Merge branch 'master' into fs_emboss
# Conflicts: # src/slic3r/GUI/GLCanvas3D.cpp # src/slic3r/GUI/Selection.cpp
This commit is contained in:
commit
ed6a1b18f3
115 changed files with 19036 additions and 16206 deletions
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@ -834,14 +834,14 @@ void GLCanvas3D::Labels::render(const std::vector<const ModelInstance*>& sorted_
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imgui.begin(owner.title, ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
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ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow());
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float win_w = ImGui::GetWindowWidth();
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float label_len = imgui.calc_text_size(owner.label).x;
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float label_len = ImGui::CalcTextSize(owner.label.c_str()).x;
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ImGui::SetCursorPosX(0.5f * (win_w - label_len));
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ImGui::AlignTextToFramePadding();
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imgui.text(owner.label);
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if (!owner.print_order.empty()) {
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ImGui::Separator();
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float po_len = imgui.calc_text_size(owner.print_order).x;
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float po_len = ImGui::CalcTextSize(owner.print_order.c_str()).x;
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ImGui::SetCursorPosX(0.5f * (win_w - po_len));
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ImGui::AlignTextToFramePadding();
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imgui.text(owner.print_order);
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@ -4173,7 +4173,7 @@ void GLCanvas3D::handle_sidebar_focus_event(const std::string& opt_key, bool foc
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void GLCanvas3D::handle_layers_data_focus_event(const t_layer_height_range range, const EditorType type)
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{
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std::string field = "layer_" + std::to_string(type) + "_" + std::to_string(range.first) + "_" + std::to_string(range.second);
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std::string field = "layer_" + std::to_string(type) + "_" + float_to_string_decimal_point(range.first) + "_" + float_to_string_decimal_point(range.second);
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handle_sidebar_focus_event(field, true);
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}
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@ -5504,28 +5504,41 @@ void GLCanvas3D::_picking_pass()
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}
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default: { break; }
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}
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auto add_strings_row_to_table = [&imgui](const std::string& col_1, const ImVec4& col_1_color, const std::string& col_2, const ImVec4& col_2_color) {
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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imgui.text_colored(col_1_color, col_1.c_str());
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ImGui::TableSetColumnIndex(1);
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imgui.text_colored(col_2_color, col_2.c_str());
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};
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char buf[1024];
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if (hit.type != SceneRaycaster::EType::None) {
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sprintf(buf, "Object ID: %d", hit.raycaster_id);
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imgui.text(std::string(buf));
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sprintf(buf, "Type: %s", object_type.c_str());
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imgui.text(std::string(buf));
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sprintf(buf, "Position: %.3f, %.3f, %.3f", hit.position.x(), hit.position.y(), hit.position.z());
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imgui.text(std::string(buf));
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sprintf(buf, "Normal: %.3f, %.3f, %.3f", hit.normal.x(), hit.normal.y(), hit.normal.z());
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imgui.text(std::string(buf));
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if (ImGui::BeginTable("Hit", 2)) {
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add_strings_row_to_table("Object ID", ImGuiWrapper::COL_ORANGE_LIGHT, std::to_string(hit.raycaster_id), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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add_strings_row_to_table("Type", ImGuiWrapper::COL_ORANGE_LIGHT, object_type, ImGui::GetStyleColorVec4(ImGuiCol_Text));
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sprintf(buf, "%.3f, %.3f, %.3f", hit.position.x(), hit.position.y(), hit.position.z());
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add_strings_row_to_table("Position", ImGuiWrapper::COL_ORANGE_LIGHT, std::string(buf), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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sprintf(buf, "%.3f, %.3f, %.3f", hit.normal.x(), hit.normal.y(), hit.normal.z());
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add_strings_row_to_table("Normal", ImGuiWrapper::COL_ORANGE_LIGHT, std::string(buf), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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ImGui::EndTable();
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}
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}
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else
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imgui.text("NO HIT");
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ImGui::Separator();
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imgui.text("Registered for picking:");
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sprintf(buf, "Beds: %d", (int)m_scene_raycaster.beds_count());
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imgui.text(std::string(buf));
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sprintf(buf, "Volumes: %d", (int)m_scene_raycaster.volumes_count());
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imgui.text(std::string(buf));
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sprintf(buf, "Gizmo elements: %d", (int)m_scene_raycaster.gizmos_count());
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imgui.text(std::string(buf));
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if (ImGui::BeginTable("Raycasters", 2)) {
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sprintf(buf, "%d (%d)", (int)m_scene_raycaster.beds_count(), (int)m_scene_raycaster.active_beds_count());
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add_strings_row_to_table("Beds", ImGuiWrapper::COL_ORANGE_LIGHT, std::string(buf), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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sprintf(buf, "%d (%d)", (int)m_scene_raycaster.volumes_count(), (int)m_scene_raycaster.active_volumes_count());
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add_strings_row_to_table("Volumes", ImGuiWrapper::COL_ORANGE_LIGHT, std::string(buf), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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sprintf(buf, "%d (%d)", (int)m_scene_raycaster.gizmos_count(), (int)m_scene_raycaster.active_gizmos_count());
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add_strings_row_to_table("Gizmo elements", ImGuiWrapper::COL_ORANGE_LIGHT, std::string(buf), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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ImGui::EndTable();
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}
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imgui.end();
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#endif // ENABLE_RAYCAST_PICKING_DEBUG
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}
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