Merge branch 'master' into fs_emboss

# Conflicts:
#	src/slic3r/GUI/GUI_ObjectList.cpp
#	src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp
#	src/slic3r/GUI/ImGuiWrapper.hpp
This commit is contained in:
Filip Sykala 2021-11-23 09:09:09 +01:00
commit eba68f9a9e
311 changed files with 42234 additions and 9837 deletions

View file

@ -6,6 +6,8 @@
#include <imgui/imgui.h>
#include <wx/string.h>
#include "libslic3r/Point.hpp"
#include "libslic3r/Polygon.hpp"
@ -23,15 +25,18 @@ namespace GUI {
class ImGuiWrapper
{
const ImWchar *m_glyph_ranges;
const ImWchar* m_glyph_ranges{ nullptr };
// Chinese, Japanese, Korean
bool m_font_cjk;
float m_font_size;
unsigned m_font_texture;
float m_style_scaling;
unsigned m_mouse_buttons;
bool m_disabled;
bool m_new_frame_open;
bool m_font_cjk{ false };
float m_font_size{ 18.0 };
unsigned m_font_texture{ 0 };
float m_style_scaling{ 1.0 };
unsigned m_mouse_buttons{ 0 };
bool m_disabled{ false };
bool m_new_frame_open{ false };
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
bool m_requires_extra_frame{ false };
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
std::string m_clipboard_text;
public:
@ -90,9 +95,16 @@ public:
void tooltip(const wxString &label, float wrap_width);
// Float sliders: Manually inserted values aren't clamped by ImGui.Using this wrapper function does (when clamp==true).
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
ImVec2 get_slider_icon_size() const;
bool slider_float(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true, const wxString& tooltip = {}, bool show_edit_btn = true);
bool slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true, const wxString& tooltip = {}, bool show_edit_btn = true);
bool slider_float(const wxString& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true, const wxString& tooltip = {}, bool show_edit_btn = true);
#else
bool slider_float(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true);
bool slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true);
bool slider_float(const wxString& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true);
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
bool combo(const wxString& label, const std::vector<std::string>& options, int& selection); // Use -1 to not mark any option as selected
bool undo_redo_list(const ImVec2& size, const bool is_undo, bool (*items_getter)(const bool, int, const char**), int& hovered, int& selected, int& mouse_wheel);
@ -133,6 +145,12 @@ public:
ImU32 color = ImGui::GetColorU32(COL_ORANGE_LIGHT),
float thickness = 3.f);
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
bool requires_extra_frame() const { return m_requires_extra_frame; }
void set_requires_extra_frame() { m_requires_extra_frame = true; }
void reset_requires_extra_frame() { m_requires_extra_frame = false; }
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
static const ImVec4 COL_GREY_DARK;
static const ImVec4 COL_GREY_LIGHT;
static const ImVec4 COL_ORANGE_DARK;