svg(filename.c_str(), bbox);
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svg.draw(union_ex(polygons), "gray", 0.25f);
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svg.draw_outline(polygons, "black");
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std::set<const Points*> intersecting_contours;
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for (const std::pair<EdgeGrid::Grid::ContourEdge, EdgeGrid::Grid::ContourEdge> &ie : intersections) {
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intersecting_contours.insert(ie.first.first);
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intersecting_contours.insert(ie.second.first);
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}
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// Highlight the contours with intersections.
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coord_t line_width = coord_t(scale_(0.01));
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for (const Points *ic : intersecting_contours) {
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svg.draw_outline(Polygon(*ic), "green");
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svg.draw_outline(Polygon(*ic), "black", line_width);
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}
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// Paint the intersections.
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for (const std::pair<EdgeGrid::Grid::ContourEdge, EdgeGrid::Grid::ContourEdge> &intersecting_edges : intersections) {
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auto edge = [](const EdgeGrid::Grid::ContourEdge &e) {
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return Line(e.first->at(e.second),
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e.first->at((e.second + 1 == e.first->size()) ? 0 : e.second + 1));
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};
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svg.draw(edge(intersecting_edges.first), "red", line_width);
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svg.draw(edge(intersecting_edges.second), "red", line_width);
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}
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svg.Close();
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}
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} // namespace Slic3r
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// For supports: Contours enclosing the rasterized edges.
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Polygons contours_simplified(coord_t offset, bool fill_holes) const;
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typedef std::pair<const Slic3r::Points*, size_t> ContourPoint;
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typedef std::pair<const Slic3r::Points*, size_t> ContourEdge;
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std::vector<std::pair<ContourEdge, ContourEdge>> intersecting_edges() const;
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bool has_intersecting_edges() const;
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protected:
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struct Cell {
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Cell() : begin(0), end(0) {}
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@ -113,6 +118,13 @@ extern void save_png(const Grid &grid, const BoundingBox &bbox, coord_t resoluti
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#endif /* SLIC3R_GUI */
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} // namespace EdgeGrid
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// Find all pairs of intersectiong edges from the set of polygons.
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extern std::vector<std::pair<EdgeGrid::Grid::ContourEdge, EdgeGrid::Grid::ContourEdge>> intersecting_edges(const Polygons &polygons);
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// Find all pairs of intersectiong edges from the set of polygons, highlight them in an SVG.
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extern void export_intersections_to_svg(const std::string &filename, const Polygons &polygons);
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} // namespace Slic3r
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#endif /* slic3r_EdgeGrid_hpp_ */
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@ -458,6 +458,8 @@ Polygons collect_slices_outer(const Layer &layer)
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class SupportGridPattern
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{
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public:
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// Achtung! The support_polygons need to be trimmed by trimming_polygons, otherwise
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// the selection by island_samples (see the island_samples() method) will not work!
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SupportGridPattern(
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// Support islands, to be stretched into a grid. Already trimmed with min(lower_layer_offset, m_gap_xy)
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const Polygons &support_polygons,
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@ -485,6 +487,18 @@ public:
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bbox.align_to_grid(grid_resolution);
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m_grid.set_bbox(bbox);
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m_grid.create(*m_support_polygons, grid_resolution);
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#if 0
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if (m_grid.has_intersecting_edges()) {
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// EdgeGrid fails to produce valid signed distance function for self-intersecting polygons.
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m_support_polygons_rotated = simplify_polygons(*m_support_polygons);
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m_support_polygons = &m_support_polygons_rotated;
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m_grid.set_bbox(bbox);
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m_grid.create(*m_support_polygons, grid_resolution);
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// assert(! m_grid.has_intersecting_edges());
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printf("SupportGridPattern: fixing polygons with intersection %s\n",
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m_grid.has_intersecting_edges() ? "FAILED" : "SUCCEEDED");
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}
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#endif
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m_grid.calculate_sdf();
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// Sample a single point per input support polygon, keep it as a reference to maintain corresponding
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// polygons if ever these polygons get split into parts by the trimming polygons.
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@ -499,9 +513,12 @@ public:
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{
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// Generate islands, so each island may be tested for overlap with m_island_samples.
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assert(std::abs(2 * offset_in_grid) < m_grid.resolution());
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ExPolygons islands = diff_ex(
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m_grid.contours_simplified(offset_in_grid, fill_holes),
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*m_trimming_polygons, false);
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#ifdef SLIC3R_DEBUG
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Polygons support_polygons_simplified = m_grid.contours_simplified(offset_in_grid, fill_holes);
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ExPolygons islands = diff_ex(support_polygons_simplified, *m_trimming_polygons, false);
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#else
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ExPolygons islands = diff_ex(m_grid.contours_simplified(offset_in_grid, fill_holes), *m_trimming_polygons, false);
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#endif
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// Extract polygons, which contain some of the m_island_samples.
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Polygons out;
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@ -551,7 +568,10 @@ public:
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bbox.merge(get_extents(islands));
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if (!out.empty())
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bbox.merge(get_extents(out));
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if (!support_polygons_simplified.empty())
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bbox.merge(get_extents(support_polygons_simplified));
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SVG svg(debug_out_path("extract_support_from_grid_trimmed-%d.svg", iRun).c_str(), bbox);
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svg.draw(union_ex(support_polygons_simplified), "gray", 0.25f);
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svg.draw(islands, "red", 0.5f);
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svg.draw(union_ex(out), "green", 0.5f);
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svg.draw(union_ex(*m_support_polygons), "blue", 0.5f);
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@ -568,7 +588,121 @@ public:
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return out;
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}
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#ifdef SLIC3R_DEBUG
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void serialize(const std::string &path)
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{
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FILE *file = ::fopen(path.c_str(), "wb");
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::fwrite(&m_support_spacing, 8, 1, file);
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::fwrite(&m_support_angle, 8, 1, file);
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uint32_t n_polygons = m_support_polygons->size();
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::fwrite(&n_polygons, 4, 1, file);
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for (uint32_t i = 0; i < n_polygons; ++ i) {
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const Polygon &poly = (*m_support_polygons)[i];
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uint32_t n_points = poly.size();
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::fwrite(&n_points, 4, 1, file);
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for (uint32_t j = 0; j < n_points; ++ j) {
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const Point &pt = poly.points[j];
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::fwrite(&pt.x, sizeof(coord_t), 1, file);
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::fwrite(&pt.y, sizeof(coord_t), 1, file);
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}
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}
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n_polygons = m_trimming_polygons->size();
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::fwrite(&n_polygons, 4, 1, file);
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for (uint32_t i = 0; i < n_polygons; ++ i) {
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const Polygon &poly = (*m_trimming_polygons)[i];
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uint32_t n_points = poly.size();
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::fwrite(&n_points, 4, 1, file);
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for (uint32_t j = 0; j < n_points; ++ j) {
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const Point &pt = poly.points[j];
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::fwrite(&pt.x, sizeof(coord_t), 1, file);
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::fwrite(&pt.y, sizeof(coord_t), 1, file);
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}
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}
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::fclose(file);
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}
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static SupportGridPattern deserialize(const std::string &path, int which = -1)
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{
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SupportGridPattern out;
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out.deserialize_(path, which);
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return out;
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}
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// Deserialization constructor
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bool deserialize_(const std::string &path, int which = -1)
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{
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FILE *file = ::fopen(path.c_str(), "rb");
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if (file == nullptr)
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return false;
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m_support_polygons = &m_support_polygons_deserialized;
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m_trimming_polygons = &m_trimming_polygons_deserialized;
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::fread(&m_support_spacing, 8, 1, file);
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::fread(&m_support_angle, 8, 1, file);
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//FIXME
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//m_support_spacing *= 0.01 / 2;
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uint32_t n_polygons;
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::fread(&n_polygons, 4, 1, file);
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m_support_polygons_deserialized.reserve(n_polygons);
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int32_t scale = 1;
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for (uint32_t i = 0; i < n_polygons; ++ i) {
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Polygon poly;
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uint32_t n_points;
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::fread(&n_points, 4, 1, file);
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poly.points.reserve(n_points);
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for (uint32_t j = 0; j < n_points; ++ j) {
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coord_t x, y;
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::fread(&x, sizeof(coord_t), 1, file);
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::fread(&y, sizeof(coord_t), 1, file);
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poly.points.emplace_back(Point(x * scale, y * scale));
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}
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if (which == -1 || which == i)
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m_support_polygons_deserialized.emplace_back(std::move(poly));
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printf("Polygon %d, area: %lf\n", i, area(poly.points));
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}
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::fread(&n_polygons, 4, 1, file);
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m_trimming_polygons_deserialized.reserve(n_polygons);
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for (uint32_t i = 0; i < n_polygons; ++ i) {
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Polygon poly;
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uint32_t n_points;
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::fread(&n_points, 4, 1, file);
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poly.points.reserve(n_points);
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for (uint32_t j = 0; j < n_points; ++ j) {
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coord_t x, y;
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::fread(&x, sizeof(coord_t), 1, file);
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::fread(&y, sizeof(coord_t), 1, file);
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poly.points.emplace_back(Point(x * scale, y * scale));
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}
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m_trimming_polygons_deserialized.emplace_back(std::move(poly));
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}
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::fclose(file);
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m_support_polygons_deserialized = simplify_polygons(m_support_polygons_deserialized, false);
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//m_support_polygons_deserialized = to_polygons(union_ex(m_support_polygons_deserialized, false));
|
||||
|
||||
// Create an EdgeGrid, initialize it with projection, initialize signed distance field.
|
||||
coord_t grid_resolution = coord_t(scale_(m_support_spacing));
|
||||
BoundingBox bbox = get_extents(*m_support_polygons);
|
||||
bbox.offset(20);
|
||||
bbox.align_to_grid(grid_resolution);
|
||||
m_grid.set_bbox(bbox);
|
||||
m_grid.create(*m_support_polygons, grid_resolution);
|
||||
m_grid.calculate_sdf();
|
||||
// Sample a single point per input support polygon, keep it as a reference to maintain corresponding
|
||||
// polygons if ever these polygons get split into parts by the trimming polygons.
|
||||
m_island_samples = island_samples(*m_support_polygons);
|
||||
return true;
|
||||
}
|
||||
|
||||
const Polygons& support_polygons() const { return *m_support_polygons; }
|
||||
const Polygons& trimming_polygons() const { return *m_trimming_polygons; }
|
||||
const EdgeGrid::Grid& grid() const { return m_grid; }
|
||||
|
||||
#endif /* SLIC3R_DEBUG */
|
||||
|
||||
private:
|
||||
SupportGridPattern() {}
|
||||
SupportGridPattern& operator=(const SupportGridPattern &rhs);
|
||||
|
||||
#if 0
|
||||
@ -639,6 +773,12 @@ private:
|
||||
// Internal sample points of supporting expolygons. These internal points are used to pick regions corresponding
|
||||
// to the initial supporting regions, after these regions werre grown and possibly split to many by the trimming polygons.
|
||||
Points m_island_samples;
|
||||
|
||||
#ifdef SLIC3R_DEBUG
|
||||
// support for deserialization of m_support_polygons, m_trimming_polygons
|
||||
Polygons m_support_polygons_deserialized;
|
||||
Polygons m_trimming_polygons_deserialized;
|
||||
#endif /* SLIC3R_DEBUG */
|
||||
};
|
||||
|
||||
namespace SupportMaterialInternal {
|
||||
@ -793,6 +933,30 @@ namespace SupportMaterialInternal {
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef SLIC3R_DEBUG
|
||||
static int Test()
|
||||
{
|
||||
// for (int i = 0; i < 30; ++ i)
|
||||
{
|
||||
int i = -1;
|
||||
// SupportGridPattern grid("d:\\temp\\support-top-contacts-final-run1-layer460-z70.300000-prev.bin", i);
|
||||
// SupportGridPattern grid("d:\\temp\\support-top-contacts-final-run1-layer460-z70.300000.bin", i);
|
||||
auto grid = SupportGridPattern::deserialize("d:\\temp\\support-top-contacts-final-run1-layer27-z5.650000.bin", i);
|
||||
std::vector<std::pair<EdgeGrid::Grid::ContourEdge, EdgeGrid::Grid::ContourEdge>> intersections = grid.grid().intersecting_edges();
|
||||
if (! intersections.empty())
|
||||
printf("Intersections between contours!\n");
|
||||
Slic3r::export_intersections_to_svg("d:\\temp\\support_polygon_intersections.svg", grid.support_polygons());
|
||||
Slic3r::SVG::export_expolygons("d:\\temp\\support_polygons.svg", union_ex(grid.support_polygons(), false));
|
||||
Slic3r::SVG::export_expolygons("d:\\temp\\trimming_polygons.svg", union_ex(grid.trimming_polygons(), false));
|
||||
Polygons extracted = grid.extract_support(scale_(0.21 / 2), true);
|
||||
Slic3r::SVG::export_expolygons("d:\\temp\\extracted.svg", union_ex(extracted, false));
|
||||
printf("hu!");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
static int run_support_test = Test();
|
||||
#endif /* SLIC3R_DEBUG */
|
||||
|
||||
// Generate top contact layers supporting overhangs.
|
||||
// For a soluble interface material synchronize the layer heights with the object, otherwise leave the layer height undefined.
|
||||
// If supports over bed surface only are requested, don't generate contact layers over an object.
|
||||
@ -1095,6 +1259,8 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
|
||||
}
|
||||
}
|
||||
|
||||
// Achtung! The contact_polygons need to be trimmed by slices_margin_cached, otherwise
|
||||
// the selection by island_samples (see the SupportGridPattern::island_samples() method) will not work!
|
||||
SupportGridPattern support_grid_pattern(
|
||||
// Support islands, to be stretched into a grid.
|
||||
contact_polygons,
|
||||
@ -1113,9 +1279,14 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
|
||||
// Reduce the amount of dense interfaces: Do not generate dense interfaces below overhangs with 60% overhang of the extrusions.
|
||||
Polygons dense_interface_polygons = diff(overhang_polygons,
|
||||
offset2(lower_layer_polygons, - no_interface_offset * 0.5f, no_interface_offset * (0.6f + 0.5f), SUPPORT_SURFACES_OFFSET_PARAMETERS));
|
||||
// offset(lower_layer_polygons, no_interface_offset * 0.6f, SUPPORT_SURFACES_OFFSET_PARAMETERS));
|
||||
if (! dense_interface_polygons.empty()) {
|
||||
//FIXME do it for the bridges only?
|
||||
dense_interface_polygons =
|
||||
// Achtung! The dense_interface_polygons need to be trimmed by slices_margin_cached, otherwise
|
||||
// the selection by island_samples (see the SupportGridPattern::island_samples() method) will not work!
|
||||
diff(
|
||||
// Regularize the contour.
|
||||
offset(dense_interface_polygons, no_interface_offset * 0.1f),
|
||||
slices_margin_cached);
|
||||
SupportGridPattern support_grid_pattern(
|
||||
// Support islands, to be stretched into a grid.
|
||||
dense_interface_polygons,
|
||||
@ -1125,8 +1296,34 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
|
||||
m_object_config->support_material_spacing.value + m_support_material_flow.spacing(),
|
||||
Geometry::deg2rad(m_object_config->support_material_angle.value));
|
||||
new_layer.polygons = support_grid_pattern.extract_support(m_support_material_flow.scaled_spacing()/2 + 5, false);
|
||||
#ifdef SLIC3R_DEBUG
|
||||
{
|
||||
support_grid_pattern.serialize(debug_out_path("support-top-contacts-final-run%d-layer%d-z%f.bin", iRun, layer_id, layer.print_z));
|
||||
|
||||
BoundingBox bbox = get_extents(contact_polygons);
|
||||
bbox.merge(get_extents(new_layer.polygons));
|
||||
::Slic3r::SVG svg(debug_out_path("support-top-contacts-final0-run%d-layer%d-z%f.svg", iRun, layer_id, layer.print_z));
|
||||
svg.draw(union_ex(*new_layer.contact_polygons, false), "gray", 0.5f);
|
||||
svg.draw(union_ex(contact_polygons, false), "blue", 0.5f);
|
||||
svg.draw(union_ex(dense_interface_polygons, false), "green", 0.5f);
|
||||
svg.draw(union_ex(new_layer.polygons, true), "red", 0.5f);
|
||||
svg.draw_outline(union_ex(new_layer.polygons, true), "black", "black", scale_(0.1f));
|
||||
}
|
||||
#endif /* SLIC3R_DEBUG */
|
||||
}
|
||||
}
|
||||
#ifdef SLIC3R_DEBUG
|
||||
{
|
||||
BoundingBox bbox = get_extents(contact_polygons);
|
||||
bbox.merge(get_extents(new_layer.polygons));
|
||||
::Slic3r::SVG svg(debug_out_path("support-top-contacts-final-run%d-layer%d-z%f.svg", iRun, layer_id, layer.print_z));
|
||||
svg.draw(union_ex(*new_layer.contact_polygons, false), "gray", 0.5f);
|
||||
svg.draw(union_ex(contact_polygons, false), "blue", 0.5f);
|
||||
svg.draw(union_ex(overhang_polygons, false), "green", 0.5f);
|
||||
svg.draw(union_ex(new_layer.polygons, true), "red", 0.5f);
|
||||
svg.draw_outline(union_ex(new_layer.polygons, true), "black", "black", scale_(0.1f));
|
||||
}
|
||||
#endif /* SLIC3R_DEBUG */
|
||||
|
||||
// Even after the contact layer was expanded into a grid, some of the contact islands may be too tiny to be extruded.
|
||||
// Remove those tiny islands from new_layer.polygons and new_layer.contact_polygons.
|
||||
|
Loading…
Reference in New Issue
Block a user