Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Background rendering

This commit is contained in:
enricoturri1966 2022-01-28 11:30:04 +01:00
parent a939d8e4c0
commit eda55701a2
6 changed files with 69 additions and 3 deletions

View file

@ -256,7 +256,7 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
shader->start_using();
shader->set_uniform("emission_factor", 0.1f);
#else
const_cast<GLModel*>(&m_cone)->set_color(-1, (!picking && m_hover_id != -1) ? complementary(m_grabbers[axis].color) : m_grabbers[axis].color);
m_cone.set_color(-1, (!picking && m_hover_id != -1) ? complementary(m_grabbers[axis].color) : m_grabbers[axis].color);
if (!picking) {
shader->start_using();
shader->set_uniform("emission_factor", 0.1f);