New automatic detection of additional required perimeters for better quality with domes and sloping walls. #198

This commit is contained in:
Alessandro Ranellucci 2012-05-05 16:36:10 +02:00
parent 4b7e9fc284
commit edbdc5ec55
4 changed files with 68 additions and 4 deletions

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@ -206,9 +206,10 @@ sub make_perimeters {
$hole->reverse; $hole->reverse;
} }
# create other offsets # generate perimeters inwards
my $loop_number = $Slic3r::perimeters + ($surface->additional_inner_perimeters || 0);
push @perimeters, []; push @perimeters, [];
for (my $loop = 0; $loop < $Slic3r::perimeters; $loop++) { for (my $loop = 0; $loop < $loop_number; $loop++) {
# offsetting a polygon can result in one or many offset polygons # offsetting a polygon can result in one or many offset polygons
@last_offsets = map $_->offset_ex(-$distance), @last_offsets if $distance; @last_offsets = map $_->offset_ex(-$distance), @last_offsets if $distance;
last if !@last_offsets; last if !@last_offsets;

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@ -166,7 +166,7 @@ sub export_gcode {
# this will add a set of extrusion loops to each layer # this will add a set of extrusion loops to each layer
# as well as generate infill boundaries # as well as generate infill boundaries
$status_cb->(20, "Generating perimeters"); $status_cb->(20, "Generating perimeters");
$_->make_perimeters for map @{$_->layers}, @{$self->objects}; $_->make_perimeters for @{$self->objects};
# this will clip $layer->surfaces to the infill boundaries # this will clip $layer->surfaces to the infill boundaries
# and split them in top/bottom/internal surfaces; # and split them in top/bottom/internal surfaces;

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@ -157,6 +157,67 @@ sub cleanup {
@{$self->layers} = (); @{$self->layers} = ();
} }
sub make_perimeters {
my $self = shift;
# compare each layer to the one below, and mark those slices needing
# one additional inner perimeter, like the top of domed objects-
# this algorithm makes sure that almost one perimeter is overlapping:
my $overlap = $Slic3r::flow_spacing;
for my $layer_id (0 .. $self->layer_count-2) {
my $layer = $self->layers->[$layer_id];
my $upper_layer = $self->layers->[$layer_id+1];
# compute polygons representing the thickness of the first external perimeter of
# the upper layer slices
my $upper = diff_ex(
[ map @$_, map $_->expolygon->offset_ex(+ 0.5 * scale $Slic3r::flow_spacing), @{$upper_layer->slices} ],
[ map @$_, map $_->expolygon->offset_ex(- scale($overlap) + (0.5 * scale $Slic3r::flow_spacing)), @{$upper_layer->slices} ],
);
next if !@$upper;
# we need to limit our detection to the areas which would actually benefit from
# more perimeters. so, let's compute the area we want to ignore
my $ignore = [];
{
my $diff = diff_ex(
[ map @$_, map $_->expolygon->offset_ex(- ($Slic3r::perimeters-0.5) * scale $Slic3r::flow_spacing), @{$layer->slices} ],
[ map @{$_->expolygon}, @{$upper_layer->slices} ],
);
$ignore = [ map @$_, map $_->offset_ex(scale $Slic3r::flow_spacing), @$diff ];
}
foreach my $slice (@{$layer->slices}) {
my $hypothetical_perimeter_num = $Slic3r::perimeters + 1;
CYCLE: while (1) {
# compute polygons representing the thickness of the hypotetical new internal perimeter
# of our slice
my $hypothetical_perimeter;
{
my $outer = [ map @$_, $slice->expolygon->offset_ex(- ($hypothetical_perimeter_num-1.5) * scale $Slic3r::flow_spacing) ];
last CYCLE if !@$outer;
my $inner = [ map @$_, $slice->expolygon->offset_ex(- ($hypothetical_perimeter_num-0.5) * scale $Slic3r::flow_spacing) ];
last CYCLE if !@$inner;
$hypothetical_perimeter = diff_ex($outer, $inner);
}
last CYCLE if !@$hypothetical_perimeter;
my $intersection = intersection_ex([ map @$_, @$upper ], [ map @$_, @$hypothetical_perimeter ]);
$intersection = diff_ex([ map @$_, @$intersection ], $ignore) if @$ignore;
last CYCLE if !@{ $intersection };
Slic3r::debugf " adding one more perimeter at layer %d\n", $layer_id;
$slice->additional_inner_perimeters(($slice->additional_inner_perimeters || 0) + 1);
$hypothetical_perimeter_num++;
}
}
}
$_->make_perimeters for @{$self->layers};
}
sub detect_surfaces_type { sub detect_surfaces_type {
my $self = shift; my $self = shift;
Slic3r::debugf "Detecting solid surfaces...\n"; Slic3r::debugf "Detecting solid surfaces...\n";

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@ -6,13 +6,14 @@ use constant S_EXPOLYGON => 0;
use constant S_SURFACE_TYPE => 1; use constant S_SURFACE_TYPE => 1;
use constant S_DEPTH_LAYERS => 2; use constant S_DEPTH_LAYERS => 2;
use constant S_BRIDGE_ANGLE => 3; use constant S_BRIDGE_ANGLE => 3;
use constant S_ADDITIONAL_INNER_PERIMETERS => 4;
sub new { sub new {
my $class = shift; my $class = shift;
my %args = @_; my %args = @_;
my $self = [ my $self = [
map delete $args{$_}, qw(expolygon surface_type depth_layers bridge_angle), map delete $args{$_}, qw(expolygon surface_type depth_layers bridge_angle additional_inner_perimeters),
]; ];
$self->[S_DEPTH_LAYERS] //= 1; #/ $self->[S_DEPTH_LAYERS] //= 1; #/
@ -24,6 +25,7 @@ sub expolygon { $_[0][S_EXPOLYGON] }
sub surface_type { $_[0][S_SURFACE_TYPE] = $_[1] if $_[1]; $_[0][S_SURFACE_TYPE] } sub surface_type { $_[0][S_SURFACE_TYPE] = $_[1] if $_[1]; $_[0][S_SURFACE_TYPE] }
sub depth_layers { $_[0][S_DEPTH_LAYERS] } # this integer represents the thickness of the surface expressed in layers sub depth_layers { $_[0][S_DEPTH_LAYERS] } # this integer represents the thickness of the surface expressed in layers
sub bridge_angle { $_[0][S_BRIDGE_ANGLE] } sub bridge_angle { $_[0][S_BRIDGE_ANGLE] }
sub additional_inner_perimeters { $_[0][S_ADDITIONAL_INNER_PERIMETERS] = $_[1] if $_[1]; $_[0][S_ADDITIONAL_INNER_PERIMETERS] }
# delegate handles # delegate handles
sub encloses_point { $_[0]->expolygon->encloses_point } sub encloses_point { $_[0]->expolygon->encloses_point }