Merged support_fills with support_interface_fills.
When extruding supports, the support is interleaved with interface if possible (when extruded with the same extruder). Otherwise the base is extruded first.
This commit is contained in:
parent
c40de7e424
commit
ed2ee2f6f3
@ -475,7 +475,6 @@ sub Render {
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if ($layer->isa('Slic3r::Layer::Support')) {
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if ($layer->isa('Slic3r::Layer::Support')) {
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$self->color([0, 0, 0]);
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$self->color([0, 0, 0]);
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$self->_draw($object, $print_z, $_) for @{$layer->support_fills};
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$self->_draw($object, $print_z, $_) for @{$layer->support_fills};
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$self->_draw($object, $print_z, $_) for @{$layer->support_interface_fills};
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}
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}
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}
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}
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}
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}
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@ -280,9 +280,6 @@ sub make_brim {
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push @object_islands,
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push @object_islands,
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(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_fills})
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(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_fills})
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if $support_layer0->support_fills;
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if $support_layer0->support_fills;
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push @object_islands,
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(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_interface_fills})
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if $support_layer0->support_interface_fills;
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}
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}
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foreach my $copy (@{$object->_shifted_copies}) {
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foreach my $copy (@{$object->_shifted_copies}) {
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push @islands, map { $_->translate(@$copy); $_ } map $_->clone, @object_islands;
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push @islands, map { $_->translate(@$copy); $_ } map $_->clone, @object_islands;
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@ -73,7 +73,6 @@ sub BUILD {
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|| $object->config->get_abs_value('support_material_interface_speed') == 0) {
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|| $object->config->get_abs_value('support_material_interface_speed') == 0) {
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foreach my $layer (@{$object->support_layers}) {
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foreach my $layer (@{$object->support_layers}) {
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push @mm3_per_mm, $layer->support_fills->min_mm3_per_mm;
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push @mm3_per_mm, $layer->support_fills->min_mm3_per_mm;
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push @mm3_per_mm, $layer->support_interface_fills->min_mm3_per_mm;
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}
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}
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}
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}
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}
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}
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@ -497,30 +496,31 @@ sub process_layer {
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# extrude support material before other things because it might use a lower Z
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# extrude support material before other things because it might use a lower Z
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# and also because we avoid travelling on other things when printing it
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# and also because we avoid travelling on other things when printing it
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if ($layer->isa('Slic3r::Layer::Support')) {
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if ($layer->isa('Slic3r::Layer::Support') && $layer->support_fills->count > 0) {
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if ($layer->support_interface_fills->count > 0) {
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if ($object->config->support_material_extruder == $object->config->support_material_interface_extruder) {
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# Both the support and the support interface are printed with the same extruder, therefore
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# the interface may be interleaved with the support base.
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# Don't change extruder if the extruder is set to 0. Use the current extruder instead.
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# Don't change extruder if the extruder is set to 0. Use the current extruder instead.
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$gcode .= $self->_gcodegen->set_extruder($object->config->support_material_interface_extruder-1)
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$gcode .= $self->_gcodegen->extrude_support(
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if ($object->config->support_material_interface_extruder > 0);
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$layer->support_fills->chained_path_from($self->_gcodegen->last_pos, 0),
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for my $path (@{$layer->support_interface_fills->chained_path_from($self->_gcodegen->last_pos, 0)}) {
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$object->config->support_material_extruder);
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if ($path->isa('Slic3r::ExtrusionMultiPath')) {
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$gcode .= $self->_gcodegen->extrude_multipath($path, 'support material interface', $object->config->get_abs_value('support_material_interface_speed'));
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} else {
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} else {
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$gcode .= $self->_gcodegen->extrude_path($path, 'support material interface', $object->config->get_abs_value('support_material_interface_speed'));
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# Extrude the support base before support interface for two reasons.
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}
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# 1) Support base may be extruded with the current extruder (extruder ID 0)
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}
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# and the support interface may be printed with the solube material,
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}
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# then one wants to avoid the base being printed with the soluble material.
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if ($layer->support_fills->count > 0) {
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# 2) It is likely better to print the interface after the base as the interface is
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# Don't change extruder if the extruder is set to 0. Use the current extruder instead.
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# often printed by bridges and it is convenient to have the base printed already,
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$gcode .= $self->_gcodegen->set_extruder($object->config->support_material_extruder-1)
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# so the bridges may stick to it.
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if ($object->config->support_material_extruder > 0);
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$gcode .= $self->_gcodegen->extrude_support(
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for my $path (@{$layer->support_fills->chained_path_from($self->_gcodegen->last_pos, 0)}) {
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$layer->support_fills->chained_path_from(
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if ($path->isa('Slic3r::ExtrusionMultiPath')) {
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$self->_gcodegen->last_pos, 0, EXTR_ROLE_SUPPORTMATERIAL),
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$gcode .= $self->_gcodegen->extrude_multipath($path, 'support material', $object->config->get_abs_value('support_material_speed'));
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$object->config->support_material_extruder);
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} else {
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# Extrude the support interface.
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$gcode .= $self->_gcodegen->extrude_path($path, 'support material', $object->config->get_abs_value('support_material_speed'));
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$gcode .= $self->_gcodegen->extrude_support(
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}
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$layer->support_fills->chained_path_from(
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}
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$self->_gcodegen->last_pos, 0, EXTR_ROLE_SUPPORTMATERIAL_INTERFACE),
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$object->config->support_material_interface_extruder);
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}
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}
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}
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}
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@ -63,7 +63,7 @@ sub export_svg {
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# plot support material
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# plot support material
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$self->_svg_style->{'stroke'} = '#12EF00';
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$self->_svg_style->{'stroke'} = '#12EF00';
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$self->_svg_style->{'fill'} = '#22FF00';
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$self->_svg_style->{'fill'} = '#22FF00';
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$self->_plot_group(sub { $_[0]->isa('Slic3r::Layer::Support') ? ($_[0]->support_fills, $_[0]->support_interface_fills) : () });
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$self->_plot_group(sub { $_[0]->isa('Slic3r::Layer::Support') ? ($_[0]->support_fills) : () });
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Slic3r::open(\my $fh, '>', $filename);
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Slic3r::open(\my $fh, '>', $filename);
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print $fh $svg->xmlify;
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print $fh $svg->xmlify;
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@ -65,7 +65,7 @@ use Slic3r::Test;
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$expected{external}, 'expected number of external loops';
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$expected{external}, 'expected number of external loops';
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is_deeply [ map { ($_->role == EXTR_ROLE_EXTERNAL_PERIMETER) || 0 } map @$_, @loops ],
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is_deeply [ map { ($_->role == EXTR_ROLE_EXTERNAL_PERIMETER) || 0 } map @$_, @loops ],
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$expected{ext_order}, 'expected external order';
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$expected{ext_order}, 'expected external order';
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is scalar(grep $_->role == EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER, @loops),
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is scalar(grep $_->loop_role == EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER, @loops),
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$expected{cinternal}, 'expected number of internal contour loops';
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$expected{cinternal}, 'expected number of internal contour loops';
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is scalar(grep $_->polygon->is_counter_clockwise, @loops),
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is scalar(grep $_->polygon->is_counter_clockwise, @loops),
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$expected{ccw}, 'expected number of ccw loops';
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$expected{ccw}, 'expected number of ccw loops';
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@ -241,8 +241,8 @@ void ExtrusionLoop::split_at(const Point &point, bool prefer_non_overhang)
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// now split path_idx in two parts
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// now split path_idx in two parts
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const ExtrusionPath &path = this->paths[path_idx];
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const ExtrusionPath &path = this->paths[path_idx];
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ExtrusionPath p1(path.role, path.mm3_per_mm, path.width, path.height);
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ExtrusionPath p1(path.role(), path.mm3_per_mm, path.width, path.height);
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ExtrusionPath p2(path.role, path.mm3_per_mm, path.width, path.height);
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ExtrusionPath p2(path.role(), path.mm3_per_mm, path.width, path.height);
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path.polyline.split_at(p, &p1.polyline, &p2.polyline);
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path.polyline.split_at(p, &p1.polyline, &p2.polyline);
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if (this->paths.size() == 1) {
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if (this->paths.size() == 1) {
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@ -25,6 +25,8 @@ enum ExtrusionRole {
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erSkirt,
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erSkirt,
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erSupportMaterial,
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erSupportMaterial,
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erSupportMaterialInterface,
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erSupportMaterialInterface,
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// Extrusion role for a collection with multiple extrusion roles.
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erMixed,
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};
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};
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/* Special flags describing loop */
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/* Special flags describing loop */
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@ -37,6 +39,7 @@ enum ExtrusionLoopRole {
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class ExtrusionEntity
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class ExtrusionEntity
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{
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{
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public:
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public:
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virtual ExtrusionRole role() const = 0;
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virtual bool is_collection() const { return false; }
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virtual bool is_collection() const { return false; }
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virtual bool is_loop() const { return false; }
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virtual bool is_loop() const { return false; }
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virtual bool can_reverse() const { return true; }
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virtual bool can_reverse() const { return true; }
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@ -68,7 +71,6 @@ class ExtrusionPath : public ExtrusionEntity
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{
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{
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public:
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public:
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Polyline polyline;
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Polyline polyline;
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ExtrusionRole role;
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// Volumetric velocity. mm^3 of plastic per mm of linear head motion. Used by the G-code generator.
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// Volumetric velocity. mm^3 of plastic per mm of linear head motion. Used by the G-code generator.
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double mm3_per_mm;
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double mm3_per_mm;
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// Width of the extrusion, used for visualization purposes.
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// Width of the extrusion, used for visualization purposes.
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@ -76,14 +78,14 @@ public:
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// Height of the extrusion, used for visualization purposed.
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// Height of the extrusion, used for visualization purposed.
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float height;
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float height;
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ExtrusionPath(ExtrusionRole role) : role(role), mm3_per_mm(-1), width(-1), height(-1) {};
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ExtrusionPath(ExtrusionRole role) : m_role(role), mm3_per_mm(-1), width(-1), height(-1) {};
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ExtrusionPath(ExtrusionRole role, double mm3_per_mm, float width, float height) : role(role), mm3_per_mm(mm3_per_mm), width(width), height(height) {};
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ExtrusionPath(ExtrusionRole role, double mm3_per_mm, float width, float height) : m_role(role), mm3_per_mm(mm3_per_mm), width(width), height(height) {};
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ExtrusionPath(const ExtrusionPath &rhs) : role(rhs.role), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), polyline(rhs.polyline) {}
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ExtrusionPath(const ExtrusionPath &rhs) : m_role(rhs.m_role), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), polyline(rhs.polyline) {}
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ExtrusionPath(ExtrusionPath &&rhs) : role(rhs.role), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), polyline(std::move(rhs.polyline)) {}
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ExtrusionPath(ExtrusionPath &&rhs) : m_role(rhs.m_role), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), polyline(std::move(rhs.polyline)) {}
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// ExtrusionPath(ExtrusionRole role, const Flow &flow) : role(role), mm3_per_mm(flow.mm3_per_mm()), width(flow.width), height(flow.height) {};
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// ExtrusionPath(ExtrusionRole role, const Flow &flow) : m_role(role), mm3_per_mm(flow.mm3_per_mm()), width(flow.width), height(flow.height) {};
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ExtrusionPath& operator=(const ExtrusionPath &rhs) { this->role = rhs.role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->polyline = rhs.polyline; return *this; }
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ExtrusionPath& operator=(const ExtrusionPath &rhs) { this->m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->polyline = rhs.polyline; return *this; }
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ExtrusionPath& operator=(ExtrusionPath &&rhs) { this->role = rhs.role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->polyline = std::move(rhs.polyline); return *this; }
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ExtrusionPath& operator=(ExtrusionPath &&rhs) { this->m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->polyline = std::move(rhs.polyline); return *this; }
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ExtrusionPath* clone() const { return new ExtrusionPath (*this); }
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ExtrusionPath* clone() const { return new ExtrusionPath (*this); }
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void reverse() { this->polyline.reverse(); }
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void reverse() { this->polyline.reverse(); }
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@ -98,25 +100,26 @@ public:
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void clip_end(double distance);
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void clip_end(double distance);
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void simplify(double tolerance);
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void simplify(double tolerance);
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virtual double length() const;
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virtual double length() const;
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virtual ExtrusionRole role() const { return m_role; }
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bool is_perimeter() const {
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bool is_perimeter() const {
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return this->role == erPerimeter
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return this->m_role == erPerimeter
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|| this->role == erExternalPerimeter
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|| this->m_role == erExternalPerimeter
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|| this->role == erOverhangPerimeter;
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|| this->m_role == erOverhangPerimeter;
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}
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}
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bool is_infill() const {
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bool is_infill() const {
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return this->role == erBridgeInfill
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return this->m_role == erBridgeInfill
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|| this->role == erInternalInfill
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|| this->m_role == erInternalInfill
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|| this->role == erSolidInfill
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|| this->m_role == erSolidInfill
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|| this->role == erTopSolidInfill;
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|| this->m_role == erTopSolidInfill;
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}
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}
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bool is_solid_infill() const {
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bool is_solid_infill() const {
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return this->role == erBridgeInfill
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return this->m_role == erBridgeInfill
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|| this->role == erSolidInfill
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|| this->m_role == erSolidInfill
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|| this->role == erTopSolidInfill;
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|| this->m_role == erTopSolidInfill;
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}
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}
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bool is_bridge() const {
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bool is_bridge() const {
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return this->role == erBridgeInfill
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return this->m_role == erBridgeInfill
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|| this->role == erOverhangPerimeter;
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|| this->m_role == erOverhangPerimeter;
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}
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}
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// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
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// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
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// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
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// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
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@ -133,8 +136,10 @@ public:
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double min_mm3_per_mm() const { return this->mm3_per_mm; }
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double min_mm3_per_mm() const { return this->mm3_per_mm; }
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Polyline as_polyline() const { return this->polyline; }
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Polyline as_polyline() const { return this->polyline; }
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private:
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private:
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void _inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const;
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void _inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const;
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ExtrusionRole m_role;
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};
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};
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typedef std::vector<ExtrusionPath> ExtrusionPaths;
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typedef std::vector<ExtrusionPath> ExtrusionPaths;
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@ -161,21 +166,22 @@ public:
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Point first_point() const { return this->paths.front().polyline.points.front(); }
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Point first_point() const { return this->paths.front().polyline.points.front(); }
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Point last_point() const { return this->paths.back().polyline.points.back(); }
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Point last_point() const { return this->paths.back().polyline.points.back(); }
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virtual double length() const;
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virtual double length() const;
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virtual ExtrusionRole role() const { return this->paths.empty() ? erNone : this->paths.front().role(); }
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bool is_perimeter() const {
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bool is_perimeter() const {
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return this->paths.front().role == erPerimeter
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return this->paths.front().role() == erPerimeter
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|| this->paths.front().role == erExternalPerimeter
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|| this->paths.front().role() == erExternalPerimeter
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|| this->paths.front().role == erOverhangPerimeter;
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|| this->paths.front().role() == erOverhangPerimeter;
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}
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}
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bool is_infill() const {
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bool is_infill() const {
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return this->paths.front().role == erBridgeInfill
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return this->paths.front().role() == erBridgeInfill
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|| this->paths.front().role == erInternalInfill
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|| this->paths.front().role() == erInternalInfill
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|| this->paths.front().role == erSolidInfill
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|| this->paths.front().role() == erSolidInfill
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|| this->paths.front().role == erTopSolidInfill;
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|| this->paths.front().role() == erTopSolidInfill;
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}
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}
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bool is_solid_infill() const {
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bool is_solid_infill() const {
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return this->paths.front().role == erBridgeInfill
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return this->paths.front().role() == erBridgeInfill
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|| this->paths.front().role == erSolidInfill
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|| this->paths.front().role() == erSolidInfill
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|| this->paths.front().role == erTopSolidInfill;
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|| this->paths.front().role() == erTopSolidInfill;
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}
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}
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// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
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// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
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// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
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// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
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@ -196,15 +202,14 @@ public:
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// Single continuous extrusion loop, possibly with varying extrusion thickness, extrusion height or bridging / non bridging.
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// Single continuous extrusion loop, possibly with varying extrusion thickness, extrusion height or bridging / non bridging.
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class ExtrusionLoop : public ExtrusionEntity
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class ExtrusionLoop : public ExtrusionEntity
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{
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{
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public:
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public:
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ExtrusionPaths paths;
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ExtrusionPaths paths;
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ExtrusionLoopRole role;
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ExtrusionLoop(ExtrusionLoopRole role = elrDefault) : role(role) {};
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ExtrusionLoop(ExtrusionLoopRole role = elrDefault) : m_loop_role(role) {};
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ExtrusionLoop(const ExtrusionPaths &paths, ExtrusionLoopRole role = elrDefault)
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ExtrusionLoop(const ExtrusionPaths &paths, ExtrusionLoopRole role = elrDefault)
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: paths(paths), role(role) {};
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: paths(paths), m_loop_role(role) {};
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ExtrusionLoop(const ExtrusionPath &path, ExtrusionLoopRole role = elrDefault)
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ExtrusionLoop(const ExtrusionPath &path, ExtrusionLoopRole role = elrDefault)
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: role(role) {
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: m_loop_role(role) {
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this->paths.push_back(path);
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this->paths.push_back(path);
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};
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};
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bool is_loop() const { return true; }
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bool is_loop() const { return true; }
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@ -223,21 +228,23 @@ class ExtrusionLoop : public ExtrusionEntity
|
|||||||
// Test, whether the point is extruded by a bridging flow.
|
// Test, whether the point is extruded by a bridging flow.
|
||||||
// This used to be used to avoid placing seams on overhangs, but now the EdgeGrid is used instead.
|
// This used to be used to avoid placing seams on overhangs, but now the EdgeGrid is used instead.
|
||||||
bool has_overhang_point(const Point &point) const;
|
bool has_overhang_point(const Point &point) const;
|
||||||
|
virtual ExtrusionRole role() const { return this->paths.empty() ? erNone : this->paths.front().role(); }
|
||||||
|
ExtrusionLoopRole loop_role() const { return m_loop_role; }
|
||||||
bool is_perimeter() const {
|
bool is_perimeter() const {
|
||||||
return this->paths.front().role == erPerimeter
|
return this->paths.front().role() == erPerimeter
|
||||||
|| this->paths.front().role == erExternalPerimeter
|
|| this->paths.front().role() == erExternalPerimeter
|
||||||
|| this->paths.front().role == erOverhangPerimeter;
|
|| this->paths.front().role() == erOverhangPerimeter;
|
||||||
}
|
}
|
||||||
bool is_infill() const {
|
bool is_infill() const {
|
||||||
return this->paths.front().role == erBridgeInfill
|
return this->paths.front().role() == erBridgeInfill
|
||||||
|| this->paths.front().role == erInternalInfill
|
|| this->paths.front().role() == erInternalInfill
|
||||||
|| this->paths.front().role == erSolidInfill
|
|| this->paths.front().role() == erSolidInfill
|
||||||
|| this->paths.front().role == erTopSolidInfill;
|
|| this->paths.front().role() == erTopSolidInfill;
|
||||||
}
|
}
|
||||||
bool is_solid_infill() const {
|
bool is_solid_infill() const {
|
||||||
return this->paths.front().role == erBridgeInfill
|
return this->paths.front().role() == erBridgeInfill
|
||||||
|| this->paths.front().role == erSolidInfill
|
|| this->paths.front().role() == erSolidInfill
|
||||||
|| this->paths.front().role == erTopSolidInfill;
|
|| this->paths.front().role() == erTopSolidInfill;
|
||||||
}
|
}
|
||||||
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
|
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
|
||||||
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
||||||
@ -253,6 +260,9 @@ class ExtrusionLoop : public ExtrusionEntity
|
|||||||
// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
|
// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
|
||||||
double min_mm3_per_mm() const;
|
double min_mm3_per_mm() const;
|
||||||
Polyline as_polyline() const { return this->polygon().split_at_first_point(); }
|
Polyline as_polyline() const { return this->polygon().split_at_first_point(); }
|
||||||
|
|
||||||
|
private:
|
||||||
|
ExtrusionLoopRole m_loop_role;
|
||||||
};
|
};
|
||||||
|
|
||||||
inline void extrusion_paths_append(ExtrusionPaths &dst, Polylines &polylines, ExtrusionRole role, double mm3_per_mm, float width, float height)
|
inline void extrusion_paths_append(ExtrusionPaths &dst, Polylines &polylines, ExtrusionRole role, double mm3_per_mm, float width, float height)
|
||||||
|
@ -22,7 +22,7 @@ ExtrusionEntityCollection& ExtrusionEntityCollection::operator= (const Extrusion
|
|||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
ExtrusionEntityCollection::swap (ExtrusionEntityCollection &c)
|
ExtrusionEntityCollection::swap(ExtrusionEntityCollection &c)
|
||||||
{
|
{
|
||||||
std::swap(this->entities, c.entities);
|
std::swap(this->entities, c.entities);
|
||||||
std::swap(this->orig_indices, c.orig_indices);
|
std::swap(this->orig_indices, c.orig_indices);
|
||||||
@ -81,22 +81,22 @@ ExtrusionEntityCollection::remove(size_t i)
|
|||||||
}
|
}
|
||||||
|
|
||||||
ExtrusionEntityCollection
|
ExtrusionEntityCollection
|
||||||
ExtrusionEntityCollection::chained_path(bool no_reverse, std::vector<size_t>* orig_indices) const
|
ExtrusionEntityCollection::chained_path(bool no_reverse, ExtrusionRole role) const
|
||||||
{
|
{
|
||||||
ExtrusionEntityCollection coll;
|
ExtrusionEntityCollection coll;
|
||||||
this->chained_path(&coll, no_reverse, orig_indices);
|
this->chained_path(&coll, no_reverse, role);
|
||||||
return coll;
|
return coll;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
ExtrusionEntityCollection::chained_path(ExtrusionEntityCollection* retval, bool no_reverse, std::vector<size_t>* orig_indices) const
|
ExtrusionEntityCollection::chained_path(ExtrusionEntityCollection* retval, bool no_reverse, ExtrusionRole role, std::vector<size_t>* orig_indices) const
|
||||||
{
|
{
|
||||||
if (this->entities.empty()) return;
|
if (this->entities.empty()) return;
|
||||||
this->chained_path_from(this->entities.front()->first_point(), retval, no_reverse, orig_indices);
|
this->chained_path_from(this->entities.front()->first_point(), retval, no_reverse, role, orig_indices);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEntityCollection* retval, bool no_reverse, std::vector<size_t>* orig_indices) const
|
ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEntityCollection* retval, bool no_reverse, ExtrusionRole role, std::vector<size_t>* orig_indices) const
|
||||||
{
|
{
|
||||||
if (this->no_sort) {
|
if (this->no_sort) {
|
||||||
*retval = *this;
|
*retval = *this;
|
||||||
@ -110,6 +110,15 @@ ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEntityCo
|
|||||||
|
|
||||||
ExtrusionEntitiesPtr my_paths;
|
ExtrusionEntitiesPtr my_paths;
|
||||||
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
|
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
|
||||||
|
if (role != erMixed) {
|
||||||
|
// The caller wants only paths with a specific extrusion role.
|
||||||
|
auto role2 = (*it)->role();
|
||||||
|
if (role != role2) {
|
||||||
|
// This extrusion entity does not match the role asked.
|
||||||
|
assert(role2 != erMixed);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
ExtrusionEntity* entity = (*it)->clone();
|
ExtrusionEntity* entity = (*it)->clone();
|
||||||
my_paths.push_back(entity);
|
my_paths.push_back(entity);
|
||||||
if (orig_indices != NULL) indices_map[entity] = it - this->entities.begin();
|
if (orig_indices != NULL) indices_map[entity] = it - this->entities.begin();
|
||||||
|
@ -24,6 +24,14 @@ public:
|
|||||||
explicit operator ExtrusionPaths() const;
|
explicit operator ExtrusionPaths() const;
|
||||||
|
|
||||||
bool is_collection() const { return true; };
|
bool is_collection() const { return true; };
|
||||||
|
virtual ExtrusionRole role() const {
|
||||||
|
ExtrusionRole out = erNone;
|
||||||
|
for (const ExtrusionEntity *ee : entities) {
|
||||||
|
ExtrusionRole er = ee->role();
|
||||||
|
out = (out == erNone || out == er) ? er : erMixed;
|
||||||
|
}
|
||||||
|
return out;
|
||||||
|
}
|
||||||
bool can_reverse() const { return !this->no_sort; };
|
bool can_reverse() const { return !this->no_sort; };
|
||||||
bool empty() const { return this->entities.empty(); };
|
bool empty() const { return this->entities.empty(); };
|
||||||
void clear();
|
void clear();
|
||||||
@ -49,9 +57,9 @@ public:
|
|||||||
}
|
}
|
||||||
void replace(size_t i, const ExtrusionEntity &entity);
|
void replace(size_t i, const ExtrusionEntity &entity);
|
||||||
void remove(size_t i);
|
void remove(size_t i);
|
||||||
ExtrusionEntityCollection chained_path(bool no_reverse = false, std::vector<size_t>* orig_indices = NULL) const;
|
ExtrusionEntityCollection chained_path(bool no_reverse = false, ExtrusionRole role = erMixed) const;
|
||||||
void chained_path(ExtrusionEntityCollection* retval, bool no_reverse = false, std::vector<size_t>* orig_indices = NULL) const;
|
void chained_path(ExtrusionEntityCollection* retval, bool no_reverse = false, ExtrusionRole role = erMixed, std::vector<size_t>* orig_indices = nullptr) const;
|
||||||
void chained_path_from(Point start_near, ExtrusionEntityCollection* retval, bool no_reverse = false, std::vector<size_t>* orig_indices = NULL) const;
|
void chained_path_from(Point start_near, ExtrusionEntityCollection* retval, bool no_reverse = false, ExtrusionRole role = erMixed, std::vector<size_t>* orig_indices = nullptr) const;
|
||||||
void reverse();
|
void reverse();
|
||||||
Point first_point() const { return this->entities.front()->first_point(); }
|
Point first_point() const { return this->entities.front()->first_point(); }
|
||||||
Point last_point() const { return this->entities.back()->last_point(); }
|
Point last_point() const { return this->entities.back()->last_point(); }
|
||||||
|
@ -354,6 +354,7 @@ static inline const char* ExtrusionRole2String(const ExtrusionRole role)
|
|||||||
case erSkirt: return "erSkirt";
|
case erSkirt: return "erSkirt";
|
||||||
case erSupportMaterial: return "erSupportMaterial";
|
case erSupportMaterial: return "erSupportMaterial";
|
||||||
case erSupportMaterialInterface: return "erSupportMaterialInterface";
|
case erSupportMaterialInterface: return "erSupportMaterialInterface";
|
||||||
|
case erMixed: return "erMixed";
|
||||||
default: return "erInvalid";
|
default: return "erInvalid";
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -565,7 +566,7 @@ GCode::extrude(ExtrusionLoop loop, std::string description, double speed)
|
|||||||
bool was_clockwise = loop.make_counter_clockwise();
|
bool was_clockwise = loop.make_counter_clockwise();
|
||||||
|
|
||||||
SeamPosition seam_position = this->config.seam_position;
|
SeamPosition seam_position = this->config.seam_position;
|
||||||
if (loop.role == elrSkirt)
|
if (loop.loop_role() == elrSkirt)
|
||||||
seam_position = spNearest;
|
seam_position = spNearest;
|
||||||
|
|
||||||
// find the point of the loop that is closest to the current extruder position
|
// find the point of the loop that is closest to the current extruder position
|
||||||
@ -715,7 +716,7 @@ GCode::extrude(ExtrusionLoop loop, std::string description, double speed)
|
|||||||
loop.split_at(polygon.points[idx_min], true);
|
loop.split_at(polygon.points[idx_min], true);
|
||||||
|
|
||||||
} else if (seam_position == spRandom) {
|
} else if (seam_position == spRandom) {
|
||||||
if (loop.role == elrContourInternalPerimeter) {
|
if (loop.loop_role() == elrContourInternalPerimeter) {
|
||||||
// This loop does not contain any other loop. Set a random position.
|
// This loop does not contain any other loop. Set a random position.
|
||||||
// The other loops will get a seam close to the random point chosen
|
// The other loops will get a seam close to the random point chosen
|
||||||
// on the inner most contour.
|
// on the inner most contour.
|
||||||
@ -750,7 +751,7 @@ GCode::extrude(ExtrusionLoop loop, std::string description, double speed)
|
|||||||
// extrude along the path
|
// extrude along the path
|
||||||
std::string gcode;
|
std::string gcode;
|
||||||
for (ExtrusionPaths::iterator path = paths.begin(); path != paths.end(); ++path) {
|
for (ExtrusionPaths::iterator path = paths.begin(); path != paths.end(); ++path) {
|
||||||
// description += ExtrusionLoopRole2String(loop.role);
|
// description += ExtrusionLoopRole2String(loop.loop_role());
|
||||||
// description += ExtrusionRole2String(path->role);
|
// description += ExtrusionRole2String(path->role);
|
||||||
path->simplify(SCALED_RESOLUTION);
|
path->simplify(SCALED_RESOLUTION);
|
||||||
gcode += this->_extrude(*path, description, speed);
|
gcode += this->_extrude(*path, description, speed);
|
||||||
@ -763,7 +764,7 @@ GCode::extrude(ExtrusionLoop loop, std::string description, double speed)
|
|||||||
this->wipe.path = paths.front().polyline; // TODO: don't limit wipe to last path
|
this->wipe.path = paths.front().polyline; // TODO: don't limit wipe to last path
|
||||||
|
|
||||||
// make a little move inwards before leaving loop
|
// make a little move inwards before leaving loop
|
||||||
if (paths.back().role == erExternalPerimeter && this->layer != NULL && this->config.perimeters > 1) {
|
if (paths.back().role() == erExternalPerimeter && this->layer != NULL && this->config.perimeters > 1) {
|
||||||
// detect angle between last and first segment
|
// detect angle between last and first segment
|
||||||
// the side depends on the original winding order of the polygon (left for contours, right for holes)
|
// the side depends on the original winding order of the polygon (left for contours, right for holes)
|
||||||
Point a = paths.front().polyline.points[1]; // second point
|
Point a = paths.front().polyline.points[1]; // second point
|
||||||
@ -805,7 +806,7 @@ GCode::extrude(ExtrusionMultiPath multipath, std::string description, double spe
|
|||||||
// extrude along the path
|
// extrude along the path
|
||||||
std::string gcode;
|
std::string gcode;
|
||||||
for (ExtrusionPaths::iterator path = multipath.paths.begin(); path != multipath.paths.end(); ++path) {
|
for (ExtrusionPaths::iterator path = multipath.paths.begin(); path != multipath.paths.end(); ++path) {
|
||||||
// description += ExtrusionLoopRole2String(loop.role);
|
// description += ExtrusionLoopRole2String(loop.loop_role());
|
||||||
// description += ExtrusionRole2String(path->role);
|
// description += ExtrusionRole2String(path->role);
|
||||||
path->simplify(SCALED_RESOLUTION);
|
path->simplify(SCALED_RESOLUTION);
|
||||||
gcode += this->_extrude(*path, description, speed);
|
gcode += this->_extrude(*path, description, speed);
|
||||||
@ -837,7 +838,7 @@ GCode::extrude(const ExtrusionEntity &entity, std::string description, double sp
|
|||||||
std::string
|
std::string
|
||||||
GCode::extrude(ExtrusionPath path, std::string description, double speed)
|
GCode::extrude(ExtrusionPath path, std::string description, double speed)
|
||||||
{
|
{
|
||||||
// description += ExtrusionRole2String(path.role);
|
// description += ExtrusionRole2String(path.role());
|
||||||
path.simplify(SCALED_RESOLUTION);
|
path.simplify(SCALED_RESOLUTION);
|
||||||
std::string gcode = this->_extrude(path, description, speed);
|
std::string gcode = this->_extrude(path, description, speed);
|
||||||
if (this->wipe.enable) {
|
if (this->wipe.enable) {
|
||||||
@ -849,6 +850,40 @@ GCode::extrude(ExtrusionPath path, std::string description, double speed)
|
|||||||
return gcode;
|
return gcode;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::string GCode::extrude_support(const ExtrusionEntityCollection *support_fills, unsigned int extruder_id)
|
||||||
|
{
|
||||||
|
std::string gcode;
|
||||||
|
if (! support_fills->entities.empty()) {
|
||||||
|
const char *support_label = "support material";
|
||||||
|
const char *support_interface_label = "support material interface";
|
||||||
|
const double support_speed = this->config.get_abs_value("support_material_speed");
|
||||||
|
const double support_interface_speed = this->config.get_abs_value("support_material_interface_speed");
|
||||||
|
// Only trigger extruder change if the extruder is not set to zero,
|
||||||
|
// but make sure the extruder is initialized.
|
||||||
|
// Extruder ID zero means "does not matter", extrude with the current extruder.
|
||||||
|
if (this->writer.extruder() == nullptr && extruder_id == 0)
|
||||||
|
extruder_id = 1;
|
||||||
|
if (extruder_id > 0)
|
||||||
|
gcode += this->set_extruder(extruder_id - 1);
|
||||||
|
for (const ExtrusionEntity *ee : support_fills->entities) {
|
||||||
|
ExtrusionRole role = ee->role();
|
||||||
|
assert(role == erSupportMaterial || role == erSupportMaterialInterface);
|
||||||
|
const char *label = (role == erSupportMaterial) ? support_label : support_interface_label;
|
||||||
|
const double speed = (role == erSupportMaterial) ? support_speed : support_interface_speed;
|
||||||
|
const ExtrusionPath *path = dynamic_cast<const ExtrusionPath*>(ee);
|
||||||
|
if (path)
|
||||||
|
gcode += this->extrude(*path, label, speed);
|
||||||
|
else {
|
||||||
|
const ExtrusionMultiPath *multipath = dynamic_cast<const ExtrusionMultiPath*>(ee);
|
||||||
|
assert(multipath != nullptr);
|
||||||
|
if (multipath)
|
||||||
|
gcode += this->extrude(*multipath, label, speed);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return gcode;
|
||||||
|
}
|
||||||
|
|
||||||
std::string
|
std::string
|
||||||
GCode::_extrude(const ExtrusionPath &path, std::string description, double speed)
|
GCode::_extrude(const ExtrusionPath &path, std::string description, double speed)
|
||||||
{
|
{
|
||||||
@ -858,7 +893,7 @@ GCode::_extrude(const ExtrusionPath &path, std::string description, double speed
|
|||||||
if (!this->_last_pos_defined || !this->_last_pos.coincides_with(path.first_point())) {
|
if (!this->_last_pos_defined || !this->_last_pos.coincides_with(path.first_point())) {
|
||||||
gcode += this->travel_to(
|
gcode += this->travel_to(
|
||||||
path.first_point(),
|
path.first_point(),
|
||||||
path.role,
|
path.role(),
|
||||||
"move to first " + description + " point"
|
"move to first " + description + " point"
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
@ -889,19 +924,19 @@ GCode::_extrude(const ExtrusionPath &path, std::string description, double speed
|
|||||||
|
|
||||||
// set speed
|
// set speed
|
||||||
if (speed == -1) {
|
if (speed == -1) {
|
||||||
if (path.role == erPerimeter) {
|
if (path.role() == erPerimeter) {
|
||||||
speed = this->config.get_abs_value("perimeter_speed");
|
speed = this->config.get_abs_value("perimeter_speed");
|
||||||
} else if (path.role == erExternalPerimeter) {
|
} else if (path.role() == erExternalPerimeter) {
|
||||||
speed = this->config.get_abs_value("external_perimeter_speed");
|
speed = this->config.get_abs_value("external_perimeter_speed");
|
||||||
} else if (path.role == erOverhangPerimeter || path.role == erBridgeInfill) {
|
} else if (path.role() == erOverhangPerimeter || path.role() == erBridgeInfill) {
|
||||||
speed = this->config.get_abs_value("bridge_speed");
|
speed = this->config.get_abs_value("bridge_speed");
|
||||||
} else if (path.role == erInternalInfill) {
|
} else if (path.role() == erInternalInfill) {
|
||||||
speed = this->config.get_abs_value("infill_speed");
|
speed = this->config.get_abs_value("infill_speed");
|
||||||
} else if (path.role == erSolidInfill) {
|
} else if (path.role() == erSolidInfill) {
|
||||||
speed = this->config.get_abs_value("solid_infill_speed");
|
speed = this->config.get_abs_value("solid_infill_speed");
|
||||||
} else if (path.role == erTopSolidInfill) {
|
} else if (path.role() == erTopSolidInfill) {
|
||||||
speed = this->config.get_abs_value("top_solid_infill_speed");
|
speed = this->config.get_abs_value("top_solid_infill_speed");
|
||||||
} else if (path.role == erGapFill) {
|
} else if (path.role() == erGapFill) {
|
||||||
speed = this->config.get_abs_value("gap_fill_speed");
|
speed = this->config.get_abs_value("gap_fill_speed");
|
||||||
} else {
|
} else {
|
||||||
CONFESS("Invalid speed");
|
CONFESS("Invalid speed");
|
||||||
@ -931,10 +966,10 @@ GCode::_extrude(const ExtrusionPath &path, std::string description, double speed
|
|||||||
|
|
||||||
// extrude arc or line
|
// extrude arc or line
|
||||||
if (this->enable_extrusion_role_markers || this->enable_analyzer_markers) {
|
if (this->enable_extrusion_role_markers || this->enable_analyzer_markers) {
|
||||||
if (path.role != this->_last_extrusion_role) {
|
if (path.role() != this->_last_extrusion_role) {
|
||||||
this->_last_extrusion_role = path.role;
|
this->_last_extrusion_role = path.role();
|
||||||
char buf[32];
|
char buf[32];
|
||||||
sprintf(buf, ";_EXTRUSION_ROLE:%d\n", int(path.role));
|
sprintf(buf, ";_EXTRUSION_ROLE:%d\n", int(path.role()));
|
||||||
gcode += buf;
|
gcode += buf;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -123,6 +123,7 @@ class GCode {
|
|||||||
std::string extrude(ExtrusionLoop loop, std::string description = "", double speed = -1);
|
std::string extrude(ExtrusionLoop loop, std::string description = "", double speed = -1);
|
||||||
std::string extrude(ExtrusionMultiPath multipath, std::string description = "", double speed = -1);
|
std::string extrude(ExtrusionMultiPath multipath, std::string description = "", double speed = -1);
|
||||||
std::string extrude(ExtrusionPath path, std::string description = "", double speed = -1);
|
std::string extrude(ExtrusionPath path, std::string description = "", double speed = -1);
|
||||||
|
std::string extrude_support(const ExtrusionEntityCollection *support_fills, unsigned int extruder_id);
|
||||||
std::string travel_to(const Point &point, ExtrusionRole role, std::string comment);
|
std::string travel_to(const Point &point, ExtrusionRole role, std::string comment);
|
||||||
bool needs_retraction(const Polyline &travel, ExtrusionRole role = erNone);
|
bool needs_retraction(const Polyline &travel, ExtrusionRole role = erNone);
|
||||||
std::string retract(bool toolchange = false);
|
std::string retract(bool toolchange = false);
|
||||||
|
@ -143,10 +143,8 @@ class SupportLayer : public Layer {
|
|||||||
public:
|
public:
|
||||||
// Polygons covered by the supports: base, interface and contact areas.
|
// Polygons covered by the supports: base, interface and contact areas.
|
||||||
ExPolygonCollection support_islands;
|
ExPolygonCollection support_islands;
|
||||||
// Extrusion paths for the support base.
|
// Extrusion paths for the support base and for the support interface and contacts.
|
||||||
ExtrusionEntityCollection support_fills;
|
ExtrusionEntityCollection support_fills;
|
||||||
// Extrusion paths for the support interface and contacts.
|
|
||||||
ExtrusionEntityCollection support_interface_fills;
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
SupportLayer(size_t id, PrintObject *object, coordf_t height, coordf_t print_z,
|
SupportLayer(size_t id, PrintObject *object, coordf_t height, coordf_t print_z,
|
||||||
|
@ -391,7 +391,7 @@ PerimeterGenerator::_traverse_loops(const PerimeterGeneratorLoops &loops,
|
|||||||
// sort entities into a new collection using a nearest-neighbor search,
|
// sort entities into a new collection using a nearest-neighbor search,
|
||||||
// preserving the original indices which are useful for detecting thin walls
|
// preserving the original indices which are useful for detecting thin walls
|
||||||
ExtrusionEntityCollection sorted_coll;
|
ExtrusionEntityCollection sorted_coll;
|
||||||
coll.chained_path(&sorted_coll, false, &sorted_coll.orig_indices);
|
coll.chained_path(&sorted_coll, false, erMixed, &sorted_coll.orig_indices);
|
||||||
|
|
||||||
// traverse children and build the final collection
|
// traverse children and build the final collection
|
||||||
ExtrusionEntityCollection entities;
|
ExtrusionEntityCollection entities;
|
||||||
|
@ -903,8 +903,6 @@ void Print::_make_skirt()
|
|||||||
break;
|
break;
|
||||||
for (const ExtrusionEntity *extrusion_entity : layer->support_fills.entities)
|
for (const ExtrusionEntity *extrusion_entity : layer->support_fills.entities)
|
||||||
append(object_points, extrusion_entity->as_polyline().points);
|
append(object_points, extrusion_entity->as_polyline().points);
|
||||||
for (const ExtrusionEntity *extrusion_entity : layer->support_interface_fills.entities)
|
|
||||||
append(object_points, extrusion_entity->as_polyline().points);
|
|
||||||
}
|
}
|
||||||
// Repeat points for each object copy.
|
// Repeat points for each object copy.
|
||||||
for (const Point &shift : object->_shifted_copies) {
|
for (const Point &shift : object->_shifted_copies) {
|
||||||
|
@ -835,10 +835,8 @@ void _3DScene::_load_print_object_toolpaths(
|
|||||||
}
|
}
|
||||||
if (ctxt.has_support) {
|
if (ctxt.has_support) {
|
||||||
const SupportLayer *support_layer = dynamic_cast<const SupportLayer*>(layer);
|
const SupportLayer *support_layer = dynamic_cast<const SupportLayer*>(layer);
|
||||||
if (support_layer) {
|
if (support_layer)
|
||||||
extrusionentity_to_verts(support_layer->support_fills, float(layer->print_z), copy, *vols[2]);
|
extrusionentity_to_verts(support_layer->support_fills, float(layer->print_z), copy, *vols[2]);
|
||||||
extrusionentity_to_verts(support_layer->support_interface_fills, float(layer->print_z), copy, *vols[2]);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for (size_t i = 0; i < 3; ++ i) {
|
for (size_t i = 0; i < 3; ++ i) {
|
||||||
|
@ -4,7 +4,7 @@ use strict;
|
|||||||
use warnings;
|
use warnings;
|
||||||
|
|
||||||
use Slic3r::XS;
|
use Slic3r::XS;
|
||||||
use Test::More tests => 8;
|
use Test::More tests => 7;
|
||||||
|
|
||||||
my $points = [
|
my $points = [
|
||||||
[100, 100],
|
[100, 100],
|
||||||
@ -34,7 +34,5 @@ ok $path->first_point->coincides_with($path->polyline->[0]), 'first_point';
|
|||||||
$path = $path->clone;
|
$path = $path->clone;
|
||||||
|
|
||||||
is $path->role, Slic3r::ExtrusionPath::EXTR_ROLE_EXTERNAL_PERIMETER, 'role';
|
is $path->role, Slic3r::ExtrusionPath::EXTR_ROLE_EXTERNAL_PERIMETER, 'role';
|
||||||
$path->role(Slic3r::ExtrusionPath::EXTR_ROLE_FILL);
|
|
||||||
is $path->role, Slic3r::ExtrusionPath::EXTR_ROLE_FILL, 'modify role';
|
|
||||||
|
|
||||||
__END__
|
__END__
|
||||||
|
@ -5,7 +5,7 @@ use warnings;
|
|||||||
|
|
||||||
use List::Util qw(sum);
|
use List::Util qw(sum);
|
||||||
use Slic3r::XS;
|
use Slic3r::XS;
|
||||||
use Test::More tests => 48;
|
use Test::More tests => 47;
|
||||||
|
|
||||||
{
|
{
|
||||||
my $square = [
|
my $square = [
|
||||||
@ -35,8 +35,6 @@ use Test::More tests => 48;
|
|||||||
my $path = $loop->[0];
|
my $path = $loop->[0];
|
||||||
isa_ok $path, 'Slic3r::ExtrusionPath::Ref';
|
isa_ok $path, 'Slic3r::ExtrusionPath::Ref';
|
||||||
is $path->role, Slic3r::ExtrusionPath::EXTR_ROLE_EXTERNAL_PERIMETER, 'role';
|
is $path->role, Slic3r::ExtrusionPath::EXTR_ROLE_EXTERNAL_PERIMETER, 'role';
|
||||||
$path->role(Slic3r::ExtrusionPath::EXTR_ROLE_FILL);
|
|
||||||
is $path->role, Slic3r::ExtrusionPath::EXTR_ROLE_FILL, 'modify role';
|
|
||||||
}
|
}
|
||||||
|
|
||||||
$loop->split_at_vertex($square_p->[2]);
|
$loop->split_at_vertex($square_p->[2]);
|
||||||
|
@ -12,15 +12,15 @@
|
|||||||
%code{% RETVAL = THIS->clone(); %};
|
%code{% RETVAL = THIS->clone(); %};
|
||||||
void reverse();
|
void reverse();
|
||||||
void clear();
|
void clear();
|
||||||
ExtrusionEntityCollection* chained_path(bool no_reverse)
|
ExtrusionEntityCollection* chained_path(bool no_reverse, ExtrusionRole role = erMixed)
|
||||||
%code{%
|
%code{%
|
||||||
RETVAL = new ExtrusionEntityCollection();
|
RETVAL = new ExtrusionEntityCollection();
|
||||||
THIS->chained_path(RETVAL, no_reverse);
|
THIS->chained_path(RETVAL, no_reverse, role);
|
||||||
%};
|
%};
|
||||||
ExtrusionEntityCollection* chained_path_from(Point* start_near, bool no_reverse)
|
ExtrusionEntityCollection* chained_path_from(Point* start_near, bool no_reverse, ExtrusionRole role = erMixed)
|
||||||
%code{%
|
%code{%
|
||||||
RETVAL = new ExtrusionEntityCollection();
|
RETVAL = new ExtrusionEntityCollection();
|
||||||
THIS->chained_path_from(*start_near, RETVAL, no_reverse);
|
THIS->chained_path_from(*start_near, RETVAL, no_reverse, role);
|
||||||
%};
|
%};
|
||||||
Clone<Point> first_point();
|
Clone<Point> first_point();
|
||||||
Clone<Point> last_point();
|
Clone<Point> last_point();
|
||||||
@ -100,13 +100,5 @@ ExtrusionEntityCollection::no_sort(...)
|
|||||||
OUTPUT:
|
OUTPUT:
|
||||||
RETVAL
|
RETVAL
|
||||||
|
|
||||||
ExtrusionEntityCollection*
|
|
||||||
ExtrusionEntityCollection::chained_path_indices(bool no_reverse)
|
|
||||||
CODE:
|
|
||||||
RETVAL = new ExtrusionEntityCollection();
|
|
||||||
THIS->chained_path(RETVAL, no_reverse, &RETVAL->orig_indices);
|
|
||||||
OUTPUT:
|
|
||||||
RETVAL
|
|
||||||
|
|
||||||
%}
|
%}
|
||||||
};
|
};
|
||||||
|
@ -27,6 +27,8 @@
|
|||||||
%code{% THIS->clip_end(distance, &RETVAL); %};
|
%code{% THIS->clip_end(distance, &RETVAL); %};
|
||||||
bool has_overhang_point(Point* point)
|
bool has_overhang_point(Point* point)
|
||||||
%code{% RETVAL = THIS->has_overhang_point(*point); %};
|
%code{% RETVAL = THIS->has_overhang_point(*point); %};
|
||||||
|
ExtrusionRole role() const;
|
||||||
|
ExtrusionLoopRole loop_role() const;
|
||||||
bool is_perimeter();
|
bool is_perimeter();
|
||||||
bool is_infill();
|
bool is_infill();
|
||||||
bool is_solid_infill();
|
bool is_solid_infill();
|
||||||
@ -46,16 +48,6 @@ ExtrusionLoop::arrayref()
|
|||||||
OUTPUT:
|
OUTPUT:
|
||||||
RETVAL
|
RETVAL
|
||||||
|
|
||||||
ExtrusionLoopRole
|
|
||||||
ExtrusionLoop::role(...)
|
|
||||||
CODE:
|
|
||||||
if (items > 1) {
|
|
||||||
THIS->role = (ExtrusionLoopRole)SvUV(ST(1));
|
|
||||||
}
|
|
||||||
RETVAL = THIS->role;
|
|
||||||
OUTPUT:
|
|
||||||
RETVAL
|
|
||||||
|
|
||||||
%}
|
%}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -22,6 +22,7 @@
|
|||||||
void clip_end(double distance);
|
void clip_end(double distance);
|
||||||
void simplify(double tolerance);
|
void simplify(double tolerance);
|
||||||
double length();
|
double length();
|
||||||
|
ExtrusionRole role() const;
|
||||||
bool is_perimeter();
|
bool is_perimeter();
|
||||||
bool is_infill();
|
bool is_infill();
|
||||||
bool is_solid_infill();
|
bool is_solid_infill();
|
||||||
@ -57,16 +58,6 @@ ExtrusionPath::polyline(...)
|
|||||||
OUTPUT:
|
OUTPUT:
|
||||||
RETVAL
|
RETVAL
|
||||||
|
|
||||||
ExtrusionRole
|
|
||||||
ExtrusionPath::role(...)
|
|
||||||
CODE:
|
|
||||||
if (items > 1) {
|
|
||||||
THIS->role = (ExtrusionRole)SvUV(ST(1));
|
|
||||||
}
|
|
||||||
RETVAL = THIS->role;
|
|
||||||
OUTPUT:
|
|
||||||
RETVAL
|
|
||||||
|
|
||||||
double
|
double
|
||||||
ExtrusionPath::mm3_per_mm(...)
|
ExtrusionPath::mm3_per_mm(...)
|
||||||
CODE:
|
CODE:
|
||||||
@ -143,6 +134,7 @@ _constant()
|
|||||||
EXTR_ROLE_SKIRT = erSkirt
|
EXTR_ROLE_SKIRT = erSkirt
|
||||||
EXTR_ROLE_SUPPORTMATERIAL = erSupportMaterial
|
EXTR_ROLE_SUPPORTMATERIAL = erSupportMaterial
|
||||||
EXTR_ROLE_SUPPORTMATERIAL_INTERFACE = erSupportMaterialInterface
|
EXTR_ROLE_SUPPORTMATERIAL_INTERFACE = erSupportMaterialInterface
|
||||||
|
EXTR_ROLE_MIXED = erMixed
|
||||||
PROTOTYPE:
|
PROTOTYPE:
|
||||||
CODE:
|
CODE:
|
||||||
RETVAL = ix;
|
RETVAL = ix;
|
||||||
|
@ -181,6 +181,7 @@
|
|||||||
%code{% RETVAL = THIS->extrude(*multipath, description, speed); %};
|
%code{% RETVAL = THIS->extrude(*multipath, description, speed); %};
|
||||||
%name{extrude_path} std::string extrude(ExtrusionPath* path, std::string description = "", double speed = -1)
|
%name{extrude_path} std::string extrude(ExtrusionPath* path, std::string description = "", double speed = -1)
|
||||||
%code{% RETVAL = THIS->extrude(*path, description, speed); %};
|
%code{% RETVAL = THIS->extrude(*path, description, speed); %};
|
||||||
|
std::string extrude_support(ExtrusionEntityCollection *support_fills, unsigned int extruder_id);
|
||||||
std::string travel_to(Point* point, ExtrusionRole role, std::string comment)
|
std::string travel_to(Point* point, ExtrusionRole role, std::string comment)
|
||||||
%code{% RETVAL = THIS->travel_to(*point, role, comment); %};
|
%code{% RETVAL = THIS->travel_to(*point, role, comment); %};
|
||||||
bool needs_retraction(Polyline* travel, ExtrusionRole role = erNone)
|
bool needs_retraction(Polyline* travel, ExtrusionRole role = erNone)
|
||||||
|
@ -110,9 +110,6 @@
|
|||||||
%code%{ RETVAL = &THIS->support_islands; %};
|
%code%{ RETVAL = &THIS->support_islands; %};
|
||||||
Ref<ExtrusionEntityCollection> support_fills()
|
Ref<ExtrusionEntityCollection> support_fills()
|
||||||
%code%{ RETVAL = &THIS->support_fills; %};
|
%code%{ RETVAL = &THIS->support_fills; %};
|
||||||
Ref<ExtrusionEntityCollection> support_interface_fills()
|
|
||||||
%code%{ RETVAL = &THIS->support_interface_fills; %};
|
|
||||||
|
|
||||||
|
|
||||||
// copies of some Layer methods, because the parameter wrapper code
|
// copies of some Layer methods, because the parameter wrapper code
|
||||||
// gets confused about getting a Layer::Support instead of a Layer
|
// gets confused about getting a Layer::Support instead of a Layer
|
||||||
|
Loading…
Reference in New Issue
Block a user