WIP: Layers split into islands, islands overlapping in Z interconnected
into a graph with links to the layer above / below. In addition: Members of LayerRegion were made private, public interface const only. this->m_xxx replaced with just m_xxx SurfacesPtr was made a vector of const pointers.
This commit is contained in:
parent
f57744ad12
commit
ee626eb65a
39 changed files with 751 additions and 356 deletions
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@ -22,7 +22,7 @@ Layer::~Layer()
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bool Layer::empty() const
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{
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for (const LayerRegion *layerm : m_regions)
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if (layerm != nullptr && ! layerm->slices.empty())
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if (layerm != nullptr && ! layerm->slices().empty())
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// Non empty layer.
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return false;
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return true;
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@ -40,11 +40,11 @@ void Layer::make_slices()
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ExPolygons slices;
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if (m_regions.size() == 1) {
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// optimization: if we only have one region, take its slices
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slices = to_expolygons(m_regions.front()->slices.surfaces);
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slices = to_expolygons(m_regions.front()->slices().surfaces);
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} else {
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Polygons slices_p;
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for (LayerRegion *layerm : m_regions)
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polygons_append(slices_p, to_polygons(layerm->slices.surfaces));
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polygons_append(slices_p, to_polygons(layerm->slices().surfaces));
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slices = union_safety_offset_ex(slices_p);
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}
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@ -65,6 +65,245 @@ void Layer::make_slices()
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this->lslices.emplace_back(std::move(slices[i]));
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}
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// used by Layer::build_up_down_graph()
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[[nodiscard]] static ClipperLib_Z::Paths expolygons_to_zpaths(const ExPolygons &expolygons, coord_t isrc)
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{
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size_t num_paths = 0;
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for (const ExPolygon &expolygon : expolygons)
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num_paths += expolygon.num_contours();
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ClipperLib_Z::Paths out;
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out.reserve(num_paths);
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for (const ExPolygon &expolygon : expolygons) {
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for (size_t icontour = 0; icontour < expolygon.num_contours(); ++ icontour) {
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const Polygon &contour = expolygon.contour_or_hole(icontour);
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out.emplace_back();
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ClipperLib_Z::Path &path = out.back();
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path.reserve(contour.size());
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for (const Point &p : contour.points)
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path.push_back({ p.x(), p.y(), isrc });
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}
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++ isrc;
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}
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return out;
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}
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// used by Layer::build_up_down_graph()
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static void connect_layer_slices(
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Layer &below,
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Layer &above,
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const ClipperLib_Z::PolyTree &polytree,
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const std::vector<std::pair<coord_t, coord_t>> &intersections,
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const coord_t offset_below,
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const coord_t offset_above,
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const coord_t offset_end)
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{
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class Visitor {
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public:
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Visitor(const std::vector<std::pair<coord_t, coord_t>> &intersections,
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Layer &below, Layer &above, const coord_t offset_below, const coord_t offset_above, const coord_t offset_end) :
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m_intersections(intersections), m_below(below), m_above(above), m_offset_below(offset_below), m_offset_above(offset_above), m_offset_end(offset_end) {}
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void visit(const ClipperLib_Z::PolyNode &polynode)
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{
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if (polynode.Contour.size() >= 3) {
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int32_t i = 0, j = 0;
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double area = 0;
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for (int icontour = 0; icontour <= polynode.ChildCount(); ++ icontour) {
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const ClipperLib_Z::Path &contour = icontour == 0 ? polynode.Contour : polynode.Childs[icontour - 1]->Contour;
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if (contour.size() >= 3) {
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area = ClipperLib_Z::Area(contour);
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int32_t i = contour.front().z();
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int32_t j = i;
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if (i < 0) {
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std::tie(i, j) = m_intersections[-i - 1];
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} else {
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for (const ClipperLib_Z::IntPoint& pt : contour) {
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j = pt.z();
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if (j < 0) {
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std::tie(i, j) = m_intersections[-j - 1];
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goto end;
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}
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else if (i != j)
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goto end;
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}
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}
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}
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}
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end:
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bool found = false;
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if (i == j) {
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// The contour is completely inside another contour.
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Point pt(polynode.Contour.front().x(), polynode.Contour.front().y());
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if (i < m_offset_above) {
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// Index of an island below. Look-it up in the island above.
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assert(i >= m_offset_below);
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i -= m_offset_below;
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for (int l = int(m_above.lslices_ex.size()) - 1; l >= 0; -- l) {
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LayerSlice &lslice = m_above.lslices_ex[l];
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if (lslice.bbox.contains(pt) && m_above.lslices[l].contains(pt)) {
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found = true;
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j = l;
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break;
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}
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}
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} else {
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// Index of an island above. Look-it up in the island below.
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assert(j < m_offset_end);
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j -= m_offset_below;
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for (int l = int(m_below.lslices_ex.size()) - 1; l >= 0; -- l) {
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LayerSlice &lslice = m_below.lslices_ex[l];
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if (lslice.bbox.contains(pt) && m_below.lslices[l].contains(pt)) {
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found = true;
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i = l;
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break;
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}
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}
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}
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} else {
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if (i > j)
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std::swap(i, j);
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assert(i >= m_offset_below);
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assert(i < m_offset_above);
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i -= m_offset_below;
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assert(j >= m_offset_above);
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assert(j < m_offset_end);
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j -= m_offset_above;
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found = true;
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}
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if (found) {
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// Subtract area of holes from the area of outer contour.
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for (int icontour = 0; icontour < polynode.ChildCount(); ++ icontour)
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area -= ClipperLib_Z::Area(polynode.Childs[icontour]->Contour);
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// Store the links and area into the contours.
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LayerSlice::Links &links_below = m_below.lslices_ex[i].overlaps_above;
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LayerSlice::Links &links_above = m_above.lslices_ex[i].overlaps_below;
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LayerSlice::Link key{ j };
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auto it_below = std::lower_bound(links_below.begin(), links_below.end(), key, [](auto &l, auto &r){ return l.slice_idx < r.slice_idx; });
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if (it_below != links_below.end() && it_below->slice_idx == j) {
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it_below->area += area;
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} else {
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auto it_above = std::lower_bound(links_above.begin(), links_above.end(), key, [](auto &l, auto &r){ return l.slice_idx < r.slice_idx; });
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if (it_above != links_above.end() && it_above->slice_idx == i) {
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it_above->area += area;
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} else {
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// Insert into one of the two vectors.
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bool take_below = false;
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if (links_below.size() < LayerSlice::LinksStaticSize)
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take_below = false;
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else if (links_above.size() >= LayerSlice::LinksStaticSize) {
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size_t shift_below = links_below.end() - it_below;
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size_t shift_above = links_above.end() - it_above;
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take_below = shift_below < shift_above;
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}
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if (take_below)
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links_below.insert(it_below, { j, float(area) });
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else
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links_above.insert(it_above, { i, float(area) });
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}
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}
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}
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}
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for (int i = 0; i < polynode.ChildCount(); ++ i)
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for (int j = 0; j < polynode.Childs[i]->ChildCount(); ++ j)
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this->visit(*polynode.Childs[i]->Childs[j]);
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}
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private:
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const std::vector<std::pair<coord_t, coord_t>> &m_intersections;
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Layer &m_below;
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Layer &m_above;
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const coord_t m_offset_below;
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const coord_t m_offset_above;
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const coord_t m_offset_end;
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} visitor(intersections, below, above, offset_below, offset_above, offset_end);
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for (int i = 0; i < polytree.ChildCount(); ++ i)
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visitor.visit(*polytree.Childs[i]);
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#ifndef NDEBUG
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// Verify that only one directional link is stored: either from bottom slice up or from upper slice down.
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for (int32_t islice = 0; islice < below.lslices_ex.size(); ++ islice) {
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LayerSlice::Links &links1 = below.lslices_ex[islice].overlaps_above;
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for (LayerSlice::Link &link1 : links1) {
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LayerSlice::Links &links2 = above.lslices_ex[link1.slice_idx].overlaps_below;
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assert(! std::binary_search(links2.begin(), links2.end(), link1, [](auto &l, auto &r){ return l.slice_idx < r.slice_idx; }));
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}
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}
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for (int32_t islice = 0; islice < above.lslices_ex.size(); ++ islice) {
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LayerSlice::Links &links1 = above.lslices_ex[islice].overlaps_above;
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for (LayerSlice::Link &link1 : links1) {
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LayerSlice::Links &links2 = below.lslices_ex[link1.slice_idx].overlaps_below;
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assert(! std::binary_search(links2.begin(), links2.end(), link1, [](auto &l, auto &r){ return l.slice_idx < r.slice_idx; }));
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}
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}
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#endif // NDEBUG
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// Scatter the links, but don't sort them yet.
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for (int32_t islice = 0; islice < below.lslices_ex.size(); ++ islice)
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for (LayerSlice::Link &link : below.lslices_ex[islice].overlaps_above)
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above.lslices_ex[link.slice_idx].overlaps_below.push_back({ islice, link.area });
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for (int32_t islice = 0; islice < above.lslices_ex.size(); ++ islice)
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for (LayerSlice::Link &link : above.lslices_ex[islice].overlaps_below)
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below.lslices_ex[link.slice_idx].overlaps_above.push_back({ islice, link.area });
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// Sort the links.
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for (LayerSlice &lslice : below.lslices_ex)
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std::sort(lslice.overlaps_above.begin(), lslice.overlaps_above.end(), [](const LayerSlice::Link &l, const LayerSlice::Link &r){ return l.slice_idx < r.slice_idx; });
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for (LayerSlice &lslice : above.lslices_ex)
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std::sort(lslice.overlaps_below.begin(), lslice.overlaps_below.end(), [](const LayerSlice::Link &l, const LayerSlice::Link &r){ return l.slice_idx < r.slice_idx; });
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}
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void Layer::build_up_down_graph(Layer& below, Layer& above)
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{
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coord_t paths_below_offset = 0;
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ClipperLib_Z::Paths paths_below = expolygons_to_zpaths(below.lslices, paths_below_offset);
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coord_t paths_above_offset = paths_below_offset + coord_t(below.lslices.size());
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ClipperLib_Z::Paths paths_above = expolygons_to_zpaths(above.lslices, paths_above_offset);
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coord_t paths_end = paths_above_offset + coord_t(above.lslices.size());
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class ZFill {
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public:
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ZFill() = default;
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void reset() { m_intersections.clear(); }
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void operator()(
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const ClipperLib_Z::IntPoint& e1bot, const ClipperLib_Z::IntPoint& e1top,
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const ClipperLib_Z::IntPoint& e2bot, const ClipperLib_Z::IntPoint& e2top,
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ClipperLib_Z::IntPoint& pt) {
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coord_t srcs[4]{ e1bot.z(), e1top.z(), e2bot.z(), e2top.z() };
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coord_t* begin = srcs;
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coord_t* end = srcs + 4;
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std::sort(begin, end);
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end = std::unique(begin, end);
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assert(begin + 2 == end);
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if (begin + 1 == end)
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pt.z() = *begin;
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else if (begin + 2 <= end) {
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// store a -1 based negative index into the "intersections" vector here.
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m_intersections.emplace_back(srcs[0], srcs[1]);
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pt.z() = -coord_t(m_intersections.size());
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}
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}
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const std::vector<std::pair<coord_t, coord_t>>& intersections() const { return m_intersections; }
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private:
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std::vector<std::pair<coord_t, coord_t>> m_intersections;
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} zfill;
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ClipperLib_Z::Clipper clipper;
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ClipperLib_Z::PolyTree result;
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clipper.ZFillFunction(
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[&zfill](const ClipperLib_Z::IntPoint &e1bot, const ClipperLib_Z::IntPoint &e1top,
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const ClipperLib_Z::IntPoint &e2bot, const ClipperLib_Z::IntPoint &e2top, ClipperLib_Z::IntPoint &pt)
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{ return zfill(e1bot, e1top, e2bot, e2top, pt); });
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clipper.AddPaths(paths_below, ClipperLib_Z::ptSubject, true);
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clipper.AddPaths(paths_above, ClipperLib_Z::ptClip, true);
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clipper.Execute(ClipperLib_Z::ctIntersection, result, ClipperLib_Z::pftNonZero, ClipperLib_Z::pftNonZero);
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connect_layer_slices(below, above, result, zfill.intersections(), paths_below_offset, paths_above_offset, paths_end);
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}
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static inline bool layer_needs_raw_backup(const Layer *layer)
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{
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return ! (layer->regions().size() == 1 && (layer->id() > 0 || layer->object()->config().elefant_foot_compensation.value == 0));
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@ -74,10 +313,10 @@ void Layer::backup_untyped_slices()
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{
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if (layer_needs_raw_backup(this)) {
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for (LayerRegion *layerm : m_regions)
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layerm->raw_slices = to_expolygons(layerm->slices.surfaces);
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layerm->m_raw_slices = to_expolygons(layerm->slices().surfaces);
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} else {
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assert(m_regions.size() == 1);
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m_regions.front()->raw_slices.clear();
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m_regions.front()->m_raw_slices.clear();
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}
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}
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@ -85,10 +324,10 @@ void Layer::restore_untyped_slices()
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{
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if (layer_needs_raw_backup(this)) {
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for (LayerRegion *layerm : m_regions)
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layerm->slices.set(layerm->raw_slices, stInternal);
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layerm->m_slices.set(layerm->m_raw_slices, stInternal);
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} else {
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assert(m_regions.size() == 1);
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m_regions.front()->slices.set(this->lslices, stInternal);
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m_regions.front()->m_slices.set(this->lslices, stInternal);
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}
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}
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@ -101,13 +340,13 @@ void Layer::restore_untyped_slices_no_extra_perimeters()
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if (layer_needs_raw_backup(this)) {
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for (LayerRegion *layerm : m_regions)
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if (! layerm->region().config().extra_perimeters.value)
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layerm->slices.set(layerm->raw_slices, stInternal);
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layerm->m_slices.set(layerm->m_raw_slices, stInternal);
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} else {
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assert(m_regions.size() == 1);
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LayerRegion *layerm = m_regions.front();
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// This optimization is correct, as extra_perimeters are only reused by prepare_infill() with multi-regions.
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//if (! layerm->region().config().extra_perimeters.value)
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layerm->slices.set(this->lslices, stInternal);
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layerm->m_slices.set(this->lslices, stInternal);
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}
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}
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@ -125,7 +364,7 @@ ExPolygons Layer::merged(float offset_scaled) const
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const PrintRegionConfig &config = layerm->region().config();
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// Our users learned to bend Slic3r to produce empty volumes to act as subtracters. Only add the region if it is non-empty.
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if (config.bottom_solid_layers > 0 || config.top_solid_layers > 0 || config.fill_density > 0. || config.perimeters > 0)
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append(polygons, offset(layerm->slices.surfaces, offset_scaled));
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append(polygons, offset(layerm->slices().surfaces, offset_scaled));
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}
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ExPolygons out = union_ex(polygons);
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if (offset_scaled2 != 0.f)
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@ -143,11 +382,12 @@ void Layer::make_perimeters()
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// keep track of regions whose perimeters we have already generated
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std::vector<unsigned char> done(m_regions.size(), false);
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LayerRegionPtrs layerms;
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for (LayerRegionPtrs::iterator layerm = m_regions.begin(); layerm != m_regions.end(); ++ layerm)
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if ((*layerm)->slices.empty()) {
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(*layerm)->perimeters.clear();
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(*layerm)->fills.clear();
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(*layerm)->thin_fills.clear();
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if ((*layerm)->slices().empty()) {
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(*layerm)->m_perimeters.clear();
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(*layerm)->m_fills.clear();
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(*layerm)->m_thin_fills.clear();
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} else {
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size_t region_id = layerm - m_regions.begin();
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if (done[region_id])
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@ -157,10 +397,10 @@ void Layer::make_perimeters()
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const PrintRegionConfig &config = (*layerm)->region().config();
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// find compatible regions
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LayerRegionPtrs layerms;
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layerms.clear();
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layerms.push_back(*layerm);
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for (LayerRegionPtrs::const_iterator it = layerm + 1; it != m_regions.end(); ++it)
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if (! (*it)->slices.empty()) {
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if (! (*it)->slices().empty()) {
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LayerRegion* other_layerm = *it;
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const PrintRegionConfig &other_config = other_layerm->region().config();
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if (config.perimeter_extruder == other_config.perimeter_extruder
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@ -178,18 +418,20 @@ void Layer::make_perimeters()
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&& config.fuzzy_skin_thickness == other_config.fuzzy_skin_thickness
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&& config.fuzzy_skin_point_dist == other_config.fuzzy_skin_point_dist)
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{
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other_layerm->perimeters.clear();
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other_layerm->fills.clear();
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other_layerm->thin_fills.clear();
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other_layerm->m_perimeters.clear();
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other_layerm->m_fills.clear();
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other_layerm->m_thin_fills.clear();
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layerms.push_back(other_layerm);
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done[it - m_regions.begin()] = true;
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}
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}
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SurfaceCollection fill_surfaces;
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if (layerms.size() == 1) { // optimization
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(*layerm)->fill_surfaces.surfaces.clear();
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(*layerm)->make_perimeters((*layerm)->slices, &(*layerm)->fill_surfaces);
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||||
(*layerm)->fill_expolygons = to_expolygons((*layerm)->fill_surfaces.surfaces);
|
||||
(*layerm)->m_fill_expolygons.clear();
|
||||
(*layerm)->m_fill_surfaces.clear();
|
||||
(*layerm)->make_perimeters((*layerm)->slices(), &fill_surfaces);
|
||||
(*layerm)->m_fill_expolygons = to_expolygons(fill_surfaces.surfaces);
|
||||
} else {
|
||||
SurfaceCollection new_slices;
|
||||
// Use the region with highest infill rate, as the make_perimeters() function below decides on the gap fill based on the infill existence.
|
||||
|
@ -198,29 +440,25 @@ void Layer::make_perimeters()
|
|||
// group slices (surfaces) according to number of extra perimeters
|
||||
std::map<unsigned short, Surfaces> slices; // extra_perimeters => [ surface, surface... ]
|
||||
for (LayerRegion *layerm : layerms) {
|
||||
for (const Surface &surface : layerm->slices.surfaces)
|
||||
for (const Surface &surface : layerm->slices())
|
||||
slices[surface.extra_perimeters].emplace_back(surface);
|
||||
if (layerm->region().config().fill_density > layerm_config->region().config().fill_density)
|
||||
layerm_config = layerm;
|
||||
layerm->m_fill_surfaces.clear();
|
||||
layerm->m_fill_expolygons.clear();
|
||||
}
|
||||
// merge the surfaces assigned to each group
|
||||
for (std::pair<const unsigned short,Surfaces> &surfaces_with_extra_perimeters : slices)
|
||||
new_slices.append(offset_ex(surfaces_with_extra_perimeters.second, ClipperSafetyOffset), surfaces_with_extra_perimeters.second.front());
|
||||
}
|
||||
|
||||
// make perimeters
|
||||
SurfaceCollection fill_surfaces;
|
||||
layerm_config->make_perimeters(new_slices, &fill_surfaces);
|
||||
|
||||
// assign fill_surfaces to each layer
|
||||
if (!fill_surfaces.surfaces.empty()) {
|
||||
for (LayerRegionPtrs::iterator l = layerms.begin(); l != layerms.end(); ++l) {
|
||||
// Separate the fill surfaces.
|
||||
ExPolygons expp = intersection_ex(fill_surfaces.surfaces, (*l)->slices.surfaces);
|
||||
(*l)->fill_expolygons = expp;
|
||||
(*l)->fill_surfaces.set(std::move(expp), fill_surfaces.surfaces.front());
|
||||
}
|
||||
}
|
||||
if (! fill_surfaces.empty()) {
|
||||
// Separate the fill surfaces.
|
||||
for (LayerRegion *l : layerms)
|
||||
l->m_fill_expolygons = intersection_ex(fill_surfaces.surfaces, l->slices().surfaces);
|
||||
}
|
||||
}
|
||||
}
|
||||
BOOST_LOG_TRIVIAL(trace) << "Generating perimeters for layer " << this->id() << " - Done";
|
||||
|
@ -230,7 +468,7 @@ void Layer::export_region_slices_to_svg(const char *path) const
|
|||
{
|
||||
BoundingBox bbox;
|
||||
for (const auto *region : m_regions)
|
||||
for (const auto &surface : region->slices.surfaces)
|
||||
for (const auto &surface : region->slices())
|
||||
bbox.merge(get_extents(surface.expolygon));
|
||||
Point legend_size = export_surface_type_legend_to_svg_box_size();
|
||||
Point legend_pos(bbox.min(0), bbox.max(1));
|
||||
|
@ -239,7 +477,7 @@ void Layer::export_region_slices_to_svg(const char *path) const
|
|||
SVG svg(path, bbox);
|
||||
const float transparency = 0.5f;
|
||||
for (const auto *region : m_regions)
|
||||
for (const auto &surface : region->slices.surfaces)
|
||||
for (const auto &surface : region->slices())
|
||||
svg.draw(surface.expolygon, surface_type_to_color_name(surface.surface_type), transparency);
|
||||
export_surface_type_legend_to_svg(svg, legend_pos);
|
||||
svg.Close();
|
||||
|
@ -256,7 +494,7 @@ void Layer::export_region_fill_surfaces_to_svg(const char *path) const
|
|||
{
|
||||
BoundingBox bbox;
|
||||
for (const auto *region : m_regions)
|
||||
for (const auto &surface : region->slices.surfaces)
|
||||
for (const auto &surface : region->slices())
|
||||
bbox.merge(get_extents(surface.expolygon));
|
||||
Point legend_size = export_surface_type_legend_to_svg_box_size();
|
||||
Point legend_pos(bbox.min(0), bbox.max(1));
|
||||
|
@ -265,7 +503,7 @@ void Layer::export_region_fill_surfaces_to_svg(const char *path) const
|
|||
SVG svg(path, bbox);
|
||||
const float transparency = 0.5f;
|
||||
for (const auto *region : m_regions)
|
||||
for (const auto &surface : region->slices.surfaces)
|
||||
for (const auto &surface : region->slices())
|
||||
svg.draw(surface.expolygon, surface_type_to_color_name(surface.surface_type), transparency);
|
||||
export_surface_type_legend_to_svg(svg, legend_pos);
|
||||
svg.Close();
|
||||
|
@ -281,9 +519,9 @@ void Layer::export_region_fill_surfaces_to_svg_debug(const char *name) const
|
|||
BoundingBox get_extents(const LayerRegion &layer_region)
|
||||
{
|
||||
BoundingBox bbox;
|
||||
if (!layer_region.slices.surfaces.empty()) {
|
||||
bbox = get_extents(layer_region.slices.surfaces.front());
|
||||
for (auto it = layer_region.slices.surfaces.cbegin() + 1; it != layer_region.slices.surfaces.cend(); ++it)
|
||||
if (! layer_region.slices().empty()) {
|
||||
bbox = get_extents(layer_region.slices().surfaces.front());
|
||||
for (auto it = layer_region.slices().surfaces.cbegin() + 1; it != layer_region.slices().surfaces.cend(); ++ it)
|
||||
bbox.merge(get_extents(*it));
|
||||
}
|
||||
return bbox;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue